It's a colored Trusty Machette, which ain't a bad place to be. It's also an inverse Barbed Spike, but the equipment side on this is just better. That being said, I think this is weaker than Barbed Spike since I'd rather have the flying threat upfront. Halvar's equipment half also does a lot of what this does, but is also modal.
It's a colored Trusty Machette, which ain't a bad place to be. It's also an inverse Barbed Spike, but the equipment side on this is just better. That being said, I think this is weaker than Barbed Spike since I'd rather have the flying threat upfront. Halvar's equipment half also does a lot of what this does, but is also modal.
Agreed. I like Barbed Spike better. For one, it is a 2/1 flying up front, while the other is a bad topdeck as it always needs a creature.
Second, Barbed Spike has card advantage, and 2 artifacts in 1 card
For synergy.
I prefer this to Halvar's equipment with 1W equip cost, but I agree with Barbed Spike better this. My doubt is if this makes the cut of Maul of the Skyclaves in my list
I wish this was just a 2/1 flying artifact creature that could be used as a piece of equipment instead whenever you want. It would be super flavorful that way, and obviously a lot better.
If you're still running Griffin Guide for some reason, yeet it for this I guess. Kind of fixes the problem of equipment sitting on the board with no creatures to interact with while you hope to topdeck a creature. Probably a lot better than Barbed Spike or Ancestral Blade for that reason, also better costed.
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Weaker than bonesplitter as an equipment, but leaving behind(optionally) a 2/1 flying with ward is pretty good.
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Agreed. I like Barbed Spike better. For one, it is a 2/1 flying up front, while the other is a bad topdeck as it always needs a creature.
Second, Barbed Spike has card advantage, and 2 artifacts in 1 card
For synergy.
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