Thundermaw is too good for both my cubes. Not much else to say.
Role-playing games are awesome though. D&D is what I started with when I was a kid (and still have a group playing 5e), but I've played dozens of different systems. Each had good and bad points. What makes table top RPG's so good is that they are basically the only game without some sort of limitation. The only limit is your imagination.
I played through all of the Hero Kids adventures with my kids. They had a lot of fun. They were between 3 and 8 years old at the time. Now they are playing 5E with me.
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Don't sweat the petty things and don't pet the sweaty things.
It's pretty gamebreaking. Blows things wide open. Even better if you can blink or flicker it.
My brothers made a DND group of all their friends, and got me to DM for them. I hadn't played DnD since 3.5, and that's what we play because I have a ton of books from way back in the day.
Never was a huge fan of D&D, but I loved the world of darkness, and pretty much White Wolf's entire line (that's where my handle comes from, actually). Vampire: The Masquerade is my favorite RPG, and I love the way it drew you into its world, and really enjoyed the D10 gaming system.
Thundermaw Hellkite is the only red 5-drop that consistently makes the main in my aggro decks, and it's also great in mid-range and Wildfire decks. I don't see it getting outclassed or replaced any time soon.
My older brother was into D&D as early as Basic Set, so I grew up gaming with him. Playing D&D and other roleplaying games stimulated an early love of reading, sci-fi, fantasy, and complex systems. I'll always appreciate what D&D did for gaming as a whole - MTG probably wouldn't exist without it - but roleplaying games definitely aren't for me anymore. Grinding for experience and possessions feels a bit too much like work. I still like my games complex, but I now prefer them to be quick, competitive, and with a clear endpoint.
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
450 card Peasant cube thread. Draft it here.
I don't have much to say about the Moxen, other than that I've never run them and I don't ever plan to go full powered, but I do have a set of proxies of the Power 9 and a few other cards that traditionally only fit in powered cubes (Mana Drain, Metalworker, etc.) that I'll shuffle in for special occasions.
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
450 card Peasant cube thread. Draft it here.
I don't have Moxen, I don't plan on ever getting or even proxying them. They're obviously strong.
I do have funny anecdote though: When I was rather new to Magic, a friend of mine wanted to try cube drafting and copied a list from somewhere. He used lots of proxies, including the Moxen. We drafted the cube, five or six people new to Magic, barely any idea what they were doing. Moxen kept getting passed around the table. Except by me. I knew what the Power 9 were, because I read up on them before. The thing is, I knew they were strong, I didn't understand why they were strong. In the end I had four of them in my deck. I remember getting a starting hand with three Moxen, two lands and two spells I couldn't cast with the mana from my hand (I think one was a Geralf's Messenger, and there was only one black source in the hand). Snap keep, three Moxen, obviously a super strong hand! So I sat there with four mana on turn one, getting beat up by an aggressive deck and hoping to top deck into something. After that the whole table agreed, that Moxen were probably only strong in Constructed, but useless in Limited, so they were removed from the cube.
I have never ran them for power reasons but I do have a proxie set of them along with other cards to powerful for my environment; I may spring them on my drafters some day for fun but I have no plans to go full time powered cube.
I remember when I first got into magic searching for the "most powerful" or "most expensive" cards and always being confused as to why cards like the Moxen and Black Lotus topped the list (true duals as well), the mox especially seem so underwhelming at first until you see lines of play involving them. I think my drafters understand how powerful they are but it might be fun to crush them with the cards just to illustrate the point.
Moxes always make the cut. While their power is obvious they do enable artifact synergies, and in reverse are also a major incentive to pack maindeck artifact-only answers (like Smash to Smithereens).
Don't run the big 5, only the copycats. I don't plan to bump my cube from unpowered to powered, but I seriously wish Wizards would print a cycle of mana rocks that reads:
Blue MiniMox 1
Blue Minimox enters the battlefield tapped.
Tap: Add U to your mana pool.
