2RW - Creature
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
4/4
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This looks awesome!
Boros aggro decks have a smattering of human and non-human aggro creatures. There are also a decent number of 1cc-3cc aggro cards that make multiple non-human attackers. The fact that this triggers for every attacker and digs a whopping SIX cards deep seems insane...
Strong curve topper and absolutely disgusting curving Rabblemaster / Legion Warboss into this. Will probably give this one a test to spice up Boros a bit.
4/4 for 4 is not a terrible floor, although it is supremely mediocre for cube. I'd need to see what the numbers are for hitting on this in the average boros deck (and what you're hitting - getting a 2/1 for 1 is fine, not great). The fact that this triggers off every attacker though is wild - I would not have expected that from modern magic.
4/4 for 4 is not a terrible floor, although it is supremely mediocre for cube. I'd need to see what the numbers are for hitting on this in the average boros deck (and what you're hitting - getting a 2/1 for 1 is fine, not great). The fact that this triggers off every attacker though is wild - I would not have expected that from modern magic.
I think the fact that it comes out attacking and indestructible might make even hitting a 2/1 for 1 off it worthwhile. Certainly worth digging into, though.
Definitly a bad floor as it needs other creatures to do anything, SPECIFICALLY non-human creatures.
But all you need is one-two non human creatures attacking and it becomes pretty great in the right deck.
Rabblemaster/legion warboss are the obvious strong interactions.
The one thing I'm not liking right now is all this - When this card attacks, put this number creatures onto the battlefield. I'm really not liking how Red- White is moving towards this type of effect. I feel at this point, cube archetypes are becoming way too streamlined.
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I have a human theme, which makes this a SLAM DUNK! Humans decks are rarely all humans. Usually there's a solid set of non-humans, especially tokens. The fact that human lords can get thrown in makes this awesome!
Agreed. I think it istime to bring back in Thalia's Lietenant at the same time. Many of the red and white great cube creatures just happen to be human but not all. So this card which fits the 'not all in' nature of cube tribal is perfect. Something like Lightning Helix is probably going to make more main decks but this is more what I want my gold cards to be doing. Payoffs and signposts.
Obviously this has a low floor but in a curve out Boros deck I want to see how many times I get value the turn this comes into play. But after trying it, the performance probably needs to be equal or better than something like Hero of Oxid Ridge.
Would be keen for someone to do the maths on this. Assuming an "average" Boros aggro deck with 8 humans/8 non-humans/8 spells/16 lands distribution, how likely are you to hit at least 1 human if you play Winota on Turn 4?
It requires way too much setup. Let's assume that if you can get this to trigger on turn 4, it's very good, and if you can't then it's dramatically less good.
You have to have a deck with enough non-humans that you draw and cast one before turn 4.
You have to have a deck with enough humans that it actually finds one in the top six cards.
So that means you've got around 11 cards to see a non-human (starting 7 plus 4 draws), and 6 cards to see a human.
Side note: I did the math, and the correct ratio for this is roughly 1.5 humans to 1 non-human.
So if you're running 18 creatures (seems a little high), 10 of them are humans, 7 of them are non-humans, and 1 of them is Winota, you're about a 77% chance for this to go off on turn 4. That's realistically the ceiling.
I'll do a quick chart.
Creatures - Humans - Non-Humans - Turn 4 Trigger %
20 --- 11 --- 08 --- 83%
20 --- 12 --- 07 --- 83%
19 --- 11 --- 07 --- 80%
18 --- 10 --- 07 --- 77%
17 --- 09 --- 07 --- 74%
17 --- 10 --- 06 --- 74%
16 --- 09 --- 06 --- 70%
15 --- 08 --- 06 --- 67%
So if you manage to go heavy on the creatures, and you can run exactly the right human to non-human ratio, this card will still be a vanilla 4/4 like one out of five times.
I guess the value goes up if you have multiple non-humans at the same time, so that's something. But the card is so useless on an empty board, and it requires such an awkward deck building restriction that I just don't think it's good.
Even more awkward because humans tend to be smaller than non-humans, so most of the time you're going to be using your big creatures to cheat out your little creatures.
EDIT: I do neither agree nor disagree with the text quoted. Just wanted to give some numbers someone else calculated because it was requested. I haven't made up my mind yet.
It requires way too much setup. Let's assume that if you can get this to trigger on turn 4, it's very good, and if you can't then it's dramatically less good.
You have to have a deck with enough non-humans that you draw and cast one before turn 4.
You have to have a deck with enough humans that it actually finds one in the top six cards.
So that means you've got around 11 cards to see a non-human (starting 7 plus 4 draws), and 6 cards to see a human.
