How did it work out for you? Any clever plays? Any decks that gave you problems?
there are a lot of clever plays to be made. some of my favorites are;
- two doomwake giants on EOT.
- turn 3 prohet, opponent´s turn 3 or 4, untap and flash and arbor colossus or doomwake.
- Killing my yisan?, response i get a yisan and a courser.
The most difficult matches are mardu and rw aggro.
The easiest matches are abzan midrange, gb constellation, jeskai tokens.
Temur is 50/50 if they have acces to anger of the gods it gets really tricky, you have to build fast towards polukranos and arbor colossus.
Turn 1 - Elf
Turn 2 - Caryatid
Turn 3 - Prophet into Whisperwood Elemental
Turn 4 - Shaman Revelation to draw 4 cards and gain 4 (or 16? probably not) life. Then on their turn go crazy.
I hope Shaman Revelation is the card it seems to be. It could be the top-end, card-draw engine green has been looking for; the one that Prime Speaker Zegana filled in Reid's original deck.
are you sure the card isn't too dependant on board state? it's a dead card if you haven't got creatures, and Jace's Ingenuity is just going to be better for the same cost at instant speed, right?
After taking Yisan to 2HG the other week, I finally got to unleash him on Standard last night, and he performed way better than I expected.
Let me start by saying that I have been playtesting Yisan in various builds for a couple weeks and came to the conclusion that a Yisan deck needed to be more of a green ramp deck than the combo-dependent build. Depending on the matchups, opposing decks were either more aggressive or had better ramp. My builds were sitting somewhere in between and doing neither of those things well. To fix that, this deck runs only 3 Yisan to make room for other stuff. I also upped the number of mana dorks from 8 to 10, tossed in a planeswalker, and added another (very powerful/useful) option at the 2CMC slot. As a result, the deck's curve runs much smaller/faster than some top-heavy versions I've tried to force to work.
The sideboard is still a bit of a work in progress, but I'd say at least 75% of that is there to stay.
LAST NIGHT'S RESULTS: 2-0-1
Round 1 - Abzan Midrange (W2-0)
Game 1: We traded my creatures to his removal early, then I got Yisan out right around when his first Siege Rhino hit the board. On Yisan's first activation, I hit him twice at the 2CMC point and pulled in a second Kiora's Follower and an Heir of the Wilds, the latter of which took down his attacking Rhino. He managed to draw two more Rhinos and a couple planeswalkers that game, but Yisan and a Chord of Calling for 11 (to get Hornet Queen) was too much for him in the long game.
Game 2: He played a T2 Despise to see that I was holding Polukranos, World Eater, Arbor Colossus, and Prophet of Kruphix. He took the Prophet, and then I top-decked Yisan. I figured he would hold out removal for the fatties, so I planned on playing them with the hopes of using up his removal when Yisan hit the board. That's how it ended up playing out. Both Polukranos and the Colossus were exiled after they hit the board, but I was left with a Kiora's Follower and a Yisan. He ended up flooding on lands in the late game while I overran him.
Round 2 - Abzan Midrange (W2-0)
Game 1: The game revolved around Sorin, Solemn Visitor. He got down a Sorin after dropping a Siege Rhino. I copied his Sorin with my Clever Impersonator, but he was able to ultimate Sorin and get down a Raid-enabled Wingmate Roc. I eventually got an Arbor Colossus and was able to hold off the birds, but I had to -2 Sorin once to keep an extra air blocker before that happened. As a result, my Sorin copy was behind the curve. Luckily, I had Yisan and Kiora's Follower out to hold off the losses from his Sorin's sacrifice emblem. I held out long enough to ultimate my Sorin and he immediately scooped.
Game 2: I had a hand with a lot of early ramp but not much to ramp to. I needed a little help here, and it came in the form of a big momentum shift around T5. He played Bile Blight on my Prophet of Kruphix. I flashed in a third Kiora's Follower and a Courser of Kruphix while I kept another copy of Prophet of Kruphix in hand. The Courser helped me avoid too many land drops, and I eventually hit a large Chord of Calling to turn the game permanently. He admitted afterward that he underestimated the number of mana dorks I was running and wished he'd have sided in Drown in Sorrow instead of Bile Blight.
Round 3 - Green Devotion (T1-1-1)
Game 1: This matchup is bad for me, and this is why. He basically outramped and out-fatted me. I couldn't keep up as he played Polukranoses, Arbor Colossuses, and Reverent Hunters. When he got down Nylea, God of the Hunt, I scooped.
