So just curious I plan on making a gimmick 360 cube where the only mono blue card is storm crow but there are 120 copies of storm crow. I plan on keeping the fliers who aren't storm crow and can beat it in combat very low but I need to know what other cards interact favorably with multiples of storm crow. Things like Thrumming stone and the like.
Many cube owners say they have no banned list. And yet, Storm Crow is not in a single one of those lists. Not one. Which tells me the card is so incredibly overpowered, that even fully powered lists running P9 won't touch it. It's that broken.
People have joked about that in the past - how busted would a card need to be before even the most diehard power cubers would shy away? But we already know the answer. It's storm crow.
Next time someone tells you they don't ban cards for power level, check their cube list. If it's missing Storm Crow, you know they are lying.
I finally cut Storm Crow (or Sto-Cro to the cool kids) from my list after endless complaints from my my players, people were just sick of drafts being crushed by the Storm Crow deck or feeling they HAD to play the deck because they opened it P1P1.
One of the lesser highlighted points of Storm Crow is the lessons it can teach players; it may not look amazing to the new player but after a few games all the synergy starts to show. It reminds me of cards like library of Alexandria or the Moxen (but sto-cro is obviously miles ahead) in the way it exists to highlight core concepts of the game that new players don't quite get (such as card advantage or fast mana for the above examples).
I can't really recommend it for cube but it is interesting to seed it into a pack and watch your drafters go nuts for it. I would like to see a cycle of cards on par with Storm Crow one day, but I think the chances of that are up their with Wizards reprinting the power 9 in standard.
I once mulligan'd down to 3 cards. An Island, a Forest and Storm Crow. Won the game handily. That's when I decided I needed to stop playing it in decks because it was running Magic for me.
This is no thread for jokes, OK?
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People have joked about that in the past - how busted would a card need to be before even the most diehard power cubers would shy away? But we already know the answer. It's storm crow.
Next time someone tells you they don't ban cards for power level, check their cube list. If it's missing Storm Crow, you know they are lying.
http://riptidelab.com/forum/threads/modular-cube-5-colors.800/
Retro combo cube thread
http://riptidelab.com/forum/threads/retro-combo-cube.1454/
One of the lesser highlighted points of Storm Crow is the lessons it can teach players; it may not look amazing to the new player but after a few games all the synergy starts to show. It reminds me of cards like library of Alexandria or the Moxen (but sto-cro is obviously miles ahead) in the way it exists to highlight core concepts of the game that new players don't quite get (such as card advantage or fast mana for the above examples).
I can't really recommend it for cube but it is interesting to seed it into a pack and watch your drafters go nuts for it. I would like to see a cycle of cards on par with Storm Crow one day, but I think the chances of that are up their with Wizards reprinting the power 9 in standard.
http://riptidelab.com/forum/threads/modular-cube-5-colors.800/
Retro combo cube thread
http://riptidelab.com/forum/threads/retro-combo-cube.1454/
My High Octane Unpowered Cube on CubeCobra