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Magic 2011 Spoiler 249/249

Magic 2011 Spoiler 249/249

White (40) - Blue (40) - Black (40) - Red (40) - Green (40) - Artifact (22) - Land (7) - Basic Land (20)

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Jul 6th 5:00 Dryad's Favor
Jul 6th 4:57 Duskdale Wurm
Jul 6th 4:56 Brindle Boar
Jul 6th 4:51 Canyon Minotaur
Jul 6th 4:47 Terramorphic Expanse
Jul 6th 4:44 Armored Cancrix
Jul 6th 4:40 Maritime Guard
Jul 6th 2:20 Warlord's Axe
Jul 6th 2:17 Ornithopter
Jul 6th 2:15 Protean Hydra
Jul 6th 2:15 Jinxed Idol
Jul 6th 2:10 Nature's Spiral



White (40/40)

*Ajani Goldmane

2ww
Planeswalker - Ajani Mythic Rare
+1: You gain 2 life.

-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
#1/2494
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Daily MTG)

Ajani's Mantra

1w
Enchantment Common
At the beginning of your upkeep, you may gain 1 life.
He hasn't returned to the Cloud Forest. But I can still sense his calming presense.
-Zaliki of Naya
Illus. James Paick #2/249
(Confirmation and Discussion)

Ajani's Pridemate

1w
Creature - Cat Soldier Uncommon
Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.
"When one of us prospers, the pride prospers."
-Jazal Goldmane
Illus. Svetlin Velinov #3/2492/2
(Confirmation and Discussion)

Angelic Arbiter

5ww
Creature - Angel Rare
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with creatures this turn can't cast spells.
#4/2495/6
(Confirmation and Discussion)

*Armored Ascension

3w
Enchantment - Aura Uncommon
Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.
#5/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Assault Griffin

3w
Creature - Griffin Common
Flying
Illus. Jesper Ejsing #6/2493/2
(Confirmation and Discussion)

*Baneslayer Angel

3ww
Creature - Angel Mythic Rare
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
Illus. Greg Staples #7/2495/5
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

*Blinding Mage

1w
Creature - Human Wizard Common
{W}, {T}: Tap target creature.
#8/2491/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptBlack)

*Celestial Purge

1w
Instant Uncommon
Exile target black or red permanent.
Illus. David Palumbo #9/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Cloud Crusader

2ww
Creature - Human Knight Common
Flying, first strike
#10/2492/3
(Confirmation and Discussion)
(Source: CaptainBlack)

*Condemn

w
Instant Uncommon
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
#11/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Day of Judgment

2ww
Sorcery Rare
Destroy all creatures.
#12/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Elite Vanguard

w
Creature - Human Soldier Uncommon
#13/2492/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Excommunicate

2w
Sorcery Common
Put target creature on top of its owner's library.
#14/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Goldenglow Moth

w
Creature - Insect Common
Flying
Whenever Goldenglow Moth blocks, you may gain 4 life.
"Little moth, fluttering bright,
What luck will you bring tonight? "
- Benalish children's rhyme
#15/2490/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Holy Strength

w
Enchantment - Aura Common
Enchant creature

Enchanted creature gets +1/+2.
#16/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Honor of the Pure

1w
Enchantment Rare
White creatures you control get +1/+1.
Illus. Greg Staples #17/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Infantry Veteran

w
Creature - Human Soldier Common
{T}: Target attacking creature gets +1/+1 until end of turn
#18/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Inspired Charge

2ww
Instant Common
Creatures you control get +2/+1 until end of turn.
#19/249
(Confirmation and Discussion)

Knight Exemplar

1ww
Creature - Human Knight Rare
First strike

Other Knight creatures you control get +1/+1 and are indestructible.
Illus. Jason Chan #20/2492/2
(Confirmation and Discussion)
(Source: Channelfireball preview)

Leyline of Sanctity

2ww
Enchantment Rare
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.

You can't be the target of spells or abilities your opponents control.
#21/249
(Confirmation and Discussion)

Mighty Leap

1w
Instant Common
Target creature gets +2/+2 and gains flying until end of turn.
#22/249
(Confirmation and Discussion)
(Source: CaptainBlack)

*Pacifism

1w
Enchantment - Aura Common
Enchant creature
Enchanted creature can't attack or block.
#23/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Palace Guard

2w
Creature - Human Soldier Common
Palace Guard can block any number of creatures.
Illus. Volkan Baga #24/2491/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Roc Egg

2w
Creature - Bird Uncommon
Defender

When Roc Egg is put into a graveyard from the battlefield, put a 3/3 white Bird creature token with flying onto the battlefield.
Illus. Paul Bonner #25/2490/3
(Confirmation and Discussion)

*Safe Passage

2w
Instant Common
Prevent all damage that would be dealt to you and creatures you control this turn.
#26/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Serra Angel

3ww
Creature - Angel Uncommon
Flying, vigilance
#27/2494/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Serra Ascendant

w
Creature - Human Monk Rare
Lifelink
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
#28/2491/1
(Confirmation and Discussion)

*Siege Mastodon

4w
Creature - Elephant Common
Illus. Matt Cavotta #29/2493/5
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Silence

w
Instant Rare
Your opponents can't cast spells this turn.
Illus. Wayne Reynolds #30/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Silvercoat Lion