Game 2: Looked to be more of the same, but I did ramp a bit better than before. He kept playing fatty after fatty while I basically hoped to trade with him. Still, he eventually built to an overpowering board state when he swung in with a 5/5 Genesis Hydra and 7/7 AND 9/9 Reverent Hunters. Luckily, he did not have Nylea out, and I was able to Yisan in Hornet Nest and chump block to survive the turn and get 9 hornet tokens from the deal. Pretty soon, Yisan pulled down Prophet of Kruphix and Soul of New Phyrexia. He scooped after I Unraveled his Nylea that he was hoping to use to trample over my tokens.
Game 3: We only had 5 minutes to get this in and couldn't finish it in time. I think I would have won if we would have had even 2 more minutes, because I was one turn away from slinging 9/9 trampling indestructible Kraken tokens at him.
Extra notes Heir of the Wilds was an amazing addition to the deck. Being able to flash in a deathtouching blocker on Yisan's 1st/2nd activation can really help swing momentum and give you the time needed to get Yisan going. I found myself always wishing I had more of the Heirs available. I don't think the maindeck needs more than one, but I may end up adding a second one to the sideboard for the right matchups.
Kiora, the Crashing Wave was also a great addition. One of the big "problems" with this deck is when I get Courser and Yisan online together. It's not uncommon for a really useful card to be sitting there on the top of the deck forcing me to decide whether or not to activate Yisan or draw the card. With Kiora, I can do both.
The big strategic revelation was using Yisan, the Wanderer Bard as a mid-to-late game play. I was constantly trying to get him online as fast as possible, but that's unreliable and to often left me exposed when it didn't work out. Instead, if you can ramp early and force your opponents to deal with traditional threats, Yisan becomes an enormous mid-to-late game card engine at a time when your opponents have hopefully run thin on resources.
Looking at FRF cards, I don't see much that would benefit a Yisan deck.
Merciless Executioner seems to have the most powerful etb effect, but I'm not sure what deck it would go well against. Most midrange builds will have a dork to sac. Tokens has... tokens. Control won't even have a creature most of the time, and Yisan may not even be around to go get it. Any other thoughts?
This is another build that completely ignores the 6 CMC slot for Yisan.
Note the Sedge Scorpion in the sb. After seeing the effectiveness of a surprise deathtoucher with Heir of the Wilds, I was wondering how well a 1 CMC deathtoucher would work.
In M15 I played 1 Sedge Scorpion, 1 of that deathtouch reach guy, and 1 Hornet Nest. That trio was good as it's like playing 3 Heir of the Wilds except it's instead 3 opportunities for Yisan to fetch a deathtouch. I found it valuable. I like the newest list you posted. I've been on Sultai Whip lately, but I'm interested to jump into Yisan Prophet again if the cards are right.
Gather Courage is the exact card I want against red decks. I want an early Yisan or Prophet and I want it to survive lightning strike. On the whole, I want a couple more cards that have impact more than just power to really make the deck sing. I like the new Ferocious card drawing, life gain guy.
Also with the right card pool, you don't need to max out creatures. 4 Yisan, 4 Follower, 3 Prophet, and 1 Mystic, 1 Courser, 1 Polukranos, 1 5 drop, 1 Sagu Mauler. That's 16 cards and the remaining 20 card be creatures or spells.
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Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
Also with the right card pool, you don't need to max out creatures. 4 Yisan, 4 Follower, 3 Prophet, and 1 Mystic, 1 Courser, 1 Polukranos, 1 5 drop, 1 Sagu Mauler. That's 16 cards and the remaining 20 card be creatures or spells.
What sort of alternative build did you have in mind? I've already tried 4-of Yisan decks that were heavily focused on him. Those builds were too slow and offered little in the way of other threats.
Would you go more control? Something black for Villainous Wealth? (Apparently, there's a guy out west Top 8ing with a VW deck lately. I have a friend who lost to that guy in the Top 8 the following week at a different event.)
Oh, well... From that perspective, I'm quite content where the deck is at now. It has problems with Jeskai Tokens and UW Heroid, as any green deck would. Also, green devotion can be an issue, as I mentioned in my last write up, because it can ramp faster and more consistently than this Simic counterpart. But in each case, the deck is quite versatile and able to redefine its answers with the sideboard. Once FRF comes into rotation, I'm expecting the deck to lose a little ground. It seems like aggro decks will have more variety in how they go about forming themselves, and Crux of Fate will give UB Control a better board wipe than Perilous Vault. So that will probably result in pressure from both ends.
