This is still a work in progress. 9 disruption cards may not be enough, but the combo itself is fast, and next to impossible to stop if Druid lands and activates.
Obviously a Powered version would be strictly better, so if you can add or proxy Lotus, Moxen, and Recall, you should.
I had originally run 4x Leyline of Anticipation maindeck, because I didn't know what to do with the slots and they pitch to Force. I discovered that the ability to combo out at instant speed is useful against a lot of hate. So if you want to consider or test them, the option is there.
Flex slots are 1x Therapy, 1x Bridge, Summoner's Pact, Dragon Wings, and the Worldgorger package (though it is pretty awesome). Other Worldgorger instawins are also available if you don't like needing to untap for Sliver Queen.
Remember to smile at the game 2 opening hand Leyline =)
Am I missing something or doesn't Progen kill you? I totally dig the Bridges in the first version, though GSZ is probably a better call, despite the tricks Bridge lets you play
Edit: I feel both Ghoul and Lord is a little redundant.
I made a boo boo. The powered version has 2 Bridge from Below, 3 Reanimate, Dragon Breath, and Dread Return, all of which I forgot to type (and editing from a mobile device is a pain). I will put those in there when I get the chance.
How does Proggy kill me? I'm a bit confused.
Ghoul+Lord is the combo...Dread Return Ghoul, exiling Lord for a huge trampler that gets haste from Dragon Breath. Lord by itself doesn't trigger Breath nor evade, Ghoul by itself can't get lethally big unless I run other food sources (and why use 4 slots for Dreadnoughts when I can use 1 slot for Lord?)
The powered version has been testing extremely well. Answer wars over Druid are pretty winnable with 4 Druids, 8 tutors, and 3 Reanimates. And 6 counters. And 3 discard spells.
Amazingly, every single hand I've kept with Black Lotus+Careful Study has produced a turn 1 Druid; once by Studying into Demonic Tutor and Mox Jet while holding an ESG. It's entirely luck and statistically anomalous, but I'm enjoying it.
Won a lot of games through pre-sideboard hate. Grafdigger's Cage? I'll tutor up Lab Maniac (that always gets cool reactions). Mill myself, Careful Study. Game 2 is even cooler when they drop Revoker/Needle naming Druid, and you smile and drop a turn 1 Oath.
Misdirecting Recalls feels good.
I love this deck.
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Rollback Post to RevisionRollBack
Slowly breaking.
Any more of this, and Team Troll will be more than just a name.
Ah. I thought Lab was the primary win-con, with others as alternates. And I forgot that Lord doesn't trigger Breath... Just ignore that post
I was looking at the Legacy Dredge thread and it occurred to me that DR-> Flayer of Huskbound -> DR -> LoE is game without worry about attacking. Takes the same amount of space.
Flayer is an interesting idea, but the extra DR makes me weary sine I'd lose Breath for it; Breath has the added benefit of giving me surprise wins from a hasty Hermit. I'll definitely consider it, though, I always like options.
Mimeoplasm seems effective. He doesn't trigger Breath, which means he'd need a hasty creature to eat (or Flayer), and I would rather double-DR if I run Flayer, since I can also have +6 Zombies for backup over a single DR plan like the current one or Mimeoplasm. Still, Plasm exiling Lord and Flayer for an instant kill would be cool.
Private Mod Note
():
Rollback Post to RevisionRollBack
Slowly breaking.
Any more of this, and Team Troll will be more than just a name.
Flayer is an interesting idea, but the extra DR makes me weary sine I'd lose Breath for it; Breath has the added benefit of giving me surprise wins from a hasty Hermit. I'll definitely consider it, though, I always like options.
Mimeoplasm seems effective. He doesn't trigger Breath, which means he'd need a hasty creature to eat (or Flayer), and I would rather double-DR if I run Flayer, since I can also have +6 Zombies for backup over a single DR plan like the current one or Mimeoplasm. Still, Plasm exiling Lord and Flayer for an instant kill would be cool.
You could trade Progy for the DR. Still not sure what he does for you. I think your right to keep Breath in there if you like the sb transform.
3x Narcomoeba
1x Laboratory Maniac
1x Sutured Ghoul
1x Sliver Queen
1x Worldgorger Dragon
1x Lord of Extinction
1x Progenitus
1x Chrome Mox
1x Lotus Petal
1x Mox Diamond
1x Lion's Eye Diamond
1x Summoner's Pact
2x Elvish Spirit Guide
4x Forbidden Orchard
1x Bayou
1x Taiga
1x Tropical Island
2x Misty Rainforest
3x Animate Dead
1x Dragon Breath
1x Dragon Wings
1x Dread Return
4x Careful Study
4x Worldly Tutor
1x Demonic Tutor
1x Demonic Consultation
4x Force of Will
3x Cabal Therapy
2x Misdirection
1x Ancient Grudge
1x Ray of Revelation
1x Memory's Journey
4x Oath of Druids
1x Emrakul, the Aeons Torn
1x Iona, Shield of Emeria
1x [Oath Target]
1x Ancient Grudge
1x Ray of Revelation
2x Beast Within
4x Leyline of the Void
This is still a work in progress. 9 disruption cards may not be enough, but the combo itself is fast, and next to impossible to stop if Druid lands and activates.
Obviously a Powered version would be strictly better, so if you can add or proxy Lotus, Moxen, and Recall, you should.
I had originally run 4x Leyline of Anticipation maindeck, because I didn't know what to do with the slots and they pitch to Force. I discovered that the ability to combo out at instant speed is useful against a lot of hate. So if you want to consider or test them, the option is there.
Flex slots are 1x Therapy, 1x Bridge, Summoner's Pact, Dragon Wings, and the Worldgorger package (though it is pretty awesome). Other Worldgorger instawins are also available if you don't like needing to untap for Sliver Queen.
Remember to smile at the game 2 opening hand Leyline =)
Edit: Current, powered version.
3x Narcomoeba
1x Sutured Ghoul
1x Lord of Extinction
1x Progenitus
1x Iona, Shield of Emeria
1x Laboratory Maniac
3x Elvish Spirit Guide
1x Black Lotus
1x Lotus Petal
1x Mox Emerald
1x Mox Jet
1x Mox Sapphire
1x Mox Ruby
4x Forbidden Orchard
1x Misty Rainforest
1x Bayou
1x Tropical Island
1x Worldly Tutor
1x Imperial Seal
1x Vampiric Tutor
1x Grim Tutor
1x Demonic Tutor
4x Careful Study
1x Ancestral Recall
4x Force of Will
3x Cabal Therapy
2x Misdirection
1x Ancient Grudge
1x Ray of Revelation
1x Memory's Journey
4x Oath of Druids
4x Leyline of the Void
1x Emrakul, the Aeons Torn
1x Ancient Grudge
2x Beast Within
3x Hurkyl's Recall
Any more of this, and Team Troll will be more than just a name.
I know where you post.
Edit: I feel both Ghoul and Lord is a little redundant.
Level 1 Judge
Currently Playing:
W Death and Taxes
BGR ScapeWish Nic Fit
BGR Punishing Nic Fit
How does Proggy kill me? I'm a bit confused.
Ghoul+Lord is the combo...Dread Return Ghoul, exiling Lord for a huge trampler that gets haste from Dragon Breath. Lord by itself doesn't trigger Breath nor evade, Ghoul by itself can't get lethally big unless I run other food sources (and why use 4 slots for Dreadnoughts when I can use 1 slot for Lord?)
The powered version has been testing extremely well. Answer wars over Druid are pretty winnable with 4 Druids, 8 tutors, and 3 Reanimates. And 6 counters. And 3 discard spells.
Amazingly, every single hand I've kept with Black Lotus+Careful Study has produced a turn 1 Druid; once by Studying into Demonic Tutor and Mox Jet while holding an ESG. It's entirely luck and statistically anomalous, but I'm enjoying it.
Won a lot of games through pre-sideboard hate. Grafdigger's Cage? I'll tutor up Lab Maniac (that always gets cool reactions). Mill myself, Careful Study. Game 2 is even cooler when they drop Revoker/Needle naming Druid, and you smile and drop a turn 1 Oath.
Misdirecting Recalls feels good.
I love this deck.
Any more of this, and Team Troll will be more than just a name.
I know where you post.
I was looking at the Legacy Dredge thread and it occurred to me that DR-> Flayer of Huskbound -> DR -> LoE is game without worry about attacking. Takes the same amount of space.
Level 1 Judge
Currently Playing:
W Death and Taxes
BGR ScapeWish Nic Fit
BGR Punishing Nic Fit
Mimeoplasm seems effective. He doesn't trigger Breath, which means he'd need a hasty creature to eat (or Flayer), and I would rather double-DR if I run Flayer, since I can also have +6 Zombies for backup over a single DR plan like the current one or Mimeoplasm. Still, Plasm exiling Lord and Flayer for an instant kill would be cool.
Any more of this, and Team Troll will be more than just a name.
I know where you post.
You could trade Progy for the DR. Still not sure what he does for you. I think your right to keep Breath in there if you like the sb transform.
Level 1 Judge
Currently Playing:
W Death and Taxes
BGR ScapeWish Nic Fit
BGR Punishing Nic Fit