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Innistrad Spoiler 264/264

Innistrad Spoiler 264/264

White (42) - Blue (42) - Black (42) - Red (42) - Green (43) - Multicolor (4) - Artifact (22) - Land (12) - Basic Land (15)

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Sep 19th 1:06 Dead Weight
Sep 19th 1:05 Stony Silence
Sep 19th 1:00 Rolling Temblor
Sep 19th 0:51 Mask of Avacyn
Sep 19th 0:50 Runechanter's Pike
Sep 19th 0:50 Manor Gargoyle
Sep 19th 0:49 Silver-Inlaid Dagger
Sep 19th 0:49 Inquisitor's Flail
Sep 19th 0:48 Traveler's Amulet
Sep 19th 0:47 Ghoulcaller's Bell
Sep 19th 0:46 Geistcatcher's Rig
Sep 19th 0:45 Galvanic Juggernaut



White (42)

Abbey Griffin

3w
Creature - Griffin Common
Flying, vigilance
"The darkness crawls with vampires and ghouls, but we are not without allies."
- Mikaeus, the Lunarch
Illus. Jaime Jones #1/2642/2
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

Angel of Flight Alabaster

4w
Creature - Angel Rare
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
She endures without Avacyn but secretly asks each soul she guides if it has seen her.
Illus. Howard Lyon #2/2644/4
(Confirmation and Discussion)
(Source: SCG Preview)

Angelic Overseer

3ww
Creature - Angel Mythic Rare
Flying
As long as you control a Human, Angelic Overseer has hexproof and is indestructible.
From mortal hope immortal power springs.
Illus. Jason Chan #3/2645/3
(Confirmation and Discussion)
(Source: PureMTGO)

Avacynian Priest

1w
Creature - Human Cleric Common
1, {T}: Tap target non-Human creature.
Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.
Illus. Greg Staples #4/2641/2
(Confirmation and Discussion)

Bonds of Faith

1w
Enchantment - Aura Common
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block.
"What cannot be destroyed will be bound."
-Oath of Avacyn
Illus. Steve Argyle #5/264
(Confirmation and Discussion)

Champion of the Parish

w
Creature - Human Soldier Rare
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
"I stand for every cobbler, tanner, and fool in this town--and they stand for me."
Illus. Svetlin Velinov #6/2641/1
(Confirmation and Discussion)
(Source: DailyMTG)

Chapel Geist

1ww
Creature - Spirit Common
Flying
Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.
Illus. Peter Mohrbacher #7/2642/3
(Confirmation and Discussion)
(Source: Visual Spoiler)

Cloistered Youth // Unholy Fiend

1w
Creature - Human // Creature - Horror Uncommon
At the beginning of your upkeep, you may transform Cloistered Youth.
//////////
{B}
At the beginning of your end step, you lose 1 life.
"I heard her talking in her sleep - pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, Elder of Hanweir
/////////
The fiend tormented them by recounting the girl's memories, as if some part of her remained inside that twisted shell.
Illus. Igor Kieryluk #8/2641/1 // 33
(Confirmation and Discussion)
(Source: Visual Spoiler)

Dearly Departed

4ww
Creature - Spirit Rare
Flying
As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
"Never forget our ancestors. They have not forgotten us."
- Mikaeus, the Lunarch
Illus. Daniel Ljunggren #9/2645/5
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

Divine Reckoning

2ww
Sorcery Rare
Each player chooses a creature he or she controls. Destroy the rest.
Flashback 5{W}{W}
Survival of the purest.
Illus. Greg Staples #10/264
(Confirmation and Discussion)
(Source: Wizards Community)

Doomed Traveler

w
Creature - Human Soldier Common
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
He vowed he would never rest until he reached his destination. He doesn't know how right he was.
Illus. Lars Grant-West #11/2641/1
(Confirmation and Discussion)

Elder Cathar

2w
Creature - Human Soldier Common
When Elder Cathar dies, put a +1/+1 counter on target creature you control. If that creature is a Human, put two +1/+1 counters on it instead.
"My greatest hope is that you will surpass me in every way, consigning my name to some forgotten corner of history."
Illus. Chris Rahn #12/2642/2
(Source: Visual Spoiler)

Elite Inquisitor

ww
Creature - Human Soldier Rare
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies.
"No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."
Illus. Jana Schirmer & Johannes Voss #13/2642/2
(Confirmation and Discussion)
(Source: PAX)

Feeling of Dread

1w
Instant Common
Tap up to two target creatures.
Flashback 1{U}
People only say "I'm sure it was nothing" when they're sure it was something.
Illus. John Stanko #14/264
(Source: Visual Spoiler)

Fiend Hunter

1ww
Creature - Human Cleric Uncommon
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Illus. Wayne Reynolds #15/2641/3
(Confirmation and Discussion)
(Source: DailyMTG.com)

Gallows Warden

4w
Creature - Spirit Uncommon
Flying
Other Spirit creatures you control get +0/+1.
The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak.
Illus. Dan Scott #16/2643/3
(Source: Visual Spoiler)

Geist-Honored Monk

3ww
Creature - Human Monk Rare
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
Illus. Clint Cearley #17/264*/*
(Confirmation and Discussion)
(Source: mtgvisualspoilers.com)

Ghostly Possession

2w
Enchantment - Aura Common
Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Illus. Howard Lyon #18/264
(Source: Visual Spoiler)

Intangible Virtue

1w
Enchantment Uncommon
Creature tokens you control get +1/+1 and have vigilance.
In life, they were a motley crew: farmers, lords, cutpurses, priests. In death, they are united in singular, benevolent purpose.
Illus. Clint Cearley #19/264
(Confirmation and Discussion)
(Source: Tokyo Game Show)

Mausoleum Guard

3w
Creature - Human Scout Uncommon
When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
"Ghoulcallers trying to get in, geists trying to get out...This duty is never dull."
Illus. David Palumbo #20/2642/2
(Source: Visual Spoiler)

Mentor of the Meek

2w
Creature - Human Soldier Rare
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay 1. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
Illus. Jana Schirmer & Jonannaes Voss #21/2642/2
(Confirmation and Discussion)
(Source: StarCityGames)

Midnight Haunting

2w
Instant Uncommon
Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
The path back to the world of the living is murky and bewildering. A geist may not even realise that it's terrifying its own loved ones.
Illus. Matt Stewart #22/264
(Source: Visual Spoiler)

Mikaeus, the Lunarch

xw
Legendary Creature - Human Cleric Mythic Rare
Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.
{T}: Put a +1/+1 counter on Mikaeus.
{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Illus. Steven Belledin #23/2640/0
(Confirmation and Discussion)
(Source: From the Vault: Legends preview card)

Moment of Heroism

1w
Instant Common
Target creature gets +2/+2 and gains lifelink until end of turn.
"My faith is stronger than fang, claw, or mindless hunger."
Illus. Christopher Moeller #24/264
(Confirmation and Discussion)

Nevermore

1ww
Enchantment Rare
As Nevermore enters the battlefield, name a nonland card.
The named card can't be cast.
"By the law of Avacyn, the following thoughts, words, and deeds are henceforth disallowed."
(Confirmation and Discussion)
(Source: Examiner.com)

Paraselene

2w
Sorcery Uncommon
Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
"Moonlight has a way of showing all things as they truly are - for better or for worse."
-Zilla of Lambholt
Illus. Ryan Yee #26/264
(Source: Visual Spoiler)

