Whoah. That's really neat. It's cool that it has so much flexibility - it can beat as a Piker, produce 3 colors of mana to be fairly solid ramp, or you can morph it (t2/3) -> unmorph and tap it (t3/4) for a double ramp into a six drop.
If nothing else, it's a card that functions best in its wedge without being unplayable outside of it, like Noble Hierarch, so it could be used as a "wedge" card with enough flexibility to make a decent number of maindecks.
Edit: It's also worth noting that you can morph and unmorph it without requiring green mana, giving nongreen decks potential access to the six drop line of play.
It's not a bad card for that wedge (though I feel Maelstrom Wanderer is the more fun cube card in that combination) but I don't think it makes it in the green section.
Edit: That is, unless we can get enough playable Morph creatures to come back, because once that ability becomes relevant from a bluffing standpoint, I think this creature gets significantly better.
I'm actually not sure how to evaluate this card. It's really flexible. Being able to go in practically any deck that wants some ramp is very attractive. I think it deserves testing.
I like this guy. He's good at ramping in multiple ways and is a decent beater. I don't know if he's 360 material, but I'd definitely at least test him in other cube sizes.
So if the morph version survives, it's a mana battery that jumps you up the curve and fixes for two of the best colors to pair with green? That's a pretty fascinating design. Definitely worthy of serious consideration.
Also, he's an actual colorless accelerant, even when you're not in green. I wonder if I'd play this in an off-color deck.
This guy is deceptively really good with off-color Moxen.
1) He has a colorless in his cost (so you can play him at that mode if you want)
2) He can be played as a morph using the off-color mox
3) He can fix your colors in multiple ways the off-color mox can't
4) You can use the off-color mox to morph him too
Not a giant selling point in his favor, but small stuff adds up.
Maybe a bit a stretch of a comparison, but it has similarities with Generator Servant. It's a 2/1 for 2 piker, or it ramps you by 2 if you want. The Servant grants haste and dies, this one fixes (very well) and stays, but requires a turn of mana investment up front. I'd be happy to draft both in the same deck, together with the mentioned fatties.
I like him. I think he has solid potential, especially if we get enough morph dudes powerful enough to see play. Dropping a random morph turn 3 to bluff this dude should be fun.
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Total side note but I like how people are discussing running this over itself.
Well, it has to be said that Kolaghan is clearly better than Kolaghan. Considering what BR decks usually want and how stiff the competition in this guild is, there is no way that I would run Kolaghan over Kolaghan! Kolaghan might make it in as the sixth guild card or so. Kolaghan on the other hand ranks several places below that.
It was so funny to me when they described this as a downgrade to the original Zurgo during the Pax East panel. I was thinking if this is a downgrade, they should really "downgrade" all legendary creatures. Haha.
My deck designing is quite concise at this point:
1. Come up with deck idea
2. Realize this idea is somehow fundamentally similar to another deck I have or that is commonly played in my group
3. Decide I don't want to disassemble one of my existing decks
4. Give up and do nothing
I don't see the point of this new shroud mechanic. It's strictly worse than Hexproof. Threshold is pretty bad too, Delirium is a much better mechanic and probably easier to activate.
Otherwise this card is a pretty neat guy. Dodges removal and grows into a Primal Huntbeast. 3/5
I hadn't considered the ability to morph him and tap him for mana in the same round. He can morph on T3 and give you a Titan on T4 if you make your land drop.
I think he's close, not good enough, but very close for small cubes. However, in a broader sense, this card makes me very excited for playable morph dudes. This is a card with a morph that actually nets you mana, is playable face up or face down, and is just generally a good card. I am excited if other morphs are on par with this guy.
He's reminding me a lot of Lotus Cobra in some respects, in that it can jump you two mana ahead. Also being a sort of colorless ramp spell is really neat and I might actually run this in U/x if Green was drying up. Will likely test it.
I think it should handily make it into larger green sections, but when you get down to 360 the competition gets incredibly fierce. It will have to supplant something like Wall of Roots, Lotus Cobra, Sylvan Caryatid, or Sakura-Tribe Elder. Hard to say anything for sure when evaluating such a complex card, but those are some really tough staples to uproot.
I really wish that this would mirror Noble Hierarch and were a 0/1 for G. I would cube that card instantly. As a 2/1 for 1G... hmmmm. I prefer my 2-mana accelerants to be more resiliant (like Wall of Roots, Sakura-Tribe Elder and Sylvan Caryatid). It is a neat card though. Colorless morph cost is interesting. I hope we get more of those.
It gets much better with other morph creatures around, so its inclusion gets a lot easier if there are other good ones.
As an aside, this thread makes me realise how knee-jerk and first-impression these threads actually are when posters take the time to log on and post about a card without actually realising one of its basic and most important functionalities, which should be apparent after about 2 reads through of the card, in this case being able to 'tap' for two mana after flipping. Hell, I'm guilty of it myself in the past (usually thanks to early morning spoiler check and over-excited posting). Something to bear in mind when coming back to these threads in the future.
I'm getting a Coalition Relic feel from this. It's not as strong, of course, because it's much more vulnerable (dying to both your opponent's removal and, say, your own wraths), and you can't stockpile mana every other turn like with the relic, but it is still a colorless way to have 6 mana on turn 4 without any help. That's impressive.
Couldn't this fit in the colorless section, if the green section is too tight?
Potentially, but I don't know how many non-green decks would be excited to play this (unless there was a deep Morph theme in the deck). It loses a lot of value when it can't be played as a beater/2-4 ramp monster with access to green mana early on.
