I noticed recently that there are a few infinite combos in my cube that come together with cards that are each good on their own in multiple archetypes, and even work well in the same deck without the combo ever going off. No one has pulled either one off in my cube yet, and neither of these is particularly new, but I love the fact that they're in there like Easter eggs waiting to be found. Here they are:
Boros Reckoner + Boros Charm + Loxodon Warhammer + any source of damage = infinite life. If Boros Reckoner takes any damage while he is indestructible and has lifelink his controller can gain infinite life by choosing to have BR keep dealing damage to itself. I'm considering adding Nearheath Pilgrim to my cube to add an additional, faster way to give BR lifelink.
Reveillark + Karmic Guide + Goblin Bombardment = infinite damage. With Karmic Guide in the graveyard, evoke Reveillark or sac it to Goblin Bombardment. When Karmic Guide comes back into play, sac it to Goblin Bombardment while its ETB trigger is still on the stack (returning Reveillark). Rinse, lather, repeat for infinite damage. Mirror Entity and Purphoros, God of the Forge combined can take the place of Goblin Bombardment. If Lone Missionary is also being recurred with either version of this combo, you can also gain infinite life. I'm thinking about adding Blasting Station to help enable this combo, which could also be useful for any number of other decks. Goblin Sharpshooter could also help enable this, but it seems too narrow.
Are there any other infinite combos involving cubable cards I should know about?
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
450 card Peasant cube thread. Draft it here.
Total side note but I like how people are discussing running this over itself.
Well, it has to be said that Kolaghan is clearly better than Kolaghan. Considering what BR decks usually want and how stiff the competition in this guild is, there is no way that I would run Kolaghan over Kolaghan! Kolaghan might make it in as the sixth guild card or so. Kolaghan on the other hand ranks several places below that.
It was so funny to me when they described this as a downgrade to the original Zurgo during the Pax East panel. I was thinking if this is a downgrade, they should really "downgrade" all legendary creatures. Haha.
My deck designing is quite concise at this point:
1. Come up with deck idea
2. Realize this idea is somehow fundamentally similar to another deck I have or that is commonly played in my group
3. Decide I don't want to disassemble one of my existing decks
4. Give up and do nothing
I don't see the point of this new shroud mechanic. It's strictly worse than Hexproof. Threshold is pretty bad too, Delirium is a much better mechanic and probably easier to activate.
Otherwise this card is a pretty neat guy. Dodges removal and grows into a Primal Huntbeast. 3/5
I may need to see if I can trade for a Kiki-Jiki or a Splinter Twin since I'm already running three creatures that go infinite with Kiki-Jiki (Restoration Angel, Pestermite, and Zealous Conscripts).
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465 card Unpowered cube thread. Draft it here and I'll be happy to return the favor.
450 card Peasant cube thread. Draft it here.
Mikaeus, the Unhallowed + Triskelion = infinite damage. Just have Triskelion use the last +1/+1 counter to ping himself and he comes back with more counters. Sadly, Mikaeus is probably fringe at best as far as cubability.
Boros Reckoner + Boros Charm + Loxodon Warhammer + any source of damage = infinite life. If Boros Reckoner takes any damage while he is indestructible and has lifelink his controller can gain infinite life by choosing to have BR keep dealing damage to itself. I'm considering adding Nearheath Pilgrim to my cube to add an additional, faster way to give BR lifelink.
Reveillark + Karmic Guide + Goblin Bombardment = infinite damage. With Karmic Guide in the graveyard, evoke Reveillark or sac it to Goblin Bombardment. When Karmic Guide comes back into play, sac it to Goblin Bombardment while its ETB trigger is still on the stack (returning Reveillark). Rinse, lather, repeat for infinite damage. Mirror Entity and Purphoros, God of the Forge combined can take the place of Goblin Bombardment. If Lone Missionary is also being recurred with either version of this combo, you can also gain infinite life. I'm thinking about adding Blasting Station to help enable this combo, which could also be useful for any number of other decks. Goblin Sharpshooter could also help enable this, but it seems too narrow.
Are there any other infinite combos involving cubable cards I should know about?
450 card Peasant cube thread. Draft it here.
Time Vault is, albeit only in powered usually.
I've actually been able to assemble this twice in cube for infinite turns.
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I just remembered another one in my cube:
Muzzio's Preparations + any Persist Creature + Goblin Bombardment = infinite damage
I may need to see if I can trade for a Kiki-Jiki or a Splinter Twin since I'm already running three creatures that go infinite with Kiki-Jiki (Restoration Angel, Pestermite, and Zealous Conscripts).
450 card Peasant cube thread. Draft it here.
Timetwister + Time Walk and Regrowth or Eternal Witness also works, if your graveyard + hand + library is small enough.
Gifts Ungiven also makes a whole lot of combos work, particularly with Regrowth effects.
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Palinchron + Mirari's Wake/Mana Flare/Gauntlet of Power/hot enough Tolarian Academy or Gaea's Cradle = infinite mana
Any of those plus Purphoros, God of the Forge = infinite damage to players
These are some of the reasons I include Palinchron in my Cube
-AA
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My Cube: http://cubetutor.com/viewcube/9029
Squad Goals Cube: http://www.cubetutor.com/draft/39847
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This is pretty similar to one of the original Doomsday Vintage decks.
Works with Mimic Vat, or Recurring Nightmare, or Deadeye Navigator as well
Also Phantasmal Image, Sneak Attack, and possibly Crypt Ghast.