Mizzium Mortars - unsure how often the 6 cost will be cast Dreadbore - Sorcery speed has me hesitant Rakdos Shred-Freak - Not exactly hybrid but not exactly gold.
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You're not going to run any of the great Golgari cards? That seems strange.
Goliath, unlike other dumb beaters, gives you value after your opponent deals with him. He turns the Noble Hierarch you drew late in the game into a real threat.
I don't like Selesnya Charm nearly as much as a bunch of other options we have in WG.
You're not going to run any of the great Golgari cards? That seems strange.
I don't even include one in my 450 cards. I mean they are great cards, but not necessary ones, and if you consider a very small gold section to be desirable (which is a given in a Winstoncentric Cube, I would assume) I think it is very reasonable to not include them.
Those proposed changes were thought up when approximately 1/3 of the set was spoiled. I'll certainly get Vraska in, and consider Lolteth (don't currently do green aggro).
I know that Goliath is good, but it's just not what I want to be playing in Green at the moment. The other quibble I have is that you don't exercise full control over when to scavenge, a problem which -- i suppose -- would be partially remedied by Lolteth...
As for charms, I haven't had the opportunity to try them yet. I'm not adding them because I think they'll be super powerful, but rather because they give players a lot of options, which I like. I want to increase Modality in my cube cards. Whether they'll be worth the power drop, we'll see.
I like LoL troll more than Vraska. It looks to be the third best Golgari card to me. That said, I love the hell out of green aggro and reanimator, two decks that happily scoop up the troll. If your BG decks are more midrange/The Rock type decks, Vraska might be better for you.
I'm currently 3 cards over in the cube, partly because I added in cards for testing. I want to cut them from black and red since I added so many from RTR. Please suggest some cuts from those colors (not vexing devil, want to test still).
By the way, I finally set up my excel sheet such that it's a 30 second ctrl-c, ctrl-v, ctrl-h job into mtgs cube contents format. If anyone wants to take a look or wants the template, let me know.
Definitely
Jace, Architect of Thought - Flavor is great and it'll likely be fun w/o being oppresive
Azorius Charm - lifelink is far too underrated
Izzet Charm
Selesnya Charm - titans, wurmcoil, vorapede & useful at all points of the game
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Maybe
Mizzium Mortars - unsure how often the 6 cost will be cast
Dreadbore - Sorcery speed has me hesitant
Rakdos Shred-Freak - Not exactly hybrid but not exactly gold.
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Unlikely, but possible
Deadbridge Goliath - don't want to run anymore dumb beaters in green
Goblin Electromancer
Grisly Salvage - depending on reanimator support
Hypersonic Dragon - I don't know how to evaluate this w/o taking a closer look at my sorceries
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My Cube on Cube Tutor
Goliath, unlike other dumb beaters, gives you value after your opponent deals with him. He turns the Noble Hierarch you drew late in the game into a real threat.
I don't like Selesnya Charm nearly as much as a bunch of other options we have in WG.
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
"What am I looking at? Ashes, dead man."
I know that Goliath is good, but it's just not what I want to be playing in Green at the moment. The other quibble I have is that you don't exercise full control over when to scavenge, a problem which -- i suppose -- would be partially remedied by Lolteth...
As for charms, I haven't had the opportunity to try them yet. I'm not adding them because I think they'll be super powerful, but rather because they give players a lot of options, which I like. I want to increase Modality in my cube cards. Whether they'll be worth the power drop, we'll see.
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
Pack Rat <- Ob Nixilis, the Fallen
Ash Zealot <- Kargan Dragonlord
Gore-House Chainwalker <- Ashmouth Hound
Mizzium Mortars <- Flame Slash
Jace, Architect of Thought <- Dismiss
Cyclonic Rift <- Jace Beleren
Selesnya Charm <- Phantom Centaur
Azorius Charm <- Cursed Scroll
Vraska the Unseen <- Genesis
Izzet Charm <- Desolate Lighthouse
Dreadbore <- Pillage
Rakdos Cackler <- Phyrexian Arena
Dryad Militant <- Ajani Goldmane
Rakdos Shred-Freak <- Ember Hauler
Detention Sphere <- Kor Skyfisher
Pox <- Temporal Isolation
Carrion Feeder <- Hell's Thunder
Reassembling Skeleton <- Nantuko Shade