1w
Creature - Cat Common
#31/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Solemn Offering

2w
Sorcery Common
Destroy target artifact or enchantment. You gain 4 life.
#32/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Squadron Hawk

1w
Creature - Bird Common
Flying

When Squardon Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle your library.
Illus. Rob Alexander #33/2491/1
(Confirmation and Discussion)
(Source: Starkington Post)

*Stormfront Pegasus

1w
Creature - Pegasus Common
Flying
#34/2492/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: YouTube video)

Sun Titan

4ww
Creature - Giant Mythic Rare
Vigilance
Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with converted mana cost 3 or less from your graveyard to the battlefield.
A blazing sun that never sets.
Illus. Chris Rahn #35/2496/6
(Confirmation and Discussion)
(Source: Prerelease promo)

Tireless Missionaries

4w
Creature - Human Cleric Common
When Tireless Missionaries enters the battlefield, you gain 3 life.
Illus. Dave Kendall #36/2492/3
(Confirmation and Discussion)

Vengeful Archon

4www
Creature - Archon Rare
Flying

{X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player.
Illus. Greg Staples #37/2497/7
(Confirmation and Discussion)
(Source: PureMTGO.com)

War Priest of Thune

1w
Creature - Human Cleric Uncommon
When War Priest of Thune enters the battlefield, you may destroy target enchantment.
Illus. Izzy #38/2492/2
(Confirmation and Discussion)
(Source: planetmtg.de)

*White Knight

ww
Creature - Human Knight Uncommon
First strike

Protection from black
#39/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

*Wild Griffin

2w
Creature - Griffin Common
Flying (This creature can't be blocked except by creatures with flying or reach.)
#40/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Blue (40/40)

Æther Adept

1uu
Creature - Human Wizard Common
When Æther Adept enters the battlefield, return target creature to its owner's hand.
Some mages do their best work in solitude. Other do their best work creating it.
#41/2492/2
(Confirmation and Discussion)

Air Servant

4u
Creature - Elemental Uncommon
Flying
2{U}: Tap target creature with flying.
"Wind is forcefull, yet ephemeral. It can knock a dragon out of the sky, yet pass through the smallest crack unhindered"
- Jestus Dreya, Of Elements and Eternity
#42/2494/3
(Confirmation and Discussion)

*Alluring Siren

1u
Creature - Siren Uncommon
{T}: Target creature an opponent controls attacks you this turn if able.
Illus. Chippy #43/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Armored Cancrix

4u
Creature - Crab Common
#44/2492/5

Augury Owl

1u
Creature - Bird Common
Flying
When Augury Owl enters the battlefield, scry 3.
Illus. Jim Nelson #45/2491/1
(Confirmation and Discussion)
(Source: Twitter)

*Azure Drake

3u
Creature - Drake Common
Flying
More so than "storm" or "pirate", "drake" is the word a sailor least wants to hear.
#46/2492/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Call to Mind

2u
Sorcery Uncommon
Return target instant or sorcery card from your graveyard to your hand.
Illus. Terese Nielsen #47/249
(Confirmation and Discussion)

*Cancel

1uu
Instant Common
Counter target spell.
Illus. David Palumbo #48/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Clone

3u
Creature - Shapeshifter Rare
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
Illus. Kev Walker #49/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Cloud Elemental

2u
Creature - Elemental Common
Flying (This creature can't be blocked except by creatures with flying or reach.)

Cloud Elemental can block only creatures with flying.
"The sky teems with just as much life as the forest or the deep seas"
- Hadi Kasten, Calla Dale naturalist
#50/2492/3
(This card is a reprint: MagicCards.Info or Gatherer.)

Conundrum Sphinx

2uu
Creature - Sphinx Rare
Flying

Whenever Conundrum Sphinx attacks, each player names a card. Then each player reveals the top card of his or her library. If the card a player revealed is the card he or she named, that player puts that card into his or her hand. If it's not, that player puts it on the bottom of his or her library.
Illus. Michael Comarck #51/2494/4
(Confirmation and Discussion)

Diminish

u
Instant Common
Target creature becomes 1/1 until end of turn.
"'That was a narrow escape!' said Alice, a good deal frightened at the sudden change, but very glad to find herself still in existence."
--Lewis Carroll, Alice's Adventures in Wonderland
Illus. Eric Deschamps #52/249
(Confirmation and Discussion)

*Flashfreeze

1u
Instant Uncommon
Counter target red or green spell.
Illus. Brian Despain #53/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Foresee

3u
Sorcery Common
Scry 4, then draw two cards.
#54/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Frost Titan

4uu
Creature - Giant Mythic Rare
Whenever Frost Titan becomes the target of a spell or ability and opponent controls, counter that spell or ability unless its controller pays 2.

Whenever Frost Titan enters the battlefield or attacks, tap target permanent. That permanent doesn't untap during its controller's next untap step.
Illus. Mike Bierek #55/2496/6
(Confirmation and Discussion)

Harbor Serpent

4uu
Creature - Serpent Common
Islandwalk
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
Like most giant monsters villagers worship as gods, it proves a fickle master.
Illus. Daarken #56/2495/5
(Confirmation and Discussion)

*Ice Cage

1u
Enchantment - Aura Common
Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
#57/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

*Jace Beleren

1uu
Planeswalker - Jace Mythic Rare
+2: Each player draws a card.

