Adventurous ImpulseG
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Thoughts on this? We've had variants on this before with Ancient Stirrings, Commune with Dinosaurs, Commune with Nature, Gift of the Gargantuan, and Seek the Wilds. The closest comparison for me is Seek the Wilds, which looks one deeper but costs one more. I'm not excited about playing this kind of effect at 2 mana, but maybe I am at one mana? If I'm not on aggro and for some reason don't have a mana dork to drop, this seems like a decent play on t1.
EDIT: The closest comparison might actually be Oath of Nissa, which I do run. This doesn't let you hit planeswalkers, which is the most relevant difference - I've never had Oath's mana fixing ability actually come up.
I think this is fine for large cubes looking for more card filtering. Can’t see myself running this at 540: Oath of Nissa exists and green has no shortage of ways to find creatures.
This is worse than Oath of Nissa, but better than the others you listed (with the exception of Ancient Stirrings, which is more of a constructed card). I may be interested in a little redundancy: playing Brainstorm is not a reason to cut Preordain. Oath of Nissa is not Brainstorm, and this is not Preordain, but we're getting closer, and this is a step in the right direction for green, particularly at common.
Oath can be bounced, while this is narrower and could possibly be flashed back. I guess it depends on which ones are most important: city's blessing, flicker, flashback, or planes Walker colour fixing.
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Significantly worse oath of nissa has to be a pass.
I would definitely run oath of nissa if my list were singleton and didnt have a bunch of archetypes to support in green.. I ran it for a while, but it's still kind of filler.
Missing planeswalkers and not fixing for them makes this too much worse to consider.. Increases the likelihood of whiffing (a huge disaster on a card like this)
Also, the ability to bounce/blink oath of nissa had minor value.
Oath of Nissa is great filler, but it's still filler. One that's worse for our format in 2 different ways just isn't going to make the cut, unfortunately.
I'll probably be running this - I've had Commune With Nature in my list a few times, and Gather the Pack has been coming in-and-out for two years now, and I like this much better than both of those. My group really likes these kinds of effects, and it seems pretty hard to whiff on this. I'd probably run Oath of Nissa in a 450+ cube, and I think this would hang with Oath of Nissa in my list even if I went down from 720 to 630, but it'd be on the fringe there. I like having two of this kind of effect in Green.
How? With Ponder, you get to shuffle, then draw. You lose that mode here anyway. Ponder always nets you a card, here you have a chance of whiffing. There are benefits to putting the cards on the bottom I guess, but I still wouldn't call this a Ponder on steroids under any circumstances.
How? With Ponder, you get to shuffle, then draw. You lose that mode here anyway. Ponder always nets you a card, here you have a chance of whiffing. There are benefits to putting the cards on the bottom I guess, but I still wouldn't call this a Ponder on steroids under any circumstances.
Totally, it's decent, but it's mostly because green has few ways to filter through its deck. If ponder cost G instead of U you would never play this over Ponder.
How? With Ponder, you get to shuffle, then draw. You lose that mode here anyway. Ponder always nets you a card, here you have a chance of whiffing. There are benefits to putting the cards on the bottom I guess, but I still wouldn't call this a Ponder on steroids under any circumstances.
I mentioned „in creature heavy decks“, there it almost never whiffs. In the early game it ensures your land drops and late game it helps finding threats. It allows me to pick the best card AND get rid of the two unwanted cards, this is the point where it is better than ponder. Is it better than Ponder in an average cube deck, no it is not, becuase you can‘t dig for removal/equipment/planeswalker.
Adventurous Impulse G
Sorcery
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Thoughts on this? We've had variants on this before with Ancient Stirrings, Commune with Dinosaurs, Commune with Nature, Gift of the Gargantuan, and Seek the Wilds. The closest comparison for me is Seek the Wilds, which looks one deeper but costs one more. I'm not excited about playing this kind of effect at 2 mana, but maybe I am at one mana? If I'm not on aggro and for some reason don't have a mana dork to drop, this seems like a decent play on t1.
EDIT: The closest comparison might actually be Oath of Nissa, which I do run. This doesn't let you hit planeswalkers, which is the most relevant difference - I've never had Oath's mana fixing ability actually come up.
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I would definitely run oath of nissa if my list were singleton and didnt have a bunch of archetypes to support in green.. I ran it for a while, but it's still kind of filler.
Missing planeswalkers and not fixing for them makes this too much worse to consider.. Increases the likelihood of whiffing (a huge disaster on a card like this)
Also, the ability to bounce/blink oath of nissa had minor value.
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Totally, it's decent, but it's mostly because green has few ways to filter through its deck. If ponder cost G instead of U you would never play this over Ponder.
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I mentioned „in creature heavy decks“, there it almost never whiffs. In the early game it ensures your land drops and late game it helps finding threats. It allows me to pick the best card AND get rid of the two unwanted cards, this is the point where it is better than ponder. Is it better than Ponder in an average cube deck, no it is not, becuase you can‘t dig for removal/equipment/planeswalker.
http://www.mtgsalvation.com/forums/the-game/other-formats/mtgo-pauper/developing/647850-primer-angler-delver
Modern: Sultai Death's Shadow
http://www.mtgsalvation.com/forums/the-game/modern/deck-creation-modern/773885-sultai-deaths-shadow-bug-aggro]
Legacy: Snake&Show
http://www.mtgthesource.com/forums/showthread.php?27217-Deck-Sneak-and-Show
Discuss my Cube @ MTGsalvation:
http://forums.mtgsalvation.com/showthread.php?t=207309