OK guys it's probably too early for this, but I wanted to try out the new dinausors in Ixalan and see whether it could work... and it's a blast.
This decklist is nothing but carnage, the goal is to drop Liliana, Death's Majesty and put Gishath, Sun's Avatar in play and fill the board with utter monsters.
Why red? To have both Cathartic Reunion and Tormenting Voice, in order to find Liliana quickly because we simply can't do anything without her.
All the creatures are Dinausors, so that they can be dropped in play when Gishath attacks. And from there, the game is over soon after. Fumigate does nearly nothing to us, since we'll bring Gishath back with Liliana. I could actually use Goring Ceratops, but giving double strike isn't quite necessary, and that guy needs to attack to be effective. Burning Sun's Avatar is the only card which we can hard-cast, it's a very useful body which kills a creature and also bolts the opponent, nothing to ignore.
Gishath works wonders in this deck. He swings for 7 the turn you reanimate him, and brings over a couple of friends with him. You end up with over 20 points of power on the board, and win the game next turn usually. It's brutal and crazy fun to play.
Adding green to put ramp spells (whatever we'll get in Ixalan) would probably destabilize the deck. If you're in hard-casting mode for whatever reason, you most likely lost the game. It would obviously be better to not rely on Liliana alone to win, but right now there are no other reanimator spells in standard.
If we get other red dinausors, we can probably drop Ripjaw Raptor, although he's a quite solid body and will make the opponent think twice about attacking into it (in our case, since most cards we draw are stuff we can't actually play, it's not such a huge deal).
Edit: got rid of Tormenting Voices, not really needed. Opted for more spot removal, and leaving only a single Sweltering Suns since it's too situational, might remove it altogether. Spot removal is good enough since we can have Dinosaurs out by turn 5, usually a couple of them. Per Standard Forum Rules and Regulations, "Discussion of spoiled cards must be confined to the Standard New Card Discussion subforum." Moving - hoser2
This decklist is nothing but carnage, the goal is to drop Liliana, Death's Majesty and put Gishath, Sun's Avatar in play and fill the board with utter monsters.
Why red? To have both Cathartic Reunion and Tormenting Voice, in order to find Liliana quickly because we simply can't do anything without her.
# 24 Lands
8 Swamp
8 Mountain
4 Canyon Slough
4 Dragonskull Summit
# Creatures
4 Gishath, Sun's Avatar
4 Ripjaw Raptor
4 Carnage Tyrant
4 Burning Sun's Avatar
# Spells
4 Abrade
1 Bontu's Last Reckoning
4 Cathartic Reunion
3 Fatal Push
1 Sweltering Suns
3 Walk the Plank
# Others
4 Liliana, Death's Majesty
All the creatures are Dinausors, so that they can be dropped in play when Gishath attacks. And from there, the game is over soon after. Fumigate does nearly nothing to us, since we'll bring Gishath back with Liliana. I could actually use Goring Ceratops, but giving double strike isn't quite necessary, and that guy needs to attack to be effective. Burning Sun's Avatar is the only card which we can hard-cast, it's a very useful body which kills a creature and also bolts the opponent, nothing to ignore.
Gishath works wonders in this deck. He swings for 7 the turn you reanimate him, and brings over a couple of friends with him. You end up with over 20 points of power on the board, and win the game next turn usually. It's brutal and crazy fun to play.
Adding green to put ramp spells (whatever we'll get in Ixalan) would probably destabilize the deck. If you're in hard-casting mode for whatever reason, you most likely lost the game. It would obviously be better to not rely on Liliana alone to win, but right now there are no other reanimator spells in standard.
If we get other red dinausors, we can probably drop Ripjaw Raptor, although he's a quite solid body and will make the opponent think twice about attacking into it (in our case, since most cards we draw are stuff we can't actually play, it's not such a huge deal).
Edit: got rid of Tormenting Voices, not really needed. Opted for more spot removal, and leaving only a single Sweltering Suns since it's too situational, might remove it altogether. Spot removal is good enough since we can have Dinosaurs out by turn 5, usually a couple of them.
Per Standard Forum Rules and Regulations, "Discussion of spoiled cards must be confined to the Standard New Card Discussion subforum." Moving - hoser2