Me and a few friends have been testing this list out and think it may be the real deal. Having necromancer with Athreos out is almost a lock with a few other dudes on board. Varolz is awesome as hes a sac outlet and a resilient threat. The Precinct Captains could possibly be Pain Seers. Also the manabase may need some tweaking. Started with 4 Mana Confluence but while I've found it to be an awesome mana fixer, it can get quite painful next to 12 shocklands.
Me and a few friends have been testing this list out and think it may be the real deal. Having necromancer with Athreos out is almost a lock with a few other dudes on board. Varolz is awesome as hes a sac outlet and a resilient threat. The Precinct Captains could possibly be Pain Seers. Also the manabase may need some tweaking. Started with 4 Mana Confluence but while I've found it to be an awesome mana fixer, it can get quite painful next to 12 shocklands.
The deck looks sweet!
Is there reason why there's a single temple of malice in the deck?
I REALLY wanna give varolz a shot. What I may do is is this...
-1 Hero's Downfall
-1 Brimaz, King of Oreskos
+2 Varolz, the Scar-Striped
EDIT: From testing I have found that I am paying a lot of life in lands through shocks and mana confluence. I am going to try this...
-1 Mana Confluence
+1 Swamp
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Decks I play:
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Put this deck together at last minute last night. Went 4-0 in our FNM. Beat a goofy enchantments deck, "Hydra's, U/W devotion, and a mirror match (his was more weenie rush with no end game). I liked this deck quite a bit. I was a huge player of Aristocrats last summer. People hated me
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4 Tormented Hero
4 Voice of Resurgence
4 Cartel Aristocrat
2 Imposing Sovereign
4 Precinct Captain
4 Xathrid Necromancer
3 Varolz, the Scar Striped
3 Athreos, God of Passage
2 Abrupt Decay
2 Orzhov Charm
1 Ultimate Price
4 Temple Garden
4 Godless Shrine
4 Overgrown Tomb
2 Temple of Plenty
2 Temple of Silence
1 Temple of Malady
2 Mana Confluence
2 Plains
1 Swamp
3 Golgari Charm
3 Sin Collector
2 Thoughseize
2 Doom Blade
1 Deicide
Me and a few friends have been testing this list out and think it may be the real deal. Having necromancer with Athreos out is almost a lock with a few other dudes on board. Varolz is awesome as hes a sac outlet and a resilient threat. The Precinct Captains could possibly be Pain Seers. Also the manabase may need some tweaking. Started with 4 Mana Confluence but while I've found it to be an awesome mana fixer, it can get quite painful next to 12 shocklands.
Sig by DarkNightCavalier @ Heroes of the Plane Studios
The deck looks sweet!
Is there reason why there's a single temple of malice in the deck?
I REALLY wanna give varolz a shot. What I may do is is this...
-1 Hero's Downfall
-1 Brimaz, King of Oreskos
+2 Varolz, the Scar-Striped
EDIT: From testing I have found that I am paying a lot of life in lands through shocks and mana confluence. I am going to try this...
-1 Mana Confluence
+1 Swamp
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Sig by DarkNightCavalier @ Heroes of the Plane Studios
Get a 2/2 zombie that can attack and can scavenge before combat too.
I recommend a 2-3 of in the deck if you can fit him.
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Now it's simply just BW, OP is updated.
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi
Just tested against America Control, Went 2-1.
This deck is excellent against control.
Modern:
BR Control
Grixis Bloo
EDH:
Food Chain Prossh
Land Wipe Maelstrom Wanderer
Selvala, Hearth of the Wilds Eldrazi