Don't run any cards that require threshold to be even decent. Is 2GW for a 3/3 pro black decent? I say no in a format where you might be able to hardcast Akroma by the time you hit thresh.
It doesn't need threshold to be decent ... it needs it to be ridiculous! 6/6 Flying for 4cmc!!! Pro Black is just more insanity. w/o threshold it isn't awesome, but it isn't "bad" ... w/threshold ... it is back-breaking.
I agree with Shalazar here. If you have threshold, Mystic Enforcer is nuts. Without threshold, it's ok. Pro black is definitely relevant, especially in a combo like green/white. I don't think it's a cube staple and I wouldn't include it in the top five GW cards, but I think it's plenty worthy.
Wow how big is your gold section. I think the enforcer is better than either of the 2 options you listed, the escort lost power from the M10 rules and becomes less useful.
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I am petitioning for the end of: the Mythic rarity, the Planeswalker card type, the post-8th edition card faces, the 2010 rule changes, colorless cards that aren't artifacts or lands, the Legendary supertype, the stack, auras, multicolor cards, artifact creatures, tokens, goblins, merfolk, elves, sorceries, instants, and permanents. Basically, I just want to play with purple contraptions.
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Wow how big is your gold section. I think the enforcer is better than either of the 2 options you listed, the escort lost power from the M10 rules and becomes less useful.
I've never really looked at Dauntless Escort as a creature whole sacrifice ability I'd use after putting damage on the stack. I see it more as an ability that counteracts wrath effects. If he blocks a 3/3, stacking the damage and then sacrificing him to make the rest of your team indestructible wouldn't make that big of a difference. A little, sure, but at the most it would just keep your opponent from being able to kill any of your creatures for the rest of the turn. It's much better as a counter of sorts. The M10 rules change barely affected the Escort. With that said, I don't run him because I'm already running Loxodon Hierarch which has a similar effect and also gains me four life. In a multicolor section that's chocked full of good card choices, I don't think you can afford to run cards that are so alike. My GW section includes Enforcer and Wilt-Leaf Cavaliers with the Enforcer set to come out for Glare of Subdual once I acquire one.
Hey all.
Thanks for all the suggestions. My multicolor section is now up to date. If anyone have further suggestions feel free to comment. I'm always happy to recieve comments/suggestions.
If you think my list need some card that I forgot, I'll be happy if you let me know. I want my cube to contain the best, so there's no budget.
Hi all - I need your help again. So if you have time and want to take a few minutes to glance over my artifact section I would be happy.
Right now there's about 100 artifacts, and I think that's about the correct number. A little fewer or a little more doesn't matter to me. What I want help with is your opinion on cards that are too weak compared to the others or strong cards I missed.
The cards that are stroked over and italic are cards I don't have, but that will come into the cube as soon as I get them.
Mask of Memory: I like the Mask, because it's so cheap and generate major cardadvantage and -selection. But it's definatly aren't great compared to the other equipments, so maybe it's time for it to go, or be replaced when the next broken equipment comes - the rumors says mirrodin part 2 should be there soon...
Star Compass: Your spot on. This card have annoyed me for a while. It's not a reversed Fellwar Stone, as I always want it to be.
Scuttlemutt: This card is actually picked fairly high by my playgroup. I don't know if it makes a difference that I have a large cube, but I can say that it's very rare that i regret running him.
Quicksilver Amulet: I was trying to push this archetype recently. It wasn't good enough though, even though I really wanted it to be. The amulet have lived its life, and are now on the chopping-bench.
Skyreach Manta: I was exspecting this one as I wrote down the list. This is a leftover from the multicolor days of my cube. Your correct - it aren't good enough anymore, and will be cut.
Cathodion: Is it good enough? A 3/3 vanilla aren't that interesting, but it's ofcourse colorless, so that drags it a little up.
Grafted Skullcap: I've looked on this once or twice, but it always just seemed a worse Honden of Seeing Winds to me. But it's ofcourse more of an aggrocard than the honden, so it might be worth it.
