I like Channel much more unless you're heavily supporting green aggro. Channel is such an iconic, unique card that goes well with lots of cards other than Eldrazi. It's true that Channel is much, much better with colorless fatties. If you're supporting green aggro heavily, Rancor is definitely the better choice, but otherwise I'd live a little.
I like Waterfront Bouncer much better. It's better with reanimator and does more tricksy type things. Dungeon Geists is a consistent roleplayer, but a little too boring for me.
1) Rancor if you support aggro, Channel if you support super-ramp, Sylvan Tutor if you run lots of creature-centric archetypes and combo decks, and Curse if you're supporting a green token strategy.
2) I like Waterfront Bouncer more. It's a good support card for the blink/bounce deck and for reanimator, in addition to occasionally being a back-breaking/annoying card to play against. It's deceptively powerful. Geists is fine, but the cube is saturated with amazing 4cc cards. I had a hard time finding room for it in decks.
I run a 720 card unpowered snow Cube. Duskmantle Seer has been underperforming. Any ideas of what to replace it with? Here is my current Dimir section:
1) Psychatog. Dr. Teeth is still awesome. If you support reanimator or any type of graveyard-matters interactions, he's an all-star. Very good with Upheaval too if you run that.
2) Lim-Dûl's Vault. It's like a bad Vampiric Tutor, but if you want more of that effect I'd recommend it.
3) Creeping Tar Pit. Not sure if you lump in guild lands with your other cards, but this one is the best guilded man land for good reason. Unblockability ends games quick.
I second Colby's suggestion of Creeping Tar Pit, in case you don't already have that in your cube classified as a land. If you want a big splashy finisher Oona, Queen of the Fae is a big hit in my cube, and because it's a hybrid (albeit a color intensive one) it's a bit more versatile than a strict gold card.
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I find it hard to imagine that a cube that likes Inkfathom Infiltrator doesn't like Duskmantle Seer. Seer is one of the best tempo creatures in the cube if you support that deck.
I find it hard to imagine that a cube that likes Inkfathom Infiltrator doesn't like Duskmantle Seer. Seer is one of the best tempo creatures in the cube if you support that deck.
This is Patrunken, finally got my old username to work.
Inkfathom Infiltrator can be a black card, whereas Duskmantle Seer is strictly a Dimir card. Completely different. There are a ton of black aggro decks, but for some reason people aren't playing Dimir aggro/tempo. I could just leave it in I guess, but I have never seen it in play unfortunately.
Btw Tar Pit is in my lands section. Thanks for the suggestions, guys.
I do agree that Thrags is pretty baller. It's (relatively) aggressively costed P/T ratio, has automatic gravy upon hitting the battlefield, and leaves a token when it goes, regardless of the method.
Hydra, Vorapede, and Silverheart offer more damage and some amount of gravy, but they also get blanked by a Swords to Plowshares and are a massive tempo swing if they're Vapor Snagged, for example. Acidic Slime has guaranteed gravy, but his body leaves something to be desired if your goal is to close out a game.
Garruk seems a lot like Thragtusk though. You play him, and you get a guaranteed Beast token, plus a body that your opponent has to deal with. If they can't deal with it immediately, they're facing down even more beast token or a fresh grip of cards.
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Currently Playing:
Legacy: Something U/W Controlish EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!
Acidic Slime (Only this high in a blink or bounce deck that can abuse it)
Kalonian Hydra
Vorapede
Garruk, Primal Hunter
Plow Under
Wolfir Silverheart
Is likely how I would rank those. Vorapede has done a lot more work then I expected. Undying is just really, really good. Hydra and Vorapede are pretty close, and both are a lot of fun.
What are some alternatives to Primeval titan in the 6 drop slot in green? I was considering picking him up but I realize he kinda sucks in my cube due to a lack of exciting fetchable lands.
I just noticed i typed this after a green 5 drop comparison...
I'm not even sure what the next best green six drop would be. Primeval Titan is better in a cube that enables super-ramp so you can hit larger Genesis Waves and cast Terastodon/Woodfall Primus for sure the next turn. If 6 cmc is the top of your green curve or you don't support Eureka / Natural Order / Rofellos / Genesis Wave / Show and Tell / Sneak Attack etc, I'd think he were a bit weaker but likely still one of the best options.
Master of the Feast is much better, the casting cost is icing on the cake.
Not knowing anything about your exact cube, off the bat I would cut Seal of Cleansing and either Banishing Light or Unexpectedly Absent. Maybe Banishing Light if your cube has a lot of Oblivion Ring effects and doesn't want the redundancy.
Me too. Unexpectedly Absent has been really good, and Judgment/Light are staples, IMO. I play all 4 at 465. Seal is the most cuttable of the bunch, if I had to drop one.
Master of the Feast is really good. I regret not voting for it in my top 20 list this year. It should've been on there I think.
