Super cool two drop that can potentially get you huge value. BB is tricky, but a 3 power unblockable floor is pretty good with such a high ceiling payoff.
Dauthi Voidwalker BB 3/2
Shadow
If a card would be put into an opponents graveyard from anywhere, exile it instead with a void counter on it.
Tap: Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Double Black makes it a little harder to cast than you would like, but in a heavy black aggro deck BB for an unblockable 3/2 is gas. The second part of the card hosing your opponents graveyard is just upside. Many decks care about having things in their graveyard, and at worst it gives this card some insurance if they target it with removal while it’s not tapped to cash him in for something you have exiled.
I adore it! Swing with abandon for 3 every turn while your opponent has to watch extra careful for removal, discard or looting to make sure they don't donate you a free game-ending creature or spell.
Also, weird rule interaction for people to be aware of.
If someone uses fatal push on your voidwalker, it isn't exiled as the voidwalker dies while the effect is being resolved.
If someone uses lightning bolt on your voidwalker, meanwhile, it IS exiled as it is technically killed by a state-based action after the spell has finished resolving. As you cannot respond to state-based actions, however, Voidwalker CAN NOT copy that bolt right back (unless you find a way to reanimate this thing as the bolt will still have the counter later on).
I think I have that right. Just a weird corner case to be aware of while playing this thing.
Wow, this is a lot of upside for 2 mana. This is essentially a 3/2 unblockable Leyline of the Void that can cast things for free. I'm really getting excited for all the mono black goodness we're getting with Grief / Tourach / Dauthi Voidwalker. Might need to bring back Dark Ritual.
Also, weird rule interaction for people to be aware of.
If someone uses fatal push on your voidwalker, it isn't exiled as the voidwalker dies while the effect is being resolved.
If someone uses lightning bolt on your voidwalker, meanwhile, it IS exiled as it is technically killed by a state-based action after the spell has finished resolving. As you cannot respond to state-based actions, however, Voidwalker CAN NOT copy that bolt right back.
I think I have that right. Just a weird corner case to be aware of while playing this thing.
Voidwalker's replacement effect only applies to your opponent. But even if it did apply to each player, I'm pretty sure your assessment is incorrect in terms of it being exiled or not. It's a replacement effect due to its intervening if clause, not a triggered ability like Planar Void.
Wow, this is a lot of upside for 2 mana. This is essentially a 3/2 unblockable Leyline of the Void that can cast things for free. I'm really getting excited for all the mono black goodness we're getting with Grief / Tourach / Dauthi Voidwalker. Might need to bring back Dark Ritual.
Also, weird rule interaction for people to be aware of.
If someone uses fatal push on your voidwalker, it isn't exiled as the voidwalker dies while the effect is being resolved.
If someone uses lightning bolt on your voidwalker, meanwhile, it IS exiled as it is technically killed by a state-based action after the spell has finished resolving. As you cannot respond to state-based actions, however, Voidwalker CAN NOT copy that bolt right back.
I think I have that right. Just a weird corner case to be aware of while playing this thing.
Voidwalker's replacement effect only applies to your opponent. But even if it did apply to each player, I'm pretty sure your assessment is incorrect in terms of it being exiled or not. It's a replacement effect due to its intervening if clause, not a triggered ability like Planar Void.
I wasn't talking about the voidwalker being exiled. I was talking about the relevant kill spells being exiled when being used to kill the voidwalker. Sorry for the lack of clarity.
Yup...360 staple I think.
Not as broken as Ragavan, Nimble Pilferer but can be even swinginer.
Cube curves keep pushing lower and lower, tempo is winning out and expensive top end cards are taking a hit.
Wow, this is a lot of upside for 2 mana. This is essentially a 3/2 unblockable Leyline of the Void that can cast things for free. I'm really getting excited for all the mono black goodness we're getting with Grief / Tourach / Dauthi Voidwalker. Might need to bring back Dark Ritual.
Also, weird rule interaction for people to be aware of.
If someone uses fatal push on your voidwalker, it isn't exiled as the voidwalker dies while the effect is being resolved.
If someone uses lightning bolt on your voidwalker, meanwhile, it IS exiled as it is technically killed by a state-based action after the spell has finished resolving. As you cannot respond to state-based actions, however, Voidwalker CAN NOT copy that bolt right back.
I think I have that right. Just a weird corner case to be aware of while playing this thing.
