+1 Create an artifact with T: sacrifice for 1 of any color of mana
-2 Target creature gets +x/-x until end of turn where x is number of artifacts you control
-7 you get an emblem with at beginning of combat target artifact becomes 5/5 creature
5 Starting Loyalty
This Tezzeret has a whiff of Ral Zarek about him. They both produce mana, come with two built-in removal spells, and have a very obtainable but unreliable ultimate. Unlike Ral Zarek, Tezzeret requires real setup, can't double as a combo piece, and doesn't offer reach. As far as artifact-matters planeswalkers, this is pretty far down the list; Daretti 2.0 in particular does this schtick way better.
Looks okay, but worse than Agent of Bolas. On the +1, digging deep for one of your artifacts is much better than creating an Etherium Stone token most of the time (unless you don't find anything and quickly need an artifact for Tinker or ramp). A removal on the minus is valuable, but it's -2 instead of -1 and you need to have many artifacts for it to be good, otherwise it's just a bad pump spell, worse than making a 5/5. The ultimate is harder to reach than original Tezz's and not that great either, but neither Tezz will be played for it's ultimate anyway. New Tezz has more starting loyality, that's the only aspect I like more in direct comparison with the old one. And I don't think I would want to run both.
Good card, but not good enough for cube. Seems like a really fair walker, I can't see a way for tezz to do something that feels remotely broken, which makes his ace need to be pretty good, but that's also just solid.
I actually like the ramp/fixing possibilities. Might not be good enough but could be worth experimenting with. If there is a really good card in this set with the new keyword Improvise this might go up in power level.
Not a bad card, but I like Dimir's top shelf more than this right now, and unless the {-2} ability is a sweeper, I just don't see this ultimately being good enough. I want to trade the Lotus Petal ability for lower starting loyalty and a {+1} that creates Servos (or Thopters!).
Awful. The only thing I like about it is that it has so much loyalty right away, but it's just not an impressive walker at all in a cube environment (where you can draft Agent of Bolas anyway). Pass times 10
Think he's better than a lot of the criticisms I'm reading.
He's an artifact deck only PW (like original tezz), but high loyalty, repeatable removal, lotus petal every turn and a reasonable ultimate is not a bad card.
Think he's worse than OG tezz, which in itself is enough to make me not test... But don't think it's a HUGE difference.
Think he's better than a lot of the criticisms I'm reading.
He's an artifact deck only PW (like original tezz), but high loyalty, repeatable removal, lotus petal every turn and a reasonable ultimate is not a bad card.
Think he's worse than OG tezz, which in itself is enough to make me not test... But don't think it's a HUGE difference.
Regardless, I agree he's a bust.
My thoughts as well. Definitely doesn't compare to Agent of Bolas, but high loyalty count and the ability to poop out Lotus Petals is nice. Unlike most other planeswalkeras, you can let your ramp accumulate over time which is nice. I'd probably consider Tess 3.0 in a large cube looking for more artifact support / synergies.
Really narrow, and much worse in the artifact deck than either of the other Tezz's. This is an easy pass. Outside of an artifact deck, he's a really middling ramp spell, or a really slow removal spell, and even in the artifact deck you have much better options for removal spells than this. Hell, even an artifact deck might want Ob Nixilis more, and he's mono colored. Very easy pass for me.
Now that I think about it, you know who this new Tezzeret reminds me of?
Tezzeret's +1 is better for ramping but not as good for raw card advantage. The - abilities are kind of similar, but -2 > -3. The biggest difference is that Tezz has a much more useful ultimate and comes in with 2 more loyalty.
I wonder which UB Tezzeret fits an artifact cube the best: Agent of Bolas: -1 is a beating. You can do this twice and then +1 later. The ultimate is great reach. Master of Metal: Slower and definitely in a controllish deck. The artifact search is guaranteed compared to AoB's but in a heavy artifact deck it won't matter. The ultimate will basically win you the game, so -3 feels useless. Coolest name. Schemer: Most utility. Easy enabler of artifact matter cards, penta color enabler, spot removal. Emblem ultimate is inevitability. Does not require a heavy artifact deck (last point not a plus in a heavy artifact cube though)
I am still inclined to include Agent of Bolas, though I may choose schemer if I need more removal.
Now that I think about it, you know who this new Tezzeret reminds me of?
