How? It dodged removal for ~5 turns and your opponent was never able to get a 2/X creature to the board? On average?
Either there was a bigger and more dangerous creature than a 2/2 on the board attacking, there was a wall/maze of ith around to block it, or I was putting a sword on it to put it out of range of most removal. This is obviously anecdotal and I would need to craft more decks in more drafts but it was a great first impression.
I have no idea if this has anything to do with why Blood Scriviner almost never goes online for my group but my cube is fairly low in power level. It's a pretty standard 360 unpowered but since my playgroup likes "fair" magic, we exclude a lot of combo cards that could potentially empty out our hands faster perhaps? We don't particularly push a dedicated Pox or Stax package either. All I really know is that Blood Scriviner has been pretty bad here.
I have no idea if this has anything to do with why Blood Scriviner almost never goes online for my group but my cube is fairly low in power level. It's a pretty standard 360 unpowered but since my playgroup likes "fair" magic, we exclude a lot of combo cards that could potentially empty out our hands faster perhaps? We don't particularly push a dedicated Pox or Stax package either. All I really know is that Blood Scriviner has been pretty bad here.
Yes, the more expensive your average spells are and dropping a Pox/Stax package will negatively effect the way he performs.
Either there was a bigger and more dangerous creature than a 2/2 on the board attacking, there was a wall/maze of ith around to block it, or I was putting a sword on it to put it out of range of most removal. This is obviously anecdotal and I would need to craft more decks in more drafts but it was a great first impression.
Why would anyone Maze of Ith Pain Seer? That would mean that the Maze player couldn't handle a 2/2 and also that nothing better than a 2/2 was attacking.
That doesn't look like a correct line of play to me either and sounds like a pretty borderline case - facing an opponent holding no removal, no blockers, and no sweepers (or not wanting to use one because Seer might be the only creature in play, but even then, the card advantage that Seer represents is worth trading for the card advantage from a wrath if you have no other solution).
Why would anyone Maze of Ith Pain Seer? That would mean that the Maze player couldn't handle a 2/2 and also that nothing better than a 2/2 was attacking.
when its the only creature attacking and the defender has no blockers.
When other creatures have bigger targets on their head?
I'd rather kill a hero of bladehold then a pain seer etc, etc.
I'm not saying pain seer will be an allstar or anything, nor do i think it deserves to be $12, but the card will probably draw an average of 1+ cards a game. A 2 dropping getting one successful swing off isn't a hard thing to do, i mean people swing with Snapcastermage and he doesnt automatically die.
After a bit of testing, this guy is better than I expected. He is a good early game threat alongside other aggro drops and the 2nd toughness is nice for a black two drop. I think he's inferior to Blood Scrivener (at least with our really low curve in black), but seeing as black is not very well endowed with two-drops, I like him enough to stick around. I don't think he'll draw quite a card a game on average, but there will be times you can stick equipment on him and profit, and he can trade with the average creature of his cost.
6/10, makes the cut for now.
Also, Dark Confidant, Blood Scrivener and Pain Seer are now known as the Bobfecta around these parts.
I've played him in a Mono B control deck against a rakdos burn deck and a deck filled with white weenies and +1 counters. He does pretty well early game, but beware of your opponent tapping him, i took 12 damage one turn because he tapped two of my pain seers
He really didn't pan out for me in testing, usually just a 2/2 for 1B, rarely ever drawing a card. I'd still say he's better then blood scrivener, but neither of them were particularly good in testing.
Not sure if this was ever brought up, but Inspired works really well with vehicles since you can tap it without risking the Seer itself or the vehicle in combat and it can have pseudo-haste with a vehicle already in play.
The problem is that it is still a worse Bob. Without vehicles the seer is very mediocre and with vehicles they are the same since the both have two power and will have the same effect.
Inspired could've been cool, but unfortunately they didn't print any cool cards that aren't just basically strictly worse versions of other cards.
Pain Seer is still pretty outclassed by both Dark Confidant and Asylum Visitor, which don't need Vehicles to be in the deck to function. Pain Seer isn't really worth bothering with unless you need a replacement for Bob for budget reasons.
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Either there was a bigger and more dangerous creature than a 2/2 on the board attacking, there was a wall/maze of ith around to block it, or I was putting a sword on it to put it out of range of most removal. This is obviously anecdotal and I would need to craft more decks in more drafts but it was a great first impression.
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Yes, the more expensive your average spells are and dropping a Pox/Stax package will negatively effect the way he performs.
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Why would anyone Maze of Ith Pain Seer? That would mean that the Maze player couldn't handle a 2/2 and also that nothing better than a 2/2 was attacking.
On the plus side, borderline untap effects like Scryb Ranger and Pestermite/Deceiver Exarch gain a little bit of extra value now. Also funny with Threaten effects like Zealous Conscripts or Sarkhan Vol.
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when its the only creature attacking and the defender has no blockers.
When other creatures have bigger targets on their head?
I'd rather kill a hero of bladehold then a pain seer etc, etc.
I'm not saying pain seer will be an allstar or anything, nor do i think it deserves to be $12, but the card will probably draw an average of 1+ cards a game. A 2 dropping getting one successful swing off isn't a hard thing to do, i mean people swing with Snapcastermage and he doesnt automatically die.
http://forums.mtgsalvation.com/showthread.php?t=484979
I've beat down with Eternal Witness before.
http://forums.mtgsalvation.com/showthread.php?t=484979
6/10, makes the cut for now.
Also, Dark Confidant, Blood Scrivener and Pain Seer are now known as the Bobfecta around these parts.
On spoiled card wishlisting and 'should-have-had'-isms:
thats my cube
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Inspired could've been cool, but unfortunately they didn't print any cool cards that aren't just basically strictly worse versions of other cards.
450 card Peasant cube thread. Draft it here.