As I read that new cards must be discussed here, here I bring this topic for the dinos decks.
Etali, Primal Storm: remove the top card of the deck of the opponent and have the possibility of playing it for free it looks awesome and a YES! Zacama, Primal Calamity: we cast it, we remove then threats from enemy or we gain life. Awesome. Ghalta, Primal Hunger: just a very huge dino that comes in faster than never. It's in! Zetalpa, Primal Dawn: maybe not as big as others, but it's something to take care of if it hits the ground!
We got at least, two cards that can give it haste, Otepec Huntmaster and Regisaur Alpha, so basically it's an Enter -> Attack and slam with all the power of these creatures.
I already got most of the dinos since I got them for modern aswell, so what do you think about these precious dinos? It will find a place in the deck? I think it will.
PS: Feel free to add other new dino cards to the discussion =)
Here I bring a deck draft. I'm not a Standard player, but I was just thinking on some cards to prevent some other fast-aggro decks (if there are):
I have played Gruul and Nayasaurs a bit. The mana is tricky for Naya. I think Gruul is best, but maybe with the dinosaur Farseek (Thunderherd Migration) instead of the Huntmaster, we could support a W splash. I would have Settle in the sideboard, but I think you're never casting it anyway with only 11 W sources. I think my sig has a link to a variant of something lugger cooked up.
That's where I want to do Dinos: aggressive midrange. I had been thinking of slotting a Ghalta or two in, but the Raging Regisaur seems interesting.
I kind of want to try naya dinos maybe with enrage. Not sure if it'll be any good as I haven't really played standard since jeskai black days, but the synergies seem interesting enough. Something like this:
G Azusa, Lost but Seeking G UG Tishana, Voice of Thunder GU UBW Sen Triplets WBU WUBGAtraxa, Praetors' Voice GBUW WUBRGJodah, Archmage Eternal GRBUW GWR Mayael the Anima RWG RWB Edgar Markov BWR WG Gaddok Teeg GW W Oketra the True W
--- My Decklist Folder
I was testing the deck in the MTGSalvation deck builder, hand I didn't had 90% of the time problems with the mana (the rest was pretty getting only G/W mana instead of red on the initial hand haha), so I'll try giving it a shot with Naya colors (btw, I liked the name Nayasaur haha).
I didn't see Zacama, Primal Calamity! It looks an awesome dino! I'll definetly update the list above with it! Also, as you both mentioned Thunderherd Migration I'll try to make some slots for it.
I love dino very much. They are big and bad. Plus, RXL has a lot of ramp options.
Cost reduction: Kinjalli's Caller - Excellent 1 drop and as early blocker and great target for Enter the Unknown in the second turn. Otepec Huntmaster - Second ability is the most useful but most of the time attracts removal.
Mana dorks: Drover of the Mighty - Good beater alongside dinos but like any other creatures, vulnerable to removals and burn spells. Pillar of Origins - Ramps better than dorks but with Abrade around, it is vulnerable too.
All of these big dinos are my favourites but I think I like Zetalpa the most. Kinda reminds me of Dragonlord Atarka. We have enough components for ramp deck but the dinos didn't come with a good etb effects like the old Primeval Titan. Dinos can also opt for midrange option the question whether it is good enough to compete with energy decks. There's also an option for an enrage focused, cards like Rile, Dual Shot, Forerunner of the Empire are good enrage enablers.
I am actually really interested to see what happens with Dinosaurs, particularly this 4 Color Reanimation deck. It seems like it can go big pretty fast against anything that isn’t Control and can quickly trample over creature based decks trying to stay low. It also seems to have enough recursion to potentially ride through Control matches.
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STANDARD|UW Control MODERN| UBG Midrange PAUPER| UG Fog COMMANDER| UBG The Mimeoplasm
I like that black dino, but, how is for Standard for a 4 color deck? Many people tells me that 3 colors sometimes is hard, so 4 should be a bit harder. I don't know, I didn't played standard before, so I'm asking your opinions =)
Zetalpa,primal dawn is a new win con for god Pharos gift decks
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I'm alittle demon short and stout, this is my pitchfork, this is my mouth When I get all steamed up here me shout Bite your head off suck your soul out
I Personally like the more aggro midrange version of dinos especially considering aside from RR other decks are more controlling and going over the top of what you're going to be doing. With that said I would have a couple of bigger threats in the board for other possible midrange decks that may come to light.