Cathodion: Is it good enough? A 3/3 vanilla aren't that interesting, but it's ofcourse colorless, so that drags it a little up.
Grafted Skullcap: I've looked on this once or twice, but it always just seemed a worse Honden of Seeing Winds to me. But it's ofcourse more of an aggrocard than the honden, so it might be worth it.
Cathodian is good but not great. He's in my classic cube and doing fine. He'll often fill a hole in the curve, or go in as an extra creature if needed. 3/3 for 3 isn't good, but the versatility of being an artifact is nice.
Grafted Skullcap is better than Honden, IMO. It's colorless, not blue... and it costs 4, not 5. It's an amazing card for aggro. It also works well as a discard outlet, and fits in nicely with threshold and hellbent cards. It's also a great card with Ensnaring Bridge (all your 2/x creatures can attack, and none of your opponent's can).
Cathodian is good but not great. He's in my classic cube and doing fine. He'll often fill a hole in the curve, or go in as an extra creature if needed. 3/3 for 3 isn't good, but the versatility of being an artifact is nice.
Grafted Skullcap is better than Honden, IMO. It's colorless, not blue... and it costs 4, not 5. It's an amazing card for aggro. It also works well as a discard outlet, and fits in nicely with threshold and hellbent cards. It's also a great card with Ensnaring Bridge (all your 2/x creatures can attack, and none of your opponent's can).
Mmm... I'm gonna try Grafted Skullcap and see how it does.
In a cube your size, there a lot of artifacts that can make it in that wouldn't normally make the cut. With that being said, I don't really see anything on your list that screams awful.
I agree with the cards that wtwlf pointed out and his suggestions.
I'd run Coldsteel Heart instead of Star Compass. It doesn't provide variety, but it can give you the color that you need with the same ETBT drawback.
I am petitioning for the end of: the Mythic rarity, the Planeswalker card type, the post-8th edition card faces, the 2010 rule changes, colorless cards that aren't artifacts or lands, the Legendary supertype, the stack, auras, multicolor cards, artifact creatures, tokens, goblins, merfolk, elves, sorceries, instants, and permanents. Basically, I just want to play with purple contraptions.
Copy this sig to join the cause. Cuz, ya know, Wizards makes decisions based on sigs.
Zuran Orb, Fellwar Stone, and Powder Keg all see successful play in cubes much smaller than this, so I think that considering his cube is 1000 cards and he's running 100 artifacts, they're all worthy of inclusion. Also I agree that Shackles should be a blue card, but I can see him calling it an artifact here simply because he's running so many artifacts and stretching his number to 100 means digging for worthy cards. I'd rather include Shackles in my artifact section than include a sub par card just to make my numbers right.
I already run Ingot and Jester's Cap. Many of your other suggestions was cards i ran, but that was cut. The Mirror Universe and Stuffy Doll seems like good additions I forgot.
What are you other guys opinion on the Ivory Tower?
Zuran Orb, Fellwar Stone, and Powder Keg all see successful play in cubes much smaller than this, so I think that considering his cube is 1000 cards and he's running 100 artifacts, they're all worthy of inclusion. Also I agree that Shackles should be a blue card, but I can see him calling it an artifact here simply because he's running so many artifacts and stretching his number to 100 means digging for worthy cards. I'd rather include Shackles in my artifact section than include a sub par card just to make my numbers right.
The reason is that I run cards in the section they belong to card-type wise and not playwise. This is for my own sake. When my cube is this large it takes a while to run through it all, so it's alot easier that cards are where they belong according to their color(s). When I want to grab all my blue cards fast, I know to only look for blue frames, and not also stop at every artifact. This quickens the process alot. Further more I feel that balancing at that level, doesn't really matter in a cube my size.
I've updated my Artifact section. Thanks for your suggestions, to all that helped.
Now on to White. I think the total number of cards is fine, so what I want help with is whether you think some cards stand out as to sucky, or if I forgot any obvious good white cards. I know i miss Honor of the Pure - what should i cut for that?
I like the second it is a little confusing as some people use > for "greater than" not an arrow but the "->" should clear that up.