Purify the Grave

w
Instant Uncommon
Exile target card from a graveyard.
Flashback {W}
Some priests speak in whispers of the Helvault, a silver prison of unpurged evils.
Illus. Drew Baker #27/264
(Source: Visual Spoiler)

Rally the Peasants

2w
Instant Uncommon
Creatures you control get +2/+0 until end of turn.
Flashback 2{R}
"If you must go out at night, bring a mob."
-Master of the Elgaud Cathars
Illus. Jaime Jones #28/264
(Confirmation and Discussion)

Rebuke

2w
Instant Common
Destroy target attacking creature.
"No one chooses to be stitched together into a skaab. If it could speak, it would beg for its own destruction."
-Thalia, Knight-Cathar
Illus. Igor Kieryluk #29/264
(Source: Visual Spoiler)

Selfless Cathar

w
Creature - Human Cleric Common
1{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
"If I fail to offer myself, we will surely be overrun. My fate would be the same."
Illus. Slawomir Maniak #30/2641/1
(Source: Visual spoiler)

Silverchase Fox

1w
Creature - Fox Common
1{W}, Sacrifice Silverchase Fox: Exile target enchantment.
"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den."
-Bretta, midwife of Gatstaf
Illus. Howard Lyon #31/2642/2
(Source: Visual spoiler)

Slayer of the Wicked

3w
Creature - Human Soldier Uncommon
When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
You don't want to see his trophy room.
Illus. Anthony Palumbo3/2
(Confirmation and Discussion)
(Source: Pro Tour Philidelphia)

Smite the Monstrous

3w
Instant Common
Destroy target creature with power 4 or greater.
Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.
Illus. Jason Felix #33/264
(Confirmation and Discussion)

Spare from Evil

1w
Instant Common
Creatures you control gain protection from non-Human creatures until end of turn.
"As long as we can utter a prayer or lift a weapon, we have the power to fight back."
-Thalia, Knight-Cathar
Illus. Jason Felix #34/264
(Source: Visual spoiler)

Spectral Rider

ww
Creature - Spirit Knight Uncommon
Intimidate
Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged.
Illus. Igor Kieryluk2/2
(Confirmation and Discussion)
(Source: Duels of the Planeswalkers 2012 game files)

Stony Silence

1w
Enchantment Rare
Activated abilities of artifacts can't be activated.
Let moss grow over gargoyles
-Gavony saying meaning "forget painful memories"
Illus. Wayne England #36/264
(Confirmation and Discussion)

Thraben Purebloods

4w
Creature - Hound Common
"I've learned to trust my dogs' instincts. When they're calm, I'm calm. And when they get nervous, I get my crossbow."
-Hinrik of House Cecani
Illus. Martina Pilcerova #37/2643/5
(Source: Visual spoiler)

Thraben Sentry // Thraben Militia

3w
Creature - Human Soldier // Creature - Human Soldier Common
Vigilance
Whenever another creature you control dies, you may transform Thraben Sentry.
////////////
Trample
"Looks like it's going to be a quiet night."
////////////
"The time for grief is over. The time for retribution has begun."
Illus. David Rapoza #38/2642/2 // 5/4
(Confirmation and Discussion)
(Source: Twitter)

Unruly Mob

1w
Creature - Human Common
Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.
"Who says werewolves are the only ones who can hunt as a pack?"
-Kolman, elder of Gatstaf
Illus. Ryan Pancoast #39/2641/1
(Source: Visual spoiler)

Urgent Exorcism

1w
Instant Common
Destroy target Spirit or enchantment.
"To show geists pity is to prolong their agonies. Whether they know it or not, they seek the Blessed Sleep, and we are to give it to them."
-Mikaeus, the Lunarch
Illus. Svetlin Velinov #40/264
(Source: Visual spoiler)

Village Bell-Ringer

2w
Creature - Human Scout Common
Flash
When Village Bell-Ringer enters the battlefield, untap all creatures you control.
"Priests, hunters, slayers - to arms! The enemy approaches!"
Illus. David Palumbo #41/2641/4
(Source: Visual spoiler)

Voiceless Spirit

2w
Creature - Spirit Common
Flying, first strike
"I'd rather take on a neckbiter or a moonhowler any day. Oh well, looks like I'm going to end up parrying with empty air half the night."
-Saint Trogen, the Slayer
Illus. Daarken #42/2642/1
(Confirmation and Discussion)

Blue (42)

Armored Skaab

2u
Creature - Zombie Warrior Common
When Armored Skaab enters the battlefield, put the top four cards of your library into your graveyard.
Illus. Volkan Baga #43/2641/4
(Confirmation and Discussion)

Back from the Brink

4uu
Enchantment Rare
Exile a creature card from your graveyard and pay its mana cost: Put a token onto the battlefield that's a copy of that card. Activate this ability only any time you could cast a sorcery.
Illus. Anthony Palumbo #44/264
(Source: Visual spoiler)

Battleground Geist

4u
Creature - Spirit Uncommon
Flying
Other Spirit creatures you control get +1/+0.
Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.
Illus. Clint Cearley #45/2643/3
(Confirmation and Discussion)
(Source: Visual spoiler)

Cackling Counterpart

1uu
Instant Rare
Put a token onto the battlefield that's a copy of target creature you control.
Flashback 5{U}{U}
Illus. David Rapoza #46/264
(Confirmation and Discussion)
(Source: Blackborder.com)

Civilized Scholar // Homicidal Brute

2u
Creature - Human Advisor // Human Mutant Uncommon
{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it
//////////////////////////////////////
{R}
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
Illus. Michael C. Hayes #47/2640/1 // 5/1
(Confirmation and Discussion)
(Source: DailyMTG.com)

Claustrophobia

1uu
Enchantment - Aura Common
Enchant Creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
SLEEP!
Illus. Ryan Pancoast #48/264
(Confirmation and Discussion)
(Source: Visual Spoiler)

*Curiosity

u
Enchantment - Aura Uncommon
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Illus. Igor Kieryluk #49/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Curse of the Bloody Tome

2u
Enchantment - Aura Curse Common
Enchant player
At the beginning of enchanted player's upkeep, that player puts the top two cards of his or her library into his or her graveyard.
After seeing his life's work drip away, the mage decided it was a good time to go crazy.
Illus. Jaime Jones #50/264
(Confirmation and Discussion)
(Source: PAX)

Delver of Secrets // Insectile Aberration

u
Creature - Human Wizard // Creature - Human Insect Common
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery is revealed this way, transform Delver of Secrets.
//////////
Flying
Illus. Nils Hamm #51/2641/1 // 3/2
(Confirmation and Discussion)

Deranged Assistant

1u
Creature - Human Wizard Common
{T}, Put the top card of your library into your graveyard: Add 1 to your mana pool.
"Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting."
Illus. Nils Hamm #52/2641/1
(Confirmation and Discussion)
(Source: DailyMTG)

*Dissipate

1uu
Instant Uncommon
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Illus. Tomasz Jedruszek #53/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Visual spoiler)

Dream Twist

u
Instant Common
Target player puts the top three cards of his or her library into his or her graveyard.
Flashback 1{U}
Illus. Dan Scott #54/264
(Source: Visual spoiler)

Forbidden Alchemy

2u
Instant Common
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback 6{B}
Illus. David Rapoza #55/264
(Confirmation and Discussion)

Fortress Crab

3u
Creature - Crab Common
Illus. Vincent Proce #56/2641/6
(Confirmation and Discussion)

Frightful Delusion

2u
Instant Common
Counter target spell unless its controller pays 1. That player discards a card.
Illus. Anthony Palumbo #57/264
(Confirmation and Discussion)

