Cogwork Spy is interesting since it's close enough to playable on its own- not great but fine- that it could be reasonable as a 23rd/24th card in your deck in addition to the information it can get. Whispergear Sneak is a really powerful effect potentially but it is a completely blank card after drafting.
I have no idea how to evaluate these cards. Will probably get copies of them to include occasionally but not include them all the time.
I love the idea of lurking automaton! The longer it stays in its pack, the stronger it gets. Adorable. I kind of wish it were something organic instead of a machine, then the flavor would be even better.
I am really surprised that it's a common. I guess it will be really unusual for it to go later than sixth pick, but still. The thing could feasibly be like 7/7 or even bigger, am I reading that right?
4th pick: there's got to be something better to take than a 4/4 for 5. You're passing a 5/5 for 5 for any color, which is solid but probably not enough to make you pick it as a 4/4 for 5 for yourself.
5th pick: 5/5 for 5 will find a home in quite a few decks, and if you pass it they can take a 6/6 for 5. I think plenty of not-superfast, not-green decks will be happy with a hollowhenge beast.
6th pick: 5 mana is fine for a 6/6, which is big enough that only hard removal like pacifisms and rend fleshes are going to stop it. You probably only pass this if something very weird is going on with signals or something.
7th pick on: Pack is probably drying up at this point, and this guy is colorless. No way he gets passed here, I think.
I love the idea of lurking automaton! The longer it stays in its pack, the stronger it gets. Adorable. I kind of wish it were something organic instead of a machine, then the flavor would be even better.
I am really surprised that it's a common. I guess it will be really unusual for it to go later than sixth pick, but still. The thing could feasibly be like 7/7 or even bigger, am I reading that right?
Yep, that's how it works. I'm also a bit surprised it's a common, but perhaps the whole mind game of "if I don't take this early then someone else is going to get a huge bomb" helps compensate for that.
I do hope we get some playable commons in this set that don't depend on a regular drafting process, though. I play more sealed, Winston, and rotisserie drafts than regular drafts at this point.
I dont like the cards, the effects are not strong enough to compensate for the loss of deckable cards and the Automation is just a forced pick for someone and has a clunky effect (you need pen&paper)
So far, the Librarian ist the only interesting card.
I don't think lurking automaton is much of a hassle. I imagine most times we can just remember it without having to dig up paper. Or tap it into your phone or whatever.
I agree that the spy and sneak are bad, not cubable IMO. They could add a lot of fun to drafting Conspiracy though.
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Lurking automaton being common means you only need to grab one late to power the rest of them, which you can start prioritizing. You won't want a ton of five drops, but if they're all 6/6s for 5...
The interesting thing is that once you slam your 7/7 for 5, it becomes shared information, and the hate-value of taking the automaton goes way up for the rest of your pod.
Also, are we reading the sneak right? I’m pretty sure it lets you crack your next pack and preview it. Draft another one, and you could then crack your third pack to preview of all your first picks. Not worth a high pick, but certainly worth something.
Lurking Automaton is clearly good. It will sort itself out - it will generally get picked by the threshold where it becomes good (5/5 or 6/6, depending on the deck?) or by a couple of picks after that. It's a card that can't sit in the pack until the 15th pick because somewhere along the line it's going to become insane. It's only ever bad if someone picks it too early for it to be good in their deck, but that seems like their fault rather than the fault of the card.
Didn't see anything posted about it yet, Charging Rhino has been downgraded to common. Considering green also happens to be the color of pump I can see him making his way into people's cubes.
This set looks insanely fun, I can't wait to draft it.
For the cube, Custodi Squire is the only card without a bunch of conspiracy shenanigans I think I'm going to include.
Of those with shenanigans, Lurking Automaton seems pretty strong. Unless you have a group of extremely dedicated hatedrafters, he's going into somebody's deck. Cogwork Librarian would provide a tangible value during the draft but not after, so I'll consider that as well.
All of the common conspiracies seem like they'd be playable right? I mean if they're in the pack, somebody's going to take it and use it eventually. Even if it's only of marginal benefit (and some are pretty good), the fact that they will go into every deck that drafts them has to mean something.
Cogwork Librarian is going to be my 361st card, Ill give it to the player who wins a diceroll.
Custodi Squire is an easy choice. Might replace the just added Supply-Line Cranes Marchesa's Emissary might also find its place, hexproof is such a strong mechanic and in blue it might get triggered a few times as well. Elvish Aberration not sure about the Abberation. I really like the cycling guys, but spots are tight and Wirewood Guardian is better. Probably going to end up in Tier2
Charging Rhino might be really strong, since the other colors lack big creatures. Not sure if its better than CC4 5/5, though.
