Ok Sounds Good. And Thanks for all your work Lanxal. Any idea when you might be done of the rest of the cards? I'm not rushing by any means, its appreciated.
Rampant Growth, Search for Tomorrow and Fertile Ground are all cubeable. Silverglade is passable, but outclassed. Fertilid is respectable and passable too. Beast Hunt is skimming the bottom, but I can see it working in the right decks.
Smokebraider isn't cubeable at all. Bogardan Firefiend is aggressive, so it's passable. Bogardan Rager is cubeable.
I'll have them all done in three days. Right now is the middle of a really hectic week for me.
Thanks again Lanaxl only a few more bocks of cards to go, you have been a big help. Sorry if this is a N00b question, but what do you mean by "Bant Card"?
I mean the "GWU" color combination, because Resounding Silence is best used in that color combination. It's colloquial term for the color combination because one of the planes we've been to that is only those colors is called Bant.
Thanks for all the help Lanxal, and to all else who offered suggestions. Below you will find an updated list of what IS currently in the Pauper Cube (First Post also updated with this info). The number in the brackets is how many more cards are needed for each area.
I will now be taking suggestions as to what cards should be added to fill in the missing areas. If Possible I would like all remaining cards to be from the set Alara onward (As I said if Possible).
Bored today, so I thought I would put your cube in the standard MTGSally Cube Format. I'm attaching the .txt version of this so you can edit it and use as you see fit. I've added some comments to the bottom and will be back with some more suggestions later tonight. But as it stands the Misses insists I come snuggle.
Basic Information Cube Size:360 Breakdown:48 each color, 50 colorless, 30 Gold, 40 Land Standard or Theme: Standard Pauper Snow Lands: no Average Number of Players:2-4 How Often Drafted:N/A
Card Selection Proxies: no Powered: no Portal: yes "Un" Cards: no Banned Cards for Power-Level: no Banned Cards for Time Constraints: no Banned Cards for "fun" factor: no
Cube Design Standard or Multiplayer: Standard Sideboards?: Yes Color Balance: Yes Gold Balance: no Hybrid/Split/Kicker as Gold: Yes Color Triggers as Gold: Yes Perfectly Balanced CMC: Yes
Complete ETB cycle (Suggesting all 10 because you want to stick to newer cards, otherwise I would suggest taking the top and doing a cycle of cycling lands)
It is a personal thing, but I like cycles to be complete. Completing the Replica cycles and other cycles (Mirrodin Golem Cycle, Basic Land Affinity cycle, etc) could bring you close to your target number, but completing all of them would be too much
Artifacts
The signets are very good in pauper with a limited amount of mana fixing
colored = I'll go back and add some suggestions soon, but the average CC is pretty high, mana myrs and other ramp is going to be very good in this cube
Green:
Red:
Rampant Growth, Search for Tomorrow and Fertile Ground are all cubeable. Silverglade is passable, but outclassed. Fertilid is respectable and passable too. Beast Hunt is skimming the bottom, but I can see it working in the right decks.
Smokebraider isn't cubeable at all. Bogardan Firefiend is aggressive, so it's passable. Bogardan Rager is cubeable.
I'll have them all done in three days. Right now is the middle of a really hectic week for me.