Looking at white there are some cards I dislike though with a cube this size probably can't find replacements for all of them.
Squall Drifter
Treasure Hunter
Sanctum Gargoyle (Though I think this is better than the hunter)
Reya Dawnbringer
Serra Avatar
Angel of Salvation (One of these three HAS to go for Eternal Dragon)
Celestial Purge (Do you play with sideboards)
Serenity
Resurrection (Breath of Life and Miraculous Recovery are both better.)
Feudkiller's Verdict (I'd replace with Akroma's Vengeance
Looking at white there are some cards I dislike though with a cube this size probably can't find replacements for all of them.
Squall Drifter
Treasure Hunter
Sanctum Gargoyle (Though I think this is better than the hunter)
Reya Dawnbringer
Serra Avatar
Angel of Salvation (One of these three HAS to go for Eternal Dragon)
Celestial Purge (Do you play with sideboards)
Serenity
Resurrection (Breath of Life and Miraculous Recovery are both better.)
Feudkiller's Verdict (I'd replace with Akroma's Vengeance
I wanted to cut the Drifter a few times, but my playgroup really likes it, so I've left it for their sake.
The Treasure Hunter and Gargoyle are a recent experiment. We haven't really drafted the last month, because I've been to busy at work, so unfortunatly we haven't tried it yet.
Eternal Dragon should go in. Which one of the three are the weakest? The Angel of Salvation maybe?
We play with sideboards, that makes Celestial Purge alot better. It's just so good - one of the cheapest and most effecient removal spells ever printed.
I totally forgot about the two reanimation spells and Akroma's Vengance. I'm putting them on my wants list asap...
Thanks for your help - I knew I missed something important, and this is already turning out great.
I like the second it is a little confusing as some people use > for "greater than" not an arrow but the "->" should clear that up.
Looking at white there are some cards I dislike though with a cube this size probably can't find replacements for all of them.
Squall Drifter
Treasure Hunter
Sanctum Gargoyle (Though I think this is better than the hunter)
Reya Dawnbringer
Serra Avatar
Angel of Salvation (One of these three HAS to go for Eternal Dragon)
Celestial Purge (Do you play with sideboards)
Serenity
Resurrection (Breath of Life and Miraculous Recovery are both better.)
Feudkiller's Verdict (I'd replace with Akroma's Vengeance
Agreed. However, I think Squall Drifter is probably fine for a cube of this size. A tapper is a nice early drop for white based midrange or control decks.
Treasure Hunter -> Silver Knight
How do you have White Knight and not Silver Knight? Both protections are relevant, but I think pro red is so much more relevant on a creature that's easily burned away.
Sanctum Gargoyle -> Serra Avenger
On the same turn you can not tap out and get a better creature. A 3/3 with vigilance is better than a 2/3. I like the idea of bringing back artifacts, but this guy just seems sub par. Even in a cube this size.
Reya Dawnbringer and Angel of Salvation are both sub par, but I think I'd cut Serra Avatar for the E Dragon. It's hard to find better white finishers in a cube this size to replace Reya and the Angel.
If it was WU, it be a bit a different story.
I agree with the Dauntless Escort > Wilf-Leaf Cavaliers.
EDIT: I still like Phantom Nishoba, no matter how much everyone else doesn't
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It doesn't need threshold to be decent ... it needs it to be ridiculous! 6/6 Flying for 4cmc!!! Pro Black is just more insanity. w/o threshold it isn't awesome, but it isn't "bad" ... w/threshold ... it is back-breaking.
http://forums.mtgsalvation.com/showthread.php?t=385729
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Copy this sig to join the cause. Cuz, ya know, Wizards makes decisions based on sigs.
