Hello. The deck has gone x-1 3 times in a row @ standard night so I'm coming here to accept criticism and ideas for the deck so I can start going 4-0. PPTQ this weekend so suggestions are all appreciated even if I don't agree.
Just some background about the deck. This deck is inspired by Aaron Barich's abzan aggro list from SCG. It should be obvious enough, but the goal of the deck is to make all blocks for your opponent unfavorable. Combat tricks and protection spells are all necessary to blank opposing spot removal. Become Immense is honestly how I win 2/3 of my games, so I'd prefer to keep the count at 3.
I'm currently using some mainboard hate cards like gryff and sage because they're relevant against a good portion of the meta and flying gives me some reach against cluttered board states, but I'd be willing to change those slots if need be. I'm currently trying out the wingmate's but honestly a 5 drop that isn't overly aggressive isn't where I want to go with this deck so I really need help deciding what I could replace that with.
I'll also definitely need a decent sideboard soon too. So far all I really know is that suspension field and glare of heresy will be in it.
Anyway, yeah I totally appreciate any advice whether I think it's wrong or right, thx.
p.s. if anyone is inspired by this and wants to run something similar you can always ask me for any tips/pointers and about it's current match-ups with meta decks.
@sting: Alpine Grizzly is not really a good card for standard, it where as the sage can get rid of jeskai ascendancy and stuff.
Also, boon saytr is better and I've actually been testing that.
In response to my previous post, I do find Heir of the Wilds more useful than Temur Charger.
@sting: Alpine Grizzly is not really a good card for standard, it where as the sage can get rid of jeskai ascendancy and stuff.
Also, boon satyr is better and I've actually been testing that.
In response to my previous post, I do find Heir of the Wilds more useful than Temur Charger.
Just some background about the deck. This deck is inspired by Aaron Barich's abzan aggro list from SCG. It should be obvious enough, but the goal of the deck is to make all blocks for your opponent unfavorable. Combat tricks and protection spells are all necessary to blank opposing spot removal. Become Immense is honestly how I win 2/3 of my games, so I'd prefer to keep the count at 3.
4 fleecemane lion
4 heir of the wilds
4 sunblade elf
4 seeker of the way
2 reclamation sage
2 hushwing gryff
2 wingmate roc
2 warriors' lesson
3 gather courage
3 become immense
4 gods willing
2 feat of resistance
2 ajani's presence
8 plains
4 windswept heath
4 temple of plenty
6 forest
I'm currently using some mainboard hate cards like gryff and sage because they're relevant against a good portion of the meta and flying gives me some reach against cluttered board states, but I'd be willing to change those slots if need be. I'm currently trying out the wingmate's but honestly a 5 drop that isn't overly aggressive isn't where I want to go with this deck so I really need help deciding what I could replace that with.
I'll also definitely need a decent sideboard soon too. So far all I really know is that suspension field and glare of heresy will be in it.
Anyway, yeah I totally appreciate any advice whether I think it's wrong or right, thx.
p.s. if anyone is inspired by this and wants to run something similar you can always ask me for any tips/pointers and about it's current match-ups with meta decks.
It's a more aggressive deck, whereas Courser is really good in mid-range strategies.
How good is the deathtouch / toughness of heir of the wilds? Could temur charger be useful or better, to give a guy trample while you boost?
I'm on a budget and want to try out your deck. I was looking at Abzan but cant pay for the black right now.
Also, boon saytr is better and I've actually been testing that.
In response to my previous post, I do find Heir of the Wilds more useful than Temur Charger.
3 Soldier of the Pantheon
4 Fleecemane Lion
4 Seeker of the Way
4 Heir of the Wilds
3 Boon Satyr
3 Hushwing Gryff
3 Gather Courage
3 Become Immense
4 Gods Willing
2 Feat of Resistance
2 Ajani's Presence
2 Windswept Heath
6 Plains
6 Forest
3 Temple of Plenty
That's the deck I've been testing. It doesn't have 15 sideboard cards yet and it's slightly budget when it comes to the lands.
Also, boon satyr is better and I've actually been testing that.
In response to my previous post, I do find Heir of the Wilds more useful than Temur Charger.
4 Sunblade Elf
3 Soldier of the Pantheon
4 Fleecemane Lion
4 Seeker of the Way
4 Heir of the Wilds
3 Boon Satyr
3 Hushwing Gryff
3 Become Immense
4 Gods Willing
2 Feat of Resistance
2 Ajani's Presence
4 Blossoming Sands
2 Windswept Heath
6 Plains
6 Forest
3 Temple of Plenty
4 Reclamation Sage
1 Hushwing Gryff
1 Boon Satyr
2 Erase
That's the deck I've been testing. It doesn't have 15 sideboard cards yet and it's slightly budget when it comes to the lands.
I might try out favored hoplite over the soldier of pantheon though.
Titanic growth might be worth a try as well.