I don't think we ever see these, but if we do I'll slam them into my unpowered cube in a heartbeat.
Those would be way too good to print unfortunately. They make Llanowar Elves et all look like trash.
Mox are broken good. Powered cube isn't the same without them though. I ran a version of my cube that was unpowered + mox (semi-powered I guess). They completely change the meta. I was using proxies and if I ever did this again, I would stick to proxies. Paying $100 a pop for CE's is too steep for me.
I play them in my 360 vintage cube, but most of high dollar cards (Moxen, lotus, OG duals) are full art proxies.
Having a controllable/casual meta to play powerful cards like P9 was what brought me to cube in the first place. I don't generally play 60 card formats anymore so it was also a chance for me to reanimateGriselbrand , Tinker for Blightsteel Colossus , or ChannelFireball
Primus works very well with all cheat effects, and is not easy to answer. Not great against aggressive decks, but a huge problem for the rest of the field.
Woodfall Primus is a pretty sweet fatty. Hitting planeswalkers is a big plus and the persist is just mean. I'm currently not running (or missing) it because all my copies are occupied in my EDH decks, but maybe if I come across another one, I wouldn't mind including it.
In the 7+ green slot I have Craterhoof Behemoth, Hornet Queen, Pelakka Wurm, and Tooth and Nail. I don't know that many people run Tooth and Nail in there 360power lists, but I like it in mine as basically a 9 drop creature with stats equal to the two biggest things left in your library. I am heavily considering adding at least one more, maybe two, green fatties. Woodfall Primus is a contender along side Avenger of Zendikar, and Terastodon.
It's not the best fatty to help stabilize against aggro decks, but it's vicious when cheated out early against anyone else. It's especially brutal if you're cheating it out with Sneak Attack. It's also especially fun to abuse this with Recurring Nightmare. I'd never heard of this card before I started cubing, and I was a bit skeptical as at first glance 6/6 doesn't look quite good enough for 8 mana, but after blowing up a few planeswalkers, Swords, and manabases with Primus I've become a believer.
I think Primus is the best green 7+mana fatty. It does a lot, even if it doesn't look as flashy as the 'Don at first glance. It's great in any deck that can cheat it out early and works great in ramp. I'm a big fan.
My mono-green fatties are Primus, Terastodon, and Hornet Queen. I also run Hellkite Overlord and Dragonlord Atarka to satisfy the Natural Order decks.
Role-playing games are awesome though. D&D is what I started with when I was a kid (and still have a group playing 5e), but I've played dozens of different systems. Each had good and bad points. What makes table top RPG's so good is that they are basically the only game without some sort of limitation. The only limit is your imagination.
http://riptidelab.com/forum/threads/modular-cube-5-colors.800/
Retro combo cube thread
http://riptidelab.com/forum/threads/retro-combo-cube.1454/
I played through all of the Hero Kids adventures with my kids. They had a lot of fun. They were between 3 and 8 years old at the time. Now they are playing 5E with me.
My brothers made a DND group of all their friends, and got me to DM for them. I hadn't played DnD since 3.5, and that's what we play because I have a ton of books from way back in the day.
Never was a huge fan of D&D, but I loved the world of darkness, and pretty much White Wolf's entire line (that's where my handle comes from, actually). Vampire: The Masquerade is my favorite RPG, and I love the way it drew you into its world, and really enjoyed the D10 gaming system.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
Never tried dungeons and dragons. dont plan on trying it any time soon
My older brother was into D&D as early as Basic Set, so I grew up gaming with him. Playing D&D and other roleplaying games stimulated an early love of reading, sci-fi, fantasy, and complex systems. I'll always appreciate what D&D did for gaming as a whole - MTG probably wouldn't exist without it - but roleplaying games definitely aren't for me anymore. Grinding for experience and possessions feels a bit too much like work. I still like my games complex, but I now prefer them to be quick, competitive, and with a clear endpoint.