-1: Target player draws a card.

-10: Target player puts the top twenty cards of his or her library into his or her graveyard.
#58/2493
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: WotC article)

Jace's Erasure

1u
Enchantment Common
Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.
You should try to clear your mind of idle thoughts. And if you can't, I will.
Illus. Jason Chan #59/249
(Confirmation and Discussion)

Jace's Ingenuity

3uu
Instant Uncommon
Draw three cards.
Brute force can sometimes kick down a locked door, but knowledge is a skeleton key.
Illus. Igor Kieryluk #60/249
(Confirmation and Discussion)

Leyline of Anticipation

2uu
Enchantment Rare
If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast nonland cards as though they had flash.
Illus. Charles Urbach #61/249
(Confirmation and Discussion)
(Source: Daily MTG)

*Mana Leak

1u
Instant Common
Counter target spell unless its controller pays 3.
Illus. Howard Lyon #62/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: planetmtg.de)

Maritime Guard

1u
Creature - Merfolk Soldier Common
#63/2491/3

Mass Polymorph

5u
Sorcery Rare
Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield and shuffle the rest into your library.
#64/249
(Confirmation and Discussion)

*Merfolk Sovereign

1uu
Creature - Merfolk Rare
Other Merfolk creatures you control get +1/+1.

{T}: Target Merfolk creature is unblockable this turn.
Illus. Jesper Ejsing #65/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Merfolk Spy

u
Creature - Merfolk Rogue Common
Islandwalk

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.
#66/2491/1
(Confirmation and Discussion)
(Source: YouTube video)

*Mind Control

3uu
Enchantment - Aura Uncommon
Enchant creature
You control enchanted creature.
"The mind: a great weapon and an even greater weakness"
- Jace Beleren
#67/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Negate

1u
Instant Common
Counter target noncreature spell.
#68/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Phantom Beast

3u
Creature - Illusion Beast Common
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
As insubstantial as fear, and as dangerous.
#69/2494/5
(Confirmation and Discussion)
(Source: YouTube video)

Preordain

u
Sorcery Common
Scry 2, then draw a card.
Illus. Svetlin Velinov #70/249
(Confirmation and Discussion)

Redirect

uu
Instant Rare
You may choose new targets for target spell.
"Your strategy is extraordinary. I just adjusted a few minor details."
-Veris, Guardian of the fortress Indi
Illus. Izzy #71/249
(Confirmation and Discussion)

Scroll Thief

2u
Creature - Merfolk Rogue Common
Whenever Scroll Thief deals combat damage to a player, draw a card.
Illus. Alex Horley-Orlandelli #72/2491/3
(Confirmation and Discussion)
(Source: planetmtg.de)

*Sleep

2uu
Sorcery Uncommon
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
"I give them dreams so wondrous that they hesitate to return to the world of the conscious."
- Garild, merfolk mage
#73/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Stormtide Leviathan

5uuu
Creature - Leviathan Rare
Islandwalk
All lands are Islands in addition to their original type.
Creatures without flying or islandwalk can't attack.
8/8
(Confirmation and Discussion)

Time Reversal

3uu
Sorcery Mythic Rare
Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. Exile Time Reversal.
Illus. Howard Lyon #75/249
(Confirmation and Discussion)
(Source: SCG preview)

*Tome Scour

u
Sorcery Common
Target player puts the top five cards of his or her library into his or her graveyard.
#76/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Traumatize

3uu
Sorcery Rare
Target player puts the top half of his or her library, rounded down, into his or her graveyard.
Illus. Greg Staples #77/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Unsummon

u
Instant Common
Return target creature to its owner's hand.
"You're trespassing in my reality. Ask permission next time."
- Simven the Quiet
#78/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Wall of Frost

1uu
Creature - Wall Uncommon
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
#79/2490/7
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Water Servant

2uu
Creature - Elemental Uncommon
{U}: Water Servant gets +1/-1 until end of turn.
{U}: Water Servant gets -1/+1 until end of turn.
#80/2493/4
(Confirmation and Discussion)

Black (40/40)

*Assassinate

2b
Sorcery Common
Destroy target tapped creature.
Illus. Kev Walker #81/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Barony Vampire

2b
Creature - Vampire Common
Uncle Sengir, is that you?
#82/2493/2
(Confirmation and Discussion)
(Source: CaptainBlack)

*Black Knight

bb
Creature - Human Knight Uncommon
First strike

Protection from white
#83/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

Blood Tithe

3b
Sorcery Common
Each opponent loses 3 life. You gain life equal to the life lost this way.
#84/249
(Confirmation and Discussion)

*Bloodthrone Vampire

1b
Creature - Vampire Common
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
Illus. Steve Argyle #85/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Bog Raiders

2b
Creature - Zombie Common
Swampwalk
Illus. Carl Critchlow #86/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Captivating Vampire

1bb
Creature - Vampire Rare
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. (This effect doesn't end at end of turn)
#87/2492/2
(Confirmation and Discussion)
(Source: Japanese magazine)

*Child of Night

1b
Creature - Vampire Common
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
#88/2492/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Corrupt

5b
Sorcery Uncommon
Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way.
#89/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Dark Tutelage

2b
Enchantment Rare
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
#90/249
(Confirmation and Discussion)

*Deathmark

b
Sorcery Uncommon
Destroy target green or white creature.
Illus. Steven Belledin #91/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Demon of Death's Gate

