I do not think that Gravedigger is a good pick here. We only have one card that is any good with it (rats). At this point, we have an urgent need for creature win conditions. The only thing we should take over them, for now, is powerful removal (there will come a time when we have to just take the creatures).
Duress. A case can definitely be made for Skinthinner. Removal is removal, and one on a stick can be funny with Waterfront Bouncer. But 8 mana Terrors aren't really what we want, and we're already quite top heavy as it is. Duress, on the other hand, is pretty good; neuter their removal, and trip them up just long enough to lay down your insane bombs. I envisage BR(u?) midrange, so it would definitely be a good addition.
Chartooth Cougar. Frantic Search is insane, but Chartooth Cougar is both a finisher and a fixer early if necessary. And with Tortured Existence and Warren Pilferers, it has awesome, awesome synergy.
Dauthi Horror is a sweet card, but it simply can't compare to the humble Duress. It does what we need, and it fills in our curve quite nicely.
Mogg Fanatic is pretty cool, and so it Flowstone Crusher, but Chartooth Cougar is mana fixing on a nice beatstick, so its definetly the pick here. Having awesome synergy with Existence and Pilferers is nice gravy too.
Trying for aggro seems like a bad idea here. We've got great midrange/control cards - Tortured Existence, Rats, Pestilence etc. and very few hard aggro cards (Goblin Patrol, Djinn to a small degree). Even if we're planning on probably dropping the blue (we have some heavy black cards) I still think that fixing is important and that Marauders is useless in the deck we're heading for. That's particularly bad here as aggro doesn't fall into place at all and I think we've missed that boat.
If we want to probably not run blue, I'd still want to pick up that panorama (kitesail is not important with all our mass removal) but exchange the Borderpost for Searing Blaze.
You know, these last 4 are extremely one sided choices. So in the interest of interest, I think I am going to go ahead and tack on the first pack of pack 3.
This is a really difficult pick the way I see it. What do we need more? An awesome midrange creature, super efficient removal, more mass removal, acceleration? Oh the choices.
I'll agree with Pringleman's picks for the last of P2; Gravedigger, Bojuka Bog, Dross Golem, Forgotten Cave. As much as I would like to have a Wrath.dec, Lightning Bolt is probably a better pick.
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Sig courtesy of Disappointing Signet Inc.
My Cubes:
Goblin Pile Shuffler's 360 Card Pauper Cube - updated 1/4/2014
Goblin Pile Shuffler's 270 Card One-Drop Cube - updated 1/4/2014
The Ice Cube
Rolling Thunder
I'll vote for Rolling Thunder.
1 Neurok Invisimancer
1 Doom Blade
1 Nantuko Vigilante
1 Naya Panorama
1 Stingscourger
1 Rift Bolt
1 Cerodon Yearling
1 Moriok Replica
1 Steppe Lynx
1 Bojuka Bog
1 Crypt Rats
1 memory lapse
1 vulshok morningstar
1 waterfront bouncer
1 stinkweed imp
1 Zombie Musher
1 Prophetic Prism
1 tortured existence
1 Incinerate
1 Seal of Cleansing
1 Fledgling Djinn
1 Branching Bolt
1 Goblin Patrol
1 Bladetusk Boar
1 Gleeful Sabotage
1 Warren Pilferers
1 Pestilence
1 Diabolic Edict
1 Rolling Thunder
Unrelated note: 100 posts!
The Ice Cube
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Doom Blade
*edit: Moving pack 5 here as well for ease of reference.
1 Neurok Invisimancer
1 Doom Blade
1 Nantuko Vigilante
1 Naya Panorama
1 Stingscourger
1 Rift Bolt
1 Cerodon Yearling
1 Moriok Replica
1 Steppe Lynx
1 Bojuka Bog
------------------------------------
1 Skirk Marauder
1 Soltari Trooper
1 Remote Isle
1 Duress
1 Tranquil Thicket
1 Skinthinner
1 Illusionary Forces
1 Dross Golem
1 Consume Strength
----------------------------------------
1 Frantic Search
1 Spiketail Drakeling
1 Slippery Karst
1 Flowstone Crusher
1 Forgotten Cave
1 Chartooth Cougar
1 Hedron Scrabbler
1 manakin
-----------------------------------------
1 Crypt Rats
1 memory lapse
1 vulshok morningstar
1 waterfront bouncer
1 stinkweed imp
1 Zombie Musher
1 Prophetic Prism
1 tortured existence
1 Incinerate
1 Seal of Cleansing
1 Fledgling Djinn
1 Branching Bolt
1 Goblin Patrol
1 Bladetusk Boar
1 Gleeful Sabotage
1 Warren Pilferers
1 Pestilence
1 Diabolic Edict
1 Rolling Thunder
The Ice Cube
Duress. A case can definitely be made for Skinthinner. Removal is removal, and one on a stick can be funny with Waterfront Bouncer. But 8 mana Terrors aren't really what we want, and we're already quite top heavy as it is. Duress, on the other hand, is pretty good; neuter their removal, and trip them up just long enough to lay down your insane bombs. I envisage BR(u?) midrange, so it would definitely be a good addition.
