I think having the ability to protect your permanents from the effect ala Oblivion Stone is more impactful to the outcome in a larger majority of games than exiling the permanents would be. And that's without taking into consideration the1 discount and recurrability of O Stone. And THAT isn't taking into account that most people don't play O Stone until around 540+. So maybe an option around 720+ or so?
You played JESUS?!?! I heard none of his guys stay in the graveyard, and once you think you have him beat he ALWAYS comes back to win within three turns. I like...WORSHIP him.
Also, no Academy Ruins interaction, and it's really hard to make the effect asymmetrical. I think Oblivion Stone is better, and I wouldn't play that unless my cube was much bigger. Pass.
RG Tron will use this, maybe even a 50/50 split with O-stone. It deals with Melira Pod critters and hits Tarmo in regards of not filling up the graveyard. Is on my watch list most def.
You played JESUS?!?! I heard none of his guys stay in the graveyard, and once you think you have him beat he ALWAYS comes back to win within three turns. I like...WORSHIP him.
Nevinyrral's Disk and Oblivion Stone are strong, the question is if colorless sweepers are worth saturating. In bigger cubes, it's definitely worth inclusion. Smaller cubes, you might have to give the advantage to Disk and/or Stone.
Nevinyrral's Disk and Oblivion Stone are strong, the question is if colorless sweepers are worth saturating. In bigger cubes, it's definitely worth inclusion. Smaller cubes, you might have to give the advantage to Disk and/or Stone.
Well depends.
Disk sucks if you cant kill planeswalkers with it.
Stone is great if the game is slower, as you can keep your stuff alive.
However, exile is quite a thing aswell.
It kills planeswalkers (if you have many of them in the cube), solves "indestructible" and other problematic stuff (even if its a Vengevine and other recurring problems).
So i would rate this quite high, its an actual sweeper and exile is pretty "permanent", it will solve many more problems that the other ones.
Depends on the actual cube, what mechanics it uses an what problems you actual need to solve.
Disk is quick and allows some tricks, also allows regeneration, if thats somehow a thing, and it works great if you are the player with planeswalkers.
I actually think Disk missing 'walkers is advantageous. It's important to have ways to make those big mana sweepers asymmetrical. Disk is really good in decks that have 'walkers in them, because it sweeps everything else away. O-Stone makes itself asymmetrical as the game goes long. Vault, on the other hand, pretty much has to be taken at face value every time its played. It's harder to make this card more than simply "fair" in pretty much any deck.
Artifact
5 tap, exile ~: Exile all non-land permanents.
Another colorless sweeper to consider. Probably a little too expensive, but exiling is pretty good.
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Well depends.
Disk sucks if you cant kill planeswalkers with it.
Stone is great if the game is slower, as you can keep your stuff alive.
However, exile is quite a thing aswell.
It kills planeswalkers (if you have many of them in the cube), solves "indestructible" and other problematic stuff (even if its a Vengevine and other recurring problems).
So i would rate this quite high, its an actual sweeper and exile is pretty "permanent", it will solve many more problems that the other ones.
Depends on the actual cube, what mechanics it uses an what problems you actual need to solve.
Disk is quick and allows some tricks, also allows regeneration, if thats somehow a thing, and it works great if you are the player with planeswalkers.
So either has its advantage.
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