Side note: I did the math, and the correct ratio for this is roughly 1.5 humans to 1 non-human.
So if you're running 18 creatures (seems a little high), 10 of them are humans, 7 of them are non-humans, and 1 of them is Winota, you're about a 77% chance for this to go off on turn 4. That's realistically the ceiling.
I'll do a quick chart.
Creatures - Humans - Non-Humans - Turn 4 Trigger %
20 --- 11 --- 08 --- 83%
20 --- 12 --- 07 --- 83%
19 --- 11 --- 07 --- 80%
18 --- 10 --- 07 --- 77%
17 --- 09 --- 07 --- 74%
17 --- 10 --- 06 --- 74%
16 --- 09 --- 06 --- 70%
15 --- 08 --- 06 --- 67%
So if you manage to go heavy on the creatures, and you can run exactly the right human to non-human ratio, this card will still be a vanilla 4/4 like one out of five times.
I guess the value goes up if you have multiple non-humans at the same time, so that's something. But the card is so useless on an empty board, and it requires such an awkward deck building restriction that I just don't think it's good.
Even more awkward because humans tend to be smaller than non-humans, so most of the time you're going to be using your big creatures to cheat out your little creatures.
One important note is that you can push for a humans + non-humans theme to allow some really good overlap. For example, Forbidden Friendship may be a great cube inclusion if you include this card. Gives a non-human attacker with a human body to benefit from lords. Blade Splicer is the best cube-staple-example of cards like this, and I will be looking for more.
When I find the time, I'll do an actual simulation rather than probabilities to come up with an eval metric. Since 77% for one trigger is not great for sure. However, if two triggers is reasonably common (e.g. 40%), that's by far the best Ranger of Eos variant we've ever seen and I will include it.
Note: if somebody else wants to mess around with the simulation and knows python, I've been working on a quick and easy framework for it as of yesterday. See the code repository HERE.
I disagree with the conclusion of those calculations, particularly "it requires such an awkward deck building restriction that I just don't think it's good." Also "humans tend to be smaller than non-humans" is a true statement in the aggregate, but not particularly relevant when you are looking at a Boros aggro build.
The 10/6 or 9/7 split of humans/non-humans is the typical Boros aggro deck in my experience, and I don't think there's extra effort involved. Sure, maybe you prioritize Spectral Procession or a Legion Warboss if it's a close pick, and maybe Raise the Alarm gets the edge to make your final 23/24 as a card that's generally better in token decks.
The ceiling is absurd if you trigger more than once or if you hit some of the humans that are better than your 2/1 for W (Palace Jailer, Pia and Kiran, etc).
Card looks okay to me. Requires some setup, it can whiff even with ideal configurations, and my human shells (decks playing Champion/Lieutenant, etc) need decks constructed almost entirely out of humans to work well. So this card wouldn't shine in decks that otherwise care about humans. Interestingly enough, I would be MORE interested in this card if I wasn't supporting a humans-matters theme, lol.
That being said, the ceiling is really high. I'd like to see how often the ideal configuration comes together. My guess is that this will wind up being a slight miss, but it requires some testing.
It requires way too much setup. Let's assume that if you can get this to trigger on turn 4, it's very good, and if you can't then it's dramatically less good.
You have to have a deck with enough non-humans that you draw and cast one before turn 4.
You have to have a deck with enough humans that it actually finds one in the top six cards.
So that means you've got around 11 cards to see a non-human (starting 7 plus 4 draws), and 6 cards to see a human.
Side note: I did the math, and the correct ratio for this is roughly 1.5 humans to 1 non-human.
So if you're running 18 creatures (seems a little high), 10 of them are humans, 7 of them are non-humans, and 1 of them is Winota, you're about a 77% chance for this to go off on turn 4. That's realistically the ceiling.
I'll do a quick chart.
Creatures - Humans - Non-Humans - Turn 4 Trigger %
20 --- 11 --- 08 --- 83%
20 --- 12 --- 07 --- 83%
19 --- 11 --- 07 --- 80%
18 --- 10 --- 07 --- 77%
17 --- 09 --- 07 --- 74%
17 --- 10 --- 06 --- 74%
16 --- 09 --- 06 --- 70%
15 --- 08 --- 06 --- 67%
So if you manage to go heavy on the creatures, and you can run exactly the right human to non-human ratio, this card will still be a vanilla 4/4 like one out of five times.
I guess the value goes up if you have multiple non-humans at the same time, so that's something. But the card is so useless on an empty board, and it requires such an awkward deck building restriction that I just don't think it's good.
Even more awkward because humans tend to be smaller than non-humans, so most of the time you're going to be using your big creatures to cheat out your little creatures.
