I wanted to share for anyone here interested in playing super narrow buildarounds and broken combos in a drafted environment. I have never been happy with how cards like Mishra's Worhsop, Oath of Druids, Flash, or Dark Depths play in typical 40 card cube, but this cube is wildly different. Somewhat surprisingly, we discovered through our playtesting that even though this environment is dabbling at the highest echelons of power, it is decidedly not coin-flippy. There is a lot of replay value and depth.
If you have any questions I am happy to answer them, otherwise I hope some of you find this interesting!
I originally thought this was kinda silly, but after trying 1-2 drafts I could definitely appreciate the heuristic values of each draft pick. I think this could definitely see the amount of thinking involved.
Personally i like cube because of endless number of interactions/ crazy deck ideas - this could be fun for a few drafts, but I think it will get a bit dull for myself.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'm actively maintaining a comprehensive article to help explain to new cube players how some complex vintage level cards work in a cube environment. Vintage Cube Cards Explained
I've been working super hard since the beginning of the COVID-19 lockdown on a 160 card cube where you draft 15 card decks, and have written an extensive primer on it here: https://luckypaper.co/articles/an-introduction-to-the-degenerate-micro-cube/
I wanted to share for anyone here interested in playing super narrow buildarounds and broken combos in a drafted environment. I have never been happy with how cards like Mishra's Worhsop, Oath of Druids, Flash, or Dark Depths play in typical 40 card cube, but this cube is wildly different. Somewhat surprisingly, we discovered through our playtesting that even though this environment is dabbling at the highest echelons of power, it is decidedly not coin-flippy. There is a lot of replay value and depth.
If you have any questions I am happy to answer them, otherwise I hope some of you find this interesting!
I originally thought this was kinda silly, but after trying 1-2 drafts I could definitely appreciate the heuristic values of each draft pick. I think this could definitely see the amount of thinking involved.
Personally i like cube because of endless number of interactions/ crazy deck ideas - this could be fun for a few drafts, but I think it will get a bit dull for myself.
Vintage Cube Cards Explained
Here are some other articles I've written about fine tuning your cube:
1. Minimum Archetype Support
2. Improving Green Archetypes
3. Improving White Archetypes
4. Matchup Analysis
5. Cube Combos (Work in Progress)
Draft my Cube - https://cubecobra.com/cube/overview/d8i
"Personally I love high-riak, low-reqars gambles. Life's best with a decent amount of riak. And f*** reqars."