Sanctum Prelate
Sanctum Prelate 1WW
Creature - Human Cleric (M)
As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with converted mana cost equal to the chosen number can't be cast.
2/2
Yet another white 3 drop. This seems strong, but hard to tell without testing it out.
I wish it had an ability, cost 2W, had an extra power, or could hit any spell. Really anything would push this over the top for me.
That being said, you can turn off quite a bit. It's unfortunate it costs 3 cause white really isn't lacking in that department anymore, but it's interesting enough to test.
This kind of effect is really powerful in constructed where the CMC bullet is consistent, predictable and largely asymmetrical (D&T using this naming CMC1 against Delver in Legacy for example). But in the cube, I think it's simply too random and unpredictable, to hard to make asymmetrical and the random 2/2 body trades down with too much.
1WW for a 2/2 with no combat or evasion abilities, effect is symetrical (yeah, you can make it not, but that's a lot harder to do in cube), cube decks aren't choked at a specific mana cost, and even in the BCS where you name 4 and stop their wraths, decks with wraths usually have other removal spells and in an aggro deck I'd way rather play a creature that actually threatened their life total.
Sanctum Prelate 1WW
Creature - Human Cleric (M)
As Sanctum Prelate enters the battlefield, choose a number.
Noncreature spells with converted mana cost equal to the chosen number can't be cast.
2/2
Yet another white 3 drop. This seems strong, but hard to tell without testing it out.
That being said, you can turn off quite a bit. It's unfortunate it costs 3 cause white really isn't lacking in that department anymore, but it's interesting enough to test.
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This seems like an easy pass.
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