Grasp of Phantoms

3u
Sorcery Uncommon
Put target creature on top of its owner's library.
Flashback 7{U}
Illus. Izzy #58/264
(Confirmation and Discussion)
(Source: Visual spoiler)

Hysterical Blindness

2u
Instant Common
Creatures your opponents control get -4/-0 until end of turn.
Illus. Wayne England #59/264
(Source: Visual spoiler)

Invisible Stalker

1u
Creature - Human Rogue Uncommon
Hexproof
Invisible Stalker is unblockable.
"What bothers me is the vampire's sense of smell and those icy Nephalian nights."
Illus. Bud Cook #60/2641/1
(Confirmation and Discussion)
(Source: MagicCorporation)

Laboratory Maniac

2u
Creature - Human Wizard Rare
If you would draw a card while your library has no cards in it, you win the game instead.
His mind whirled with grand plans, never thinking of what might happen if he were to succeed.
Illus. Jason Felix #61/2642/2
(Confirmation and Discussion)
(Source: DailyMTG)

Lantern Spirit

2u
Creature - Spirit Uncommon
Flying
{U}: Return Lantern Spirit to its owner's hand.
Illus. Johann Bodin #62/2642/1
(Source: Visual spoiler)

Lost in the Mist

3uu
Instant Common
Counter target spell. Return target permanent to its owner's hand.
Illus. David Pancoast #63/264
(Source: Visual Spoiler)

Ludevic's Test Subject // Ludevic's Abomination

1u
Creature - Lizard // Creature - Lizard Horror Rare
Defender
1{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
////////////
Trample
////////////
After several failed experiments, the visionary Ludevic realised he needed to create a monster that fed on torch-wielding mobs.
Illus. Nils Hamm #64/2640/3 // 13/13
(Confirmation and Discussion)
(Source: PAX)

Makeshift Mauler

3u
Creature - Zombie Horror Common
As an additional cost to cast Makeshift Mauler, exile a creature card from your graveyard.
Illus. James Ryman #65/2644/5
(Source: Visual Spoiler)

Memory's Journey

1u
Instant Uncommon
Target player shuffles up to three target cards from his or her graveyard into his or her library.
Flashback {G}
Illus. Slawomir Maniak #66/264
(Confirmation and Discussion)

Mindshrieker

1u
Creature - Spirit Bird Rare
Flying
2: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.
Illus. Dave Kendall #67/2641/1
(Confirmation and Discussion)
(Source: SCG Preview)

Mirror-Mad Phantasm

3uu
Creature - Spirit Mythic Rare
Flying
1{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
Illus. Howard Lyon5/1
(Confirmation and Discussion)
(Source: Magic TCG Player)

Moon Heron

3u
Creature - Spirit Bird Common
Flying
Illus. Charles Urbach #69/2643/2
(Source: Visual Spoiler)

Murder of Crows

3uu
Creature - Bird Uncommon
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Even more than carrion, they crave the last words of the dying.
Illus. Drew Baker #70/2644/4
(Confirmation and Discussion)
(Source: Duels of the Planeswalkers 2012 game files)

Rooftop Storm

5u
Enchantment Rare
You may pay 0 rather than pay the mana cost for Zombie creature spells you cast.
"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-- Stitcher Geralf
Illus. John Stanko #71/264
(Confirmation and Discussion)
(Source: Daily MTG)

Runic Repetition

2u
Sorcery Uncommon
Return target exiled card with flashback you own to your hand.
Illus. Svetlin Velinov #72/264
(Source: Visual Spoiler)

Selhoff Occultist

2u
Creature - Human Rogue Common
Whenever Selhoff Occultist or another creature dies, target player puts the top card of his or her library into his or her graveyard.
Illus. Igor Kieryluk #73/2642/3
(Source: Visual Spoiler)

Sensory Deprivation

u
Enchantment - Aura Common
Enchant creature
Enchanted creature gets -3/-0.
Illus. Steven Belledin #74/264
(Confirmation and Discussion)

Silent Departure

u
Sorcery Common
Return target creature to its owner's hand.
Flashback 4{U}
The same magic that lets geists pass through our realm can force them out of it.
Illus. John Avon #75/264
(Confirmation and Discussion)
(Source: Daily MTG)

Skaab Goliath

5u
Creature - Zombie Giant Uncommon
As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.
Trample
"Three heads, six arms and some armor grafts are better than...the normal numbers of those things."
-Stitcher Geralf
Illus. Volkan Baga #76/2646/9
(Confirmation and Discussion)
(Source: mtgvisualspoilers.com)

Skaab Ruinator

1uu
Creature - Zombie Horror Mythic Rare
As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard.
Flying
You may cast Skaab Ruinator from your graveyard.
Illus. Chris Rahn #77/2645/6
(Confirmation and Discussion)
(Source: Daily MTG)

Snapcaster Mage

1u
Creature - Human Wizard Rare
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Illus. Volkan Baga2/1
(Confirmation and Discussion)
(Source: Pro Tour Philidelphia)

Spectral Flight

1u
Enchantment - Aura Common
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Illus. Johann Bodin #79/264
(Source: Visual Spoiler)

Stitched Drake

1uu
Creature - Zombie Drake Common
As an addition cost to cast Stitched Drake, exile a creature card from your graveyard.

Flying
"The best skaab are more powerful and more beautiful than the sum of their parts."
-Stitcher Geralf
Illus. Chris Rahn #80/2643/4
(Confirmation and Discussion)
(Source: PAX)

Stitcher's Apprentice

1u
Creature - Homunculus Common
1{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.
"Oglor create life, Oglor take it away. Oglor god! ... until Master return."
Illus. Johann Bodin #81/2641/2
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

Sturmgeist

3uu
Creature - Spirit Rare
Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.
Illus. Terese Nielsen #82/264*/*
(Source: Visual Spoiler)

*Think Twice

1u
Instant Common
Draw a card.
Flashback 2{U}
Illus. Anthony Francisco #83/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Undead Alchemist

3u
Creature - Zombie Rare
If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.
Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.
Illus. Michael C. Hayes #84/2644/2
(Confirmation and Discussion)
(Source: DailyMTG)

Black (42)

Abattoir Ghoul

3b
Creature - Zombie Uncommon
First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.
Illus. Volkan Baga #85/2643/2
(Confirmation and Discussion)

Altar's Reap

1b
Instant Common
As an additional cost to cast Altar's Reap, sacrifice a creature.
Draw two cards.
Illus. Donato Giancola #86/264
(Source: Visual Spoiler)

Army of the Damned

5bbb
Sorcery Mythic Rare
Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.
Flashback 7{B}{B}{B}
Sometimes death comes knocking. Sometimes it tears down the walls.
Illus. Ryan Pancoast #87/264
(Confirmation and Discussion)
(Source: DailyMTG previews)

Bitterheart Witch

4b
Creature - Human Shaman Uncommon
Deathtouch
When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle your library.
Illus. Karl Kopinski #88/2641/2
(Source: Visual Spoiler)

Bloodgift Demon

3bb
Creature - Demon Rare
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.
Illus. Peter Mohrbacher #89/2645/4
(Confirmation and Discussion)
(Source: Duels of the Planeswalkers 2012 game files)

