Over the past several years I've adjusted my cube on and off and brought in all sorts of different things for red to do that aren't just Burn. Sneak Attack, Squee, Imperial Recruiter, etc. However it got to the point that burn wasn't really draftable anymore, so in my most recent update I cut a bunch of durdly cards and brought back a lot of burn. This, coupled with a rotisserie draft we're in the middle of, has led me to wonder what the ideal cube burn deck actually looks like. If you could take any cube and put together a 40 card burn deck, what would you play? How many 1 drops would you play? How would you construct it? Lots of burn and Wheel of Fortune to burn people out, or something more along the lines of an aggro deck with lots of 1 and 2 drops?
Consider it more of a thought exercise, I just figured knowing exactly what some ideal lists would look like might make it easier to evaluate what cards are important. I'm primarily a combo or control player in Legacy (the only other format I play), so I admit I know very little about drafting a good aggro deck.
The ideal mono-red deck in the cube would be aggro, not "burn". Having burn is fine, but having good aggressive creatures, disruption, equipment and all the other typical aggro pieces is more important. Fill in the rest with burn spells.
And I don't think mono-red is that good, honestly. 2-color aggro decks featuring red as one of the two colors are much better. None of the heavy red cards are even remotely good enough to give up all the quality cards from a second color. The only real motivation for playing mono-red would be a ton of good colorless lands in your deck, but even then I'd rather run less of those and get all the advantages of playing a second main color.
Consider it more of a thought exercise, I just figured knowing exactly what some ideal lists would look like might make it easier to evaluate what cards are important. I'm primarily a combo or control player in Legacy (the only other format I play), so I admit I know very little about drafting a good aggro deck.
My MTGSalvation Cube Page (not always up to date, but sweet pics of my alters)
And I don't think mono-red is that good, honestly. 2-color aggro decks featuring red as one of the two colors are much better. None of the heavy red cards are even remotely good enough to give up all the quality cards from a second color. The only real motivation for playing mono-red would be a ton of good colorless lands in your deck, but even then I'd rather run less of those and get all the advantages of playing a second main color.
My 630 Card Powered Cube
My Article - "Cube Design Philosophy"
My Article - "Mana Short: A study in limited resource management."
My 50th Set (P)review - Discusses my top 20 Cube cards from OTJ!