6bbb
Creature - Demon Mythic Rare
You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.
Flying, trample
#92/2499/9
(Confirmation and Discussion)

*Diabolic Tutor

2bb
Sorcery Uncommon
Search your library for a card and put that card into your hand. Then shuffle your library.
#93/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Disentomb

b
Sorcery Common
Return target creature card from your graveyard to your hand.
#94/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

*Doom Blade

1b
Instant Common
Destroy target nonblack creature.
#95/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Duress

b
Sorcery Common
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
#96/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

Grave Titan

4bb
Creature - Giant Mythic Rare
Deathtouch

Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
Death in form and function.
Illus. Nils Hamm #97/2496/6
(Confirmation and Discussion)
(Source: WotC)

*Gravedigger

3b
Creature - Zombie Common
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
#98/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Haunting Echoes

3bb
Sorcery Rare
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles his or her library.
Illus. Nils Hamm #99/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Howling Banshee

2bb
Creature - Spirit Uncommon
Flying

When Howling Banshee enters the battlefield, each player loses 3 life.
Illus. Andrew Robinson #100/2493/3
(This card is a reprint: MagicCards.Info or Gatherer.)

*Leyline of the Void

2bb
Enchantment Rare
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.

If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Illus. Rob Alexander #101/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Liliana Vess

3bb
Planeswalker - Liliana Mythic Rare
+1: Target player discards a card.

-2: Search your library for a card, then shuffle your library and put that card on top of it.

-8: Put all creature cards from all graveyards onto the battlefield under your control.
#102/2495
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Liliana's Caress

1b
Enchantment Uncommon
Whenever an opponent discards a card, that player loses 2 life.
"This might hurt less if you don't fight so hard. But I doubt it."
Illus. Steve Argyle #103/249
(Confirmation and Discussion)

Liliana's Specter

1bb
Creature - Specter Common
Flying
When Liliana's Specter enters the battlefield, each opponent discards a card.
"The finest minions know what I need without me ever saying a thing."
-Liliana Vess
Illus. Vance Kovacs #104/2492/1
(Confirmation and Discussion)

*Mind Rot

2b
Sorcery Common
Target player discards two cards.
#105/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Nantuko Shade

bb
Creature - Insect Shade Rare
{B}: Nantuko Shade gets +1/+1 until end of turn.
#106/2492/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Wizards preview)

Necrotic Plague

2bb
Enchantment - Aura Rare
Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."

When enchanted creature is put into a graveyard, its controller chooses target creature one of his or her opponents controls. Return Necrotic Plague from its owner's graveyard to the battlefield attached to that creature.
Illus. Jaime Jones #107/249
(Confirmation and Discussion)
(Source: Visual Spoiler)

Nether Horror

3b
Creature - Horror Common
"My dreams darkened and seeped into my waking hours. Spellcraft and nightmare merged to create this monstrosity."
-Sunniva, witch of Holm Hollow
Illus. Allen Williams #108/2494/2
(Confirmation and Discussion)

Nightwing Shade

4b
Creature - Shade Common
Flying
1{B}: Nightwing Shade gets +1/+1 until end of turn.
"There is one hour of the night even we do not watch."
-Sedva, captain of the watch
Illus. Lucas Graciano #109/2492/2
(Confirmation and Discussion)

Phylactery Lich

bbb
Creature - Zombie Rare
As Phylactery Lich enters the battlefield, put a Phylactery counter on an artifact you control.
Phylactery Lich is indestructible.
When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.
#110/2495/5
(Confirmation and Discussion)

Quag Sickness

2b
Enchantment - Aura Common
Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.
The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advancing on him, he wished they had.
#111/249
(Confirmation and Discussion)

Reassembling Skeleton

1b
Creature - Skeleton Warrior Uncommon
1{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
Though you may see the same spoiler, you'll never see the same skeleton twice.
#112/2491/1
(Confirmation and Discussion)
(Source: Archenemy Preview Cards)

*Relentless Rats

1bb
Creature - Rat Uncommon
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.
Illus. Thomas M. Baxa #113/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: YouTube video)

*Rise from the Grave

4b
Sorcery Uncommon
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
#114/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Rotting Legion

4b
Creature - Zombie Common
Rotting Legion enters the battlefield tapped.
Zombies have one speed: shamble.
Illus. Carl Critchlow #115/2494/5
(Confirmation and Discussion)

*Royal Assassin

1bb
Creature - Human Assassin Rare
{T}: Destroy target tapped creature.
Illus. Mark Zug #116/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Sign in Blood

bb
Sorcery Common
Target player draws two cards and loses 2 life.
#117/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

Stabbing Pain

b
Instant Common
Target creature gets -1/-1 until end of turn. Tap that creature.
#118/249
(Confirmation and Discussion)

*Unholy Strength

b
Enchantment - Aura Common
Enchant creature

Enchanted creature gets +2/+1.
#119/249
(This card is a reprint: MagicCards.Info or Gatherer.)