Bloodline Keeper // Lord of Lineage

2bb
Creature - Vampire Rare
Flying
{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.
{B}: Transform Bloodline Keeper.
Activate this ability only if you control five or more vampires.
//
Flying
Other Vampire creatures you control get +2/+2.
{T}: Put a 2/2 black Vampire creature token with flying onto the battlefield.
Illus. Jason Chan3/3 // 5/5
(Confirmation and Discussion)
(Source: Daily MTG)

Brain Weevil

3b
Creature - Insect Common
Intimidate
Sacrifice Brain Weevil: Target player discards two cards. Activate this ability only any time you could cast a sorcery.
Illus. Anthony Jones #91/2641/1
(Source: Visual Spoiler)

Bump in the Night

b
Sorcery Common
Target opponent loses 3 life.
Flashback 5{R}
It's not just the wind. It's not all in your head. And it's definitely something to worry about.
Illus. Kev Walker #92/264
(Confirmation and Discussion)
(Source: MTG facebook page)

Corpse Lunge

2b
Instant Common
As an additional cost to cast Corpse Lunge, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card's power to target creature.
Illus. Christopher Moeller #93/264
(Confirmation and Discussion)

Curse of Death's Hold

3bb
Enchantment - Aura Curse Rare
Enchant Player
Creatures enchanted player controls gets -1/-1.
May you and all your kin waste and wither until your clan is no more.
Illus. Clint Cearley #94/264
(Confirmation and Discussion)
(Source: Visual Spoiler)

Curse of Oblivion

3b
Enchantment - Aura Curse Common
Enchant player
At the beginning of enchanted player's upkeep, that player exiles two cards from his or her graveyard.
Illus. Jana Schirmer & Johannes Voss #95/264
(Source: Visual Spoiler)

Dead Weight

b
Enchantment - Aura Common
Enchant creature
Enchanted creature gets -2/-2.
Illus. Randy Gallegos #96/264
(Source: Visual Spoiler)

Diregraf Ghoul

b
Creature - Zombie Uncommon
Diregraf Ghoul enters the battlefield tapped.
"At least this one still has arms and legs. Well, most of its legs."
-Enslow, ghoulcaller of Nephalia
Illus. Dave Kendall #97/2642/2
(Confirmation and Discussion)
(Source: PAX)

Disciple of Griselbrand

1b
Creature - Human Cleric Uncommon
1, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Illus. Clink Cearley #98/2641/1
(Source: Visual Spoiler)

Endless Ranks of the Dead

2bb
Enchantment Rare
At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down.
With Thraben's army recalled to its city walls, outlying villages were left to fend for themselves.
Illus. Ryan Yee #99/264
(Confirmation and Discussion)
(Source: Visual Spoiler)

Falkenrath Noble

3b
Creature - Vampire Uncommon
Flying
Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.
Illus. Slawomir Maniak #100/2642/2
(Confirmation and Discussion)

Ghoulcaller's Chant

b
Sorcery Common
Choose one - Return target creature card from your graveyard to your hand; or return two target Zombie cards from your graveyard to your hand.
Illus. Randy Gallegos #101/264
(Source: Visual Spoiler)

Ghoulraiser

1bb
Creature - Zombie Common
When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand.
Illus. Steve Prescott #102/2642/2
(Source: Visual Spoiler)

Gruesome Deformity

b
Enchantment - Aura Common
Enchant creature
Enchanted creature has intimidate.
Illus. Matt Sterart #103/264
(Source: Visual Spoiler)

Heartless Summoning

1b
Enchantment Rare
Creature spells you cast cost 2 less to cast.
Creatures you control get -1/-1.
"They won't be winning any beauty pageants, but they'll do the trick."
-Enslow, ghoulcaller of Nephalia
Illus. Anthony Palumbo #104/264
(Confirmation and Discussion)
(Source: Daily MTG)

Liliana of the Veil

1bb
Planeswalker - Liliana Mythic Rare
+1: Each player discards a card.
-2: Target player sacrifices a creature.
-6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Illus. Steve Argyle #105/2643
(Confirmation and Discussion)
(Source: DailyMTG.com)

Manor Skeleton

1b
Creature - Skeleton Common
Haste
1{B}: Regenerate Manor Skeleton
Illus. Eric Deschamps #106/2641/1
(Source: Visual Spoiler)

Markov Patrician

2b
Creature - Vampire Common
Lifelink
Illus. Jana Schirmer & Johannes Voss #107/2643/1
(Confirmation and Discussion)

Maw of the Mire

4b
Sorcery Common
Destroy target land. You gain 4 life.
Illus. Vincent Proce #108/264
(Source: Visual Spoiler)

Moan of the Unhallowed

2bb
Sorcery Uncommon
Put two 2/2 black Zombie creature tokens onto the battlefield.
Flashback 5{B}{B}
For a ghoul, every village is a buffet and every disaster is a reunion.
Illus. Nils Hamm #109/264
(Confirmation and Discussion)
(Source: Duels of the Planeswalkers 2012 game files)

Morkrut Banshee

3bb
Creature - Spirit Uncommon
Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
Let go your grudges, or risk wandering the bogs forever in a murderous rage."
-- Hildin, priest of Avavyn
Illus. Svetlin Velinov #110/2644/4
(Confirmation and Discussion)

Night Terrors

2b
Sorcery Common
Target player reveals his or her hand. You choose a nonland card from it. Exile that card.
Illus. Christopher Moeller #111/264
(Confirmation and Discussion)

Reaper from the Abyss

3bbb
Creature - Demon Mythic Rare
Flying
Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Avacyn has deserted you. I welcome your devotion in her stead.
Illus. Matt Stewart #112/2646/6
(Confirmation and Discussion)
(Source: Daily MTG)

Rotting Fensnake

3b
Creature - Zombie Snake Common
Illus. Tomasz Jedruszek #113/2645/1
(Source: Visual Spoiler)

Screeching Bat // Stalking Vampire

2b
Creature - Bat // Creature - Vampire Uncommon
Flying

At the beginning of your upkeep, you may pay 2{B}{B}. If you do, transform Screeching Bat.
////////////
At the beginning of your upkeep, you may pay 2{B}{B}. If you do, transform Stalking Vampire.
The bat has such clarity of hearing that simple sounds become symphonies.
////////////
Each form she takes is an exploration of the senses.
#114/2642/2 // 5/5
(Confirmation and Discussion)
(Source: PAX)

Sever the Bloodline

3b
Sorcery Rare
Exile target creature and all other creatures with the same name as that creature.
Flashback 5{B}{B}
Illus. Clint Cearley #115/264
(Confirmation and Discussion)

Skeletal Grimace

1b
Enchantment - Aura Common
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
"And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
--Jadar, ghoulcaller of Nephalia
Illus. Eric Deschamps #116/264
(Confirmation and Discussion)
(Source: DailyMTG)

Skirsdag High Priest

1b
Creature - Human Cleric Rare
Morbid - {T}, tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
"Thraben's pleas fall of deaf ears. Ours do not."
Illus. Jason A. Engle #117/2641/2
(Confirmation and Discussion)
(Source: Channel Fireball Preview)

Stromkirk Patrol

4b
Creature - Vampire Common
Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
Illus. Karl Kopinski #118/2644/3
(Source: Visual Spoiler)

Tribute to Hunger

2b
Instant Uncommon
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
Illus. Dave Kendall #119/264
(Source: Visual Spoiler)

Typhoid Rats

b
Creature - Rat Common
Deathtouch
Illus. Kev Walker #120/2641/1
(Source: Visual Spoiler)

Unbreathing Horde

2b
Creature - Zombie Rare
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and for each Zombie card in your graveyard.
If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Illus. Dave Kendall #121/2640/0
(Confirmation and Discussion)
(Source: Magicfriends.)

