In my experience 6 morphs are enough, as long as they're in one or two colors only. It's enough to make people guess, but not enough to make the morph wildly unpredictable, which is a good place to be for gameplay.
I hate to be "that guy", but Dragon Mantle is a strict upgrade to Firebreathing.
Oh I know. I was just bring it up as a classic and honestly we could talk about all fire breathing effects I mean there is Dragon mantle but also there is:
I want dragon mantle to be playable but Hammerhand is the only 1 drop red aura with a real chance.
Maybe the only red aura in general other than Madcap skills
a 1 shot Necropotence. I've been curious about it and would love some reactions. I feel like it could be decent but I haven't tested it. Does anyone have any experience with the card?
It's tough to read, but it is basically a sorcery speed draw spell with two drawbacks (can't play anything the turn you cast it, and it burns you), so is a Tidings good enough of an average case?
Drawing 5 or 6 cards is probably what you need to be doing (don't worry about overdrawing at that point), I just don't know what decks can support that regularly. It's nearly dead matched up against aggro too.
Something inside me wants to think it's at least testable, but I assume that if you have time to cast this, you're probably winning just as much as you would with Read the Bones
Read the Bones and Night's Whisper have been fine as punching-yourself-in-the-face-for-card-advantage effects, and if I decide to add more, I'll be looking at Ambition's Cost first. It's splashable, costs a mana less, and you don't have to wait until your end step to cast it.
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
450 card Peasant cube thread. Draft it here.
As for Necrologia, my impression and memories from when it has been mentioned is that lot of people are intrigued but doubtful. Not sure if anyone actually got around to test it though.
Good point, I could see running that over Ambition's Cost, it also has nice synergy with graveyard strategies.
Before we move on to the next card, I really feel the need to comment on just how nonsensical the art is in the 7th Edition version of this card. Is that guy really excited about whittling or what? And what the heck did he carve into his forehead? Someone really needs to take his knife away before he hurts himself! As for the wording, sure the reprint's text is closer to the Oracle text, but they made it so unnecessarily wordy that there isn't even any room for the sweet flavor text from the original any more. Literally everything about the original version is better.
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
450 card Peasant cube thread. Draft it here.
Even in their native limited environment, the Retreats were all unplayable with the exception of Retreat to Emeria, which could ever so slowly grind out some games, or occasionally close one out as a 5-mana Warrior's Charge. The blue one was particularly bad, though, as sorcery speed tapping is way less effective than getting it at instant speed.
This personally will never leave my cube. I have a special place for it in my heart because of all the innistrad limited I played but in addition just for ow much i used it in constructed in Innistrad.
I mean, it is "usually" just expensive impulse, but that's not a bad place to start. Also, off topic sorta, but I don't mind so much if people label this a blue card. I could see this making blue x maindecks.
Probably functional, but not quite as good as a card like thirst for knowledge. C-
Forbidden Alchemy is good, but it's a legit risk to flash it back in a control deck that's low on wincons... lost games to decking in MM3 by doing exactly that, haha.
I've never quite pulled the trigger on it for Cube, though. It's certainly good, but I'd rather load up on 1-mana cantrips and use 3-drops that are more reliably card advantage (Thirst for Knowledge, Compulsive Research)
i like it more as gy synergies go up. i don't play it since i would categorize it as a UB card since i thinknot getting 2 cards is kinda trash and dimir is a full guild.
Alchemy is fine. 3 mana impulse isn't bad, and filling up the graveyard is nice. Flashing it back comes up occasionally, though it does make decking a concern. The only time I've seen it be actively impressive is with a Psychatog combo kill. Despite it being quite unimpressive it isn't really close to being cut because of how well it fuels graveyard synergies.
While looking at revamping my cube for a bit of cleric tribal/ aristocrats as my B/W archetype I found him and while he isnt overly random Im curious on people's thoughts on him. He seems good in a Aristrocrats strategy but also in a control deck.
You'd have to be really far ahead on board and be stable to be willing to pay 3 mana and a guy to remove soul.
I guueesss if you get to turn 5, have something like a wing splicer or a reassembling skeleton in play and if they only have plays for you to remove soul, then it could be good. But specifically then.
While probably 4th in line for 'mind control' effects after: Control Magic, Mind control, and domestication but I'm curious what people think on this. I honestly have been considering it as it does give the miniscule toughness boost but for a lot of card that can be the difference from getting lightning bolted to oblivion.
