3WB: Exile target creature. Then if there are three cards exiled with ~ in exile zone, transform ~
----------------------------------------------------------------------------------------------------------------------------
Tomb of the Dusk Rose
Legendary Land
T: Add one mana of any color to your mana pool.
2WB: Put one creature card exiled with this permanent onto the battlefield under your control.
Yo...three unconditional exiles for the price of one card. Not bad at all. Enchantment removal is rarer than for creatures as well. Super-Parallax wave this is. It has the potential for a 6 for 1 when flipped into a land. Nice. Will test over Anguish Unmaking, much more potential and unique. I think this is good, but not sure if it is an include until after testing. It is obvious it is slow, so worried about that. The flipped land even taps for rainbow mana!
Repeatable removal is cool, but Parallax Wave this is not. Need to sink 8 total mana just to exile one creature, 13 mana for the second, 18 for the third, and 22 to actually cast the creature. Even if Orzhov wasn't stacked to the brim, this is too slow.
*crosses fingers the UG and RW enchantments aren't garbage*
You think this is garbage? I don't think it is a slam-dunk at all but it is very tempting to test. I mean, it is a combination of Parallax Wave and Fractured identity.
Against fast decks, it is really really slow, can be good against ramp decks or slower decks playing bigger creatures. It is prob going to stink...you are right. I'm a sucker for Fractured Identity-like effects, favorite card last year by far.
You think this is garbage? I don't think it is a slam-dunk at all but it is very tempting to test. I mean, it is a combination of Parallax Wave and Fractured identity.
Against fast decks, it is really really slow, can be good against ramp decks or slower decks playing bigger creatures. It is prob going to stink...you are right. I'm a sucker for Fractured Identity-like effects, favorite card last year by far.
Card is pretty garbage for high-powered environments. Should be a bomb in regular limited formats though.
This would be good enough in my cube, but I'm not entirely sure I want it. On curve, this is pretty devastating once turn five hits. You can lock out a game for a while, and then flip it to finish the job, which seems satisfying. When you aren't playing it on turn three, though, it starts to feel like it costs an insurmountable amount. It's one that I'll consider if I open, but won't be any kind of priority.
interesting. i dont like that you have to take a turn off before you can use its effect. its really slow. i think its just on the outside of my slower unpowered cube environment.
If the activation cost less or maybe if it was monocolored I would consider it, but as others have said I don't feel like cutting a good orzhov card for this. Orzhov cards pretty much have to be better than the best 10-15 options available, orzhov is so deep and I could probably run 2-3 different versions of the section with each version containing unique cards.
Profane Procession
1WB
Legendary Enchantment (RARE)
3WB: Exile target creature. Then if there are three cards exiled with ~ in exile zone, transform ~
----------------------------------------------------------------------------------------------------------------------------
Tomb of the Dusk Rose
Legendary Land
T: Add one mana of any color to your mana pool.
2WB: Put one creature card exiled with this permanent onto the battlefield under your control.
Yo...three unconditional exiles for the price of one card. Not bad at all. Enchantment removal is rarer than for creatures as well. Super-Parallax wave this is. It has the potential for a 6 for 1 when flipped into a land. Nice. Will test over Anguish Unmaking, much more potential and unique. I think this is good, but not sure if it is an include until after testing. It is obvious it is slow, so worried about that. The flipped land even taps for rainbow mana!
Please draft my Cube! I'll draft yours in return! http://www.cubetutor.com/draft/86999
*crosses fingers the UG and RW enchantments aren't garbage*
My High Octane Unpowered Cube on CubeCobra
Against fast decks, it is really really slow, can be good against ramp decks or slower decks playing bigger creatures. It is prob going to stink...you are right. I'm a sucker for Fractured Identity-like effects, favorite card last year by far.
Please draft my Cube! I'll draft yours in return! http://www.cubetutor.com/draft/86999
Cubetutor Link
Card is pretty garbage for high-powered environments. Should be a bomb in regular limited formats though.
My High Octane Unpowered Cube on CubeCobra
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Also, follow us on twitter! @TurnOneMagic
Short and to the point. Agree 100%.
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963
alwaysnever wanted!Cool card though.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588