Modal green Quicksilver Amulet. I'm always looking for more cheaty face enablers. I'm pretty much always in green if I'm playing Quicksilver Amulet, this is definitely playable in my book. I also like how this can dig for a creature if you already have Sneak Attack in play or something. It would've been nice if you can recur any creature from the graveyard and not just one that you milled, but it's better than nothing since the artifact half is already strong enough on its own.
Wow, it's a discounted Quicksilver Amulet at that (in terms of its activation cost). And the adventure mode helps to mitigate the card disadvantage of the Amulet, while searching for a target through 1/8 of your deck. While I don't run Amulet, it's rare enough to see a new viable cheaty effect printed that I'm eager to try this out.
This is a good card to increase cheaty face redundancy that isn’t on the power level of a sneak attack or a channel, but still is competitive for cube.
Obviously the adventure spell sucks for it’s cost but there are times it’ll be a nice “free” spell to have.
Would love to play it with mishras workshop/tinker type decks. Can turn 2 play it , turn 3 activate it, which is quite powerful.
prob will test, but don’t think it’ll become a staple
Cool design, but it's really, really telegraphed (which has always been the problem with piper and amulet) unless you wait for 6 mana, which is doable, but at that point you aren't getting that much of a discount. I do like the line of t1 elf, t2 adventure, t3 this and your opponent better have an answer. I think this is testable for sure as another card for the sneak/show deck (although I have long since cut show and tell lol).
Modal green Quicksilver Amulet. I'm always looking for more cheaty face enablers. I'm pretty much always in green if I'm playing Quicksilver Amulet, this is definitely playable in my book. I also like how this can dig for a creature if you already have Sneak Attack in play or something. It would've been nice if you can recur any creature from the graveyard and not just one that you milled, but it's better than nothing since the artifact half is already strong enough on its own.
My High Octane Unpowered Cube on CubeCobra
On spoiled card wishlisting and 'should-have-had'-isms:
Obviously the adventure spell sucks for it’s cost but there are times it’ll be a nice “free” spell to have.
Would love to play it with mishras workshop/tinker type decks. Can turn 2 play it , turn 3 activate it, which is quite powerful.
prob will test, but don’t think it’ll become a staple
Last Updated 02/07/24
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