(Thanks goes out to SGT_Chubbz at Damnation Studios for the wonderful banner)
Welcome to the Hub of Operations concerning all things Alpha^3!
The Premise -
To create a playable set of cubable cards relative in power to a [powered/unpowered?] cube.
Rules -
1. Little to no reprints. A reprint should only be used if the card is too simple (Lightning Bolt or Counterspell for example) and a better design can't be found to fill it's spot.
2. Be respectful of others opinions. This is a group project, so each person is entitled to be part of it.
3. If a deadline is set, please try and have everything done before that. This allows the process to run smoothly and keep us on track. If "life" happens, shoot myself or cuttups a PM and we'll try and work with you.
4. Most importantly, have fun! This project is meant to give everyone some fun options to cube with
Deadlines -
White Creatures 1cc-2cc: 31 May 2010 @ Midnight.
White Creatures 1cc-2cc (voting): 3 June 2010 @ Midnight
White Creatures 3cc+: 11 June 2010 @ Midnight
White Creatures 3cc+ (voting): 17 June 2010 @ Midnight
White Noncreatures 1cc-3cc: 22 June 2010 @ Midnight
White Noncreatures 1cc-3cc (voting): 26 June 2010 @ Midnight
White Noncreatures 4cc+: 28 June 2010 @ Midnight
Links - Color Threads
White Section - Here
Blue Section -
Black Section -
Red Section -
Green Section -
Multicolor Section -
Artifact Section -
Land Section -
Obviously this is still very early in production, but since the make-a-proxy thread here in the cube forums is generally where people go to get info on making proxies specifically for their cube, I was curious if we are going to strictly use MSE renders, or if hi-res images will be needed/can be done? I know pringlesman mentioned he wanted to be involved with choosing the card art as well. I've done my share of proxy making, and to my knowledge, I'm the only one who's produced a template which has both ROE colorless and level up frames, so I'd be willing to make hi-res images of the cards we produce. =]
You're welcome to make proxies of any card in the set you want. I'll leave it up to HappyGilmore and Pringlesman on this area though since they seemed to want to take the lead on it.
I just want to say that I led a cube-creation "contest/game" on the Wizards forums about a year ago, and it was one of the most fun and rewarding Magic-related things I've ever done. It was an epic process and it is still ongoing today, as I regularly make alterations to cards and we are now updating the cube with more additions. My friends and I play with the cube pretty often, and I'm working on finding art for all of the cards now. I really like the way you have set this up, so that you are balancing each color according to converted mana costs. You will definitely end up with a good cube that way.
I've looked through a few of the white cards added so far and I'm impressed. It seems to be going amazingly well. I look forward to following along with this process and hopefully getting a few of my own cards into the cube as well.
I think it would suck if all the art for this was stolen from elsewhere and none of it was made for the project itself. An early look at something I'm doing.
Private Mod Note
():
Rollback Post to RevisionRollBack
That's the remarkable thing about life. It's never so bad that it can't get worse
Calvin and Hobbes Cube Tutor
There would be 8 slots for sign ups. 1 for each color, artifacts, multicolor, and lands. Each person who signed up would be responsible for making 45 cards of their assigned section. After all the cards were made, we check each other's work for rules errors, and power analyzing (too weak or too overpowered.) Once that was settled we'd have a rough draft of our very own 360 card cube. At least, 8 of us would. If it goes over well, we could make expansions, etc.
I think if there are 8 definite people dedicated to making their very own 45 cards, The project will run much more smoothly, will mesh more interestingly (each section would have a very personal flair, and seeing them all interact would be interesting), it will get done much quicker, and will still be a lot of fun. Of course there would be collaborating and discussion and all that.
The cool thing about this way is that if it goes over well, We'll probably end up with more than 1 custom cube.
we have a taker. allright, I guess I'll go for multicolor. 4 of each color pair and 1 for each shard or enemy wedge (whichever seems best when I get into this.)
I don't do too much cubing, but I like to make cards. Can I take black? I have the general idea of what cards in a cube need to be in terms of power... (currently beginning the building of my own budget cube, card by card...)
Also, should the balance of rare. uncommon and common cards matter here?
Private Mod Note
():
Rollback Post to RevisionRollBack
Winner of the August CCL '10
Host of the July CCL '10, Host of the March CCL '11
I opened one last year, got two crap worldwake packs and 8x scathe zombies, which I promptly hid around my sister's apartment for her roommates to find. But, yeah, it was a piece of crap.
You, sir, have just won the internet. Congratulations.
I don't do too much cubing, but I like to make cards. Can I take black? I have the general idea of what cards in a cube need to be in terms of power... (currently beginning the building of my own budget cube, card by card...)
Also, should the balance of rare. uncommon and common cards matter here?
rarity is not even a remote issue. balancing control, aggro, midrange, reanimator, etc is though
I opened one last year, got two crap worldwake packs and 8x scathe zombies, which I promptly hid around my sister's apartment for her roommates to find. But, yeah, it was a piece of crap.
You, sir, have just won the internet. Congratulations.
This sounds fine with me. This project seemed to huge in scope and I just didn't have the time in between work and family to keep it going. Hope it works out the way you proposed Fogg.
I think steam was lost mostly due to a lack of direction. Family obligations during holidays and work related responsibilities didn't help either. Its hard to come up with cards when you are thrown in the wind without a design skeleton and told to use any mechanic in the history of the game.
I've been pretty busy lately but I should have a week or so of free time starting this Thursday. Reviewing Foggmanatic's suggestion, I'd be willing to take red or blue (preferable since I already had a few cards thought up for this). You say 8 slots but I see no reason to throw out all the work that has already been done on White. In fact, considering White was almost done, I'd rather finish that color off before moving on. We just need to make a final push. I'd also say we can worry about making planeswalkers later (none of the ones I say in white looked that appealing to me).