Unburial Rites

4b
Sorcery Uncommon
Return target creature card from your graveyard to the battlefield.
Flashback 3{W}
All crave the Blessed Sleep. Few receive it.
Illus. Ryan Pancoast #122/264
(Confirmation and Discussion)
(Source: Daily MTG)

Vampire Interloper

1b
Creature - Vampire Scout Common
Flying
Vampire Interloper can't block.
He listens to every heartbeat, deciding which one of hundreds he will stop.
#123/2642/1
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

Victim of Night

bb
Instant Common
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Illus. Winona Nelson #124/264
(Confirmation and Discussion)

Village Cannibals

2b
Creature - Human Uncommon
Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
They have endured the horrors of Innistrad by becoming the worst monsters of all.
Illus. Bud Cook2/2
(Confirmation and Discussion)
(Source: Pro Tour Philidelphia)

Walking Corpse

1b
Creature - Zombie Common
Illus. Igor Kieryluk #126/2642/2
(Confirmation and Discussion)
(Source: Visual Spoiler)

Red (42)

*Ancient Grudge

1r
Instant Common
Destroy target artifact.
Flashback {G}
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Ashmouth Hound

1r
Creature - Elemental Hound Common
Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature
Illus. Daarken #128/2642/1
(Source: Visual Spo)

Balefire Dragon

5rr
Creature - Dragon Mythic Rare
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
If it comes for you, die boldly or die swiftly - for die you will.
Illus. Eric Deschamps6/6
(Confirmation and Discussion)
(Source: DailyMTG previews)

Blasphemous Act

8r
Sorcery Rare
Blasphemous Act costs 1 less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
- Thalia, Knight-Cathar
Illus. Daarken
(Confirmation and Discussion)
(Source: Mark Rosewater on Tumblr)

Bloodcrazed Neonate

1r
Creature - Vampire Common
Bloodcrazed Neonate attacks each turn if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
While elder vampires select their meals with care, the newly sired frenzy at the first whiff.
Illus. Cynthia Sheppard2/1
(Confirmation and Discussion)
(Source: PAX)

Brimstone Volley

2r
Instant Common
Brimstone Volley deals 3 damage to target creature or player.
Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.
Illus. Eytan Zana #132/264
(Confirmation and Discussion)
(Source: Daily MTG)

Burning Vengeance

2r
Enchantment Uncommon
Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to target creature or player.
Illus. Raymond Swanland #133/264
(Confirmation and Discussion)

Charmbreaker Devils

5r
Creature - Devil Rare
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn
Illus. Dan Scott4/4
(Confirmation and Discussion)
(Source: Visual Spoiler)

Crossway Vampire

1rr
Creature - Vampire Common
When Crossway Vampire enters the battlefield, target creature can't block this turn.
Illus. Mark Evans #135/2643/2
(Source: Visual Spoiler)

Curse of Stalked Prey

1r
Enchantment - Aura Curse Rare
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
"Innocent thorns can fill the air with your bloodscent. Don't stray from the path."
--Elmut, crossway watcher
Illus. Christopher Moeller #136/264
(Confirmation and Discussion)
(Source: DailyMTG)

Curse of the Nightly Haunt

2r
Enchantment - Aura Curse Uncommon
Enchant Player
Creatures enchanted palyer controls attack each turn if able.
Illus. Daarken #137/264
(Source: Visual Spoiler)

Curse of the Pierced Heart

1r
Enchantment - Aura Curse Common
Enchant Player
At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player.
Illus. E.M. Gist #138/264
(Source: Visual Spoiler)

Desperate Ravings

1r
Instant Uncommon
Draw two cards, then discard a card at random.
Flashback 2{U}
Illus. John Stanko #139/264
(Confirmation and Discussion)

Devil's Play

xr
Sorcery Rare
Devil's Play deals X damage to target creature or player.
Flashback {X}{R}{R}{R}
A devil's hands are never idle.
Illus. Austin Hsu
(Confirmation and Discussion)
(Source: PAX)

Falkenrath Marauders

3rr
Creature - Vampire Warrior Rare
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
2/2
(Confirmation and Discussion)
(Source: Youtube)

Feral Ridgewolf

2r
Creature - Wolf Common
Trample
1{R}: Feral Ridgewolf gets +2/+0 until end of turn.
Illus. Martina Pilcerova #142/2641/2
(Confirmation and Discussion)

Furor of the Bitten

r
Enchantment - Aura Common
Enchant creature
Enchanted creature gets +2/+2 and attacks each turn if able.
Illus. Randy Gallegos #143/264
(Confirmation and Discussion)

Geistflame

r
Instant Common
Geistflame deals 1 damage to target creature or player.
Flashback 3{R}
Illus. Scott Chou #144/264
(Confirmation and Discussion)

Hanweir Watchkeep // Bane of Hanweir

2r
Creature - Human Warrior Werewolf // Creature Werewolf Uncommon
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform Hanweir Watchkeep.
//
Bane of Hanweir attacks each turn if able
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir.
He scans for wolves, knowing there's one he can never anticipate.
//
Technically he never left his post. He looks after the wolf wherever it goes.
Illus. Wayne Reynolds1/5 // 5/5
(Confirmation and Discussion)
(Source: Visual Spoiler)

Harvest Pyre

1r
Instant Common
As an additional cost to cast Harvest Pyre, exile X cards from your graveyard.
Harvest Pyre deals X damage to target creature.
Illus. Ryan Yee #146/264
(Source: Visual Spoiler)

Heretic's Punishment

4r
Enchantment Rare
3{R}: Chose target creature or player, then put the top 3 cards of your library into your graveyard. Heretic's Punishment deals damage to that creature or player equal to the highest converted mana cost among those cards.
Illus. Vincent Proce #147/264
(Source: Visual Spoiler)

Infernal Plunge

r
Sorcery Common
As an additional cost to cast Infernal Plunge, sacrifice a creature.
Add {R}{R}{R} to your mana pool.
Illus. Daarken #148/264
(Confirmation and Discussion)

Instigator Gang // Wildblood Pack

3r
Creature - Human Werewolf // Creature - Werewolf Rare
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
////////////
Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
Illus. Greg Staples2/3 // 5/5
(Confirmation and Discussion)
(Source: Pro Tour Philidelphia)

Into the Maw of Hell

4rr
Sorcery Uncommon
Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Illus. Raymond Swanland
(Confirmation and Discussion)
(Source: Daily MTG)

Kessig Wolf

2r
Creature - Wolf Common
1{R}: Kessig Wolf gains first strike until end of turn.
Illus. Wayne Reynolds #151/2643/1
(Source: Visual Spoiler)

Kruin Outlaw // Terror of Kruin Pass

1rr
Creature - Human Rogue Werewolf // Creature - Werewolf Rare
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
////////////
Double strike
Each Werewolf you control can't be blocked except by two or more creatures.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
"Hold tight. I've got a surprise for them."
Illus. David Rapoza2/2 // 3/3
(Confirmation and Discussion)
(Source: Innistrad Minisite)

Night Revelers

4r
Creature - Vampire Common
Night Revelers has haste as long as an opponent controls a human.
Illus. Steve Argyle #153/2644/4
(Source: Visual Spoiler)

Nightbird's Clutches

1r
Sorcery Common
Up to two target creatures can't block this turn.
Flashback 3{R}
Illus. Jason A. Engle #154/264
(Source: Visual Spoiler)