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
CUBEABLE
Blinding Mage (although I don't like running too many of these)
PASSABLE
- Benalish Knight
- Battle Hurda
- Dawnflare Invoker
- Excommunicate
- Kemba's Skyguard
- Kor Cartographer
- Kor Line-Slinger
- Lancers en-Kor
- Loxodon Partisan
- Makindi Griffin
- Pilgrim of Justice
- Resounding Silence
(but really only as a Bant card)DOES NOT MAKE THE CUT
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
Also:
Esper - WUB
Grixis - UBR
Jund - BRG
Naya - RGW
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
STAPLES
Aether Adept
Merfolk Looter
CUBEABLE
Calcite Snapper
Divination
Essence Scatter
Halimar Wavewatch
Mnemonic Wall
Narcolepsy
Neurok Invisimancer
Power Sink
Quicksilver Geyser
PASSABLE
Aven Augur
Bonds of Quicksilver
Briarberry Cohort
Cancel
Caller of Gales
Deprive
Eel Umbra
Frostwind Invoker
Gaseous Form
Logic Knot
Mirran Spy
Regress
DOES NOT MAKE THE CUT
Armored Cancrix
Aura Finesse
Cathartic Adept
Champion's Drake
Clairvoyance
Disorient
Dispel
Distortion Strike
Erosion
Errant Minion
Fleeting Distraction
Force Void
Fuel for the Cause
Horned Turtle
Ideas Unbound
Ink Dissolver
Jwari Scuttler
Keep Watch
Lay Bare
Merchant of Secrets
Oculus
Merfolk Observer
Merfolk Traders
Mesmeric Sliver
Paralyzing Grasp
Phantom Beast
Port Inspector
Reckless Scholar
STAPLES
Tumble Magnet
CUBEABLE
Armillary Sphere
Cranial Plating
Giant Hawk Idol (actually white)
Horned Helm (actually green)
Kitesail
Perilous Myr
Sylvok Lifestaff
Vulshok Replica (actually red)
Ulamog's Crusher
PASSABLE
Archbound Bruiser
Bladed Sentinel (actually white)
Bone Saw
Copper Carapace
Goblin Replica (actually red)
Gust-Skimmer (actually blue)
Hedron Rover
Horizon Spellbomb (actually green)
Pentad Prism
Pewter Golem (actually black)
Prophetic Prism
Razorfield Rhino
Saberclaw Golem (actually red)
Sarcomite Myr (actually blue)
Suntouched Myr
Walking Atlas
Wall of Tanglecord (actually green)
Wizard Replica (actually blue)
Hand of Emrakul
DOES NOT MAKE THE CUT
Accorder's Shield
Auriok Replica (actually white)
Arsenal Thresher (actually Esper)
Chimeric Sphere (because it has only ever been an uncommon)
Chrome Steed
Dross Ripper (actually black)
Fountain of Youth
Hexplate Golem
Ichor Wellspring
Myr Sire
Obelisk of Bant
Panic Spellbomb (actually red)
Mogg Cannon
Phyrexian Digester
Reinforced Bulwark
Rusted Slasher
Shriekhorn
Spidersilk Net
Training Drone
Vectis Dominator (actually WB)
STAPLES
Agony Warp
CUBEABLE
Llanowar Knight
Sigiled Behemoth
Silkbind Faerie
Steward of Valeron
Branching Bolt
PASSABLE
Cultbrand Cinder
Goblin Deathraiders
Loamdragger Giant
Plague Spores
Rhox Bodyguard
Tattermunge Duo
Tempest Drake
Valley Rannet
Hull Breach
DOES NOT MAKE THE CUT
Riverfall Mimic
Stream Hopper
Tor Wauki
Wee Dragonauts
CUBEABLE
Quicksand
Sejiri Steppe
Teetering Peaks
Terramorphic Expanse
Evolving Wilds
Gruul Turf
DOES NOT MAKE THE CUT
Soaring Seacliff
My Pauper Cube ♤ The Pauper Cube Thread Common Knowledge — 1 2
I will now be taking suggestions as to what cards should be added to fill in the missing areas. If Possible I would like all remaining cards to be from the set Alara onward (As I said if Possible).