Auras always have a chance for you to get 2 for 1 but this allows for a bit of a fun combat trick.
450 card Peasant cube thread. Draft it here.
Oh I know. I was just bring it up as a classic and honestly we could talk about all fire breathing effects I mean there is Dragon mantle but also there is:
Crown of Flames
Dragon Breath
Everflame Eidolon
Fiery Mantle
Ghitu Firebreathing
Keldon Mantle
Scourge of the Nobilis
Shiv's Embrace
Stonehands
Stonewright
While there are mass firebreathing effects like:
Ghitu War Cry
Captive Flame
I am just curious what are people's thoughts on these type of effects?
I want dragon mantle to be playable but Hammerhand is the only 1 drop red aura with a real chance.
Maybe the only red aura in general other than Madcap skills
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Shiv's Embrace at least adds evasion to the table, but is very expensive.
a 1 shot Necropotence. I've been curious about it and would love some reactions. I feel like it could be decent but I haven't tested it. Does anyone have any experience with the card?
Drawing 5 or 6 cards is probably what you need to be doing (don't worry about overdrawing at that point), I just don't know what decks can support that regularly. It's nearly dead matched up against aggro too.
Something inside me wants to think it's at least testable, but I assume that if you have time to cast this, you're probably winning just as much as you would with Read the Bones
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
450 card Peasant cube thread. Draft it here.
As for Necrologia, my impression and memories from when it has been mentioned is that lot of people are intrigued but doubtful. Not sure if anyone actually got around to test it though.
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
Good point, I could see running that over Ambition's Cost, it also has nice synergy with graveyard strategies.
Before we move on to the next card, I really feel the need to comment on just how nonsensical the art is in the 7th Edition version of this card. Is that guy really excited about whittling or what? And what the heck did he carve into his forehead? Someone really needs to take his knife away before he hurts himself! As for the wording, sure the reprint's text is closer to the Oracle text, but they made it so unnecessarily wordy that there isn't even any room for the sweet flavor text from the original any more. Literally everything about the original version is better.
450 card Peasant cube thread. Draft it here.
I honestly like the card but I cut it due to it was fun but it didn't do enough right off the bat.
I wish we had more of a card like Knight of the reliquary to run with this card but all we have is Ruin Ghost
Is a creature? Nope
Does damage? Nope
Removal? Nope
Card advantage? Nope
Works reliably? Nope
Works quickly? Nope
Good top-deck? Nope
in about 7 turns.
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
If you want a tapper in blue, run Niblis of the Breath.
If you really want to try a Retreat in your cube, the best one by far is Forced Retreat.
450 card Peasant cube thread. Draft it here.
This personally will never leave my cube. I have a special place for it in my heart because of all the innistrad limited I played but in addition just for ow much i used it in constructed in Innistrad.
Bonus Question:
What's your favorite selection card for blue?
Probably functional, but not quite as good as a card like thirst for knowledge. C-
Also.... Preordain?
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Forbidden Alchemy is good, but it's a legit risk to flash it back in a control deck that's low on wincons... lost games to decking in MM3 by doing exactly that, haha.
I've never quite pulled the trigger on it for Cube, though. It's certainly good, but I'd rather load up on 1-mana cantrips and use 3-drops that are more reliably card advantage (Thirst for Knowledge, Compulsive Research)
While looking at revamping my cube for a bit of cleric tribal/ aristocrats as my B/W archetype I found him and while he isnt overly random Im curious on people's thoughts on him. He seems good in a Aristrocrats strategy but also in a control deck.
Thoughts?
I guueesss if you get to turn 5, have something like a wing splicer or a reassembling skeleton in play and if they only have plays for you to remove soul, then it could be good. But specifically then.
If the board isn't perfect, it's bad
My CubeCobra (draft 20 card packs, 2 packs.)
430, Peasant, Very Unpowered
Why you should take your hybrids out of your gold section
Manamath Article
Cubetutor Peasant'ish-Funbox
Project: Khans of Tarkir Cube (cubetutor)
While probably 4th in line for 'mind control' effects after: Control Magic, Mind control, and domestication but I'm curious what people think on this. I honestly have been considering it as it does give the miniscule toughness boost but for a lot of card that can be the difference from getting lightning bolted to oblivion.
But thoughts?