I tried it for a second when it was the fad around here two years ago, but no one in my group wants to draft mono black soooooo it's a bit way way way gone.
Tried it with moderate success but it just didn't work for us. Also, Pox got a lot weaker as token decks have become prominent. Much harder to break the symmetry.
Pox is still a thing in our cube. It still sees play from time to time and is usually quite devastating when it resolves, but its smaller brother Smallpox turns out to be valued much higher these days. I could see cutting Pox, but not Smallpox which is just insane value for its cost.
Pox got a lot weaker as token decks have become prominent. Much harder to break the symmetry.
Yeah, that. More than just the mana cost, it's more about the nature of environment. Paired with the hard cost, you find yourself with a card that has a very low maindecked pourcentage. It's unfortunate though...
Is killing 1/3 creatures really the main upshot of the card? I always viewed the card as special because black has no other way to take a significant chunk of a life total, directly, for BBB. The lands and cards are more important, too. The creature control seems less important than all those other things, especially given the context of what other black cards do.
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EDH: UGEdric
Pauper: URDelver
Modern: UGRDelver
Draft my cube: Eric's 390 Unpowered
As a Pox supporter, I don't think there's one specific portion of the effect that's the main focus. I think it's the ability to build your deck around it. I view it a lot like Wildfire where you can craft your deck around it so when it resolves, it's much more detrimental to your opponent than it is to you. The cards going to your graveyard might come back either through a built in ability or through the use of some other card like Crucible of Worlds or something.
Pox decks in our meta tend to be one of two builds. They're either an aggro Pox strategy or a combo/control Pox strategy. The aggro deck utilizes that black aggressive guys, especially the ones that can recur themselves and uses Pox as just another tool to set the opponent back. The combo/control strategy slides Pox into a Stax type list where, again, your creatures and lands are recurring or you have an effect that's pumping out creatures every turn. I love playing these types of decks, so I guess that's why I love Pox so much.
I like Death Cloud too, but it's very much a control card. It can be crafted to really stick it to your opponent whereas Pox kind of needs to be cast in a certain window to get the most out of it. Death Cloud can leave your opponent permanent-less. I threw that one in my low power list because I like the effect, but it being so expensive means you really have to work to make it good.
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Yeah, that. More than just the mana cost, it's more about the nature of environment. Paired with the hard cost, you find yourself with a card that has a very low maindecked pourcentage. It's unfortunate though...
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EDH: UGEdric
Pauper: UR Delver
Modern: UGR Delver
Draft my cube: Eric's 390 Unpowered
Pox decks in our meta tend to be one of two builds. They're either an aggro Pox strategy or a combo/control Pox strategy. The aggro deck utilizes that black aggressive guys, especially the ones that can recur themselves and uses Pox as just another tool to set the opponent back. The combo/control strategy slides Pox into a Stax type list where, again, your creatures and lands are recurring or you have an effect that's pumping out creatures every turn. I love playing these types of decks, so I guess that's why I love Pox so much.
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