Atrion's Pauper Cube Version 0.2 - 360 Cards (+100 Basic Lands)
Green: 48 (6)
Red: 48 (20)
Black: 48 (8)
White: 48 (12)
Blue: 48 (22)
Colorless: 50 (33)
Multi: 30 (15)
Non-Basic Land: 40 (34)
Basic Information
Cube Size:360
Breakdown:48 each color, 50 colorless, 30 Gold, 40 Land
Standard or Theme: Standard Pauper
Snow Lands: no
Average Number of Players:2-4
How Often Drafted:N/A
Card Selection
Proxies: no
Powered: no
Portal: yes
"Un" Cards: no
Banned Cards for Power-Level: no
Banned Cards for Time Constraints: no
Banned Cards for "fun" factor: no
Cube Design
Standard or Multiplayer: Standard
Sideboards?: Yes
Color Balance: Yes
Gold Balance: no
Hybrid/Split/Kicker as Gold: Yes
Color Triggers as Gold: Yes
Perfectly Balanced CMC: Yes
1 Caravan Escort
1 Soul Warden
1 Soul's Attendant
Two CMC
1 Blinding Mage
1 Fledgling Griffin
1 Knight of Cliffhaven
1 Kor Line-Slinger
1 Kor Skyfisher
1 Leonin Skyhunter
1 Lone Missionary
1 Stormfront Pegasus
1 Veteran Armorsmith
1 Apex Hawks
1 Benalish Knight
1 Dawnglare Invoker
1 Kemba's Skyguard
1 Kor Hookmaster
1 Kor Sanctifiers
1 Pilgrim of Justice
1 Veteran Swordsmith
1 Kor Cartographer
1 Makindi Griffin
Five CMC
1 Battle Hurda
1 Loxodon Partisan
1 Totem-Guide Hartebeest
1 Hyena Umbra
Two CMC
1 Journey to Nowhere
1 Pacifism
1 Puncturing Light
1 Excommunicate
1 Marshaling Cry
1 Repel the Darkness
1 Resounding Silence
1 Caller of Gales
Two CMC
1 Briarberry Cohort
1 Halimar Wavewatch
1 Merfolk Looter
1 AEther Adept
1 Calcite Snapper
1 Mirran Spy
1 Neurok Invisimancer
1 Sarcomite Myr
1 Aven Augur
Five CMC
1 Frostwind Invoker
1 Mnemonic Wall
1 Deprive
1 Eel Umbra
1 Essence Scatter
1 Narcolepsy
1 Cancel
1 Divination
1 Gaseous Form
1 Regress
1 Bonds of Quicksilver
Five CMC
1 Quicksilver Geyser
Six Plus/X
1 Power Sink
1 Logic Knot
1 Guul Draz Vampire
1 Zulaport Enforcer
Two CMC
1 Bloodthrone Vampire
1 Child of Night
1 Dregscape Zombie
1 Nezumi Cutthroat
1 Null Champion
1 Rathi Trapper
1 Cadaver Imp
1 Deepcavern Imp
1 Giant Scorpion
1 Gloomhunter
1 Phyrexian Rager
Four CMC
1 Crypt Ripper
1 Gravedigger
1 Heartstabber Mosquito
1 Nether Horror
1 Bleak Coven Vampires
1 Cinderhaze Wretch
1 mass of Ghouls
1 Zombie Goliath
Six Plus
1 Ashenmoor Cohort
1 Mournwhelk
1 Bone Splinters
1 Disfigure
1 Duress
1 Vendetta
Two CMC
1 Doom Blade
1 Echoing Decay
1 Sign in Blood
1 Assassinate
1 Induce Despair
1 Last Kiss
1 Mind Rot
1 Morbid Plunder
1 Tomb Hex
1 Sink into Takenuma
Five CMC
1 Spread the Sickness
Six Plus
1 Death Rattle
1 Goblin Arsonist
Two CMC
1 Goblin Piker
1 Goblin Shortcutter
1 Kiln Fiend
1 Bogardan Firefiend
1 Brassclaw Orcs
1 Fault Riders
Four CMC
1 Battle-Rattle Shaman
1 Bladetusk Boar
1 Emrakul's Hatcher
1 Gerrard's Irregulars
1 Kuldotha Ringleader
Six Plus
1 Bogardan Rager
1 Flameborn Hellion
1 Assault Strobe
1 Burst Lightning
1 Flame Slash
1 Lightning Bolt
1 Burn the Impure
Three CMC
1 Bloodfire Infusion
1 Crusher Zendikon
1 Galvanic Arc
1 Lava Axe
Six Plus/X
1 Heat Ray
1 Llanowar Elves
Two CMC
1 Elvish Visionary
1 Gnarlid Pack
1 Nest Invader
1 Overgrown Battlement
1 Viridian Emissary
Three CMC
1 Aura Gnarlid
1 Daggerback Basilisk
1 Fertilid
1 Blightwidow
1 Giant Spider
1 Kozilek's Predator
1 Mold Shambler