Viscera Seer

b
Creature - Vampire Wizard Common
Sacrifice a creature: Scry 1
In matters of life and death, he trusts his gut.
#120/2491/1
(Confirmation and Discussion)
(Source: Wizards preview)

Red (40/40)

*Act of Treason

2r
Sorcery Common
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
#121/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Ancient Hellkite

4rrr
Creature - Dragon Rare
Flying
{R}: Ancient Helkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.
When a dragon attacks, there are no bystanders.
#122/2496/6
(Confirmation and Discussion)

Arc Runner

2r
Creature - Elemental Ox Common
Haste
At the beginning of the end step, sacrifice Arc Runner.
#123/2495/1
(Confirmation and Discussion)

*Berserkers of Blood Ridge

4r
Creature - Human Berserker Common
Berserkers of Blood Ridge attacks each turn if able.
Illus. Karl Kopinski #124/2494/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Bloodcrazed Goblin

r
Creature - Goblin Berserker Common
Bloodcrazed Goblin can't attack unless an opponent was dealt damage this turn.
Illus. Steve Prescott #125/2492/2
(Confirmation and Discussion)
(Source: planetmtg.de)

*Canyon Minotaur

3r
Creature - Minotaur Warrior Common
#126/2493/3
(This card is a reprint: MagicCards.Info or Gatherer.)

*Chandra Nalaar

3rr
Planeswalker - Chandra Mythic Rare
+1: Chandra Nalaar deals 1 damage to target player.

-X: Chandra Nalaar deals X damage to target creature.

-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
#127/2496
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: WotC Article)

Chandra's Outrage

2rr
Instant Common
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
"Her mind is an incredible mix of emotion and power. Even if I could grasp it, I couldn't hold it for long." -Jace Beleren, on Chandra Nalaar
#128/249
(Confirmation and Discussion)
(Source: Archenemy Preview Cards)

Chandra's Spitfire

2r
Creature - Elemental Uncommon
Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
#129/2491/3
(Confirmation and Discussion)

Combust

1r
Instant Uncommon
Combust can't be countered by a spell or ability.

Combust deals 5 damage to target blue or white creature. This damage can't be prevented.
Illus. Jaime Jones #130/249
(Confirmation and Discussion)
(Source: http://forums.mtgsalvation.com/attachment.php?attachmentid=106637&d=1277437539)

Cyclops Gladiator

1rrr
Creature - Cyclops Warrior Rare
When Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
#131/2494/4
(Confirmation and Discussion)
(Source: TCG Player preview)

*Demolish

3r
Sorcery Common
Destroy target artifact or land.
Illus. John Avon #132/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Destructive Force

5rr
Sorcery Rare
Each player sacrifices five lands.
Destructive force deals 5 damage to each creature.
#133/249
(Confirmation and Discussion)

Earth Servant

5r
Creature - Elemental Uncommon
Earth Servant gets +0/+1 for each Mountain you control.
#134/2494/4
(Confirmation and Discussion)

Ember Hauler

rr
Creature - Goblin Uncommon
1, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.
Flurk's crude Goblin language didn't differentiate between "I bring the flame" and "I am the flame".
Illus. Steve Prescott #135/2492/2
(Confirmation and Discussion)

*Fiery Hellhound

1rr
Creature - Elemental Hound Common
{R}: Fiery Hellhound gets +1/+0 until end of turn.
#136/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Fire Servant

3rr
Creature - Elemental Uncommon
If a red instant or sorcery spell you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
#137/2494/3
(Confirmation and Discussion)

*Fireball

xr
Sorcery Uncommon
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.

Fireball costs 1 more to cast for each target beyond the first.
#138/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

*Fling

1r
Instant Common
As an additional cost to cast Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player.
#139/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Goblin Balloon Brigade

r
Creature - Goblin Warrior Common
{R}: Goblin Balloon Brigade gains flying until end of turn.
"The enemy is getting too close! Quickly! Inflate the toad!"
Illus. Lars Grant-West #140/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Goblin Chieftain

1rr
Creature - Goblin Rare
Haste (This creature can attack and Tap as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
#141/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Goblin Piker

1r
Creature - Goblin Warrior Common
#142/2492/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Goblin Tunneler

1r
Creature - Goblin Rogue Common
{T}: Target creature with power 2 or less is unblockable this turn.
"You never know what's going to be in goblin tunnels. Even in the best case, there will still be goblins."—Sachir, Akoum Expeditionary House
Illus. Jesper Ejsing #143/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: DotP Starter decks)

Hoarding Dragon

3rr
Creature - Dragon Rare
Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon is put into a graveyard from the battlefield, you may put the exiled card into its owner's hand.
Illus. Matt Cavotta #144/2494/4
(Confirmation and Discussion)
(Source: SCG Preview)

Incite

r
Instant Common
Target creature becomes red until end of turn and attacks this turn if able.
#145/249
(Confirmation and Discussion)

Inferno Titan

4rr
Creature - Giant Mythic Rare
{R}: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two or three target creatures and/or players.
Illus. Kev Walker #146/2496/6
(Confirmation and Discussion)
(Source: GatheringMagic preview)

*Lava Axe

4r
Sorcery Common
Lava Axe deals 5 damage to target player.
#147/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Leyline of Punishment

2rr
Enchantment Rare
If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.
Illus. Charles Urbach #148/249
(Confirmation and Discussion)
(Source: ManaNation)

*Lightning Bolt

r
Instant Common
Lightning Bolt deals 3 damage to target creature or player.
Illus. Christopher Moeller #149/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

*Magma Phoenix

3rr
Creature - Phoenix Rare
Flying

When Magma Phoenix is put into a graveyard from the battlefield, it deals 3 damage to each creature and each player.