Past in Flames

3r
Sorcery Mythic Rare
Each instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback 4{R}
Illus. Anthony Jones #155/264
(Confirmation and Discussion)

Pitchburn Devils

4r
Creature - Devil Common
When Pitchburn Devils dies, it deals 3 damage to target creature or player.
Illus. Johann Bodin #156/2643/3
(Source: Visual Spoiler)

Rage Thrower

5r
Creature - Human Shaman Uncommon
Whenever another creature dies, Rage Thrower deals 2 damage to target player.
Illus. Peter Mohrbacher #157/2644/2
(Source: Visual Spoiler)

Rakish Heir

2r
Creature - Vampire Uncommon
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Illus. Winona Nelson #158/2642/2
(Confirmation and Discussion)
(Source: Examiner.com Preview)

Reckless Waif // Merciless Predator

r
Creature - Human Rogue Werewolf Uncommon
At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif
//
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Merciless Predator.
Illus. Michael C. Hayes #159/2641/1 // 3/2
(Confirmation and Discussion)
(Source: Daily MTG)

Riot Devils

2r
Creature - Devil Common
Illus. Svetlin Velinov #160/2642/3
(Source: Visual Spoiler)

Rolling Temblor

2r
Sorcery Uncommon
Rolling Temblor deals 2 damage to each creature without flying.
Flashback 4{R}{R}
Illus. Cliff Childs #161/264
(Source: Visual Spoiler)

Scourge of Geier Reach

3rr
Creature - Elemental Uncommon
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.
Illus. Jung Park3/3
(Confirmation and Discussion)

Skirsdag Cultist

2rr
Creature - Human Shaman Uncommon
{R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to target creature or player.
"Within blood is life. Within life is fire. Within fire is the path to our master's glory!"
Illus. Slawomir Maniak #163/2642/2
(Confirmation and Discussion)
(Source: Duels of the Planeswalkers 2012 game files)

Stromkirk Noble

r
Creature - Vampire Rare
Stromkirk Noble can't be blocked by Humans.
When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
"A responsible king walks among his subjects."
Illus. James Ryman #164/2641/1
(Confirmation and Discussion)

Tormented Pariah // Rampaging Werewolf

3r
Creature - Human Warrior Werewolf // Creatue - Werewolf Common
At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
////////////
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
Illus. Bud Cook #165/2643/2 // 6/4
(Confirmation and Discussion)
(Source: PlanetMTG)

Traitorous Blood

1rr
Sorcery Common
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Illus. Raymond Swanland #166/264
(Source: Visual Spoiler)

Vampiric Fury

1r
Instant Common
Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Many peasants secretly admire vampires' galmour and elegance-until they witness a moment of pure bloodlust.
Illus. Matt Stewart #167/264
(Confirmation and Discussion)
(Source: mtgvisualspoilers.com)

Village Ironsmith // Ironfang

1r
Creature - Human Werewolf // Creature - Werewolf Common
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
////////////
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Each night, he abandons the trappings of civilization.
////////////
Each morning, he repairs the front door.
Illus. Christopher Moeller #168/2641/1 // 3/1
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

Green (43)

Ambush Viper

1g
Creature - Snake Common
Flash
Deathtouch
Illus. Alan Pollack #169/2642/1
(Confirmation and Discussion)

Avacyn's Pilgrim

g
Creature - Human Monk Common
{T}: Add {W} to your mana pool.
"Avacyn's protection is everywhere. From the holy church to the sacred glade, all that we see is under her blessed watch."
Illus. Jana Schirmer & Johannes Voss #170/2641/1
(Confirmation and Discussion)
(Source: DailyMTG)

Boneyard Wurm

1g
Creature - Wurm Uncommon
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
The only thing it likes more than discovering a pit of bones is adding to it.
Illus. Jaime Jones #171/264*/*
(Confirmation and Discussion)
(Source: PAX)

Bramblecrush

2gg
Sorcery Uncommon
Destroy target noncreature permanent.
Illus. Drew Baker #172/264
(Source: Visual Spoiler)

Caravan Vigil

g
Sorcery Common
Search your library for a basic land card, reveal it, put it into your hand then shuffle your library.
Morbid - You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Illus. Drew Baker #173/264
(Source: Visual Spoiler)

Creeping Renaissance

3gg
Sorcery Rare
Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.
Flashback 5{G}{G}
Illus. Tomasz Jedruszek #174/264
(Confirmation and Discussion)
(Source: Muse vessel)

Darkthicket Wolf

1g
Creature - Wolf Common
2{G}: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.
Illus. Wayne England #175/2642/2
(Confirmation and Discussion)

Daybreak Ranger // Nightfall Predator

2g
Creature - Human Archer Werewolf // Creature - Werewolf Rare
{T}: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
////////////
{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
Illus. Steve Prescott #176/2642/2 // 4/4
(Confirmation and Discussion)
(Source: DailyMTG)

Elder of Laurels

2g
Creature - Human Advisor Rare
3{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
Illus. Terese Nielsen #177/2642/3
(Confirmation and Discussion)

Essence of the Wild

3ggg
Creature - Avatar Mythic Rare
Creatures you control enter the battlefield as a copy of Essence of the Wild.
Wander too far into the wild and it may take you for its own.
Illus. Terese Nielsen #178/2646/6
(Confirmation and Discussion)
(Source: Daily MTG)

Festerhide Boar

3g
Creature - Boar Common
Trample
Morbid - Festerhide Board enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Illus. Nils Hamm #179/2643/3
(Source: Visual Spoiler)

Full Moon's Rise

1g
Enchantment Uncommon
Werewolf creatures you control get +1/+0 and have trample.
Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.
Illus. Terese Nielsen #180/264
(Confirmation and Discussion)
(Source: Robot Viking)

Garruk Relentless // Garruk, the Veil-Cursed

3g
Planeswalker - Garruk Mythic Rare
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him
0: Put a 2/2 green Wolf creature token onto the battlefield.
//
{bg}
+1 : Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.
-1 : Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
-3 : Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Illus. Eric Deschamps #181/2643
(Confirmation and Discussion)
(Source: Daily MTG)

Gatstaf Shepherd // Gatstaf Howler

1g
Creature - Human Werewolf // Creature - Werewolf Uncommon
At the beginning of each upkeep, if no spells were cast last turn, transform Gastaf Shepherd.
////////////
Intimidate
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gastaf Howler.
"What's worse than a wolf in sheep's clothing?"
-Wolfhunter's riddle
Illus. Mark Evans #182/2642/2 // 3/3
(Confirmation and Discussion)
(Source: DailyMTG)

Gnaw to the Bone

2g
Instant Common
You gain 2 life for each creature card in your graveyard.
Flashback 2{G}
Illus. Scott Chou #183/264
(Source: Visual Spoiler)

Grave Bramble

1gg
Creature - Plant Common
Defender, protection from Zombies
Nature abhors a zombie.
Illus. Anthony Jones #184/2643/4
(Confirmation and Discussion)

Grizzled Outcasts // Krallenhorde Wantons

4g
Creature - Human Werewolf // Creature - Werewolf Common
At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
---
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
Illus. Randy Gallegos4/4 // 7/7
(Confirmation and Discussion)
(Source: Rebellion.es Preview)

Gutter Grime

4g
Enchantment Rare
Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then put a green Ooze token onto the battlefield with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Illus. Erica Yang #186/264
(Source: Visual Spoiler)

Hamlet Captain

1g
Creature - Human Warrior Uncommon
Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn
Illus. Wayne Reynolds #187/2642/2
(Source: Visual Spoiler)

