If you're cool with Conspiracies, Muzzio's Preparations also helps you go infinite with any persist creature and a 0: sac outlet, and it can work just fine in all kinds of non-combo decks.
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
450 card Peasant cube thread. Draft it here.
However, you can always enable the 'Llark combo with other staple pieces. Reveillark, Venser, Shaper Savant, Greater Gargadon and either Phantasmal Image or Phyrexian Metamorph also do the trick. With a suspended GG, you can cast 'Llark, manage to copy it, play Venser and then sac it and 'Llark's copy to bring them back, sac them to bring them back, sac them to bring them back, etc. Untill GG is cast and bounce like 3 to 4 permanents your opponent control with Venser ETB triggered.
Hmm I didn't realize that interaction. Nice.
Btw, you can bounce all permanents like that. You can always respond to the GG abilities on the stack, meaning you can activate it 100 times before a single counter is removed.
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"Everybody dies, Tracey. Someone's carrying a bullet for you right now, doesn't even know it. The trick is to die of old age before it finds you."
However, you can always enable the 'Llark combo with other staple pieces. Reveillark, Venser, Shaper Savant, Greater Gargadon and either Phantasmal Image or Phyrexian Metamorph also do the trick. With a suspended GG, you can cast 'Llark, manage to copy it, play Venser and then sac it and 'Llark's copy to bring them back, sac them to bring them back, sac them to bring them back, etc. Untill GG is cast and bounce like 3 to 4 permanents your opponent control with Venser ETB triggered.
Hmm I didn't realize that interaction. Nice.
Btw, you can bounce all permanents like that. You can always respond to the GG abilities on the stack, meaning you can activate it 100 times before a single counter is removed.
Oh yeah, you're right. Because you can response to the removing counter trigger before it resolves. Has forgot about it. Thanks!
Only fair to bump this thread after Time vault has been so dominant recently for our playgroup. We play 3 activators (Tezzeret the Seeker, Ral Zarek, Kiora's Follower), all of which are playable in their own right, and the deck is super fast and consistent. We play at 360 powered and the card is nuts, I see some hate earlier in the thread but just wanted to put my opinion out there that the combo is insane with just 3 enablers at 360, none of which are Key (which I refuse to play, that card is too useless in every other scenario). Saying that 6(????) enablers are necessary is simply wrong as 3 is easily enough, but I wouldn't recommend playing any fewer than that just for consistency's sake.
At the risk of repeating myself from years bygone in this very thread, yes, only a handful of enablers are necessary to make this combo worth inclusion, even at larger sizes.
Last draft, when both myself and my opponent were in top deck mode, my opponent skipped his turn and subsequently turned the tide with two consecutive turns. Even paying the iron price works on occasion.
450 card Peasant cube thread. Draft it here.
Hmm I didn't realize that interaction. Nice.
Btw, you can bounce all permanents like that. You can always respond to the GG abilities on the stack, meaning you can activate it 100 times before a single counter is removed.
"Everybody dies, Tracey. Someone's carrying a bullet for you right now, doesn't even know it. The trick is to die of old age before it finds you."
My
540> 360 Powered CubeOh yeah, you're right. Because you can response to the removing counter trigger before it resolves. Has forgot about it. Thanks!
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I actually added in Key over Kiora's Follower as the artifact deck leans toward Grixis colors with Tezzeret 2.0, Daretti, Ingenious Iconoclast, and Saheeli, the Gifted pushing the archetype into those colors.
Last draft, when both myself and my opponent were in top deck mode, my opponent skipped his turn and subsequently turned the tide with two consecutive turns. Even paying the iron price works on occasion.
Etali, Primal Storm EDH