Necromancer's Stockpile 1B
Enchantment
1B, Discard a Creature Card: Draw a card. If the discarded card was a Zombie, put a 2/2 black Zombie creature token onto the battlefield
Seems interesting. It's a black Compulsion for creature cards, and turns every zombie card in your hand into a cantripping Walking Corpse if you want.
Fuels reanimator
Great synergy with Gravecrawler
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I wouldn't say it's even remotely worse than the Gladiator, since the Gladiator requires that you spend 2BB to cycle other cards.
With enough Zombies, this card seems pretty deadly. Being able to drop threats at instant speed without losing any cards in the process seems rather tasty.
I wonder if this will be a cycle of semi-tribal cards with Spirit Bonds.
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That's an odd thing to say; the Gladiator cycles itself and has no upfront cost, so cycling once costs 1B, cycling twice 3BBB, and from then on 2BB per cycle.
With this new card, cycling once costs 2BB (the cost of the enchantment itself plus the ability), cycling twice costs 3BBB, and from then on 1B per cycle.
So Stockpile becomes more efficient only from the 3rd iteration, doesn't cycle noncreatures, and can't double as a 3-power 3-drop.
There's basically no deck or Cube list where I'd rather have Stockpile instead of Gladiator.
Wtwlf: This can attack if you discard Zombies
Falcone: I guess I didn't consider that for both of them, to discard one other card, it costs 2BB. If you're aiming to use it as a discard outlet for reanimator, they cost the same. That is a pretty big strike against it.
So yeah, I guess you need a strong Zombie subtheme in order for this to be any good.
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In 8Gravecrawler.cube this is absolutely nuts. You really need a lot of Zombuddies to make this do work for you, but it's great if you run the multiples. With that card guaranteed in large numbers it's better than the gladiator.
It seems like too much mana for too little return. If I'm playing reanimator, the 2/2 zombie is generally not going to be game-breaking enough to justify this card as a discard outlet in my deck, especially as it costs mana to discard the spell. I likely will not have enough mana to reanimate it early in the game afterwards.
This may be an acceptable option in larger cubes. I'm not sold on the synergy with Gravecrawler either. It's a one time use and I've likely already cast Gravecrawler from my hand at the point I'm activating this.
This card wants to be Tortured Existence, at the very least. The only advantage it has over TE is being able to spit out the occasional Zombie token... so you'd have to luck into a pretty Zombie Tribal-heavy draft to make it the better of the two.
Of course, if this is the type of thing you like to do, Recurring Nightmare should probably be your first four or five answers anyway.
This card wants to be Tortured Existence, at the very least. The only advantage it has over TE is being able to spit out the occasional Zombie token... so you'd have to luck into a pretty Zombie Tribal-heavy draft to make it the better of the two.
This isn't true. Necromancer's Stockpile draws a card when you pitch a dude, and doesn't need a target in your graveyard in order to be able to activate it. You can't use Tortured Existence to pitch a fatty unless you have a creature card in your graveyard already to return with it. Plus, it can randomly make zombies.
This isn't true. Necromancer's Stockpile draws a card when you pitch a dude, and doesn't need a target in your graveyard in order to be able to activate it. You can't use Tortured Existence to pitch a fatty unless you have a creature card in your graveyard already to return with it. Plus, it can randomly make zombies.
Ah, good point, now that I've read the card properly.
Missed that it was "draw a card" rather than "gank something out of the yard", for some reason. That does indeed make it better. Black card advantage without life loss... tasty.
Well, it's actually card disadvantage if you never make zombies... It costs you a card to get it to the table, and each activation after that is card parity. You have to make 2 or more zombies in a game to get card advantage from this card.
Well, it's actually card disadvantage if you never make zombies... It costs you a card to get it to the table, and each activation after that is card parity. You have to make 2 or more zombies in a game to get card advantage from this card.
True. Still, that's more card advantage than Tortured Existence will ever give us. Squee plays pretty well with it, too (mind you, Squee plays pretty well with a lot of things).
There any number of different evolutionary directions where Waste Not can go. Would it be O.K. if we take it out of the wrapper, and play with it for a little while? If and when it falls apart, we collectively promise that you can say, "I told you so".
