Im trying to build an RTR draft sim cube, I already have a C/UC playset but I havent bought any rares yet. This is my first attempt at making a cube (or drafting in general haha), so I have no idea which rares are either bad or to good to include and need some help at making the list.
What ive been thinking is to include 3 cards in each color, 4 for each color combination and 1 artifact for a total 36 cards, which can support a 12 man draft or give me some variety for 8 man drafts, also this distribution is kinda similar to the original set.
So, has someone made a draft sim for this set and wants to share his list? Can someone tell me which cards I shouldnt include due to being either to bad or to good?
Thank you guys!
I've never done a draft sim, and I didn't play much during RTR for various reasons, but I'll weigh in. Since you have the common/uncommon playset I'd suggest starting with simply one of each rare and tuning it by drafting and removing cards that seem bad for your environment. Not much help, but there you go.
What ive been thinking is to include 3 cards in each color, 4 for each color combination and 1 artifact for a total 36 cards, which can support a 12 man draft or give me some variety for 8 man drafts, also this distribution is kinda similar to the original set.
So, has someone made a draft sim for this set and wants to share his list? Can someone tell me which cards I shouldnt include due to being either to bad or to good?
Thank you guys!