Seems like it's designed to be a monster control hoser. You get 2 cards per turn and they have to play their draw step card right away or lose it. If it had flying I'd slam dunk it as an aggro curve topper, but right now I'm not sure it beats Glorybringer? Definitely nasty though!
Edit: can a mod change the title to Urabrask? I typo'd that and it's driving me nuts
No evasion, no self-protection, no immediate impact, relatively small body for the cost for the ground. This is straight up weak imo, would have been fine (and quite attractive) at 2RR
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I primarily play limited, so most of my spoiler season comments view cards through that lens.
Cool effect, but certainly over-costed for cube.
The card draw prevention doesn't prevent an opponent from drawing removal or playing a threat that trumps it.
If they are a counter-spell heavy deck, they probably don't care that they aren't drawing a counter spell once you have a 5 mana threat established on the board.
Would love to see it on a card that is cheaper to play because it is a cool idea.
Urabrask the Hidden was my favorite of the original praetor cycle because it wasn't as oppressive as the others, which I was never interested in playing or shelling out money for.
I feel the same about this one. I hate those evasive, hasty, high power dragons without drawback. Too efficient if you ask me. This is just right. But I never end up having any of the splashy, super-pushed mythics anyway unless I just so happen to open one.
The 5th point of power has been incredibly important for red 5 CMC (Thundermaw Hellkite) to run down the opponent's walkers. I don't think this will make the cut.
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I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
Edit: can a mod change the title to Urabrask? I typo'd that and it's driving me nuts
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The card draw prevention doesn't prevent an opponent from drawing removal or playing a threat that trumps it.
If they are a counter-spell heavy deck, they probably don't care that they aren't drawing a counter spell once you have a 5 mana threat established on the board.
Would love to see it on a card that is cheaper to play because it is a cool idea.
Last Updated 02/07/24
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I feel the same about this one. I hate those evasive, hasty, high power dragons without drawback. Too efficient if you ask me. This is just right. But I never end up having any of the splashy, super-pushed mythics anyway unless I just so happen to open one.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
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Ever-Expanding "Just throw it in" cube.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i