Still, I don't see the deck being totally outmatched. It's fairly easy to redesign this deck for meta shifts. For example, I see Whisperwood Elemental as the answer to UB Control. It's in the 5-slot, so it can come down out of the hand after playing a Prophet of Kruphix, or it can just replace her entirely post-board.
I did a little more testing against UB, and Whisperwood probably won't be an option. There need to be creatures on the board for it to work, and UB is pretty darn efficient at murdering everything nearly as soon as it's played. Seems like Monastery Siege will be a better option out of the sideboard, though it will still leave the deck vulnerable to Crux of Fate.
Temur Sabertooth is the answer. If they use targeted removal or board wipe, this guy can save both himself and another for 2 mana. In your Yisan build, I can see it being a little annoying to have to return your verse counters to zero, but it's better than losing him entirely.
As for Silumgar, he's in there specifically to counter hornet queen and whatever aggro build that might show up. You want a bigger density of high end beaters to put the dragon back on defense. I really like Sagu Mauler as a finisher, and against control, he's really resilient.
Sabertooth is a great thought. With the prerelease, I probably won't be able to test that for a couple days, but I look forward to giving it a try.
And I would almost certainly remove Yisan via the board against UB control. He's too slow.
Here's what I've been playing lately. It's a green devotion shell with a blue splash for Kiora, Prophet, Ragu Mauler, and Disdainful Stroke out of the sideboard:
Overall, it's been performing pretty well (especially at FNM, I usually go 3-1). I've taken it to a couple IQ's, but I've never top'd 8 with it. Game 1 the plan is to just drown them in huge dudes until they can't answer something. Genesis Hydra and See the Unwritten are conditional 2-for-1 that usually get you great value. 10+ power spread over 2 creatures for 1 card at 6-8CMC is common. Game 2 and 3 we side out some of the big, slow and inefficient stuff for our reactive cards. The sideboard needs some work. I'd probably take the Sagu Mauler and Kiora out, try to find a place in the main for the 4th copies of Courser and Caryatid (probably taking Voyaging Satyr out completely), which opens up 4 more slots. The Hydra Broodmaster should be something better, but I put it in there for fun-z's
Sadly, I have 2 other standard decks together at the moment and this deck is kinda pricey. I'm going to pull it apart and trade up to Modern staples either tomorrow (today, sat., whatever) or at the next FNM
Here's what I've been playing lately. It's a green devotion shell with a blue splash for Kiora, Prophet, Ragu Mauler, and Disdainful Stroke out of the sideboard:
Overall, it's been performing pretty well (especially at FNM, I usually go 3-1). I've taken it to a couple IQ's, but I've never top'd 8 with it. Game 1 the plan is to just drown them in huge dudes until they can't answer something. Genesis Hydra and See the Unwritten are conditional 2-for-1 that usually get you great value. 10+ power spread over 2 creatures for 1 card at 6-8CMC is common. Game 2 and 3 we side out some of the big, slow and inefficient stuff for our reactive cards. The sideboard needs some work. I'd probably take the Sagu Mauler and Kiora out, try to find a place in the main for the 4th copies of Courser and Caryatid (probably taking Voyaging Satyr out completely), which opens up 4 more slots. The Hydra Broodmaster should be something better, but I put it in there for fun-z's
Sadly, I have 2 other standard decks together at the moment and this deck is kinda pricey. I'm going to pull it apart and trade up to Modern staples either tomorrow (today, sat., whatever) or at the next FNM
Icy Blast is really good in this type off deck, it's worth a couple spots in the side board for sure. I was running 4 in the main at one time my deck list is a few pages back.
Looking at the new cards, I think there's stuff that will really help the prophet. My previous experience is Prophet wasn't good when you'd run out of cards to play, so I wanted good card draw to go with it (like the old Garruk). There's new creatures that will get you cards like Shaman of the Great Hunt, and that's awesome. It may be incentive to go into red or black.
Also Temur Sabertooth is a creature to protect other creatures, something a Prophet rather needs.
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Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
Looking at the new cards, I think there's stuff that will really help the prophet. My previous experience is Prophet wasn't good when you'd run out of cards to play, so I wanted good card draw to go with it (like the old Garruk). There's new creatures that will get you cards like Shaman of the Great Hunt, and that's awesome. It may be incentive to go into red or black.
