Deathgorge Scavenger
2G
Creature - Dinosaur
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
Interesting incidental graveyard hate. Triggers on both ETB and attack, unfortunately the +1/+1 isn't a counter and is only until end of turn. That may kill it for me, but this card is definitely worth looking at.
I like that it's graveyard hate, but neither of the effects it produces are worthwhile. If the ability made tokens, or gained card advantage, or did anything to support a specific archetype, I'd be very interested.
I'd have happily considered this three years ago, but outside of the rise of the 2/1 for 1, green 3-drops are the most improved slot in cubes in recent years.
I'd have happily considered this three years ago, but outside of the rise of the 2/1 for 1, green 3-drops are the most improved slot in cubes in recent years.
Even then, I don't know, this card seems pretty medium.
I think I would've tested this if it got a +1/+1 counter. I'm assuming the card was originally designed that way, but development probably nerfed it to keep dinosaurs in check.
Against red decks it will often play like a Kitchen Finks without persist. Against decks that do not care about your life total or their graveyard, this is a vanilla 4/3 for 2G, but only offensively and only conditionally. I guess if you want to save space it is one card that hoses both reanimator and aggro, but it is not great at either role and not widely maindeckable.
2G
Creature - Dinosaur
Whenever Deathgorge Scavenger enters the battlefield or attacks, you may exile target card from a graveyard. If a creature card is exiled this way, you gain 2 life. If a noncreature card is exiled this way, Deathgorge Scavenger gets +1/+1 until end of turn.
Interesting incidental graveyard hate. Triggers on both ETB and attack, unfortunately the +1/+1 isn't a counter and is only until end of turn. That may kill it for me, but this card is definitely worth looking at.
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I like that it's graveyard hate, but neither of the effects it produces are worthwhile. If the ability made tokens, or gained card advantage, or did anything to support a specific archetype, I'd be very interested.
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Even then, I don't know, this card seems pretty medium.
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