Figure I might as well make a thread for the most cubeable card spoil for the first day preview of Theros.
This scry oracle is probably as close that we're getting to Wall of Omens and Wall of Blossoms for a while. She doesn't draw a card, but she can swing with equipment. This might be the card with the most chance of staying in my cube after 2-3 draft yet, since I like to push to up blue creature count a fair bit.
This is a great card. Scry 2 is about as good as draw 1, and 1/3 is probably better than 0/4 on defense because it deters 2/1 creatures from attacking. On top of that, it can carry a sword into the red zone. I think this card belongs in most cubes, we will certainly include it at 450.
Is this actually any better than Augury Owl? The Owl scries one card deeper and is more likely to connect with a sword. A 1/3 will usually be superior at defending but is that valuable enough to make this cubeable?
A 1/1 just trades with a X/1 and chumps any bigger creature once. A 1/3 can block 1/1s and 2/1s and survives. It can also block 1/X and 2/X creatures indefinitely. 2/2s and 2/1s are very common and numerous in aggro decks. Blue control is often weak against a fast aggro rush. A decent blocker like a 1/3 helps immensely here, while a 1/1 does not. Therefore, Omenspeaker is a better roleplayer in a blue control deck than the Owl, which makes up for scrying 1 card less.
Depends on your composition %. Augur has higher risk/return. Omenspeaker looks to fit into more pools easier and the effect will always benefit you. Augur can whiff on land-land-creature (and similar).
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I mean, hell, we're all on a forum for something that most people would describe as a "children's card game"...do what makes you happy. You are never too old to enjoy yourself.
I'd say better because I like reliability, but i'm not a fervent defensor for augur of bolas anyway.
Those who play AoB will probably argue that in the right deck (and there is a good chance it's the same deck that would want Omenspeaker) you draw very often, so they would say worse.
the reason I ain't too crazed about omnispeaker is that i really want to draw the card, not just look at two. Sea Gate at 1 mana more does that (yes not as good as scry 2 + then draw) but it does get you a card and not every powered cube plays that.
I think it's good but not great. I'll likely test it, as blue can always use some extra defense on T2 against aggro. I'd much rather have a 1/3 than a 1/1 flying (in control), so I think it's a lot better than Augury Owl is for traditional blue decks. I'd rather draw a card (I still want a blue Wall of Blossoms) but Scry 2 is worth 1, so I'm getting a 1/3 body for U.
I like it more than Sea Gate Oracle simply because it's cheaper, which means it does a better job preserving your life total.
I wouldn't play him over the ton of 1cc cantrips already available and not played by everyone, for example Serum Visions, Portent or even Opt. Scrying without drawing is far from being needed in Blue (Red is craving for that).
Unlike those card, this card also provide you with a body, which blue really kind of lacks. He can save you tons of life those guy can't, especailly against aggro.
Depends on your composition %. Augur has higher risk/return. Omenspeaker looks to fit into more pools easier and the effect will always benefit you. Augur can whiff on land-land-creature (and similar).
I don't know that I'd say Augur has better return, even. Playing this guy turn 2, I think a large percentage of the time what you want is land. Augur doesn't help you find more land. Omenspeaker is a more useful turn 2 play more often than not.
Unlike those card, this card also provide you with a body, which blue really kind of lacks. He can save you tons of life those guy can't, especailly against aggro.
But how great is that body, really? Granted, it could be helpful against the millions of pikers in cube, but it's going to get run over rather quickly as time goes on. Scrying is nice, but I don't think I can justify playing a 1/3 that doesn't actually net you a card. From what I see, she's decent for control decks that need to stop an oncoming weenie horde and hit land drops, but not much else.
But how great is that body, really? Granted, it could be helpful against the millions of pikers in cube, but it's going to get run over rather quickly as time goes on. Scrying is nice, but I don't think I can justify playing a 1/3 that doesn't actually net you a card. From what I see, she's decent for control decks that need to stop an oncoming weenie horde and hit land drops, but not much else.
Really good? Would you play 1G or 1W draw a card at sorcery speed? 1/3 with no defender is better than 0/4 for reason already stated. While scry 2 might not matching up with drawing a card, it's not that much difference. I value scry 2 slightly lower than drawing one card. And I'll actually say scry 3 is slightly better than drawing one card.