Also Temur Sabertooth is a creature to protect other creatures, something a Prophet rather needs.
For card draw I have had good luck with Oracle's Insight. Kiora's Follower and Prophet of Kruphix allow you to use it's ability multiple times per your turn AND your opponents EOT. Once I have it on a creature I tend to get 1-2 extra cards per turn (more if you have Kiora's Follower to untap it). The Scry 1 before drawing is super helpful too.
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there are a lot of clever plays to be made. some of my favorites are;
- two doomwake giants on EOT.
- turn 3 prohet, opponent´s turn 3 or 4, untap and flash and arbor colossus or doomwake.
- Killing my yisan?, response i get a yisan and a courser.
The most difficult matches are mardu and rw aggro.
The easiest matches are abzan midrange, gb constellation, jeskai tokens.
Temur is 50/50 if they have acces to anger of the gods it gets really tricky, you have to build fast towards polukranos and arbor colossus.
In the Standard forum, new card discussion is only allowed in this forum. Don't image leech. Images removed. -Lugger
Turn 1 - Elf
Turn 2 - Caryatid
Turn 3 - Prophet into Whisperwood Elemental
Turn 4 - Shaman Revelation to draw 4 cards and gain 4 (or 16? probably not) life. Then on their turn go crazy.
im really excited about this card. But anger of the gods still blow us away.
Let me start by saying that I have been playtesting Yisan in various builds for a couple weeks and came to the conclusion that a Yisan deck needed to be more of a green ramp deck than the combo-dependent build. Depending on the matchups, opposing decks were either more aggressive or had better ramp. My builds were sitting somewhere in between and doing neither of those things well. To fix that, this deck runs only 3 Yisan to make room for other stuff. I also upped the number of mana dorks from 8 to 10, tossed in a planeswalker, and added another (very powerful/useful) option at the 2CMC slot. As a result, the deck's curve runs much smaller/faster than some top-heavy versions I've tried to force to work.
4x Elvish Mystic
4x Kiora's Follower
1x Heir of the Wilds
2x Sylvan Caryatid
2x Courser of Kruphix
1x Reclamation Sage
3x Yisan, the Wanderer Bard
1x Clever Impersonator
1x Nylea, God of the Hunt
3x Polukranos, World Eater
2x Arbor Colossus
3x Prophet of Kruphix
1x Soul of New Phyrexia
1x Hornet Queen
4x Genesis Hydra
2x Chord of Calling
Planeswalkers
1x Kiora, the Crashing Wave
Land
5x Forest
3x Island
4x Nykthos, Shrine to Nyx
4x Temple of Mystery
4x Thornwood Falls
4x Yavimaya Coast
2x AEtherspouts
1x Bow of Nylea
1x Clever Impersonator
1x Courser of Kruphix
1x Hornet Nest
2x Negate
2x Nylea's Disciple
1x Phyrexian Revoker
1x Reclamation Sage
1x Thassa, God of the Sea
2x Unravel the Aether
LAST NIGHT'S RESULTS: 2-0-1
Round 1 - Abzan Midrange (W2-0)
Game 1: We traded my creatures to his removal early, then I got Yisan out right around when his first Siege Rhino hit the board. On Yisan's first activation, I hit him twice at the 2CMC point and pulled in a second Kiora's Follower and an Heir of the Wilds, the latter of which took down his attacking Rhino. He managed to draw two more Rhinos and a couple planeswalkers that game, but Yisan and a Chord of Calling for 11 (to get Hornet Queen) was too much for him in the long game.
Sideboard: -1 Sylvan Caryatid, +1 Phyrexian Revoker
Game 2: He played a T2 Despise to see that I was holding Polukranos, World Eater, Arbor Colossus, and Prophet of Kruphix. He took the Prophet, and then I top-decked Yisan. I figured he would hold out removal for the fatties, so I planned on playing them with the hopes of using up his removal when Yisan hit the board. That's how it ended up playing out. Both Polukranos and the Colossus were exiled after they hit the board, but I was left with a Kiora's Follower and a Yisan. He ended up flooding on lands in the late game while I overran him.
