Mainboard clues:
The deck needs 5+ mana to hum. 10 mana guys, 24 lands and Courser help get there. Arbor Colossus is valuable against dragon decks. Don't let it die prematurely. Whisperwood Elemental is beautiful of its own, but especially as a blocker-generator against ground-based aggro. Prognostic Sphinx Pseudo-hexproof lets you run it out early and have a persistent blocker. It's also excellent at digging for cards. Ranger's Guile, Negate Certain creatures present problems for each opponent. Use these cards to ensure one of those creatures sticks and you win. But if you aren't under pressure, you could ignore this and just try to jam your second-best threats. Ready Negate for a sweeper.
Synergy alert:
With Courser, Sphinx and Whisperwood, you can scry, set up a land for Courser, a morph to manifest and a spell to draw every turn. Or you can scry ahead for any answer. If you get that combo, you almost certainly win.
Winning: There's three main ways. Overwhelming numbers of manifests, Setessan Tactics to sweep away the enemy, or just doing 3 over and over with Sphinx.
Losing: There are very few ways: Very aggressive play (especially with tempo-gaining tricks) overrunning us before our big guys take control; flyers that come early and don't get stopped in time; infinite life gain with Whip. Controlling us is absolutely NOT a viable approach.
Sideboard clues: Ainok Survivalist is for Whip or any cheaty enchantment strategy. Not certain I prefer this over instants. Clever Impersonator is for any control or midrange strategy. But if they don't play anything notable, copying a Whisperwood or Sphinx tends to be great. Curse of the Swine is for Abzan Aggro, but usable against other midrange decks. It's the best answer to Rakshasa and Raptor. Also useful against synergy decks, and can remove Aqueous Form from a hero. Disdainful Stroke is the best answer to dragons and sweepers, when you can hold open the mana.
Hornet Nest is best against red aggro, but also other aggro. Polymorphist's Jest in this deck is actually Windstorm in disguise! Only Dragonlord Dromoka presents a problem for this card. (Hence Plummet and Curse.) Nobody will question your 2/2s not attacking into a field of dragons, then they will attack you and POOF, 1/1 walking dragons you can kill with a morph.
I'm not convinced it's the right move but I don't know what else. It's like the deck could do everything it wants if only 4 more cards could be packed into the 60.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
I know it's counter to the original intent of this thread, but it's also a significant change to our toolbox since the beginning of this thread.
I feel like the swap is at least comparable. It seems on the surface to basically be a choice between "aim to kill turn 7-10? Or play for the long game?"
This may also address the "4 more cards" question. Icefall does a good enough job locking down heavy hitters in the maindeck, whilst evasively slamming for 4...
I have thought about the card and feel it's just inferior. Though that tap-down ability is nice. Sphinx is so much better against removal. People usually don't even think to target it even if it's the right play. Neat trick I discovered with the Sphinx:
End of their turn, (or earlier) discard Raptor to Sphinx's ability, then flip up a morph. 3/3,death touch in play from hand without ever having cast it.
But I could be pursuaded. Explain how playing Icefall gives 4 more cards.
I think if we subbed Icefall in for Prognostic, we lose guaranteed resilience and long game deck filtering. But, you gain the secondary "big fatty cancel" currently granted by Arbor Colossi.
Therefore, subbing Icefall for Prognostic means we don't need as many Colossi, or any at all. (So, "3 more cards"?) I do understand that these rough equivalence only hold in "midgame" strategies, and at some point in any given matchup, Prognostic outpaces Icefall.
I made the changes Leonin suggested and played a solid match night, scoring first in a small MNM. I only lost to a rogue list: Mardu token control, splashing blue for counterspells.
The combination of Dissolve, Crackling Doom and Secure the Wastes made things very difficult to gain traction, but I also had poor draws and weak plays. How do I even deal with X tokens?
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
Yeah, Whelming Wave I don't want. Aetherspouts is too narrow because it's rare to have a deck go hard at attacking with creatures they won't be happy/able to recast. Profaner of the Dead is a bit better, as a 4 mana token zapper that can also be a 3/3. Setessan Tactics I wouldn't play against a control deck normally, but given it can turn my X/1s into /2s just might make it worth it here.
In the end, I think more counter spells side is my choice.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
2-1 White Soldiers (it's a deck. guy made day 2 of GP Toronto before getting knocked out.),
2-1 4 color control (Esper plus Crackling Doom and tokens)
0-2 Sultai Reanimator
That last match, I had terrible hands and mulliganed to more terrible. Still, it left me wondering what the best strategy is for taking them on. There's a lot of removal and some good card-advantage creatures. Do I try to put all my power in and go aggro, or put all my reactive stuff in and go controlling, or mix it up?