Wakedancer is only good, if you support a sacrifice theme. Otherwise the morbid will be hard to trigger.
Im going to add it to my Tier2 Cube.
Wow, Custodi Squire is fantastic; it's one of the better white cards we've gotten in a long time.
I'm not really a fan of any of the Dethrone commons; none of them are that good on their own if Dethrone can't reliably trigger.
Wakedancer being shifted to common and some of the cards that care about drafting are interesting, but they're not for my cube. Perhaps some other people here will like them.
Holy crap, Custodi Squire is one of the best cards in the whole damn cube, and goes in the desolate white 5 slot? Someone on the conspiracy development team must have a pauper cube
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Well, the hexproof dudes get better the more you have, since it blanks all removal. And U/G Hexproof/Aura is a very viable archetype. But on itself the Emmissary might only be borderline, dunno.
So I drafted Conspiracy tonight, a few observations: a) It's a pretty nice limited format, both in terms of drafting and gameplay. I'd definitely recommend drafting it once or twice if you can. b) Custodi Squire is fine in that format (especially due to its synergy with landcycling), but will be way better in pauper cubes, like pretty much everyone predicted. For Conspiracy head-on-head matches (my store didn't do multiplayer), it seems a bit slow and there aren't that many super high impact ETB things or non-creatures to get back. I don't think that problem will exist in pauper cube. c) None of the other new commons/rarity shifts seemed that great. Not a big surprise there. d) the "lots of the same 2 CMC creature" + Secret Summoning + Brago's Favor + Secrets of Paradise combo deck is really annoying to play against. Having my opponent play 5 Gnarlid Pack on turn 1 wasn't very fun.
Yeah, I thought the same thing. I still think all of them are playable, but I am unsure if I want to cut "real" cards(that take up a slot) for them. Brago's Favor seems sick with buyback.
Conspiracies- You desperately want multiple copies of each card you're naming with a Hidden Agenda conspiracy. Otherwise, it can be hard to justify a full slot in the cube unless you're cutting something worthless. Sentinel Dispatch felt really nice to have around, but I can't speak to how useful it is in 1v1 pauper.
Custodi Squire- Just as good as it looks, if not better. It was valuetown for days, even when getting back a Doomed Traveler or something silly.
Elvish Aberration- Saw it in action, but never saw it activate. Seemed like okay value, but you really need some mana sinks to make it do actual work.
Lurking Automaton- I have nothing to say about this card only that one of the drafters at my table picked it P1P1 in hopes that he'd get some more later on, it being common. Of course, nobody opened one for the entire rest of the draft. Them's the breaks!
Cogwork Spy - http://i.imgur.com/nkVCaFR.png
Lurking Automaton - http://i.imgur.com/6If7DUA.png
Rousing of Souls - http://i.imgur.com/mS21qoa.png
Whispergear Sneak - http://i.imgur.com/gPfWUKD.png
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If anyone has any tips on formatting, please let me know
I have no idea how to evaluate these cards. Will probably get copies of them to include occasionally but not include them all the time.
Level 1 Judge
Level 1 Judge
I am really surprised that it's a common. I guess it will be really unusual for it to go later than sixth pick, but still. The thing could feasibly be like 7/7 or even bigger, am I reading that right?
4th pick: there's got to be something better to take than a 4/4 for 5. You're passing a 5/5 for 5 for any color, which is solid but probably not enough to make you pick it as a 4/4 for 5 for yourself.
5th pick: 5/5 for 5 will find a home in quite a few decks, and if you pass it they can take a 6/6 for 5. I think plenty of not-superfast, not-green decks will be happy with a hollowhenge beast.
6th pick: 5 mana is fine for a 6/6, which is big enough that only hard removal like pacifisms and rend fleshes are going to stop it. You probably only pass this if something very weird is going on with signals or something.
7th pick on: Pack is probably drying up at this point, and this guy is colorless. No way he gets passed here, I think.
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Yep, that's how it works. I'm also a bit surprised it's a common, but perhaps the whole mind game of "if I don't take this early then someone else is going to get a huge bomb" helps compensate for that.
I do hope we get some playable commons in this set that don't depend on a regular drafting process, though. I play more sealed, Winston, and rotisserie drafts than regular drafts at this point.
So far, the Librarian ist the only interesting card.
T2 powpercube Value https://cubecobra.com/cube/list/37t
I agree that the spy and sneak are bad, not cubable IMO. They could add a lot of fun to drafting Conspiracy though.
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check out my EDH and Pauper EDH decks here
The interesting thing is that once you slam your 7/7 for 5, it becomes shared information, and the hate-value of taking the automaton goes way up for the rest of your pod.