Round 2 - Abzan Midrange (W2-0)
Game 1: The game revolved around Sorin, Solemn Visitor. He got down a Sorin after dropping a Siege Rhino. I copied his Sorin with my Clever Impersonator, but he was able to ultimate Sorin and get down a Raid-enabled Wingmate Roc. I eventually got an Arbor Colossus and was able to hold off the birds, but I had to -2 Sorin once to keep an extra air blocker before that happened. As a result, my Sorin copy was behind the curve. Luckily, I had Yisan and Kiora's Follower out to hold off the losses from his Sorin's sacrifice emblem. I held out long enough to ultimate my Sorin and he immediately scooped.
Sideboard: -1 Sylvan Caryatid, +1 Phyrexian Revoker
Game 2: I had a hand with a lot of early ramp but not much to ramp to. I needed a little help here, and it came in the form of a big momentum shift around T5. He played Bile Blight on my Prophet of Kruphix. I flashed in a third Kiora's Follower and a Courser of Kruphix while I kept another copy of Prophet of Kruphix in hand. The Courser helped me avoid too many land drops, and I eventually hit a large Chord of Calling to turn the game permanently. He admitted afterward that he underestimated the number of mana dorks I was running and wished he'd have sided in Drown in Sorrow instead of Bile Blight.
Round 3 - Green Devotion (T1-1-1)
Game 1: This matchup is bad for me, and this is why. He basically outramped and out-fatted me. I couldn't keep up as he played Polukranoses, Arbor Colossuses, and Reverent Hunters. When he got down Nylea, God of the Hunt, I scooped.
Sideboard: -2 Courser of Kruphix, -1 Sylvan Caryatid, +1 Phyrexian Revoker, +1 Hornet Nest, +1 Unravel the Aether
Game 2: Looked to be more of the same, but I did ramp a bit better than before. He kept playing fatty after fatty while I basically hoped to trade with him. Still, he eventually built to an overpowering board state when he swung in with a 5/5 Genesis Hydra and 7/7 AND 9/9 Reverent Hunters. Luckily, he did not have Nylea out, and I was able to Yisan in Hornet Nest and chump block to survive the turn and get 9 hornet tokens from the deal. Pretty soon, Yisan pulled down Prophet of Kruphix and Soul of New Phyrexia. He scooped after I Unraveled his Nylea that he was hoping to use to trample over my tokens.
Game 3: We only had 5 minutes to get this in and couldn't finish it in time. I think I would have won if we would have had even 2 more minutes, because I was one turn away from slinging 9/9 trampling indestructible Kraken tokens at him.
Extra notes
Heir of the Wilds was an amazing addition to the deck. Being able to flash in a deathtouching blocker on Yisan's 1st/2nd activation can really help swing momentum and give you the time needed to get Yisan going. I found myself always wishing I had more of the Heirs available. I don't think the maindeck needs more than one, but I may end up adding a second one to the sideboard for the right matchups.
Kiora, the Crashing Wave was also a great addition. One of the big "problems" with this deck is when I get Courser and Yisan online together. It's not uncommon for a really useful card to be sitting there on the top of the deck forcing me to decide whether or not to activate Yisan or draw the card. With Kiora, I can do both.
The big strategic revelation was using Yisan, the Wanderer Bard as a mid-to-late game play. I was constantly trying to get him online as fast as possible, but that's unreliable and to often left me exposed when it didn't work out. Instead, if you can ramp early and force your opponents to deal with traditional threats, Yisan becomes an enormous mid-to-late game card engine at a time when your opponents have hopefully run thin on resources.
Merciless Executioner seems to have the most powerful etb effect, but I'm not sure what deck it would go well against. Most midrange builds will have a dork to sac. Tokens has... tokens. Control won't even have a creature most of the time, and Yisan may not even be around to go get it. Any other thoughts?
Last night, I flashed in Clever Impersonator to copy Purphoros, God of the Forge, and then cast Chord of Calling to go get Hornet Queen for 10 etb damage.
2 Arbor Colossus
2 Clever Impersonator
4 Elvish Mystic
4 Genesis Hydra
1 Hornet Queen
4 Kiora's Follower
1 Nylea's Disciple
3 Prophet of Kruphix
1 Reclamation Sage
1 Sylvan Caryatid
4 Courser of Kruphix
3 Polukranos, World Eater
4 Yisan, the Wanderer Bard
1 Chord of Calling
Lands
7 Forest
3 Island
4 Temple of Mystery
4 Thornwood Falls
4 Yavimaya Coast
3 Nykthos, Shrine to Nyx
1 Hornet Queen
3 Nylea's Disciple
1 Reclamation Sage
1 Sedge Scorpion
1 Chord of Calling
2 Disdainful Stroke
3 Gather Courage
2 Negate
1 Nissa, Worldwaker
This is another build that completely ignores the 6 CMC slot for Yisan.
