Strictly speaking of Lead the Stampede, it seems like it can generate at least as much CA as Harmonize in the right deck (i.e. your deck is 40% land and 60% creatures, meaning on average you'll draw three). Obviously, the biggest advantage is that it costs one less. It also digs deeper into your deck than Harmonize and can shove chaff like unwanted lands to the bottom of your deck to clear future draws. That said, it's a way more swingy card, since you can draw anything from five or zero. Harmonize is definitely better in a generic deck.
Oh, and even a very average to disappointing hit, drawing two cards from the top five for three mana at sorcery speed is sort of a better "green Divination" - not the worst thing ever.
Is this card cubeable based on its potential power in the right decks?
60% creatures in a 40 card deck is 24 creatures. I've literally never played a deck with that many creatures in it. Even my GW Thalia decks are like 19 creatures max. So 60% creatures is a pipe dream, at least in my cube.
Even if your cube is such that you've got decks with 60% creatures, it's basically only those decks that want this card. That's super narrow to me.
Green has lots of good ways to get card advantage these days, and I'd definitely play Duskwatch Recruiter, Vizier of the Menagerie, and probably Collected Company for similar effects before I thought about adding this card.
I can't say I'm pleased to see you and must warn you I may have to do something about it.
EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
I forgot to mention, I'm talking about it in a strictly unpowered environment. In an environment like that, I don't think 20+ creatures in a green deck is that unusual - particularly if you're getting a payoff for having a higher creature count. That said, 40% would be 16 creatures, definitely doable in most non-control decks in unpowered lists.
I think the payoff is a bit too low to justify its inconsistencies. Drawing non-creature cards (particularly lands) is still valuable, even in creature-based decks, and I don't think this is better than Krosan Tusker most of the time. Tusker is an instant, it's uncounterable, it secures additional mana sources and fixes mana, it's always card advantage and it has other applications too (being that it's a creature). So as far as green card-draw spells go, I'm not sure Stampede is something I really want.
Lead the Stampede
I know this is a card that's been around for awhile, but I didn't see a thread for it in the Cube Forum. Also, I feel like it may get a new lease on life in the creature-heavy g/x archetype that seems to be getting more and more support in recent printings. Many cubeable cards care about your creature count: Domri Rade, Collected Company, Duskwatch Recruiter, Vizier of the Menagerie, Gaea's Cradle, Fauna Shaman, Survival of the Fittest, Thalia, Guardian of Thraben, Vryn Wingmare etc....
Strictly speaking of Lead the Stampede, it seems like it can generate at least as much CA as Harmonize in the right deck (i.e. your deck is 40% land and 60% creatures, meaning on average you'll draw three). Obviously, the biggest advantage is that it costs one less. It also digs deeper into your deck than Harmonize and can shove chaff like unwanted lands to the bottom of your deck to clear future draws. That said, it's a way more swingy card, since you can draw anything from five or zero. Harmonize is definitely better in a generic deck.
Oh, and even a very average to disappointing hit, drawing two cards from the top five for three mana at sorcery speed is sort of a better "green Divination" - not the worst thing ever.
Is this card cubeable based on its potential power in the right decks?
Even if your cube is such that you've got decks with 60% creatures, it's basically only those decks that want this card. That's super narrow to me.
Green has lots of good ways to get card advantage these days, and I'd definitely play Duskwatch Recruiter, Vizier of the Menagerie, and probably Collected Company for similar effects before I thought about adding this card.
EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
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