Hollowhenge Scavenger

3gg
Creature - Elemental Uncommon
Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.
#188/2644/5
(Confirmation and Discussion)
(Source: PAX)

Kessig Cagebreakers

4g
Creature - Human Rogue Rare
Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.
"They put bars on these noble beasts and then wonder why werewolves target our towns."
Illus. Wayne England #189/2643/4
(Confirmation and Discussion)
(Source: MTGCast)

Kindercatch

3ggg
Creature - Spirit Common
Illus. Terese Nielsen #190/2646/6
(Source: Visual Spoiler)

Lumberknot

2gg
Creature - Treefolk Uncommon
Hexproof
Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Illus. Jason A. Engle #191/2641/1
(Source: Visual Spoiler)

Make a Wish

3g
Sorcery Uncommon
Return two cards at random from your graveyard to your hand.
Illus. Howard Lyon #192/264
(Confirmation and Discussion)

Mayor of Avabruck // Howlpack Alpha

1g
Creature - Human Advisor Werewolf // Creature - Werewolf Rare
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
////////////
Other Werewolf and Wolf creatures you control get +1/+1.

At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.
He can deny his true nature for only so long.
Illus. Svetlin Velinov #193/2641/1 // 3/3
(Confirmation and Discussion)
(Source: PAX)

Moldgraf Monstrosity

4ggg
Creature - Insect Rare
Trample
When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield
Illus. Tomasz Jedruszek #194/2648/8
(Source: Visual Spoiler)

Moonmist

1g
Instant Common
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.
Illus. Ryan Yee #195/264
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

*Mulch

1g
Sorcery Common
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Illus. Christopher Moeller #196/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

*Naturalize

1g
Instant Common
Destroy target artifact or enchantment.
Illus. Scott Chou #197/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)

Orchard Spirit

2g
Creature - Spirit Common
Orchard Spirit can't be blocked except by creatures with flying or reach.
Illus. Howard Lyon #198/2642/2
(Source: Visual Spoiler)

Parallel Lives

3g
Enchantment Rare
If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead.
Illus. Steve Prescott #199/264
(Confirmation and Discussion)

Prey Upon

g
Sorcery Common
Target creature you control fights target creature you don't control.
"You don't find many old werewolf hunters."
-Paulin, trapper of Somberwald
Illus. Dave Kendall #200/264
(Confirmation and Discussion)
(Source: Daily MTG)

Ranger's Guile

g
Instant Common
Target creature you control gets +1/+1 and gains hexproof until end of turn.
Illus. Steve Prescott #201/264
(Confirmation and Discussion)

Somberwald Spider

4g
Creature - Spider Common
Reach
Morbid - Somerwald Spider enters the battlefield with two or +1/+1 counters on it if a creature died this turn.
Illus. Volkan Baga #202/2642/4
(Source: Visual Spoiler)

Spider Spawning

4g
Sorcery Uncommon
Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.
Flashback 6{B}
Illus. Daniel Ljungren #203/264
(Confirmation and Discussion)
(Source: DailyMTG)

Spidery Grasp

2g
Instant Common
Untap target creature. It gets +2/+4 and gains reach until end of turn.
"Nobody's seen the Lady of Videns for years. Poor dear, no companions at all in that old castle."
- Yonda of Gavony
Illus. James Ryman #204/264
(Confirmation and Discussion)
(Source: Visual spoiler)

Splinterfright

2g
Creature - Elemental Rare
Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard
At the beginning of your upkeep, put the top two cards of your library into your graveyard.
Illus. Eric Deschamps #205/264*/*
(Confirmation and Discussion)
(Source: Daily MTG)

Travel Preparations

1g
Sorcery Common
Put a +1/+1 counter on each of up to two target creatures.
Flashback 1{W}
Visiting a shrine at the start of a journey makes the traveler more likely to finish it.
#206/264
(Confirmation and Discussion)
(Source: YouTube video)

Tree of Redemption

3g
Creature - Plant Mythic Rare
Defender
{T}: Exchange your life total with Tree of Redemption's toughness.
Illus. Vincent Proce #207/2640/13
(Source: Visual Spoiler)

Ulvenwald Mystics // Ulvenwald Primordials

2gg
Creature - Human Shaman Werewolf // Creature - Werewolf Uncommon
At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
//////////
{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
Illus. Dan Scott #208/2643/3 // 5/5
(Confirmation and Discussion)
(Source: JeuxOnLine)

Villagers of Estwald // Howlpack of Estwald

2g
Creature - Human Werewolf // Creature - Werewolf Common
At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
//
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
Illus. Kev Walker #209a/2642/3 // 4/6
(Confirmation and Discussion)
(Source: Visual Spoiler)

Woodland Sleuth

3g
Creature - Human Scout Common
Morbid - When Woodland Sleuth enters the battlefield, if a creature died this turn, return a creature card at random from your graveyard to your hand.
"Whatever did this is near. Death reversion has not yet occurred. Be Alert!"
Illus. Tomasz Jedruszek #210/2642/3
(Confirmation and Discussion)
(Source: MTG Facebook)

Wreath of Geists

g
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
Before you travel the woods of Kessig, get permission from those who died trying.
Illus. Jason A. Engle #211/264
(Confirmation and Discussion)
(Source: Duels of the Planeswalkers 2012 game files)

Multicolor (4)

Evil Twin

2ub
Creature - Shapeshifter Rare
You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature.
You can always tell the evil one by the dagger he's sticking in you.
Illus. Greg Staples #212/2640/0
(Confirmation and Discussion)
(Source: Daily MTG)

Geist of Saint Traft

1wu
Legendary Creature - Spirit Cleric Mythic Rare
Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat
Illus. Igor Kieryluk #213/2642/2
(Confirmation and Discussion)
(Source: Daily MTG)

Grimgrin, Corpse-Born

3ub
Legendary Creature - Zombie Warrior Mythic Rare
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Illus. Peter Mohrbacher #214/2645/5
(Confirmation and Discussion)
(Source: Gathering Magic)

Olivia Voldaren

2br
Legendary Creature - Vampire Mythic Rare
Flying
1{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
3{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
Illus. Eric Deschamps #215/2643/3
(Confirmation and Discussion)
(Source: PAX)

Artifact (22)

*Blazing Torch

1
Artifact - Equipment Common
Equipped creature can't be blocked by Vampires or Zombies.

Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."