Note the Sedge Scorpion in the sb. After seeing the effectiveness of a surprise deathtoucher with Heir of the Wilds, I was wondering how well a 1 CMC deathtoucher would work.
Gather Courage is an interesting inclusion...
Gather Courage is the exact card I want against red decks. I want an early Yisan or Prophet and I want it to survive lightning strike. On the whole, I want a couple more cards that have impact more than just power to really make the deck sing. I like the new Ferocious card drawing, life gain guy.
Also with the right card pool, you don't need to max out creatures. 4 Yisan, 4 Follower, 3 Prophet, and 1 Mystic, 1 Courser, 1 Polukranos, 1 5 drop, 1 Sagu Mauler. That's 16 cards and the remaining 20 card be creatures or spells.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
What sort of alternative build did you have in mind? I've already tried 4-of Yisan decks that were heavily focused on him. Those builds were too slow and offered little in the way of other threats.
Would you go more control? Something black for Villainous Wealth? (Apparently, there's a guy out west Top 8ing with a VW deck lately. I have a friend who lost to that guy in the Top 8 the following week at a different event.)
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
Still, I don't see the deck being totally outmatched. It's fairly easy to redesign this deck for meta shifts. For example, I see Whisperwood Elemental as the answer to UB Control. It's in the 5-slot, so it can come down out of the hand after playing a Prophet of Kruphix, or it can just replace her entirely post-board.
So I ran a few tests against a UB control build. Crux of Fate & Silumgar, the Drifting Death are just too much for the current build. Even siding in 3 Monastery Siege and 2 Negate, there were just too many options at the disposal of the UB build.
Any thoughts on other cards to try?
As for Silumgar, he's in there specifically to counter hornet queen and whatever aggro build that might show up. You want a bigger density of high end beaters to put the dragon back on defense. I really like Sagu Mauler as a finisher, and against control, he's really resilient.
And I would almost certainly remove Yisan via the board against UB control. He's too slow.
4 Elvish Mystic
3 Sylvan Caryatid
2 Voyaging Satyr
3 Courser of Kruphix
1 Reclamation Sage
2 Prophet of Kruphix
4 Polukranos, World Eater
2 Nylea, God of the Hunt
3 Arbor Colossus
2 Sagu Mauler
1 Hydra Broodmaster
1 Hornet Queen
4 Genesis Hydra
2 Kiora, the Crashing Wave
2 See the Unwritten
Land (24)
4 Temple of Mystery
4 Yavimaya Coast
4 Nykthos, Shrine to Nyx
4 Island
8 Forest
Sidebaord (15)
1 Sylvan Caryatid
1 Courser of Kruphix
2 Reclamation Sage
3 Nylea's Disciple
1 Sagu Mauler
3 Setessan Tactics
3 Disdainful Stroke
1 Kiora, the Crashing Wave
Overall, it's been performing pretty well (especially at FNM, I usually go 3-1). I've taken it to a couple IQ's, but I've never top'd 8 with it. Game 1 the plan is to just drown them in huge dudes until they can't answer something. Genesis Hydra and See the Unwritten are conditional 2-for-1 that usually get you great value. 10+ power spread over 2 creatures for 1 card at 6-8CMC is common. Game 2 and 3 we side out some of the big, slow and inefficient stuff for our reactive cards. The sideboard needs some work. I'd probably take the Sagu Mauler and Kiora out, try to find a place in the main for the 4th copies of Courser and Caryatid (probably taking Voyaging Satyr out completely), which opens up 4 more slots. The Hydra Broodmaster should be something better, but I put it in there for fun-z's
Sadly, I have 2 other standard decks together at the moment and this deck is kinda pricey. I'm going to pull it apart and trade up to Modern staples either tomorrow (today, sat., whatever) or at the next FNM
Also Temur Sabertooth is a creature to protect other creatures, something a Prophet rather needs.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
For card draw I have had good luck with Oracle's Insight. Kiora's Follower and Prophet of Kruphix allow you to use it's ability multiple times per your turn AND your opponents EOT. Once I have it on a creature I tend to get 1-2 extra cards per turn (more if you have Kiora's Follower to untap it). The Scry 1 before drawing is super helpful too.