I was thinking about putting together a couple block-based cubes on the cheap. I've never really cubed. Here's what I have so far. It's really just a pile of top draft picks. Does is look horrible (not the good kind of horrible)? How are the curves, creature/noncreature balance? Is it total unfun garbage?
White looks off to me. Does blue curve way too high/too many emerge creatures? Are there enough madness enablers? Does midnight scavengers need graf rats? Enough black 2-drops? Right amount of removal? Too many creatures in green? Not enough colorless? No mana fixing?
Should it not be singleton to enable more synergy? Need rares?
Just a quick thought: Do you have enough ways to turn on delirium in such a limited pool?
You only have one artifact that naturally goes to the graveyard in Explosive Aparatus. You could consider running Wicker Witch perhaps. If you don't mind "cheating" then it could help by running Evolving Wilds which could perhaps also be a good thing to do wrt fixing.
http://www.cubetutor.com/viewcube/75438
Cards left out due to cost: duskwatch recruiter, blessed alliance, incendiary flow, lightning axe, thraben inspector (they increase the cost of the cube by almost 50% lol)
White looks off to me. Does blue curve way too high/too many emerge creatures? Are there enough madness enablers? Does midnight scavengers need graf rats? Enough black 2-drops? Right amount of removal? Too many creatures in green? Not enough colorless? No mana fixing?
Should it not be singleton to enable more synergy? Need rares?
ty for help
You only have one artifact that naturally goes to the graveyard in Explosive Aparatus. You could consider running Wicker Witch perhaps. If you don't mind "cheating" then it could help by running Evolving Wilds which could perhaps also be a good thing to do wrt fixing.
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)