I've never really looked at Dauntless Escort as a creature whole sacrifice ability I'd use after putting damage on the stack. I see it more as an ability that counteracts wrath effects. If he blocks a 3/3, stacking the damage and then sacrificing him to make the rest of your team indestructible wouldn't make that big of a difference. A little, sure, but at the most it would just keep your opponent from being able to kill any of your creatures for the rest of the turn. It's much better as a counter of sorts. The M10 rules change barely affected the Escort. With that said, I don't run him because I'm already running Loxodon Hierarch which has a similar effect and also gains me four life. In a multicolor section that's chocked full of good card choices, I don't think you can afford to run cards that are so alike. My GW section includes Enforcer and Wilt-Leaf Cavaliers with the Enforcer set to come out for Glare of Subdual once I acquire one.
MTGS Average Peasant Cube 2023 Edition
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Thanks for all the suggestions. My multicolor section is now up to date. If anyone have further suggestions feel free to comment. I'm always happy to recieve comments/suggestions.
If you think my list need some card that I forgot, I'll be happy if you let me know. I want my cube to contain the best, so there's no budget.
My Tribal cube
My 93/94 old school cube
My Artifact cube
My Hearthstone Quiz App for iOS
Right now there's about 100 artifacts, and I think that's about the correct number. A little fewer or a little more doesn't matter to me. What I want help with is your opinion on cards that are too weak compared to the others or strong cards I missed.
The cards that are
stroked over and italicare cards I don't have, but that will come into the cube as soon as I get them.Artifacts 12321
0
Black LotusChrome Mox
Lotus Bloom (Prerelease Foil)
Lotus Petal (FTV Foil)
Mana Crypt
Mox Diamond
Zuran Orb
Mox EmeraldMox JetMox Pearl
Mox Ruby
Mox Sapphire1
Æther Vial
Black Vise
Bonesplitter (Foil)
Cursed Scroll
Expedition Map
Mana Vault
Pithing Needle
The Rack (TSB Foil)
Sensei's Divining Top (FTV Foil)
Skullclamp (FTV Foil)
Sol Ring (Beta)
Wayfarer's Bauble
2
Ankh of Mishra
Fellwar Stone
Grim Monolith (Foil)
Guardian Idol
Isochron Scepter
Journeyer's Kite
Lightning Greaves
Mask of Memory
Mind Stone
Null Rod
Powder Keg (DCI Foil)
Prismatic Lens
Scroll Rack
Star Compass
Trip Noose
Umezawa's Jitte
Winter Orb (Beta Signed)
Azorius Signet
Boros Signet
Dimir Signet (Foil)
Golgari Signet
Gruul Signet (Foil)
Izzet Signet (Foil)
Orzhov Signet (Foil)
Rakdos Signet
Selesnya Signet (Foil)
Simic Signet (Foil)
Talisman of Dominance
Talisman of Impulse
Talisman of Indulgence
Talisman of Progress (Foil)
Talisman of Unity
3
Basalt Monolith
Bottle Gnomes
Chimeric Idol
Coalition Relic
Crucible of Worlds
Crystal Shard
Darksteel Ingot
Ensnaring Bridge
Forcefield
Grafted Wargear
Loxodon Warhammer
Metalworker
Oblivion Stone
Ring of Gix
Scuttlemutt
Staff of Domination
Static Orb
Sword of Fire and Ice
Sword of Light and Shadow
Tangle WireVedalken Shackles
Worn Powerstone
4
Erratic Portal
Etched Oracle
Icy Manipulator (Unlimited)
Jade Statue (Beta)
Jester's Cap
Juggernaut
Masticore (Foil Signed)
Nevinyrral's Disk
Phyrexian Processor (Signed)
Quicksilver Amulet
Serrated Arrows (FNM Foil)
Smokestack
Solemn SimulacrumSu-Chi
Thran DynamoWand of the Elements (Foil)
5
Memory Jar (Foil)
Mirari
Razormane Masticore
Skyreach Manta
+
Bosh, Iron Golem
Darksteel Colossus
Duplicant
Memnarch
MindslaverObelisk of Alara
Platinum Angel
Sundering Titan
Triskelion
x
Engineered Explosives
Sigil of Distinction
My Tribal cube
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My Artifact cube
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In a cube this size, you could try Cathodion and Grafted Skullcap.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Mask of Memory: I like the Mask, because it's so cheap and generate major cardadvantage and -selection. But it's definatly aren't great compared to the other equipments, so maybe it's time for it to go, or be replaced when the next broken equipment comes - the rumors says mirrodin part 2 should be there soon...