3{R}{R}: Return Magma Phoenix from your graveyard to your hand.
Illus. Raymond Swanland #150/2493/3
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Manic Vandal

2r
Creature - Human Warrior Common
When Manic Vandal enters the battlefield, destroy target artifact.
It's fun. He doesn't need another reason.
Illus. Christopher Moeller #151/2492/2
(Confirmation and Discussion)

*Prodigal Pyromancer

2r
Creature - Human Wizard Uncommon
{T}: Prodigal Pyromancer deals 1 damage to target creature or player.
#152/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Pyretic Ritual

1r
Instant Common
Add {R}{R}{R} to your mana pool.
#153/249
(Confirmation and Discussion)

*Pyroclasm

1r
Sorcery Uncommon
Pyroclasm deals 2 damage to each creature.
"Who'd want to ignite things one at a time?"
-Chandra Nalaar
Illus. John Avon #154/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Reverberate

rr
Instant Rare
Copy target instant or sorcery spell. You may choose new targets for the copy.
#155/249
(Confirmation and Discussion)

*Shiv's Embrace

2rr
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{R}: Enchanted creature gets +1/+0 until end of turn.
Illus. Dave Kendall #156/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Thunder Strike

1r
Instant Common
Target creature gets +2/+0 and gains first strike until end of turn.
#157/249
(Confirmation and Discussion)

Volcanic Strength

1r
Enchantment - Aura Common
Enchant Creature
Enchanted creature gets +2/+2 and has mountainwalk.
His blood boiled over, and he erupted with fists of stone.
Illus. Izzy #158/249
(Confirmation and Discussion)

*Vulshok Berserker

3r
Creature - Human Berserker Common
Haste
#159/2493/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Wild Evocation

5r
Enchantment Rare
At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts in onto battlefield. Otherwise, the players casts it without paying its mana cost if able.
#160/249
(Confirmation and Discussion)

Green (40/40)

*Acidic Slime

3gg
Creature - Ooze Uncommon
Deathtouch

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
#161/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

Autumn's Veil

g
Instant Uncommon
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
#162/249
(Confirmation and Discussion)

*Awakener Druid

2g
Creature - Human Druid Uncommon
When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land.
The druids of Mazar treat each seedcone with respect for the warrior it will become.
#163/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Back to Nature

1g
Instant Uncommon
Destroy all enchantments.
Illus. Howard Lyon #164/249
(Confirmation and Discussion)
(Source: planetmtg.de)

*Birds of Paradise

g
Creature - Bird Rare
Flying

{T}: Add one mana of any color to your mana pool.
#165/2490/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: buy-a-box promo (retailers))

Brindle Boar

2g
Creature - Boar Common
Sacrifice Brindle Boar: You gain 4 life.
#166/2492/2

*Cudgel Troll

2gg
Creature - Troll Uncommon
{G}: Regenerate Cudgel Troll.
Illus. Jesper Ejsing #167/2494/3
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Cultivate

2g
Sorcery Common
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle your library.
All seeds share a common bond, calling to each other across infinity.
Illus. Anthony Palumbo #168/249
(Confirmation and Discussion)

Dryad's Favor

g
Enchantment - Aura Common
Enchant creature
Enchanted creature has forestwalk.
#169/249

*Duskdale Wurm

5gg
Creature - Wurm Uncommon
Trample
#170/2497/7
(This card is a reprint: MagicCards.Info or Gatherer.)

*Elvish Archdruid

1gg
Creature - Elf Druid Rare
Other Elf creatures you control get +1/+1.

{T}: Add {G} to your mana pool for each Elf you control.
#171/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: WotC)

Fauna Shaman

1g
Creature - Elf Shaman Rare
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.
She wears the talismans of every creature she can evoke.
Illus. Steve Prescott #172/2492/2
(Confirmation and Discussion)
(Source: Daily MTG)

*Fog

g
Instant Common
Prevent all combat damage that would be dealt this turn.
"I fear no army or beast, but only the morning fog. Our assault can survive everything else."
- Lord Hilneth
#173/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Gaea's Revenge

5gg
Creature - Elemental Mythic Rare
Gaea's Revenge can't be countered.

Haste

Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.
Illus. Kekai Kotaki #174/2498/5
(Confirmation and Discussion)
(Source: WotC)

*Garruk Wildspeaker

2gg
Planeswalker - Garruk Mythic Rare
+1: Untap two target lands.

-1: Put a 3/3 green Beast creature token onto the battlefield.

-4: Creatures you control get +3/+3 and gain trample until end of turn.
Illus. Aleksi Briclot #175/2493
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Visual Spoiler)

Garruk's Companion

gg
Creature - Beast Common
Trample
#176/2493/2
(Confirmation and Discussion)

Garruk's Packleader

4g
Creature - Beast Uncommon
Whenever another creature with power 3 or greater enters the battlefield under your control, you may draw a card.
"He has learned much in his long years. And unlike selfish humans, he's willing to share."
--Garruk Wildspeaker
Illus. Nils Hamm #177/2494/4
(Confirmation and Discussion)

*Giant Growth

g
Instant Common
Target creature gets +3/+3 until end of turn.
#178/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: WotC Article)

*Giant Spider

3g
Creature - Spider Common
Reach (This creature can block creatures with flying.)
The giant spider's silk naturally resists gravity, almost weaving itself as it blankets the forest canopy.
#179/2492/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Greater Basilisk

3gg
Creature - Basilisk Common
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Bone, stone...both taste the same to a hungry basilisk.
Illus. James Ryman #180/2493/5
(Confirmation and Discussion)

Hornet Sting

g
Instant Common
Hornet Sting deals 1 damage to target creature or player.
#181/249

Hunters' Feast

3g
Sorcery Common
Any number of target players each gain 6 life.
#182/249
(Confirmation and Discussion)

Leyline of Vitality

2gg
Enchantment Rare
If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield.
Creatures you control get +0/+1.
Whenever a creature enters the battlefield under your control, you gain 1 life.
#183/249
(Confirmation and Discussion)

*Llanowar Elves

g
Creature - Elf Druid Common
{T}: Add {G} to your mana pool.
#184/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: DotP redeem decks)

Mitotic Slime

4g
Creature - Ooze Rare
When Mitotic Slime is put into a graveyard from the battlefield, put two 2/2 green Ooze creature tokens onto the battlefield. They have "When this creature is put into a graveyard, put two 1/1 green Ooze creature tokens onto the battlefield."
Illus. Raymond Swanland #185/2494/4
(Confirmation and Discussion)
(Source: Twitter)

*Naturalize

1g
Instant Common
Destroy target artifact or enchantment.
"Nature does not need adornment"
- Garruk Wildspeaker
#186/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Nature's Spiral

1g
Sorcery Uncommon
Return target permanent card from your graveyard to your hand.
Illus. Terese Nielsen #187/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Obstinate Baloth

2gg
Creature - Beast Rare
When Obstinate Baloth enters the battlefield, you gain 4 life.

If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Illus. Chris Rahn #188/2494/4
(Confirmation and Discussion)
(Source: planetmtg.de)

Overwhelming Stampede

3gg
Sorcery Rare
Creatures you control get +X/+X and gain trample until end of turn, where X is the highest power among creatures you control.
Illus. Steven Belledin #189/249
(Confirmation and Discussion)
(Source: planetmtg.de)

Plummet

1g
Instant Common
Destroy target creature with flying.
"You are the grandest of all", said the archdruid to the trees. They became so proud of bark and branch that they suffered no creature to fly overhead or perch upon a bough.
#190/249
(Confirmation and Discussion)
(Source: Archenemy Preview Cards)

Primal Cocoon

g
Enchantment - Aura Common
Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Illus. Daniel Ljunggren #191/249
(Confirmation and Discussion)
(Source: SMFCorp preview)

Primeval Titan

4gg
Creature - Giant Mythic Rare
Trample

Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
When nature calls, run.
Illus. Aleksi Briclot #192/2496/6
(Confirmation and Discussion)

*Prized Unicorn

3g
Creature - Unicorn Uncommon
All creatures able to block Prized Unicorn do so.
#193/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)

*Protean Hydra

xg
Creature - Hydra Rare
Protean Hydra enters the battlefield with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
Illus. Jim Murray #194/2490/0
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Runeclaw Bear

1g
Creature - Bear Common
#195/2492/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

Sacred Wolf

2g
Creature - Wolf Common
Sacred Wolf can't be the target of spells or abilities your opponents control.
"I raised my bow, and the wolf stared at me. Under its guise, my finger would not release the string."
-Arif the Hunter
Illus. Matt Stewart #196/2493/1
(Confirmation and Discussion)

*Spined Wurm

4g
Creature - Wurm Common
#197/2495/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

Sylvan Ranger

1g
Creature - Elf Scout Common
When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
"Not all paths are found on the forest floor"
#198/2491/1
(Confirmation and Discussion)

Wall of Vines

g
Creature - Plant Wall Common
Defender, reach
Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp and unpenetrable.
#199/2490/3
(Confirmation and Discussion)

*Yavimaya Wurm

4gg
Creature - Wurm Common
Trample
Anywhere else, colossal. In the forests of Yavimaya, commonplace.
Illus. Steven Belledin #200/2496/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Artifact (22)

*Angel's Feather

2
Artifact Uncommon
Whenever a player casts a white spell, you may gain 1 life.
#201/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

Brittle Effigy

1
Artifact Rare
4,{T}, exile Brittle Effigy: Exile target creature.
#202/249

Crystal Ball

3
Artifact Uncommon
1, {T}: Scry 2.
Illus. Ron Spencer #203/249
(Confirmation and Discussion)
(Source: planetmtg.de)

*Demon's Horn

2
Artifact Uncommon
Whenever a player casts a black spell, you may gain 1 life.
#204/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Dragon's Claw

2
Artifact Uncommon
Whenever a player casts a red spell, you may gain 1 life.
#205/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Elixir of Immortality

1
Artifact Uncommon
2, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into your library.
"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect."
-Baron Sengir
Illus. Zoltan Boros & Gabor Szikszai #206/249
(Confirmation and Discussion)
(Source: Robot Viking)

Gargoyle Sentinel

3
Artifact Creature - Gargoyle Uncommon
Defender

3: Gargoyle Sentinel loses defender and gains flying until end of turn.
#207/2493/3
(Confirmation and Discussion)
(Source: planetmtg.de)