One important note is that you can push for a humans + non-humans theme to allow some really good overlap. For example, Forbidden Friendship may be a great cube inclusion if you include this card. Gives a non-human attacker with a human body to benefit from lords. Blade Splicer is the best cube-staple-example of cards like this, and I will be looking for more.
When I find the time, I'll do an actual simulation rather than probabilities to come up with an eval metric. Since 77% for one trigger is not great for sure. However, if two triggers is reasonably common (e.g. 40%), that's by far the best Ranger of Eos variant we've ever seen and I will include it.
Note: if somebody else wants to mess around with the simulation and knows python, I've been working on a quick and easy framework for it as of yesterday. See the code repository HERE.
It's an interesting question, and it's worth pointing out that this analysis doesn't take into account cards like Blade Splicer that count for both sides at the same time. And that some percent of that 23% miss chance represents times you have a non-human out and attack with, and and just don't find a human in the top 6. Which, depending on board state, may just mean you try again next turn. Or drop a 5 drop with haste, or such not.
Blade Splicer, Seasoned Pyromancer, Rabblemasters, etc. are all reasonable inclusions (and Recruiter targets) for Boros already, so this seems like it fits perfectly.
I don't see how this breaks into the top 5 Boros cards, so I guess if you are running more than that it might be a decent option.
Cheers,
rant
Is Boros Charm in your top 5?
For me the sacred 3 are Figure of Destiny, Lightning Helix, and Ajani Vengeant, but this is pretty close to other options. I do like Tajic more, but this seems better than Aurelia. Fortunately we can run more than 5 in 720.
Yeah, I'd put Boros Charm in the top 5. I'm probably going to cut Aurelia for the Charm in my next update. I think I like both Tajic and Aurelia more than Winota.
Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.
4/4
---------
This looks awesome!
Boros aggro decks have a smattering of human and non-human aggro creatures. There are also a decent number of 1cc-3cc aggro cards that make multiple non-human attackers. The fact that this triggers for every attacker and digs a whopping SIX cards deep seems insane...
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This creature doesn't need to attack itself for you to trigger its ability (plus it's a human, so it won't trigger it on its own anyway)
Definitly a bad floor as it needs other creatures to do anything, SPECIFICALLY non-human creatures.
But all you need is one-two non human creatures attacking and it becomes pretty great in the right deck.
Rabblemaster/legion warboss are the obvious strong interactions.
Probabily no, but it's upside might be there
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Obviously this has a low floor but in a curve out Boros deck I want to see how many times I get value the turn this comes into play. But after trying it, the performance probably needs to be equal or better than something like Hero of Oxid Ridge.
EDIT: I do neither agree nor disagree with the text quoted. Just wanted to give some numbers someone else calculated because it was requested. I haven't made up my mind yet.
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One important note is that you can push for a humans + non-humans theme to allow some really good overlap. For example, Forbidden Friendship may be a great cube inclusion if you include this card. Gives a non-human attacker with a human body to benefit from lords. Blade Splicer is the best cube-staple-example of cards like this, and I will be looking for more.
When I find the time, I'll do an actual simulation rather than probabilities to come up with an eval metric. Since 77% for one trigger is not great for sure. However, if two triggers is reasonably common (e.g. 40%), that's by far the best Ranger of Eos variant we've ever seen and I will include it.
Note: if somebody else wants to mess around with the simulation and knows python, I've been working on a quick and easy framework for it as of yesterday. See the code repository HERE.
Social Media: Twitter, Twitch
MTG Articles: 200+ Articles on StarCityGames.com, MTG Draft AI Article
MTG AI Code: Limited Draft Bot, CubeCobra Recommender System
The 10/6 or 9/7 split of humans/non-humans is the typical Boros aggro deck in my experience, and I don't think there's extra effort involved. Sure, maybe you prioritize Spectral Procession or a Legion Warboss if it's a close pick, and maybe Raise the Alarm gets the edge to make your final 23/24 as a card that's generally better in token decks.
The ceiling is absurd if you trigger more than once or if you hit some of the humans that are better than your 2/1 for W (Palace Jailer, Pia and Kiran, etc).
That being said, the ceiling is really high. I'd like to see how often the ideal configuration comes together. My guess is that this will wind up being a slight miss, but it requires some testing.
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Cheers,
rant
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Is Boros Charm in your top 5?
For me the sacred 3 are Figure of Destiny, Lightning Helix, and Ajani Vengeant, but this is pretty close to other options. I do like Tajic more, but this seems better than Aurelia. Fortunately we can run more than 5 in 720.
Cheers,
rant
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