I don't know that I'd say Augur has better return, even. Playing this guy turn 2, I think a large percentage of the time what you want is land. Augur doesn't help you find more land. Omenspeaker is a more useful turn 2 play more often than not.
He is higher risk/return because you're drawing a [spell] assuming criteria are met. But your second point is why I feel Omenspeaker could be better: you're filtering early + dropping a mini-wall.
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I mean, hell, we're all on a forum for something that most people would describe as a "children's card game"...do what makes you happy. You are never too old to enjoy yourself.
I think Omenspeaker is a simple but fine card. In the early stages it blocks the cards I'm worried about, in the late game it can scry while supplying a body to block or carry a sword until your next draw. I haven't looked at my cube in a little while, but I'm pretty sure I can find a spot for it and never feel bad seeing this card in a pack.
I think this card is nice in a more tap out control deck that looks to drop this on two, smooth draws, maybe man o war on 3, control magic/planeswalkers etc.from there. I wouldn't mind a couple more control durdle creatures in the mix now that I added opposition.
A 1/3 for 2 is quite good anyway as a baseline stat. I don't need this card at 360, but would certainly look at it if I wanted additional two-drops. It's an all round good card for control although some cubes would get more mileage from the aforementioned Augur of Bolas.
Figure I might as well make a thread for the most cubeable card spoil for the first day preview of Theros.
This scry oracle is probably as close that we're getting to Wall of Omens and Wall of Blossoms for a while. She doesn't draw a card, but she can swing with equipment. This might be the card with the most chance of staying in my cube after 2-3 draft yet, since I like to push to up blue creature count a fair bit.
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A 1/1 just trades with a X/1 and chumps any bigger creature once. A 1/3 can block 1/1s and 2/1s and survives. It can also block 1/X and 2/X creatures indefinitely. 2/2s and 2/1s are very common and numerous in aggro decks. Blue control is often weak against a fast aggro rush. A decent blocker like a 1/3 helps immensely here, while a 1/1 does not. Therefore, Omenspeaker is a better roleplayer in a blue control deck than the Owl, which makes up for scrying 1 card less.
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definitely will be a card i try out / play alongside of augury owl which is a solid C/U two drop
EDIT: Sorry i was talking my cube, not all powered cubes...
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Depends on your composition %. Augur has higher risk/return. Omenspeaker looks to fit into more pools easier and the effect will always benefit you. Augur can whiff on land-land-creature (and similar).
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I'd say better because I like reliability, but i'm not a fervent defensor for augur of bolas anyway.
Those who play AoB will probably argue that in the right deck (and there is a good chance it's the same deck that would want Omenspeaker) you draw very often, so they would say worse.
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I like it more than Sea Gate Oracle simply because it's cheaper, which means it does a better job preserving your life total.
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Unlike those card, this card also provide you with a body, which blue really kind of lacks. He can save you tons of life those guy can't, especailly against aggro.
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I don't know that I'd say Augur has better return, even. Playing this guy turn 2, I think a large percentage of the time what you want is land. Augur doesn't help you find more land. Omenspeaker is a more useful turn 2 play more often than not.
But how great is that body, really? Granted, it could be helpful against the millions of pikers in cube, but it's going to get run over rather quickly as time goes on. Scrying is nice, but I don't think I can justify playing a 1/3 that doesn't actually net you a card. From what I see, she's decent for control decks that need to stop an oncoming weenie horde and hit land drops, but not much else.
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Really good? Would you play 1G or 1W draw a card at sorcery speed? 1/3 with no defender is better than 0/4 for reason already stated. While scry 2 might not matching up with drawing a card, it's not that much difference. I value scry 2 slightly lower than drawing one card. And I'll actually say scry 3 is slightly better than drawing one card.
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He is higher risk/return because you're drawing a [spell] assuming criteria are met. But your second point is why I feel Omenspeaker could be better: you're filtering early + dropping a mini-wall.
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I disagree. Evasion on a one powered drop in blue is far worse than a citp scry 2 trigger.
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