Tezzeret's +1 is better for ramping but not as good for raw card advantage. The - abilities are kind of similar, but -2 > -3. The biggest difference is that Tezz has a much more useful ultimate and comes in with 2 more loyalty.
You make a good comparison and to be honest this makes me like tezzert even more. Comparing them side by side, it's clear to see how much stronger tezzert is.
Tezzert can kill 2! creatures and still survive... Liliana's -3 kills her with a single bullet.
; Daretti 2.0 in particular does this schtick way better.
I think this is clearly true.. But RB daretti is a bonkers card.
I think RB daretti is stronger than the first UB tezzeret in an artifact deck and that's saying a lot
Fwiw, if the other two tezzerets didn't exist, I'd be slamming this tezzeret into my cube.
This card seems very strong to me. If I had to place it in UB rankings with no games under my belt I'd say it's between number 3-5 (hovering with Tezzeret, Agent of Bolas and Ashiok, Nightmare Weaver, and behind Baleful Strix and Dragonlord Silumgar). The +1 seems like it will likely feel very similar to how Coalition Relic plays (+1 mana of any color a turn, or +2 mana of any color every OTHER turn). In addition to that, (in the right shell) it can take down two creatures while staying on the table, or give a creature additional power in a pinch to go for the kill or finish off a planeswalker. It doesn't seem out of the realm of possibility to go 2cc mana rock into turn 3 Tezzeret into turn 4 Karn/Battlesphere/etc, while Tezzeret is threatening ultimate the next turn. We'll see how it ends up stacking up to other UB cards in the long run, but this feels like yet another pushed 4cc planeswalker from Wizards that will take over cube games.
Ya, card will probably play out pretty well in practice. But I just don't see it replacing one of the existing top shelf Dimir cards. The ceiling is pretty boss though; as you can get some pretty powerful ramp value from it. I'll test it, but I'm skeptical.
+1 Create an artifact with T: sacrifice for 1 of any color of mana
-2 Target creature gets +x/-x until end of turn where x is number of artifacts you control
-7 you get an emblem with at beginning of combat target artifact becomes 5/5 creature
5 Starting Loyalty
Source: https://www.facebook.com/MagicTheGathering.ct/videos/2023110251248867/ Translation might not be exact, will update as we get more confirmation.
Not sure if the artifact deck needs this, but it does ramp you, provides tinker fodder, and has high starting loyalty / fairly fast ultimate.
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He's an artifact deck only PW (like original tezz), but high loyalty, repeatable removal, lotus petal every turn and a reasonable ultimate is not a bad card.
Think he's worse than OG tezz, which in itself is enough to make me not test... But don't think it's a HUGE difference.
Regardless, I agree he's a bust.
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My thoughts as well. Definitely doesn't compare to Agent of Bolas, but high loyalty count and the ability to poop out Lotus Petals is nice. Unlike most other planeswalkeras, you can let your ramp accumulate over time which is nice. I'd probably consider Tess 3.0 in a large cube looking for more artifact support / synergies.
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Tezzeret's +1 is better for ramping but not as good for raw card advantage. The - abilities are kind of similar, but -2 > -3. The biggest difference is that Tezz has a much more useful ultimate and comes in with 2 more loyalty.
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Agent of Bolas: -1 is a beating. You can do this twice and then +1 later. The ultimate is great reach.
Master of Metal: Slower and definitely in a controllish deck. The artifact search is guaranteed compared to AoB's but in a heavy artifact deck it won't matter. The ultimate will basically win you the game, so -3 feels useless. Coolest name.
Schemer: Most utility. Easy enabler of artifact matter cards, penta color enabler, spot removal. Emblem ultimate is inevitability. Does not require a heavy artifact deck (last point not a plus in a heavy artifact cube though)
I am still inclined to include Agent of Bolas, though I may choose schemer if I need more removal.
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You make a good comparison and to be honest this makes me like tezzert even more. Comparing them side by side, it's clear to see how much stronger tezzert is.
Tezzert can kill 2! creatures and still survive... Liliana's -3 kills her with a single bullet.
2 extra loyalty is a huge deal too.
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I think this is clearly true.. But RB daretti is a bonkers card.
I think RB daretti is stronger than the first UB tezzeret in an artifact deck and that's saying a lot
Fwiw, if the other two tezzerets didn't exist, I'd be slamming this tezzeret into my cube.
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