Also, are we reading the sneak right? I’m pretty sure it lets you crack your next pack and preview it. Draft another one, and you could then crack your third pack to preview of all your first picks. Not worth a high pick, but certainly worth something.
Draft it on Cubetutor!
For the cube, Custodi Squire is the only card without a bunch of conspiracy shenanigans I think I'm going to include.
Of those with shenanigans, Lurking Automaton seems pretty strong. Unless you have a group of extremely dedicated hatedrafters, he's going into somebody's deck. Cogwork Librarian would provide a tangible value during the draft but not after, so I'll consider that as well.
All of the common conspiracies seem like they'd be playable right? I mean if they're in the pack, somebody's going to take it and use it eventually. Even if it's only of marginal benefit (and some are pretty good), the fact that they will go into every deck that drafts them has to mean something.
The common conspiracies for reference:
Custodi Squire is an easy choice. Might replace the just added Supply-Line Cranes
Marchesa's Emissary might also find its place, hexproof is such a strong mechanic and in blue it might get triggered a few times as well.
Elvish Aberration not sure about the Abberation. I really like the cycling guys, but spots are tight and Wirewood Guardian is better. Probably going to end up in Tier2
Charging Rhino might be really strong, since the other colors lack big creatures. Not sure if its better than CC4 5/5, though.
Wakedancer is only good, if you support a sacrifice theme. Otherwise the morbid will be hard to trigger.
Im going to add it to my Tier2 Cube.
T2 powpercube Value https://cubecobra.com/cube/list/37t
I'm not really a fan of any of the Dethrone commons; none of them are that good on their own if Dethrone can't reliably trigger.
Wakedancer being shifted to common and some of the cards that care about drafting are interesting, but they're not for my cube. Perhaps some other people here will like them.
Knowledge is power, money is power, time is money, you are actually gaining time by reading my posts
Click here and check out my Formerly Pauper Cube.
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Thoughts on Pride Guardian? He looks like a solid White Control contender, and a 1 Drop at that.
Guardian has always been a common
It gets its counters on attack, not damage. So its pretty often a 3/3
T2 powpercube Value https://cubecobra.com/cube/list/37t
It has semi-evasion, since its gets +1+1 as long as your opp is behind on life. So its not a good idea to chump it too often.
Well Ill test it at least.
T2 powpercube Value https://cubecobra.com/cube/list/37t
T2 powpercube Value https://cubecobra.com/cube/list/37t
It's name a Card, so you can't. Illusion(Illusion/Reality) is the only exception. (Well and cards that put tokens with card names into play)
Constructed (Casual) | Pinksleeves |
Constructed (Pauper) | Izzet Fiend | Mono Black | Burn |
Constructed (Standard) | Under Construction |
Constructed (Modern) | Fate Seal |
Constructed (Legacy) | Dream Halls |
Constructed (Vintage) | Not Yet |
Constructed (Commander) | Sliver Overlord | Uril, the Miststalker | Braids, Cabal Minion |
Limited | Alara Block | Time Spiral Block | Innistrad Block | Rise of the Eldrazi |
Yeah, I thought the same thing. I still think all of them are playable, but I am unsure if I want to cut "real" cards(that take up a slot) for them. Brago's Favor seems sick with buyback.
Constructed (Casual) | Pinksleeves |
Constructed (Pauper) | Izzet Fiend | Mono Black | Burn |
Constructed (Standard) | Under Construction |
Constructed (Modern) | Fate Seal |
Constructed (Legacy) | Dream Halls |
Constructed (Vintage) | Not Yet |
Constructed (Commander) | Sliver Overlord | Uril, the Miststalker | Braids, Cabal Minion |
Limited | Alara Block | Time Spiral Block | Innistrad Block | Rise of the Eldrazi |
Conspiracies- You desperately want multiple copies of each card you're naming with a Hidden Agenda conspiracy. Otherwise, it can be hard to justify a full slot in the cube unless you're cutting something worthless. Sentinel Dispatch felt really nice to have around, but I can't speak to how useful it is in 1v1 pauper.
Custodi Squire- Just as good as it looks, if not better. It was valuetown for days, even when getting back a Doomed Traveler or something silly.
Elvish Aberration- Saw it in action, but never saw it activate. Seemed like okay value, but you really need some mana sinks to make it do actual work.
Lurking Automaton- I have nothing to say about this card only that one of the drafters at my table picked it P1P1 in hopes that he'd get some more later on, it being common. Of course, nobody opened one for the entire rest of the draft. Them's the breaks!
Cubetutor Link