Chartooth Cougar. Frantic Search is insane, but Chartooth Cougar is both a finisher and a fixer early if necessary. And with Tortured Existence and Warren Pilferers, it has awesome, awesome synergy.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Dauthi Marauder is a pretty cool dude, but probably not in this deck
Mogg Fanatic is pretty cool, and so it Flowstone Crusher, but Chartooth Cougar is mana fixing on a nice beatstick, so its definetly the pick here. Having awesome synergy with Existence and Pilferers is nice gravy too.
1 Kitsune Bladmaster
1 hearth Kami
1 Vastwood Zendikon
1 iron myr
1 Steel Wall
1 Into the Roil
1 Silver Myr
-------------------
And the first wheel.
1 Llanowar Knight
1 Death Denied
1 Martyr of Ashes
1 Frostling
1 Goblin Vandal
1 Predator's Strike
--------------------
1 memory lapse
1 vulshok morningstar
1 waterfront bouncer
1 stinkweed imp
1 Zombie Musher
1 Prophetic Prism
1 tortured existence
1 Incinerate
1 Seal of Cleansing
1 Fledgling Djinn
1 Branching Bolt
1 Goblin Patrol
1 Bladetusk Boar
1 Gleeful Sabotage
1 Warren Pilferers
1 Pestilence
1 Diabolic Edict
1 Rolling Thunder
1 Doom Blade
1 Duress
1 Chartooth Cougar
The Ice Cube
Sig courtesy of Disappointing Signet Inc.
My Cubes:
Goblin Pile Shuffler's 360 Card Pauper Cube - updated 1/4/2014
Goblin Pile Shuffler's 270 Card One-Drop Cube - updated 1/4/2014
1 Oxidda Golem
1 Azorius Chancery
1 Searing Blaze
1 Ballynock Trapper
1 mistvein Borderpost
1 Grixis Panorama
1 Kitesail
1 Jund Panorama
1 Golgari Signet
1 Crypt Rats
1 memory lapse
1 vulshok morningstar
1 waterfront bouncer
1 stinkweed imp
1 Zombie Musher
1 Prophetic Prism
1 tortured existence
1 Incinerate
1 Seal of Cleansing
1 Fledgling Djinn
1 Branching Bolt
1 Goblin Patrol
1 Bladetusk Boar
1 Gleeful Sabotage
1 Warren Pilferers
1 Pestilence
1 Diabolic Edict
1 Rolling Thunder
1 Doom Blade
1 Duress
1 Chartooth Cougar
1 Hearth kami
1 Death Denied
The Ice Cube
EDH Decks:
- Reya Dawnbringer // - Mistform Ultimus // - Balthor the Defiled // - Urabrask the Hidden // - Mirri, Cat Warrior
Trying for aggro seems like a bad idea here. We've got great midrange/control cards - Tortured Existence, Rats, Pestilence etc. and very few hard aggro cards (Goblin Patrol, Djinn to a small degree). Even if we're planning on probably dropping the blue (we have some heavy black cards) I still think that fixing is important and that Marauders is useless in the deck we're heading for. That's particularly bad here as aggro doesn't fall into place at all and I think we've missed that boat.
If we want to probably not run blue, I'd still want to pick up that panorama (kitesail is not important with all our mass removal) but exchange the Borderpost for Searing Blaze.
Note: We need more creatures
Draft it on Cubetutor!
Grixis Panorama.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Same goes for Grixis Panorama.
Lets knock out the rest of the pack.
1 Strider Harness
1 Boros Signet
1 Fieldmist Borderpost
----------
1 Cerodon Yearling
1 Bojuka Bog
----------
1 Consume Strength
----------
----------
1 Crypt Rats
1 memory lapse
1 vulshok morningstar
1 waterfront bouncer
1 stinkweed imp
1 Zombie Musher
1 Prophetic Prism
1 tortured existence
1 Incinerate
1 Seal of Cleansing
1 Fledgling Djinn
1 Branching Bolt
1 Goblin Patrol
1 Bladetusk Boar
1 Gleeful Sabotage
1 Warren Pilferers
1 Pestilence
1 Diabolic Edict
1 Rolling Thunder
1 Doom Blade
1 Duress
1 Chartooth Cougar
1 Hearth kami
1 Death Denied
1 Mistvein Borderpost
1 Grixis Panorama
----------
You know, these last 4 are extremely one sided choices. So in the interest of interest, I think I am going to go ahead and tack on the first pack of pack 3.
This is a really difficult pick the way I see it. What do we need more? An awesome midrange creature, super efficient removal, more mass removal, acceleration? Oh the choices.
1 Looter Il-Kor
1 Lotus Petal
1 Cloud Crusader
1 Boros Garrison
1 Distortion Strike
1 Caravan Escort
1 Quicksilver Dagger
1 Neurok Replica
1 Chilling Shade
1 Simic Signet
1 Thornweald Archer
1 Vampire Lacerator
1 Sunlance
1 Lightning Bolt
The Ice Cube
Bojuka Bog
Dross Golem
Forgotten Cave
Calvin and Hobbes
Cube Tutor
The Ice Cube
Calvin and Hobbes
Cube Tutor
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2