There any number of different evolutionary directions where Waste Not can go. Would it be O.K. if we take it out of the wrapper, and play with it for a little while? If and when it falls apart, we collectively promise that you can say, "I told you so".
Enchantment
1B, Discard a Creature Card: Draw a card. If the discarded card was a Zombie, put a 2/2 black Zombie creature token onto the battlefield
Seems interesting. It's a black Compulsion for creature cards, and turns every zombie card in your hand into a cantripping Walking Corpse if you want.
Fuels reanimator
Great synergy with Gravecrawler
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Without a critical mass of Zombies, this is a strictly* worse Undead Gladiator, which is not good enough for most Cubes anymore.
Both cards form a cute combo, incidentally.
* Not quite, but you get the idea.
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With enough Zombies, this card seems pretty deadly. Being able to drop threats at instant speed without losing any cards in the process seems rather tasty.
I wonder if this will be a cycle of semi-tribal cards with Spirit Bonds.
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I would. Gladiator can attack.
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With this new card, cycling once costs 2BB (the cost of the enchantment itself plus the ability), cycling twice costs 3BBB, and from then on 1B per cycle.
So Stockpile becomes more efficient only from the 3rd iteration, doesn't cycle noncreatures, and can't double as a 3-power 3-drop.
There's basically no deck or Cube list where I'd rather have Stockpile instead of Gladiator.
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Falcone: I guess I didn't consider that for both of them, to discard one other card, it costs 2BB. If you're aiming to use it as a discard outlet for reanimator, they cost the same. That is a pretty big strike against it.
So yeah, I guess you need a strong Zombie subtheme in order for this to be any good.
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And what if you don't have a Zombie to pitch to it?
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It seems like too much mana for too little return. If I'm playing reanimator, the 2/2 zombie is generally not going to be game-breaking enough to justify this card as a discard outlet in my deck, especially as it costs mana to discard the spell. I likely will not have enough mana to reanimate it early in the game afterwards.
This may be an acceptable option in larger cubes. I'm not sold on the synergy with Gravecrawler either. It's a one time use and I've likely already cast Gravecrawler from my hand at the point I'm activating this.
Cool card, but just too costly for me.
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Still not sure it's good enough in those decks.
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450 card Peasant cube thread. Draft it here.
And ruin the perfect 1.0 average CMC in black?
No way.
375 unpowered cube - https://cubecobra.com/cube/list/601ac624832cdf1039947588
Of course, if this is the type of thing you like to do, Recurring Nightmare should probably be your first four or five answers anyway.
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This isn't true. Necromancer's Stockpile draws a card when you pitch a dude, and doesn't need a target in your graveyard in order to be able to activate it. You can't use Tortured Existence to pitch a fatty unless you have a creature card in your graveyard already to return with it. Plus, it can randomly make zombies.
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Ah, good point, now that I've read the card properly.
Missed that it was "draw a card" rather than "gank something out of the yard", for some reason. That does indeed make it better. Black card advantage without life loss... tasty.
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True. Still, that's more card advantage than Tortured Existence will ever give us.
Squee plays pretty well with it, too (mind you, Squee plays pretty well with a lot of things).
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Waste Not http://www.mtgstocks.com/prints/24857 It's now below my predicted $3 / $10 foil.
"I disapprove of what you say, but I will defend to the death your right to say it" -Evelyn Beatrice Hall
If I've offended you; don't take things so personal, grow up or you were in the wrong and I called you on your BS.
DECKS
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BURGrixis TwinBUR
BRGJundBRG
WBTokensWB
URMerfolkUR
BDiscardB
WRControlWR
WBGMelira PodWBG
WGAura HexproofWG
URStormUR
WUBRGTribal ZooWUBRG
Affinity
WBRSquee's PoxWBR
WUGEnduring IdealWUG
WUErayo's QuestWU
UBRVile WizardsUBR
UGPolymorphUG
Legacy
BReanimatorB
GRCharbelcherGR
WUBRGRector Omni-ShowWUBRG
UDredgeU
BRGJundBRG