[ / ]
Legendary Planeswalker - Nahiri
Compleated ( [ / ] can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
[+1]: Until your next turn, up to one target creature attacks a player each combat if able.
[+1]: Discard a card, then draw a card.
[0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
[5]
Burst, card filtration, and sometimes card advantage on a 3 mana planeswalker with a potential mountain of loyalty is a pretty decent rate. Card doesn't really fit into any pre-existing mold, but has enough useful and value-generating abilities that it could be a cheap value generator to stuff into a variety of creature based decks. We might try this, but it is important to mention that the third ability specifies you can only recur cards with mana value lower than her loyalty, not less than or equal too. Shouldn't make a huge difference on curve, but could come up occasionally.
All 3 abilities here have aspects that are easy to miss on first read:
First makes the creature attack a player specifically —- not nahiri or any other PW. So it’s a pretty real way to protect herself even absent good blocks, albeit at a cost to your face
2nd is the seasoned pyro templating, so you just draw if hellbent
3rd is less rather than less than equal
Overall I think this is a pretty reasonable but not quite gets there on 3, and fairly weak but not that bad on 4, so the modality may just push it into being decent.
Personally as far as rw walkers go I still really like vengeant.
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I primarily play limited, so most of my spoiler season comments view cards through that lens.
All 3 abilities here have aspects that are easy to miss on first read:
First makes the creature attack a player specifically —- not nahiri or any other PW. So it’s a pretty real way to protect herself even absent good blocks, albeit at a cost to your face
2nd is the seasoned pyro templating, so you just draw if hellbent
3rd is less rather than less than equal
Overall I think this is a pretty reasonable but not quite gets there on 3, and fairly weak but not that bad on 4, so the modality may just push it into being decent.
Personally as far as rw walkers go I still really like vengeant.
Thanks for this analysis , i actually missed the first two things you mentioned.
The second thing in particular piques my interest
She does several things I like, and most of all the scalable reanimation.
The obvious self-synergy is you discard your cheap creatures, and later reanimate them for 0 mana and full value on ETB and attack triggers. She's oddly not that great with equipment though, since you have to pay to equip and you only have a turn.
But all that plus an additional +1 option and a scalable cost looks pretty awesome.
Regardless of whether the other planeswalkers mentioned are better, this one has many unique attributes.
I have been disappointed with this Nahiri. She really depends on the 0 ability to be powerful. If you've got your cheap guys with ETB/attack triggers in your graveyard, you are pretty happy. I've found the + abilities underwhelming. The board impact is too small on this planeswalker. I'll cut her.
Far less impressive than Wildfire Awakener: another RW card I've been testing.
Nahiri, the Unforgiving
[ / ]
Legendary Planeswalker - Nahiri
Compleated ( [ / ] can be paid with , , or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
[+1]: Until your next turn, up to one target creature attacks a player each combat if able.
[+1]: Discard a card, then draw a card.
[0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
[5]
Burst, card filtration, and sometimes card advantage on a 3 mana planeswalker with a potential mountain of loyalty is a pretty decent rate. Card doesn't really fit into any pre-existing mold, but has enough useful and value-generating abilities that it could be a cheap value generator to stuff into a variety of creature based decks. We might try this, but it is important to mention that the third ability specifies you can only recur cards with mana value lower than her loyalty, not less than or equal too. Shouldn't make a huge difference on curve, but could come up occasionally.
First makes the creature attack a player specifically —- not nahiri or any other PW. So it’s a pretty real way to protect herself even absent good blocks, albeit at a cost to your face
2nd is the seasoned pyro templating, so you just draw if hellbent
3rd is less rather than less than equal
Overall I think this is a pretty reasonable but not quite gets there on 3, and fairly weak but not that bad on 4, so the modality may just push it into being decent.
Personally as far as rw walkers go I still really like vengeant.
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Comet is prob like a top 5 multicolored card, I don't think playing it discounts the playability of Nahiri.
Thanks for this analysis , i actually missed the first two things you mentioned.
The second thing in particular piques my interest
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Comet is the best boros card period unless you didn't go by vintage legal and go with banning set instead.
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The obvious self-synergy is you discard your cheap creatures, and later reanimate them for 0 mana and full value on ETB and attack triggers. She's oddly not that great with equipment though, since you have to pay to equip and you only have a turn.
But all that plus an additional +1 option and a scalable cost looks pretty awesome.
Regardless of whether the other planeswalkers mentioned are better, this one has many unique attributes.
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My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
currently running this 3 slots for boros pw
wondering if I try to swap one
Far less impressive than Wildfire Awakener: another RW card I've been testing.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.