Okay, this one is a bit dubious. But I'm standing by the conceit that all decent changelings deserve a thread, even if most aren't interested. It's true that Reclamation Sage is already the best green tribe, but it's not a vampire, or a goblin, or a saproling.
Requiring you to exile a creature pretty much mitigates any grace this got over Sage for being one mana less. 1/3 are decent stats, but nothing special. You'll only play this if you're willing to sacrifice a bit of efficiency on your naturalize creature for an extra synergistic node.
Personally, I'll be happy to cut Ainok Survivalist for this, and I'd play it over Thrashing Brontodon as well with its double green. But I'd never cut reclamation sage for it.
I like all of the Sage/Mangle/Monkey/Shaman/Bronto variants more than this, since the disenchant effect is contingent on you having a creature to exile in order to destroy anything. Pass for me.
Can't see anybody wanting this unless you're heavily pushing some tribal themes and need changelings to fill in the gaps. Not being able to reliably kill a mana rock or a dangerous equipment / enchantment early is a huge miss.
i'm on the fence for this. Its a good early blocker if you need one and green decks are full of creatures. Won't be able to interact with early mana rocks but will be able to take out bigger problem enchantments and artifacts consistently and exiles them to boot.
A nice 2cmc clean answer to Wurmcoil in green? yes please.
Hyper efficient and plays well in tribal cubes for sure, right? Exiling can make this stronger than Reclamation Sage, but it does ask for a cost that could be hard to pay. Limited as far as flickering it goes as well.
Okay, this one is a bit dubious. But I'm standing by the conceit that all decent changelings deserve a thread, even if most aren't interested. It's true that Reclamation Sage is already the best green tribe, but it's not a vampire, or a goblin, or a saproling.
Requiring you to exile a creature pretty much mitigates any grace this got over Sage for being one mana less. 1/3 are decent stats, but nothing special. You'll only play this if you're willing to sacrifice a bit of efficiency on your naturalize creature for an extra synergistic node.
Personally, I'll be happy to cut Ainok Survivalist for this, and I'd play it over Thrashing Brontodon as well with its double green. But I'd never cut reclamation sage for it.
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A nice 2cmc clean answer to Wurmcoil in green? yes please.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588