Equip 1
#216/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: PAX)

Butcher's Cleaver

3
Artifact - Equipment Uncommon
Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip 3
Illus. Jason Felix #217/264
(Confirmation and Discussion)
(Source: MTG France)

Cellar Door

2
Artifact Uncommon
3,{T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield.
As if anyone needed another reason to avoid dark, dank cellars.
Illus. Rob Alexander #218/264
(Confirmation and Discussion)
(Source: Daily MTG)

Cobbled Wings

2
Artifact - Equipment Common
Equipped creature has flying.
Equip 1
Illus. Matt Stewart #219/264
(Confirmation and Discussion)

Creepy Doll

5
Artifact Creature - Construct Rare
Creepy Doll is indestructible.
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
A child's porcelain doll went missing one night, as did a pair of kitchen shears and the town magistrate.
Illus. Matt Stewart #220/2641/1
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

Demonmail Hauberk

4
Artifact - Equipment Uncommon
Equipped creature gets +4/+2.
Equip - Sacrifice a creature.
Illus. Jason Felix #221/264
(Source: Visual Spoiler)

Galvanic Juggernaut

4
Artifact Creature - Juggernaut Uncommon
Galvanic Juggernaut attacks each turn if able.
Galvanic Juggernaut doesn't untap during your untap step.
Whenever another creature dies, untap Galvanic Juggernaut.
Illus. Lucas Graciano #222/2645/5
(Source: Visual Spoiler)

Geistcatcher's Rig

6
Artifact Creature - Construct Uncommon
When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying.
Illus. Vincent Proce #223/2644/5
(Source: Visual Spoiler)

Ghoulcaller's Bell

1
Artifact Common
{T}: Each player puts the top card of his or her library into his or her graveyard.
Illus. Lars Grant-West #224/264
(Source: Visual Spoiler)

Graveyard Shovel

2
Artifact Uncommon
2, {T}: Target player exiles a card from his or her graveyard. If it's a creature card, you gain 2 life.
Illus. Martina Pilcerova #225/264
(Confirmation and Discussion)

Grimoire of the Dead

4
Legendary Artifact Mythic Rare
1, {T}, Discard a card: Put a study counter on Grimoire of the Dead.

{T}, Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards in all graveyards onto the battlefield under your control. They are black Zombies in addition to their other colors and types.
(Confirmation and Discussion)
(Source: JoshBrauer)

Inquisitor's Flail

2
Artifact - Equipment Uncommon
If equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
Equip 2
Illus. Rob Alexander #227/264
(Source: Visual Spoiler)

Manor Gargoyle

5
Artifact Creature - Gargoyle Rare
Defender
Manor Gargoyle is indestructible as long as it has defender.
1: Until end of turn, Manor Gargoyle loses defender and gains flying.
Illus. Matt Stewart #228/2644/4
(Source: Visual Spoiler)

Mask of Avacyn

2
Artifact - Equipment Uncommon
Equipped creature gets +1/+2 and has hexproof.
Equip 3
Illus. James Paick #229/264
(Source: Visual Spoiler)

One-Eyed Scarecrow

3
Artifact Creature - Scarecrow Common
Defender
Creatures with flying your opponents control get -1/-0.
Illus. David Kendall #230/2642/3
(Confirmation and Discussion)

Runechanter's Pike

2
Artifact - Equipment Rare
Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard.
Equip 2
Illus. John Avon #231/264
(Source: Visual Spoiler)

Sharpened Pitchfork

2
Artifact - Equipment Common
Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip 1
Illus. Winona Nelson #233/264
(Confirmation and Discussion)

Silver-Inlaid Dagger

1
Artifact - Equipment Uncommon
Equipped creature gets +2/+0
As long as equipped creature is a Human, it gets and additional +1/+0
Equip 2
Illus. Austin Hsu #233/264
(Source: Visual Spoiler)

Traveler's Amulet

1
Artifact Common
1, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Alan Pollack #234/264
(Source: Visual Spoiler)

Trepanation Blade

3
Artifact - Equipment Uncommon
Whenever equipped creature attacks, defending player reveals cards from the top of his or her library until he or she reveals a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into his or her graveyard.
Equip 2
Illus. Daniel Ljunggren #235/264
(Confirmation and Discussion)

Witchbane Orb

4
Artifact Rare
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof.
Illus. John Avon #236/264
(Confirmation and Discussion)

Wooden Stake

2
Artifact - Equipment Common
Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip 1
Illus. David Palumbo #237/264
(Confirmation and Discussion)
(Source: PAX)

Land (12)

Clifftop Retreat

Land Rare
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains.
{T}: Add {R} or {W} to your mana pool.
Where cathars learn to fight not only demons and vampires, but but ignorance as well.
Illus. John Avon #238/264
(Confirmation and Discussion)
(Source: Twitter)

Gavony Township

Land Rare
{T}: Add 1 to your mana pool.
2{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Illus. Peter Mohrbacher #239/264
(Confirmation and Discussion)
(Source: Daily MTG)

*Ghost Quarter

Land Uncommon
{T}: Add 1 to your mana pool.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her llibrary for a basic land card, put it onto the battlefield, then shuffle his or her library.
Deserted, but not uninhabited.
Illus. Peter Mohrbacher #240/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: PAX Worldbuilding panel)

Hinterland Harbor

Land Rare
Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island.
{T}: Add {G} or {U} to your mana pool.
In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
Illus. Karl Kopinski #241/264
(Confirmation and Discussion)
(Source: Twitter)

Isolated Chapel

Land Rare
Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp.
{T}: Add {W} or {B} to your mana pool.
Not every church is a place of faith.
Illus. Cliff Childs #242/264
(Confirmation and Discussion)
(Source: Twitter)

Kessig Wolf Run

Land Rare
{T}: Add 1 to your mana pool.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
Illus. Eytan Zana #243/264
(Confirmation and Discussion)
(Source: QuietSpeculation)

Moorland Haunt

Land Rare
{T}: Add 1 to your mana pool.
{W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
Illus. James Paick #244/264
(Source: http://forums.mtgsalvation.com/showthread.php?t=354411)

Nephalia Drownyard

Land Rare
{T}: Add 1 to your mana pool.
1{U}{B}, {T}: Target player puts the top three cards of his or her library into his or her graveyard.
"Some see a coastal disaster. I see a fully-stocked seagraf."
-Jaadar, ghoulcaller of Nephalia
Illus. Cliff Childs #245/264
(Confirmation and Discussion)
(Source: Daily MTG)

*Shimmering Grotto

Land Common
{T}: Add 1 to your mana pool.
1, {T}: Add one mana of any color to your mana pool.
Illus. Cliff Childs #246/264
(This card is a reprint: MagicCards.Info or Gatherer.)
(Source: Daily MTG)

Stensia Bloodhall

Land Rare
{T}: Add 1 to your mana pool.
3{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player.
Illus. John Avon #247/264
(Confirmation and Discussion)

Sulfur Falls

Land Rare
Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain.
{T}: Add {U} or {R} to your mana pool.
Skirsdag cultists meet behind a waterfall's curtain and plot with demonic forces.
Illus. Cliff Childs #248/264
(Confirmation and Discussion)
(Source: Twitter)

Woodland Cemetery

Land Rare
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest.
{T}: Add {B} or {G} to your mana pool.
Farmers cut the trees and buried their dead. The dead rose up and killed the farmers. The trees grew back and strangled the dead.
Illus. Lars Grant-West #249/264
(Confirmation and Discussion)
(Source: PAX)

Basic Land (15/15)

*Plains

Basic Land - Plains Basic Land
#250/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Plains

Basic Land - Plains Basic Land
#251/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Plains

Basic Land - Plains Basic Land
#252/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Island

Basic Land - Island Basic Land
#253/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Island

Basic Land - Island Basic Land
#254/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Island

Basic Land - Island Basic Land
#255/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Swamp

Basic Land - Swamp Basic Land
#256/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Swamp

Basic Land - Swamp Basic Land
#257/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Swamp

Basic Land - Swamp Basic Land
#258/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Mountain

Basic Land - Mountain Basic Land
#259/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Mountain

Basic Land - Mountain Basic Land
#260/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Mountain

Basic Land - Mountain Basic Land
#261/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Forest

Basic Land - Forest Basic Land
#262/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Forest

Basic Land - Forest Basic Land
#263/264
(This card is a reprint: MagicCards.Info or Gatherer.)

*Forest

Basic Land - Forest Basic Land
#264/264
(This card is a reprint: MagicCards.Info or Gatherer.)
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