I only play Spiritkeeper and Entity from that list.
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I can't say I'm pleased to see you and must warn you I may have to do something about it.
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I'm starting to think it's hard to go wrong on these because of how varied the results were for the white besides the first 2 cards (Brimaz and Blade Splicer).
I'd agree with that, there's nothing wrong with running the double strike knights if you want to push a bit of a Pants theme.
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
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I've decided to expand Artifacts.dek into my red section, but need some help from the community.
I want to fit both Daretti, Scrap Savant and Pia and Kiran Nalaar. So far, I've cut Sin Prodder for one of the spots. For the other, I've narrowed it down to the following potential cuts. So with that, please choose 1 to cut (or argue not to add Daretti/P&K over any of these).
I've decided to expand Artifacts.dek into my red section, but need some help from the community.
I want to fit both Daretti, Scrap Savant and Pia and Kiran Nalaar. So far, I've cut Sin Prodder for one of the spots. For the other, I've narrowed it down to the following potential cuts. So with that, please choose 1 to cut (or argue not to add Daretti/P&K over any of these).
I like Harbinger of Tides quite a bit as a Flash guy, tempo guy, and devotion guy. Without any devotion cards it gets worse but anything I can play with flash out of mono U is great. Warf Infiltrator is just bad in our meta.
Thanks for the replies. I'm surprised Hallowed Spiritkeeper is rated so highly here. On curve, the card seems pretty weak because ACS seems like it would be 1 token, but I suppose the high ceiling might make up for it. With so many people recommending it, I'll definitely give it a shot.
Cut Conscripts unless you're running Twin Combo. If you are running the combo, I would cut Siege-Gang only because Pia and Kia is similar enough.
I'd run Fatal Push. Tragic Slip without the morbid is too weak for my taste.
The ACS is usually more than one token, since it doesn't resolve until T3 and it counts itself too. Usually by the time it dies there's at least one dead Lion in the 'yard, so you'll get 2 tokens from it. The WCS is only one token.
Lens > Stone >>>> Sphere
I dislike to have my fixing tied to what my opponent plays. And the etbt and the limited uses make Sphere the worst of the bunch by a mile.
Keep one: Ash Zealot v Grenzo, Havoc Raiser v War-Name Aspirant
I like ash zealot but everyone else likes war-name aspirant. grenzo is the worst of the 3 in my opinion.
but you should play kari zev over them all.
I'm making room for her and Aether Chaser. I'm leaning toward just cutting the two RR guys, but I like Ash Zealot quite a lot. Just want to get some more opinions on it.
Condemn is better, but goes in fewer decks. Sunlance is the weaker effect but is playable in everything.
I think I like Condemn more, even though it's limited to control shells.
Thanks for your take, I was thinking similarly (narrow vs. low power). I ended up deciding on Kor Haven instead for now as a defensive tool even though it really doesn't excite me that much.
@B&R: Note that Kor Haven can be used even more aggressively than Maze of Ith in some cases, since the creature that it targets remains tapped–unable to block during the crackback swing.
Vile Redeemer vs. World Breaker? I've been running Redeemer since I included a colorless mana section, but it's been pretty average for us. Does anyone have good experience with World Breaker?
I've been playing World Breaker over the Redeemer for a long while now, and I definitely prefer it. It's only really effective in one window, and that's on the big green ramp deck against dedicated control. But that's okay, because that's the matchup that green ramp struggles the most with anyways; having an extra dedicated tool for that matchup isn't an altogether bad thing. If I wasn't trying to represent a full "guildrazi" section with a C card for each color I'd probably cut it, but it's been solid enough for the big ramp deck that I don't hate having it around.
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Harbinger. Too blue heavy, too restrictive with the tapped clause and can never reuse your own critters.
I agree with wtwlf's ranking of the mana rocks.
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I'm having a lot of trouble deciding between my white 3 cmc drops. I searched the forums and found this link to see where many of the users here ranked them two year ago: http://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/585401-cube-top-10-3-cmc-cards
I'm starting to think it's hard to go wrong on these because of how varied the results were for the white besides the first 2 cards (Brimaz and Blade Splicer).
Pick two to keep:
Soltari Champion vs Hallowed Spiritkeeper vs Mirran Crusader vs Mirror Entity
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I run the first three.
I'd agree with that, there's nothing wrong with running the double strike knights if you want to push a bit of a Pants theme.
450 card Peasant cube thread. Draft it here.
I want to fit both Daretti, Scrap Savant and Pia and Kiran Nalaar. So far, I've cut Sin Prodder for one of the spots. For the other, I've narrowed it down to the following potential cuts. So with that, please choose 1 to cut (or argue not to add Daretti/P&K over any of these).
Modern:
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Conscripts would be my cut unless you heavily support Kiki combo.
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Cut Hero over conscripts or SCG
Hallowed Spiritkeeper >>>> Mirran Crusader > Mirror Entity > Soltari Champion
I like Harbinger of Tides quite a bit as a Flash guy, tempo guy, and devotion guy. Without any devotion cards it gets worse but anything I can play with flash out of mono U is great. Warf Infiltrator is just bad in our meta.
Push, not close. Fatal Push ≥ Disfigure >>> Tragic Slip
Mirror Entity > Hallowed Spiritkeeper >> Soltari Champion >>> Mirran Crusader
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Cut Conscripts unless you're running Twin Combo. If you are running the combo, I would cut Siege-Gang only because Pia and Kia is similar enough.
I'd run Fatal Push. Tragic Slip without the morbid is too weak for my taste.
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Push > Slip.
I'd keep Mirror Entity and Hallowed Spiritkeeper.
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I think I like Condemn more, even though it's limited to control shells.
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I like ash zealot but everyone else likes war-name aspirant. grenzo is the worst of the 3 in my opinion.
but you should play kari zev over them all.
Wharf Infiltrator vs Baral, Chief of Compliance
Consuming Vapors vs Yahenni's Expertise
War-Name Aspirant vs Borderland Marauder
Tumble Magnet vs Eldrazi Monument vs Chromatic Lantern (I support tokens and I've recently added Cultivator's Caravan.)
If you run blue devotion (Master of Waves and Thassa), then I would keep Harbinger. If you don't, I would cut it and keep Infiltrator.
Lens > Stone >>>> Sphere
I dislike to have my fixing tied to what my opponent plays. And the etbt and the limited uses make Sphere the worst of the bunch by a mile.
I would keep Champton and Spiritkeeper.
Probably Conscripts, even though I really like that card. If you don't care about tokens and going wide, then maybe Commander instead.
Fatal Push > Tragic Slip
The base mode will be relevant more often and the full mode is easier to activate.
Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG
I'm making room for her and Aether Chaser. I'm leaning toward just cutting the two RR guys, but I like Ash Zealot quite a lot. Just want to get some more opinions on it.
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Expertise > Vapors
Aspirant > Marauder
Lantern > Monument > Magnet
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Thanks for your take, I was thinking similarly (narrow vs. low power). I ended up deciding on Kor Haven instead for now as a defensive tool even though it really doesn't excite me that much.
Baral > Infiltrator
Expertise > Vapors
Aspirant > Marauder
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My 630 Card Powered Cube
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My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!