I have just been looking through cards for alternate themed cubes, Tribal and Metal. It dawned on me that there are a few coincidental similarity at X (x=W////). There seems to be a get two effects for one card sort of design space that some can draw easy parallels to, while others are not as obvious.
Seemingly red has Arc LIghtning but that is not a blatant do/get two of something. EDIT: Brownbeard figured it out. The list also would have any reasonable functional reprints.
Most of the pauper cube lists I've seen run at least three of these, sometimes even four, but nearly every list runs Krosan Tusker as a green super-cycler in place of the more lackluster Wirewood Guardian. I've only seen the Guardian run in tribal cubes that push elves.
I've also seen many cubists include at least one Phybrid mana card from each color, though I've rarely seen anybody run all ten:
Another less obvious cycle is the get-three-of-something-for-one-mana spells. Here's the cycle of those you're most likely to see in any given pauper cube:
Maybe you should just check my sig; I finally got around to linking my new cube list. I'm running all kinds of weird cycles in there to support a land-management theme across all five colors. Some of the cycles I lifted straight out of sets (like the Eventide retrace cycle) but I also did a lot of mixing and matching from different sets to create spellshaper cycles, land-sacrifice cycles, land aura cycles, etc.
EDIT: Regarding red's apparent lack of three-mana do/get two of something spells: Staggershock. That is all.
2-for-1 cards:
Seemingly red has Arc LIghtning but that is not a blatant do/get two of something.EDIT: Brownbeard figured it out. The list also would have any reasonable functional reprints.I wanted to know if anyone else noticed other such similar cycles that span the color pie; IE //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&rarity=+[C">&name=+[charm]&type=+[%22Instant%22]"]Charms, //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&rarity=+[C">&name=+[guildmage]"]Guildmages, //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&rarity=+[C">&type=+[creature]&name=+[apprentice]&cmc=+=[1]&block=+[%22Invasion%20Block%22]"]Apprentices, etc.
Loose Change Pauper Cube-cast
Pauper Cube Article #1
Pauper Cube Article #2
Personal Enjoyment Cube
Most of the pauper cube lists I've seen run at least three of these, sometimes even four, but nearly every list runs Krosan Tusker as a green super-cycler in place of the more lackluster Wirewood Guardian. I've only seen the Guardian run in tribal cubes that push elves.
I've also seen many cubists include at least one Phybrid mana card from each color, though I've rarely seen anybody run all ten:
B: Pith Driller, Vault Skirge
U: Spined Thopter, Gitaxian Probe
W: Porcelain Legionnaire, Apostle's Blessing
G: Thundering Tanadon, Mutagenic Growth
R: Slash Panther, Ruthless Invasion
Another less obvious cycle is the get-three-of-something-for-one-mana spells. Here's the cycle of those you're most likely to see in any given pauper cube:
Maybe you should just check my sig; I finally got around to linking my new cube list. I'm running all kinds of weird cycles in there to support a land-management theme across all five colors. Some of the cycles I lifted straight out of sets (like the Eventide retrace cycle) but I also did a lot of mixing and matching from different sets to create spellshaper cycles, land-sacrifice cycles, land aura cycles, etc.
EDIT: Regarding red's apparent lack of three-mana do/get two of something spells: Staggershock. That is all.
Well played sir! You have found the link I wanted (2x2x1)
Loose Change Pauper Cube-cast
Pauper Cube Article #1
Pauper Cube Article #2
Personal Enjoyment Cube