Ready to build my first cube! This is also my first post on mtgsalvation, sorry in advance for any formatting/etiquette issues. I have spent some time researching and putting these cards together. Going to buy a few I don't own yet and start drafting in the next month. I guess I just want to some reassurance and/or critique regarding some of my decisions. Are there any glaring omissions? Are any of these cards just horrible?
I am including Skullclamp, Curse of Predation and others that I have seen banned in other cubes. Would like my playgroup to make those decisions for ourselves. I am including the pain-lands because it seemed fun and I happen to have a bunch of copies laying around.
Looks like a solid list to me. The best thing to do now is draft it and see what the people you play with like and don't like.
I definitely agree with not prematurely banning things, let your drafters figure out if they don't like it.
But I wouldn't have known I didn't like those if I didn't try them first. In each of these cases I just felt the effects were too strong compared to the removal necessary to counteract them. Just see how they feel for you and adjust as you go.
Ready to build my first cube! This is also my first post on mtgsalvation, sorry in advance for any formatting/etiquette issues. I have spent some time researching and putting these cards together. Going to buy a few I don't own yet and start drafting in the next month. I guess I just want to some reassurance and/or critique regarding some of my decisions. Are there any glaring omissions? Are any of these cards just horrible?
I am including Skullclamp, Curse of Predation and others that I have seen banned in other cubes. Would like my playgroup to make those decisions for ourselves. I am including the pain-lands because it seemed fun and I happen to have a bunch of copies laying around.
The archetypes I want to support are:
Azorius - Blink
Boros - Go wide
Dimir - Reanimate/control??
Golgari - Graveyard stuff
Gruul - Aggro/midrange??
Izzet - Spells matter
Orzhov - Aristocrats
Rakdos - Aggro
Selesnya - Counters
Simic - NO IDEA
Any feedback would be greatly appreciated!
I definitely agree with not prematurely banning things, let your drafters figure out if they don't like it.
Cards I've banned in my cube include Skullclamp, Curse of Shallow Graves, Curse of Predation, Loxodon Warhammer, and Great Oak Guardian.
But I wouldn't have known I didn't like those if I didn't try them first. In each of these cases I just felt the effects were too strong compared to the removal necessary to counteract them. Just see how they feel for you and adjust as you go.
[Developing] 430+ Peasant Cube Thread --- [and on Cube Cobra]