*Jinxed Idol

2
Artifact Rare
At the beginning of your upkeep, Jinxed Idol deals 2 damage to you.

Sacrifice a creature: Target opponent gains control of Jinxed Idol.
Please, honored friend, take it with my compliments. I insist.
#208/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Juggernaut

4
Artifact Crature - Juggernaut Uncommon
Juggernaut attacks each turn if able.

Juggernaut can't be blocked by Walls.
The mighty cuty of An Karras, with its rich history, built over thousands of years, fell in three hours.
Illus. Mark Hyzer #209/2495/3
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Visual Spoiler)

*Kraken's Eye

2
Artifact Uncommon
Whenever a player casts a blue spell, you may gain 1 life.
#210/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Ornithopter

0
Artifact Creature - Thopter Uncommon
Flying
Illus. Franz Vohwinkel #211/2490/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Platinum Angel

7
Artifact Creature - Angel Mythic Rare
Flying

You can't lose the game and your opponents can't win the game.
#212/2494/4
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Sorcerer's Strongbox

4
Artifact Uncommon
2, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.
#213/249
(Confirmation and Discussion)
(Source: Archenemy Preview Cards)

Steel Overseer

2
Artifact Creature - Construct Rare
{T}: Put a +1/+1 counter on each artifact creature you control.
"The world is already run by all manner of machines. One day, they'll remind us of that fact."
-Sargis Haz, artificer
Illus. Chris Rahn #214/2491/1
(Confirmation and Discussion)
(Source: Blackborder preview)

Stone Golem

5
Artifact creature - Golem Uncommon
The sculptor, like most artists, put his heart and soul in his work. But the newly awakened golem decided he wanted his creator's other, more tangible parts.
#215/2494/4
(Confirmation and Discussion)
(Source: YouTube video)

Sword of Vengeance

3
Artifact - Equipment Rare
Equipped creature gets +2/+0 and has first strike, vigilance, trample and haste.

Equip 3
When wielded by a true believer, it matters little whether the sword is a relic or a replica
Illus. Dan Scott #216/249
(Confirmation and Discussion)

Temple Bell

3
Artifact Rare
T: Each player draws a card.
#217/249
(Confirmation and Discussion)

*Triskelion

6
Artifact Creature - Construct Rare
Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.
#218/2491/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Voltaic Key

1
Artifact Uncommon
1, T: Untap target artifact.
The missing piece to every spoiler.
#219/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Warlord's Axe

3
Artifact - Equipment Uncommon
Equipped creature gets +3/+1.

Equip 4
Illus. Franz Vohwinkel #220/249
(Confirmation and Discussion)

*Whispersilk Cloak

3
Artifact - Equipment Uncommon
Equipped creature is unblockable.

Equipped creature has shroud.

Equip 2
#221/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: CaptainBlack)

*Wurm's Tooth

2
Artifact Uncommon
Whenever a player casts a green spell, you may gain 1 life.
#222/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Land (7/7)

*Dragonskull Summit

Land Rare
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

{T}: Add {B} or {R} to your mana pool.
Illus. Jon Foster #223/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

*Drowned Catacomb

Land Rare
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

{T}: Add {U} or {B} to your mana pool.
#224/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

*Glacial Fortress

Land Rare
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.

{T}: Add {W} or {U} to your mana pool.
#225/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

Mystifying Maze

Land Rare
{T}: Add 1 to your mana pool

4, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Illus. Robh Ruppel #226/249
(Confirmation and Discussion)

*Rootbound Crag

Land Rare
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

{T}: Add {R} or {G} to your mana pool.
#227/249
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

*Sunpetal Grove

Land Rare
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

{T}: Add {G} or {W} to your mana pool.
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Tom LaPille)

*Terramorphic Expanse

Land Common
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
#229/249
(This card is a reprint: MagicCards.Info or Gatherer.)

Basic Land (20/20)

*Plains

Basic Land - Plains Basic Land
[W]
#230/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Plains

Basic Land - Plains Basic Land
[W]
#231/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Plains

Basic Land - Plains Basic Land
[W]
#232/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Plains

Basic Land - Plains Basic Land
[W]
#233/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Island

Basic Land - Island Basic Land
[U]
#234/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Island

Basic Land - Island Basic Land
[U]
#235/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Island

Basic Land - Island Basic Land
[U]
#236/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Island

Basic Land - Island Basic Land
[U]
#237/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Swamp

Basic Land - Swamp Basic Land
[B]
#238/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Swamp

Basic Land - Swamp Basic Land
[B]
#239/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Swamp

Basic Land - Swamp Basic Land
[B]
#240/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Swamp

Basic Land - Swamp Basic Land
[B]
#241/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Mountain

Basic Land - Mountain Basic Land
[R]
#242/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Mountain

Basic Land - Mountain Basic Land
[R]
#243/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Mountain

Basic Land - Mountain Basic Land
[R]
#244/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Mountain

Basic Land - Mountain Basic Land
[R]
#245/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Forest

Basic Land - Forest Basic Land
[G]
#246/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Forest

Basic Land - Forest Basic Land
[G]
#247/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Forest

Basic Land - Forest Basic Land
[G]
#248/249
(This card is a reprint: MagicCards.Info or Gatherer.)

*Forest

Basic Land - Forest Basic Land
[G]
#249/249
(This card is a reprint: MagicCards.Info or Gatherer.)
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