What? Unexpectedly Absent is insane. Even if it just had its WW mode, I'd still play that easily at 360. Being able to bury something I don't like for good is just gravy. All four are fine at 360, but Seal is certainly expendable. I just cut it myself.
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He's good in more decks and enables reanimator very well.
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Help me with these questions:
1)Rancor vs Channel vs Sylvan Tutor vs Curse of Predation? What order of priority? ( I'm not run with Eldrazis )
2)Dungeon Geists vs Waterfront Bouncer ?
Thanks
I like Waterfront Bouncer much better. It's better with reanimator and does more tricksy type things. Dungeon Geists is a consistent roleplayer, but a little too boring for me.
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2) I like Waterfront Bouncer more. It's a good support card for the blink/bounce deck and for reanimator, in addition to occasionally being a back-breaking/annoying card to play against. It's deceptively powerful. Geists is fine, but the cube is saturated with amazing 4cc cards. I had a hard time finding room for it in decks.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
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1 Inkfathom Infiltrator
1 Baleful Strix
1 Dimir Charm
1 Duskmantle Seer
1 Far // Away
Tezzeret, Agent of Bolas does not have enough targets to be good in my Cube, so please give ideas for anything else. Thanks!
1) Psychatog. Dr. Teeth is still awesome. If you support reanimator or any type of graveyard-matters interactions, he's an all-star. Very good with Upheaval too if you run that.
2) Lim-Dûl's Vault. It's like a bad Vampiric Tutor, but if you want more of that effect I'd recommend it.
3) Creeping Tar Pit. Not sure if you lump in guild lands with your other cards, but this one is the best guilded man land for good reason. Unblockability ends games quick.
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450 card Peasant cube thread. Draft it here.
As for replacements, Psychatog, Lim-Dûl's Vault, Dimir Signet and Talisman of Dominance would be my suggestions.
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This is Patrunken, finally got my old username to work.
Inkfathom Infiltrator can be a black card, whereas Duskmantle Seer is strictly a Dimir card. Completely different. There are a ton of black aggro decks, but for some reason people aren't playing Dimir aggro/tempo. I could just leave it in I guess, but I have never seen it in play unfortunately.
Btw Tar Pit is in my lands section. Thanks for the suggestions, guys.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
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I do agree that Thrags is pretty baller. It's (relatively) aggressively costed P/T ratio, has automatic gravy upon hitting the battlefield, and leaves a token when it goes, regardless of the method.
Hydra, Vorapede, and Silverheart offer more damage and some amount of gravy, but they also get blanked by a Swords to Plowshares and are a massive tempo swing if they're Vapor Snagged, for example.
Acidic Slime has guaranteed gravy, but his body leaves something to be desired if your goal is to close out a game.
Garruk seems a lot like Thragtusk though. You play him, and you get a guaranteed Beast token, plus a body that your opponent has to deal with. If they can't deal with it immediately, they're facing down even more beast token or a fresh grip of cards.
Currently Playing:
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EDH Cube
Hypercube! A New EDH Deck Every Week(ish)!
1 = best
10 = worst
- 1 Deranged Hermit
- 2 Thragtusk
- 3 Dictate of Karametra
- 4 Garruk, Primal Hunter
- 5 Acidic Slime
- 6 Plow under
- 7 Kalonian Hydra
- 8 Wolfir Silverheart
- 9 Indrik Stomphowler
- 10 Vorapede
Green rankings vary wildly depending on what you want your green section to do, I wouldn't be surprised if everyone had a very different ranking.CUBE TOP 10 - Help us vote for the best cards in cube
Is likely how I would rank those. Vorapede has done a lot more work then I expected. Undying is just really, really good. Hydra and Vorapede are pretty close, and both are a lot of fun.
I just noticed i typed this after a green 5 drop comparison...
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My Cube (DeckStats)
My Pauper Cube: 540 (CubeTutor link!)
Level 1 Judge
Cut two:
Seal of Cleansing
Unexpectedly Absent
Banishing Light
Council's Judgment
Not knowing anything about your exact cube, off the bat I would cut Seal of Cleansing and either Banishing Light or Unexpectedly Absent. Maybe Banishing Light if your cube has a lot of Oblivion Ring effects and doesn't want the redundancy.
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Cut Unexpectedly Absent easily. Seal of Cleansing would be my 2nd cut.
I'd only cut Seal of Cleansing. I'd probably keep all three of the others even at 360.
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Master of the Feast is really good. I regret not voting for it in my top 20 list this year. It should've been on there I think.
My 630 Card Powered Cube
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On spoiled card wishlisting and 'should-have-had'-isms:
Cut two:
Balance
Journey to Nowhere
Seal of Cleansing
Unexpectedly Absent
Spear of Heliod (I'm attempting a token theme across Naya)
Ajani Goldmane
Faith's Fetters
Parallax Wave
Council's Judgment
Banishing Light