1 Ondu Giant
1 Tangle Mantis
1 Timbermaw Larva
1 Wildheart Invoker
1 Molder Beast
1 Silverglade Elemental
1 Spike Colony
1 Stampeding Rhino
1 Stomper Cub
1 Territorial Baloth
1 Giant Growth
1 Might of the Masses
1 Vines of Vastwood
Two CMC
1 Explore
1 Fertile Ground
1 Khalni Heart Expedition
1 Naturalize
1 Rampart Growth
1 Sprout Swarm
1 Growth Spasm
1 Harrow
1 Savage Silhouette
1 Search for Tomorrow
1 Snake Umbra
1 Beast Hunt
Five CMC
1 Vastwood Zendikon
1 Silkbind Faerie
1 Tempest Drake
Blue/Black
1 Agony Warp
Black/Red
1 Cultbrand Cinder
1 Goblin Deathraiders
1 Plague Spores
1 Branching Bolt
1 Hull Breach
1 Loamdragger Giant
1 Tattermunge Duo
1 Valley Rannet
1 Llanowar Knight
1 Rhox Bodyguard
1 Sigiled Behemoth
1 Steward of Valeron
1 Perilous Myr
1 Walking Atlas
1 Gust-Skimmer
1 Wall of Tanglecord
Three CMC
1 Goblin Replica
1 Vulshok Replica
1 Suntouched Myr
1 Wizard Replica
1 Hedron Rover
1 Bladed Sentinel
Five CMC
1 Arcbound Bruiser
1 Saberclaw Golem
1 Pewter Golem
1 Hand of Emrakul
1 Razorfield Rhino
1 Ulamog's Crusher
1 Bone Saw
1 Copper Carapace
1 Cranial Plating
1 Kitesail
1 Sylvok Lifestaff
1 Horned Helm
1 Armillary Sphere
1 Pentad Prism
1 Prophetic Prism
1 Horizon Spellbomb
1 Tumble Magnet
1 Glint Hawk Idol
1 Gruul Turf
ETB Lands
1 Sejiri Steppe
1 Teetering Peak
1 Quicksand
1 Evolving Wilds
1 Terrramorphic Expanse
Uncommon:
Dwarven Catapult
Lancers en-Kor
First thoughts on additions:
Complete the bounceland cycle
1 Boros Garrison
1 Dimir Aqueduct
1 Golgari Rot Farm
1 Izzet Boilerworks
1 Orzhov Basilica
1 Rakdos Carnarium
1 Selesnya Sanctuary
1 Simic Growth Chamber
1 Halimar Depths
1 Kabira Crossroads
1 Khalni Garden
1 Piranha Marsh
1 Smoldering Spires
1 Soaring Seacliff
1 Turntimber Grove
1 Esper Panorama
1 Grixis Panorama
1 Jund Panorama
1 Naya Panorama
1 Shimmering Grotto
Artifact Creatures
Mana Myr cycle - high CMC can be helped with some colorless ramp, and Manakin, it is like the colorless myr
1 Gold Myr
1 Iron Myr
1 Leaden Myr
1 Silver Myr
1 Manakin
Artifacts
The signets are very good in pauper with a limited amount of mana fixing
1 Boros Signet
1 Dimir Signet
1 Golgari Signet
1 Gruul Signet
1 Izzet Signet
1 Orzhov Signet
1 Rakdos Signet
1 Selesnya Signet
1 Simic Signet
Multicolor has extra cards in some sections and no cards in White/Black, Blue/Red, Black/Green, Red/White, Green/Blue.
I would suggest checking out other pauper cubes' multicolor sections for ideas. My 30 card Gold section is
1 Curse of Chains
1 Silkbind Faerie
1 Dismantling Blow
Blue/Black
1 Agony Warp
1 Recoil
1 Soul Manipulation
Black/Red
1 Blightning
1 Terminate
1 Wrecking Ball
Red/Green
1 Branching Bolt
1 Kird Ape
1 Manamorphose
1 Armadillo Cloak
1 Qasali Pridemage
1 Llanowar Knight
White/Black
1 Mourning Thrull
1 Pillory of the Sleepless
1 Unmake Blue/Red
Red/Blue
1 Izzet Chronarch
1 Quicksilver Dagger
1 Razorfin Hunter
Black/Green
1 Consume Strength
1 Putrid Leech
1 Shambling Shell
1 Cerodon Yearling
1 Fire at Will
1 Goblin Legionnaire
Green/Blue
1 Assault Zeppelid
1 Coiling Oracle
1 Snakeform
colored = I'll go back and add some suggestions soon, but the average CC is pretty high, mana myrs and other ramp is going to be very good in this cube
The Ice Cube