Star Compass: Your spot on. This card have annoyed me for a while. It's not a reversed Fellwar Stone, as I always want it to be.
Scuttlemutt: This card is actually picked fairly high by my playgroup. I don't know if it makes a difference that I have a large cube, but I can say that it's very rare that i regret running him.
Quicksilver Amulet: I was trying to push this archetype recently. It wasn't good enough though, even though I really wanted it to be. The amulet have lived its life, and are now on the chopping-bench.
Skyreach Manta: I was exspecting this one as I wrote down the list. This is a leftover from the multicolor days of my cube. Your correct - it aren't good enough anymore, and will be cut.
Cathodion: Is it good enough? A 3/3 vanilla aren't that interesting, but it's ofcourse colorless, so that drags it a little up.
Grafted Skullcap: I've looked on this once or twice, but it always just seemed a worse Honden of Seeing Winds to me. But it's ofcourse more of an aggrocard than the honden, so it might be worth it.
My Tribal cube
My 93/94 old school cube
My Artifact cube
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Cathodian is good but not great. He's in my classic cube and doing fine. He'll often fill a hole in the curve, or go in as an extra creature if needed. 3/3 for 3 isn't good, but the versatility of being an artifact is nice.
Grafted Skullcap is better than Honden, IMO. It's colorless, not blue... and it costs 4, not 5. It's an amazing card for aggro. It also works well as a discard outlet, and fits in nicely with threshold and hellbent cards. It's also a great card with Ensnaring Bridge (all your 2/x creatures can attack, and none of your opponent's can).
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Mmm... I'm gonna try Grafted Skullcap and see how it does.
My Tribal cube
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My Artifact cube
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I agree with the cards that wtwlf pointed out and his suggestions.
I'd run Coldsteel Heart instead of Star Compass. It doesn't provide variety, but it can give you the color that you need with the same ETBT drawback.
MTGS Average Peasant Cube 2023 Edition
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Of the ones wtwlf doesn't like, I kinda like Mask of Memory and Quicksilver Amulet.
There are plenty of decent "cheat fatties into play" archtype cards that can find room in a large cube like yours. We have some success with a critical mass of Quicksilver Amulet, Summoner's Egg, Show and Tell, Dramatic Entrance, Sneak Attack, Body Snatcher, Summoning Trap, Oath of Druids, Defense of the Heart, and Tooth and Nail. You already have the best creatures to cheat with in your 3+ multi-color section.
While I don't draft this archetype, I support it for the Timmies in my group ... who do and sometimes rock it.
http://forums.mtgsalvation.com/showthread.php?t=385729
Sorry for Double Post ...
Here are some suggested additions to consider in a large cube:
Darksteel Ingot Any deck fixing/Ramp
Spectral Searchlight Any deck fixing/Ramp
Meekstone Great aggro support
Voltaic Key hit or miss ... can be awesome
Ivory Tower One of control's best 1drops
Sphere of Resistance ok
Chaos Orb As long as group ain't handicapped, this is a must!
Trinisphere Aggro Hate
Helm of Obedience Fun ... Weaker bribery in any color (mills too)
Mishra's Helix LD Support/Hose 4-5 color players
Jester's Cap Fun and classic
Mirror Universe Still good ... control's ace up their sleeve.
Silent Arbiter solid
Stuffy Doll good ... combo's with Pariah (which is decent W removal on it's own).
http://forums.mtgsalvation.com/showthread.php?t=385729
Also I think shackles should be a blue card.
Copy this sig to join the cause. Cuz, ya know, Wizards makes decisions based on sigs.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Zuran Orb, Fellwar Stone, and Powder Keg all see successful play in cubes much smaller than this, so I think that considering his cube is 1000 cards and he's running 100 artifacts, they're all worthy of inclusion. Also I agree that Shackles should be a blue card, but I can see him calling it an artifact here simply because he's running so many artifacts and stretching his number to 100 means digging for worthy cards. I'd rather include Shackles in my artifact section than include a sub par card just to make my numbers right.