Voidwalker's replacement effect only applies to your opponent. But even if it did apply to each player, I'm pretty sure your assessment is incorrect in terms of it being exiled or not. It's a replacement effect due to its intervening if clause, not a triggered ability like Planar Void.
I wasn't talking about the voidwalker being exiled. I was talking about the relevant kill spells being exiled when being used to kill the voidwalker. Sorry for the lack of clarity.
I understand now, my bad. Yeah, you're totally right in Fatal Push not being exiled and Lightning Bolt is exiled and your opponent won't have the chance to cast it.
Being a bad (even miserable) topdeck when behind and costing double black are slight concerns. However, the passive ability will affect how your opponent plays even when the body is not very relevant. It will be a must-kill card for many decks that will fear their removals being turned against them. Voidwalker is also handy at killing Planeswalkers, reliably takes the monarch back, carries equipment like a king and it even works with reanimation if you have void counters on several exiled cards.
3/2 "virtually unblockable" for BB and the graveyard hate clause would be worth consideration but the fact that you can play one of the exiled cards for free really pushes this. Think it's gonna be a 360-450 staple for sure.
This card is nuts. Dauthi slayer is borderline only because of the double black. dauthi horror is a great card for Bx aggro. If this was only a 3/2 I would seriously consider it. Everything else is just bonus, and some really crazy good bonus.
Oh boy, I might need to rework my Black section to fit all these new cards. Costing CC and dying to any removal would normally disqualify a card from making it into the cube, but adding a Leyline of the Void effect and the ability to play your opponent's cards for free is maaaaybe enough to make me reconsider. I'm not a fan of cards which hose certain archetypes but are otherwise subpar, but what's really swaying me is that every other Black card I'm planning to include from MH2 (Grief, Tourach, Archon of Cruelty) makes Dauthi Voidwalker better.
What this guy goes is one of my absolutely most favorite thigs to do in a game of Magic, especially in a very high-powered environment like mine--windmill slam-dunk for me without question.
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I'm so used to Looter il-Kor being essentially unblockable that I attacked straight into this. Oops.
Voidwalker is a total staple though, needless to say. You really have to play around its ability a lot when it's on the board. And it hits for a LOT of unblockable damage.
Shadow
If a card would be put into an opponents graveyard from anywhere, exile it instead with a void counter on it.
Tap: Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Double Black makes it a little harder to cast than you would like, but in a heavy black aggro deck BB for an unblockable 3/2 is gas. The second part of the card hosing your opponents graveyard is just upside. Many decks care about having things in their graveyard, and at worst it gives this card some insurance if they target it with removal while it’s not tapped to cash him in for something you have exiled.
Cost-efficient unblockable beater who hurts graveyard strategies is THE FLOOR.
I can imagine multiple games ending on turn three with: Thoughtseize and casting an opponent’s Eldrazi.
On spoiled card wishlisting and 'should-have-had'-isms:
Well, I'll probably have to play this card.
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If someone uses fatal push on your voidwalker, it isn't exiled as the voidwalker dies while the effect is being resolved.
If someone uses lightning bolt on your voidwalker, meanwhile, it IS exiled as it is technically killed by a state-based action after the spell has finished resolving. As you cannot respond to state-based actions, however, Voidwalker CAN NOT copy that bolt right back (unless you find a way to reanimate this thing as the bolt will still have the counter later on).
I think I have that right. Just a weird corner case to be aware of while playing this thing.
Voidwalker's replacement effect only applies to your opponent. But even if it did apply to each player, I'm pretty sure your assessment is incorrect in terms of it being exiled or not. It's a replacement effect due to its intervening if clause, not a triggered ability like Planar Void.
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I wasn't talking about the voidwalker being exiled. I was talking about the relevant kill spells being exiled when being used to kill the voidwalker. Sorry for the lack of clarity.
Not as broken as Ragavan, Nimble Pilferer but can be even swinginer.
Cube curves keep pushing lower and lower, tempo is winning out and expensive top end cards are taking a hit.
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https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/803301-cubetutor-power-rankings-2018-by-color-and-cmc
I understand now, my bad. Yeah, you're totally right in Fatal Push not being exiled and Lightning Bolt is exiled and your opponent won't have the chance to cast it.
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I love the psychological game this creates, seems like a fun magic card.
Like, do I cast my ancestral recall here with voidwalker on the battlefield?
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Voidwalker is a total staple though, needless to say. You really have to play around its ability a lot when it's on the board. And it hits for a LOT of unblockable damage.
On spoiled card wishlisting and 'should-have-had'-isms: