In playing we have found a pretty extensive number of cards that lead to pretty miserable games so I notably exclude things like overrun, soulherder, ephemerate, sphinx's tutelage, propaganda, shrine of loyal legions, ghostly flicker.
Anything that is wildly matchup dependent tends to be a bad idea. Anything that tends to either be a 100/100 or a 0/100 depending on the board state also tends to be a bad idea.
I could imagine soulherder being an issue, in the same way that crystal shard can be. I'm surprised you're having an issue, considering how filled out your aggro seems to be. I'm *particularly* surprised that you'd catch ghostly flicker and ephemerate up in all this because they aren't abusable outside of very narrow combos.
Anything that is wildly matchup dependent tends to be a bad idea. Anything that tends to either be a 100/100 or a 0/100 depending on the board state also tends to be a bad idea.
I could imagine soulherder being an issue, in the same way that crystal shard can be. I'm surprised you're having an issue, considering how filled out your aggro seems to be. I'm *particularly* surprised that you'd catch ghostly flicker and ephemerate up in all this because they aren't abusable outside of very narrow combos.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
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