However as cynical as this may sound, unless energy is dealt with, the deck will always be suppressed.
With the right tools dinos can deal with RR. But not energy.
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Etali, Primal Storm: remove the top card of the deck of the opponent and have the possibility of playing it for free it looks awesome and a YES!
Zacama, Primal Calamity: we cast it, we remove then threats from enemy or we gain life. Awesome.
Ghalta, Primal Hunger: just a very huge dino that comes in faster than never. It's in!
Zetalpa, Primal Dawn: maybe not as big as others, but it's something to take care of if it hits the ground!
We got at least, two cards that can give it haste, Otepec Huntmaster and Regisaur Alpha, so basically it's an Enter -> Attack and slam with all the power of these creatures.
I already got most of the dinos since I got them for modern aswell, so what do you think about these precious dinos? It will find a place in the deck? I think it will.
PS: Feel free to add other new dino cards to the discussion =)
Here I bring a deck draft. I'm not a Standard player, but I was just thinking on some cards to prevent some other fast-aggro decks (if there are):
4 Evolving Wilds
2 Forest
2 Mountain
2 Plains
4 Rootbound Crag
2 Stone Quarry
3 Sunpetal Grove
2 Sheltered Thicket
1 Scattered Groves
Creatures 29
1 Gishath, Sun's Avatar
1 Zacama, Primal Calamity
1 Carnage Tyrant
1 Ghalta, Primal Hunger
2 Etali, Primal Storm
4 Drover of the Mighty
4 Kinjalli's Caller
4 Otepec Huntmaster
3 Ranging Raptors
4 Regisaur Alpha
4 Ripjaw Raptor
4 Lightning Strike
2 Pounce
3 Thunderherd Migration
2 Settle the Wreckage
That's where I want to do Dinos: aggressive midrange. I had been thinking of slotting a Ghalta or two in, but the Raging Regisaur seems interesting.
2 Otepec Huntmaster
4 Drover of the Mighty
4 Rampaging Ferocidon
4 Deathgorge Scavenger
2 Rhonas the Indomitable
1 Hazoret the Fervent
4 Ripjaw Raptor
4 Regisaur Alpha
2 Ghalta, Primal Hunger
4 Commune with Dinosaurs
1 Lightning Strike
2 Heart of Kiran
4 Savage Stomp
Land
4 Sheltered Thicket
4 Rootbound Crag
4 Ramunap Ruins
8 Forest
2 Mountain
or this
4 Otepec Huntmaster
4 Drover of the Mighty
4 Ranging Raptors
2 Rhonas the Indomitable
1 Hazoret the Fervent
2 Raging Regisaur
4 Ripjaw Raptor
4 Regisaur Alpha
1 Burning Sun's Avatar
1 Ghalta, Primal Hunger
4 Commune with Dinosaurs
1 Pounce
2 Heart of Kiran
4 Savage Stomp
Land
4 Sheltered Thicket
4 Rootbound Crag
4 Ramunap Ruins
8 Forest
2 Mountain
RNA Standard: Grixis Midrange, Jund Deathwhirler, Sultai Vannifar
GRN Standard: Red Midrange, Mono-Blue Tempo, Wr Aggro, Gruul Experimental Dinosaurs, Sultai Midrange, Jeskai Midrange
Modern: Bant Spirits
Forcing a single archetype in all formats: too many colors, bad mana.
4x Rootbound Crag
4x Sunpetal Grove
2x Unclaimed Territory
2x Sheltered Thicket
1x Scattered Grove
1x Plains
6x Forest
4x Mountain
4x Thunderherd Migration
4x Lightning Strike
Planeswalkers: 2
2x Huatli, Warrior Poet
Creatures: 26
4x Drover of the Mighty
4x Forerunner of the Empire
4x Ranging Raptors
3x Thrashing Brontodon
4x Ripjaw Raptor
3x Regisaur Alpha
2x Vicious Cagemaw
1x Ghalta, Primal Hunger
1x Zacama, Primal Calamity
Manabase will probably need tweaking, and I'm sure I want to fit in Rhonas the Indomitable or even Zetalpa, Primal Dawn but no room.