MTGS Average Peasant Cube 2023 Edition
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I forgot about the Coldsteel Heart. Thx for the suggestion, I will consider it.
I already run Ingot and Jester's Cap. Many of your other suggestions was cards i ran, but that was cut. The Mirror Universe and Stuffy Doll seems like good additions I forgot.
What are you other guys opinion on the Ivory Tower?
The reason is that I run cards in the section they belong to card-type wise and not playwise. This is for my own sake. When my cube is this large it takes a while to run through it all, so it's alot easier that cards are where they belong according to their color(s). When I want to grab all my blue cards fast, I know to only look for blue frames, and not also stop at every artifact. This quickens the process alot. Further more I feel that balancing at that level, doesn't really matter in a cube my size.
My Tribal cube
My 93/94 old school cube
My Artifact cube
My Hearthstone Quiz App for iOS
I've updated my Artifact section. Thanks for your suggestions, to all that helped.
Now on to White. I think the total number of cards is fine, so what I want help with is whether you think some cards stand out as to sucky, or if I forgot any obvious good white cards. I know i miss Honor of the Pure - what should i cut for that?
I would prefer if you suggested changes as following:
Armageddon should be cut for Ravages of War or
Armageddon -> Ravages of War
Here's my white section (you can also see it at the first post):
WWWWW White WWWWW
W
Akrasan Squire
Elite Vanguard
Goldmeadow Harrier
Icatian Javelineers
Isamaru, Hound of Konda
Mother of Runes
Savannah Lions
Weathered Wayfarer (Foil)
1W
Mistral Charger
Jötun Grunt (Foil)
Kataki, War’s Wage
Spectral Lynx
Squall Drifter
Ronom Unicorn
Stormfront Pegasus
WW
Eight-and-a-Half-Tails
Knight of Meadowgrain (Foil)
Knight of the White Orchid (Foil)
Order of Leitbur
Order of the White Shield
Samurai of the Pale Curtain
Sigiled Paladin (Foil)
Soltari Monk
Soltari Priest (TSB Foil)
Whipcorder (Foil)
White Knight
White Shield Crusader (Foil)
2W
Aven Riftwatcher (Foil)
Jötun Owl Keeper
Kor Sanctifiers
Mirror Entity
Soltari Champion
Stonecloaker (Foil)
Treasure Hunter
1WW
Flickerwisp
Mangara of Corondor
Mystic Crusader
Paladin en-Vec (Foil)
3W
Academy Rector
Galepowder Mage
Ranger of Eos (Foil)
Sanctum Gargoyle
Wall of Reverence
Windborn Muse
2WW
Calciderm (Foil)
Celestial Crusader (Foil)
Emeria Angel
False Prophet
Guardian Seraph
Hokori, Dust Drinker
Kongming, "Sleeping Dragon"
Magus of the Disk
3WW/4W
Archon of Justice
Battlegrace Angel
Cloudgoat Ranger
Karmic Guide
Reveillark
Serra Angel
Voidstone Gargoyle
World Queller
4WW
Exalted Angel (Foil)
Pristine Angel (Foil)
Yosei, the Morning Star (Foil)
4WWW+
Akroma, Angel of Wrath
Angel of Salvation
Iona, Shield of Emeria (Foil)
Reya Dawnbringer (Promo Foil)
Serra Avatar (Foil)
W
Condemn
Enlightened Tutor
Harm's Way
Land Tax (Legends Signed)
Orim's Chant (DCI Foil)
Path to Exile
Porphyry Nodes (Foil)
Reciprocate
Sunlance (Foil)
Swords to Plowshares (Beta)
1W/WW
Balance
Celestial Purge
Crusade
Disenchant (Beta)
Journey to Nowhere (Foil)
Luminarch Ascension
Momentary Blink
Otherworldly Journey
Pacifism
Seal of Cleansing (FNM Foil)
Serenity
Temporal Isolation (Foil)
2W
Arrest
Dismantling Blow
Exile
Ghostly Prison
Griffin Guide
Oblivion Ring
Orim's Thunder
Radiant's Judgment (Foil)
Terashi's Grasp
1WW/(2/W)(2/W)(2/W)
Glorious Anthem
Prison Term
Pulse of the Fields
Scepter of Dominance
Spectral Procession (Foil)
Wing Shards (Foil)
3W
Armageddon
Faith's Fetters
Worship
2WW
Ajani Goldmane
Cataclysm
Day of Judgement (Foil)
Elspeth, Knight Errant
Moat
Parallax Wave
Resurrection
Wrath of God
3WW
Hallowed Burial
Rout
Winds of Rath
4WW
Austere Command
Catastrophe
Feudkiller's Verdict
x
Decree of Justice (Foil)
Martial Coup
Shining Shoal (Foil)
My Tribal cube
My 93/94 old school cube
My Artifact cube
My Hearthstone Quiz App for iOS
I like the second it is a little confusing as some people use > for "greater than" not an arrow but the "->" should clear that up.