All I ask in regards to design is that I want to know which archetypes people want supported and the approximate number of each type of effect that needs to appear in a color. I can come up with an overarching color theme/flavor, I just want some kind of guideline as to set needs. Similar to the post Monkey_Playing_MTG had made.
I thought we were rocking it hard until we decided we needed a separate vote for planes walkers.
Not really. We actually lost about half of our participants at each voting stage. So it's not too surprising that we got down to about 4 people after 4-5 votes.
Actually Killem2, I'd be happy to design multiple colours with you. You are very good at designing awesome expensive stuff, but sometimes make 6 mana effects cost one mana. Whereas I like my cheaper cards more and don't like my expensive designs so much. I've already done a heap of cards in the other colours, but most of them are the cheaper ones.
(Thanks goes out to SGT_Chubbz at Damnation Studios for the wonderful banner)
Welcome to the Hub of Operations concerning all things Alpha^3!
The Premise -
To create a playable set of cubable cards relative in power to a [powered/unpowered?] cube.
Rules -
1. Little to no reprints. A reprint should only be used if the card is too simple (Lightning Bolt or Counterspell for example) and a better design can't be found to fill it's spot.
2. Be respectful of others opinions. This is a group project, so each person is entitled to be part of it.
3. If a deadline is set, please try and have everything done before that. This allows the process to run smoothly and keep us on track. If "life" happens, shoot myself or cuttups a PM and we'll try and work with you.
4. Most importantly, have fun! This project is meant to give everyone some fun options to cube with
Deadlines -
White Creatures 1cc-2cc: 31 May 2010 @ Midnight.
White Creatures 1cc-2cc (voting): 3 June 2010 @ Midnight
White Creatures 3cc+: 11 June 2010 @ Midnight
White Creatures 3cc+ (voting): 17 June 2010 @ Midnight
White Noncreatures 1cc-3cc: 22 June 2010 @ Midnight
White Noncreatures 1cc-3cc (voting): 26 June 2010 @ Midnight
White Noncreatures 4cc+: 28 June 2010 @ Midnight
Links -
Color Threads
Blue Section -
Black Section -
Red Section -
Green Section -
Multicolor Section -
Artifact Section -
Land Section -
Set Name/Symbol
Set Size / Breakdown
Modular Expansion Theory
Card Submission Discussions
Voting Thread
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
WWWWW White WWWWW- 50
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
I've looked through a few of the white cards added so far and I'm impressed. It seems to be going amazingly well. I look forward to following along with this process and hopefully getting a few of my own cards into the cube as well.
I think it would suck if all the art for this was stolen from elsewhere and none of it was made for the project itself. An early look at something I'm doing.
Calvin and Hobbes
Cube Tutor
@Midnight Jazz: Thanks man. I'm looking forward to playing with the finished project quite a bit and hope that the project isn't going to lose steam
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
There would be 8 slots for sign ups. 1 for each color, artifacts, multicolor, and lands. Each person who signed up would be responsible for making 45 cards of their assigned section. After all the cards were made, we check each other's work for rules errors, and power analyzing (too weak or too overpowered.) Once that was settled we'd have a rough draft of our very own 360 card cube. At least, 8 of us would. If it goes over well, we could make expansions, etc.
I think if there are 8 definite people dedicated to making their very own 45 cards, The project will run much more smoothly, will mesh more interestingly (each section would have a very personal flair, and seeing them all interact would be interesting), it will get done much quicker, and will still be a lot of fun. Of course there would be collaborating and discussion and all that.
The cool thing about this way is that if it goes over well, We'll probably end up with more than 1 custom cube.
So, anyone down for that?
Cube list thread
Cubetutor
Cube list thread
Cubetutor
Also, should the balance of rare. uncommon and common cards matter here?
Host of the July CCL '10, Host of the March CCL '11
rarity is not even a remote issue. balancing control, aggro, midrange, reanimator, etc is though
Cube list thread
Cubetutor
okay, cool. I can do that. Let's see;
23 creatures
27 spells
This sound good?
Creatures:
8 - Aggro
10 - midrange/utility
5 - Finishers
Spells:
10 - Removal
7 - Discard
4 - Reanimation
3 - Wrath effects
3 - Other
Host of the July CCL '10, Host of the March CCL '11
Cube list thread
Cubetutor
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
I've been pretty busy lately but I should have a week or so of free time starting this Thursday. Reviewing Foggmanatic's suggestion, I'd be willing to take red or blue (preferable since I already had a few cards thought up for this). You say 8 slots but I see no reason to throw out all the work that has already been done on White. In fact, considering White was almost done, I'd rather finish that color off before moving on. We just need to make a final push. I'd also say we can worry about making planeswalkers later (none of the ones I say in white looked that appealing to me).
All I ask in regards to design is that I want to know which archetypes people want supported and the approximate number of each type of effect that needs to appear in a color. I can come up with an overarching color theme/flavor, I just want some kind of guideline as to set needs. Similar to the post Monkey_Playing_MTG had made.
Not really. We actually lost about half of our participants at each voting stage. So it's not too surprising that we got down to about 4 people after 4-5 votes.
Actually Killem2, I'd be happy to design multiple colours with you. You are very good at designing awesome expensive stuff, but sometimes make 6 mana effects cost one mana. Whereas I like my cheaper cards more and don't like my expensive designs so much. I've already done a heap of cards in the other colours, but most of them are the cheaper ones.