UG Tishana, Voice of Thunder GU
UBW Sen Triplets WBU
WUBGAtraxa, Praetors' Voice GBUW
WUBRGJodah, Archmage Eternal GRBUW
GWR Mayael the Anima RWG
RWB Edgar Markov BWR
WG Gaddok Teeg GW
W Oketra the True W
---
My Decklist Folder
Also I was forgoting some lands, as it's almost the last thing I'm worrying about. I'm going to change the 3 Unclaimed Territory for 1 Scattered Groves and 2 Sheltered Thicket.
I was testing the deck in the MTGSalvation deck builder, hand I didn't had 90% of the time problems with the mana (the rest was pretty getting only G/W mana instead of red on the initial hand haha), so I'll try giving it a shot with Naya colors (btw, I liked the name Nayasaur haha).
I didn't see Zacama, Primal Calamity! It looks an awesome dino! I'll definetly update the list above with it! Also, as you both mentioned Thunderherd Migration I'll try to make some slots for it.
Thanks for it!
Cost reduction:
Kinjalli's Caller - Excellent 1 drop and as early blocker and great target for Enter the Unknown in the second turn.
Otepec Huntmaster - Second ability is the most useful but most of the time attracts removal.
Mana dorks:
Drover of the Mighty - Good beater alongside dinos but like any other creatures, vulnerable to removals and burn spells.
Pillar of Origins - Ramps better than dorks but with Abrade around, it is vulnerable too.
Ramp spells:
Enter the Unknown - I like this card. With Kinjalli's Caller, it makes 6 drop dino possible in turn 3.
Thunderherd Migration - An even better 2 drop ramp spell in a dino centered deck.
Wayward Swordtooth - Exploration on a stick but does nothing without ascend.
Big dinos:
Carnage Tyrant
Gishath, Sun's Avatar
Zetalpa, Primal Dawn
Etali, Primal Storm
Zacama, Primal Calamity
All of these big dinos are my favourites but I think I like Zetalpa the most. Kinda reminds me of Dragonlord Atarka. We have enough components for ramp deck but the dinos didn't come with a good etb effects like the old Primeval Titan. Dinos can also opt for midrange option the question whether it is good enough to compete with energy decks. There's also an option for an enrage focused, cards like Rile, Dual Shot, Forerunner of the Empire are good enrage enablers.
Modern : RG Titan Shift RG | RG Revolt Zoo RG | RG Ponza RG | RGW Naya Burn RGW
Legacy : RG Belcher RG
It was using filtering/enabling with Cathartic Reunion and would play a Midrange game with ramp and removal into monsters. Recurring them with Liliana, Death’s Majesty and flipping Journey to Eternity.
If I recall, it was using Zacama, Primal Calamity, Gishath, Sun's Avatar, Tetzimoc, Primal Death, and Atzocan Seer to recycle Tetzimoc for his ability or Zacama for cast triggers.
Additionally it could enchant Carnage Tyrant with Journey to Eternity to secure a flip into Atzal, Cave of Eternity.
I am actually really interested to see what happens with Dinosaurs, particularly this 4 Color Reanimation deck. It seems like it can go big pretty fast against anything that isn’t Control and can quickly trample over creature based decks trying to stay low. It also seems to have enough recursion to potentially ride through Control matches.
STANDARD|UW Control MODERN| UBG Midrange PAUPER| UG Fog COMMANDER| UBG The Mimeoplasm
I like that black dino, but, how is for Standard for a 4 color deck? Many people tells me that 3 colors sometimes is hard, so 4 should be a bit harder. I don't know, I didn't played standard before, so I'm asking your opinions =)
When I get all steamed up here me shout Bite your head off suck your soul out
However as cynical as this may sound, unless energy is dealt with, the deck will always be suppressed.
With the right tools dinos can deal with RR. But not energy.