Looking at white there are some cards I dislike though with a cube this size probably can't find replacements for all of them.
Squall Drifter
Treasure Hunter
Sanctum Gargoyle (Though I think this is better than the hunter)
Reya Dawnbringer
Serra Avatar
Angel of Salvation (One of these three HAS to go for Eternal Dragon)
Celestial Purge (Do you play with sideboards)
Serenity
Resurrection (Breath of Life and Miraculous Recovery are both better.)
Feudkiller's Verdict (I'd replace with Akroma's Vengeance
My secondary "cube".
Really out of date cube thread with pictures.
I wanted to cut the Drifter a few times, but my playgroup really likes it, so I've left it for their sake.
The Treasure Hunter and Gargoyle are a recent experiment. We haven't really drafted the last month, because I've been to busy at work, so unfortunatly we haven't tried it yet.
Eternal Dragon should go in. Which one of the three are the weakest? The Angel of Salvation maybe?
We play with sideboards, that makes Celestial Purge alot better. It's just so good - one of the cheapest and most effecient removal spells ever printed.
I totally forgot about the two reanimation spells and Akroma's Vengance. I'm putting them on my wants list asap...
Thanks for your help - I knew I missed something important, and this is already turning out great.
My Tribal cube
My 93/94 old school cube
My Artifact cube
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Agreed. However, I think Squall Drifter is probably fine for a cube of this size. A tapper is a nice early drop for white based midrange or control decks.
Treasure Hunter -> Silver Knight
How do you have White Knight and not Silver Knight? Both protections are relevant, but I think pro red is so much more relevant on a creature that's easily burned away.
Sanctum Gargoyle -> Serra Avenger
On the same turn you can not tap out and get a better creature. A 3/3 with vigilance is better than a 2/3. I like the idea of bringing back artifacts, but this guy just seems sub par. Even in a cube this size.
Reya Dawnbringer and Angel of Salvation are both sub par, but I think I'd cut Serra Avatar for the E Dragon. It's hard to find better white finishers in a cube this size to replace Reya and the Angel.
MTGS Average Peasant Cube 2023 Edition
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Some cards to consider to replace those suggested cuts:
Martyr of Sands Tons of life on a 1 drop stick
Kor Skyfisher I've become a believer ... its good
Serra Avenger
Seht's Tiger Can be awesome
Captain of the Watch
Twilight Shepherd This can be broken. One of our groups favorites
Mana Tithe Seriously ... make room
Abeyance
Luminarch Ascension We run w/o using sideboards ... you need this since you do
Pariah this is very underated on these forums IMO. Good removal that can be part of several possible Combos in Cube
Humility Powerful
Conqueror's Pledge
http://forums.mtgsalvation.com/showthread.php?t=385729
MTGS Average Peasant Cube 2023 Edition
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Wow ... I must be tired ... edited.:rolleyes:
http://forums.mtgsalvation.com/showthread.php?t=385729