450 card Peasant cube thread. Draft it here.
Mox Sapphire (and the rest of the cycle)
BONUS QUESTION
If you have the Moxen in your cube, how did you get them?
450 card Peasant cube thread. Draft it here.
450 card Peasant cube thread. Draft it here.
I do have funny anecdote though: When I was rather new to Magic, a friend of mine wanted to try cube drafting and copied a list from somewhere. He used lots of proxies, including the Moxen. We drafted the cube, five or six people new to Magic, barely any idea what they were doing. Moxen kept getting passed around the table. Except by me. I knew what the Power 9 were, because I read up on them before. The thing is, I knew they were strong, I didn't understand why they were strong. In the end I had four of them in my deck. I remember getting a starting hand with three Moxen, two lands and two spells I couldn't cast with the mana from my hand (I think one was a Geralf's Messenger, and there was only one black source in the hand). Snap keep, three Moxen, obviously a super strong hand! So I sat there with four mana on turn one, getting beat up by an aggressive deck and hoping to top deck into something. After that the whole table agreed, that Moxen were probably only strong in Constructed, but useless in Limited, so they were removed from the cube.
I still cringe thinking about that
I remember when I first got into magic searching for the "most powerful" or "most expensive" cards and always being confused as to why cards like the Moxen and Black Lotus topped the list (true duals as well), the mox especially seem so underwhelming at first until you see lines of play involving them. I think my drafters understand how powerful they are but it might be fun to crush them with the cards just to illustrate the point.
It's been long since I sold off all my real power, but I love the CE moxes I use in my cube that came from my first CE set. Perfect for cube.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
When we play the powered cube, they're proxied.
Also, follow us on twitter! @TurnOneMagic
I don't proxy in my cube, and I own no power, so I don't have any in there.
The list on cube cobra
Read my blog on cube - Latest post June 2nd 2022
Blue MiniMox 1
Blue Minimox enters the battlefield tapped.
Tap: Add U to your mana pool.
I don't think we ever see these, but if we do I'll slam them into my unpowered cube in a heartbeat.
My High Octane Unpowered Cube on CubeCobra
Mox are broken good. Powered cube isn't the same without them though. I ran a version of my cube that was unpowered + mox (semi-powered I guess). They completely change the meta. I was using proxies and if I ever did this again, I would stick to proxies. Paying $100 a pop for CE's is too steep for me.
http://riptidelab.com/forum/threads/modular-cube-5-colors.800/
Retro combo cube thread
http://riptidelab.com/forum/threads/retro-combo-cube.1454/
Having a controllable/casual meta to play powerful cards like P9 was what brought me to cube in the first place. I don't generally play 60 card formats anymore so it was also a chance for me to reanimate Griselbrand , Tinker for Blightsteel Colossus , or Channel Fireball
Woodfall Primus
BONUS QUESTION
What green 7+ drops are you currently running?
450 card Peasant cube thread. Draft it here.
I run Hornet Queen, Terastodon, Craterhoof Behemoth, Pelakka Wurm and testing Decimator of the Provinces in addition to Primus.
The list on cube cobra
Read my blog on cube - Latest post June 2nd 2022
I'm currently running Terastodon, Hornet Queen, Pelakka Wurm and Maul Splicer (because I run almost all Splicers, Golems ftw!) as my 7+ drops. Cubetutor also lists Lifeblood Hydra and Genesis Hydra in those slots.
Aside from Woodfall Primus, my green fatties are Hornet Queen, Terastodon, and Worldspine Wurm.
450 card Peasant cube thread. Draft it here.
My mono-green fatties are Primus, Terastodon, and Hornet Queen. I also run Hellkite Overlord and Dragonlord Atarka to satisfy the Natural Order decks.
Cheers,
rant
My Cube
CubeCobra: https://cubecobra.com/cube/overview/5f5d0310ed602310515d4c32
Cube Tutor: http://cubetutor.com/viewcube/1963