He's at least good and a snap include in large cubes (Golden hind was awsome in limited and this is a golden hind with sweet upside). Not sure how to evaluate the value of his flexibility to morph -> 6.
I like how it works with 1 mana dorks. Don't have a mana dork you go from 2-4 a fine accelerant.
Like it! Being able to play this as a 2 or 3 drop is great as mana dorks occasionally make 2 drops awkward, and the thing you want most when you don't have an elf is a 2 mana ramper.
I dislike morphs but I am excited where they are going with this. As a potentially colorless ramp(yes I might run this in my colorless section, just to mess with ocd people) this could be really fun in an upheaval deck. Maybe I am too optimistic, but I am curious what off color decks would want it.
My guess is it will play out like Somberwald Sage. That is a card I have enjoyed from time to time.
Late game it gives a little extra option to help get to huge creatures, tooth and nail etc.
Not enough on its own but I might try a round of morphs after all.
My guess is it will play out like Somberwald Sage. That is a card I have enjoyed from time to time.
Late game it gives a little extra option to help get to huge creatures, tooth and nail etc.
Not enough on its own but I might try a round of morphs after all.
That's how I read it as well.
If I go ahead and put morph in cube (which would require about 10 good morph cards for my 500) I'll probably want to add him. He's a fun and interesting card, and has a lot of the same appeal as Somberwald, who was popular in my cube, without being an all-in hyper-focused card.
I think it's close enough in power level (taken flexibility into account) to the staple 2-drop accelerants (STE, Caryatid, Wall of Roots, Lotus Cobra) that, if you decide to include some morphs, you can safely cut one of the aforementioned for this. It's the best green morph in existence by a decent margin IMO, because the difference in power level between Nantuko Vigilante and other Naturalize-on-a-stick guys is bigger than the difference between this card and its direct competition.
I would even consider it at 360 if we get some other really good morphs, but that's a long shot.
I once ran at least two morphs in each color, but I cut almost all of them over time since most of them just were not that good. Would be cool to get some new morphs that are good enough for cube. Having enough so that bluffing matters makes borderline morphs like this one much better inclusions.
Mystic Soundclaw (?) 1G
Creature - Human Shaman
T: Add G, U or R to your mana pool
Morph 2
When ~ is turned face up, add GUR to your mana pool.
2/1
If nothing else, it's a card that functions best in its wedge without being unplayable outside of it, like Noble Hierarch, so it could be used as a "wedge" card with enough flexibility to make a decent number of maindecks.
Edit: It's also worth noting that you can morph and unmorph it without requiring green mana, giving nongreen decks potential access to the six drop line of play.
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Edit: That is, unless we can get enough playable Morph creatures to come back, because once that ability becomes relevant from a bluffing standpoint, I think this creature gets significantly better.
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Also, he's an actual colorless accelerant, even when you're not in green. I wonder if I'd play this in an off-color deck.
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This guy is deceptively really good with off-color Moxen.
1) He has a colorless in his cost (so you can play him at that mode if you want)
2) He can be played as a morph using the off-color mox
3) He can fix your colors in multiple ways the off-color mox can't
4) You can use the off-color mox to morph him too
Not a giant selling point in his favor, but small stuff adds up.
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Maybe a bit a stretch of a comparison, but it has similarities with Generator Servant. It's a 2/1 for 2 piker, or it ramps you by 2 if you want. The Servant grants haste and dies, this one fixes (very well) and stays, but requires a turn of mana investment up front. I'd be happy to draft both in the same deck, together with the mentioned fatties.
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As an aside, this thread makes me realise how knee-jerk and first-impression these threads actually are when posters take the time to log on and post about a card without actually realising one of its basic and most important functionalities, which should be apparent after about 2 reads through of the card, in this case being able to 'tap' for two mana after flipping. Hell, I'm guilty of it myself in the past (usually thanks to early morning spoiler check and over-excited posting). Something to bear in mind when coming back to these threads in the future.
On spoiled card wishlisting and 'should-have-had'-isms:
Couldn't this fit in the colorless section, if the green section is too tight?
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He's at least good and a snap include in large cubes (Golden hind was awsome in limited and this is a golden hind with sweet upside). Not sure how to evaluate the value of his flexibility to morph -> 6.
I like how it works with 1 mana dorks. Don't have a mana dork you go from 2-4 a fine accelerant.
If you do have a mana dork
mana dork -> morph -> 6 drop. Think thats pretty sweet.
Im gonna test him for sure
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I dislike morphs but I am excited where they are going with this. As a potentially colorless ramp(yes I might run this in my colorless section, just to mess with ocd people) this could be really fun in an upheaval deck. Maybe I am too optimistic, but I am curious what off color decks would want it.
My guess is it will play out like Somberwald Sage. That is a card I have enjoyed from time to time.
Late game it gives a little extra option to help get to huge creatures, tooth and nail etc.
Not enough on its own but I might try a round of morphs after all.
That's how I read it as well.
If I go ahead and put morph in cube (which would require about 10 good morph cards for my 500) I'll probably want to add him. He's a fun and interesting card, and has a lot of the same appeal as Somberwald, who was popular in my cube, without being an all-in hyper-focused card.
I would even consider it at 360 if we get some other really good morphs, but that's a long shot.
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Uril, the Miststalker RGW -- Ulamog, the Infinite Gyre C -- Vhati il-Dal BG -- Jor Kadeen, the Prevailer RW -- Animar, Soul of Elements URG
Kiki-Jiki, Mirror Breaker R -- Maga, Traitor to Mortals B -- Ghave, Guru of Spores BGW -- Sliver Hivelord WUBRG