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
I tried a more controlling plan, but my draws were so bad anything would have lost. Still, my deck is trying to play a "value creature" game and may just be out-valued by their value creatures. I'd guess the list is something like this:
I managed a 2-0 vs Sultai reanimator tonight. The combination of Sphinx and always holding up answers until I could stick a Whisperwood got there in the end. Setessan Tactics to clear the board a couple times. Ultimately, going aggressive seems to be easier, or at least a tempo plan where you keep the damage race in your favor.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
I know... it's just an MTGO Standard Daily... and it literally came in at the bottom of the top 8.
But why did it seem to work?! What about his deck makes it OK? Was it just the coincidental meta-game from that day? Did they just get GOD draws every game? It at least makes the case for Kiora's viability in SOME sort of midrange shell, doesn't it?
Or should they just have played 4 other cards and had an even BETTER deck?
@lajube - Ok. Because I can't figure it out either.
@LeoninKha - My sincerest apologies. I thought I had seen decks with an additional color previously referenced on this thread for discussion/comparison purposes. I will not repeat the transgression.
Basically beefing up the Den Protectors and Courser, lowering the creature curve, dropping Ranger's Guile and Polukranos. I'm a bit worried I'm opening myself up to trouble from aggro decks with removal running over my smaller defences, but on the other side it will be easier to reach 5 mana where the real defenses kick in.
For decks that try to control me, a single Sagu Mauler may help generate paranoia. If I attack with two morphs and 5 mana open, do you block? You could trade with a Deathmist that immediately comes back, you could get trampled over by a hexproof Mauler. Or if you don't block, take 6. If you try to kill, you could get foiled by Stratus Dancer or Mauler or Raptor or Den Protector pulling an answer.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
I looked at the most exciting blue board control cards and built decks around them.
Icy Blast. Tap down all your opponent's creatures and they don't untap. Attack through. To be effective, you want Ferocious on, and that means Stubborn Denial is also on. Then we bring in tons of 4+ power creatures.
Difficulties come with hexproof creatures, or too many tokens. But Icy Blast is inherently a good defensive card so tokens itself is not that bad. Profaner of the Dead in the side can reduce the burden. As for the hexproof guys, bestowing a Boon Satyr can help overpower their defense. Thassa can be a good answer too. She doesn't help defense, but breaking through the line is her thing.
Polymorphist's Jest. Instantly turns all your opponent's creatures into 1/1 frogs. This is great if they are attacking you and you suddenly get to block. It's also good if you attack them and they try to block. It's an answer to Hornet Nest, either before or after it explodes, as well as dragons of all varieties (except Dromoka unless you attack into her). It beats hexproof, and is a virtual and cheap Windstorm if your deck is built to always have creatures.
It's not so good against the variety of creatures that prefer to abstain from combat with green creatures, such as Tasigur and Soulfire Grandmaster. It's also somewhat ineffective against pump effects and +1/+1 counters, but it's sufficient to undo a Gods Willing or Aqueous Form and let you actually block heroes. Tokens are barely affected by the spell.
So in the end, it seems you really want a way to go one step further and actually kill the pests. So Polukranos monstrous is a great start, but the real bonus is to splash red for a damage spell (or Harbinger of the Hunt) or black for a shrink effect. Such as Silumgar or Doomwake. Attack with Silumgar and everybody, then cast Polymorphist's Jest and the game is likely over. The mana can be easily achieved with Caryatid and Opulent Palace or Rattleclaw and Frontier Bivouac, so you don't need to invest in expensive mana cards.
This is one build, but another focusing on Constellation and splashing Doomwake Giant also works. Just include Pharika and some 1-costed enchantments.
Bident of Thassa (with Prophet of Kruphix). Cast Bident, activate on their turn, then on your turn attack, activate on their turn and block. Cast all the extra creatures you draw with Prophet mana.
Roar of Challenge (with hexproof Conifer Strider, Sagu Mauler, Nylea). Bow of Nylea and deathtouch creatures to either block after our guys go in, or to be the challenger when the bow is absent.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current Awesome Deck: UWAll-In GiftsWU Consistent, Resiliant, and way overpowered, making multiple 4/4s per turn.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWUFree Stuff MidrangeUWG Slowly bury the opponent with more threats and answers than they can handle.
The experimenting is over, after some weeks of completely different decks, I'm back to proven technology, but adding LeoninKha's fav, Thassa. I think she'll be the key to the grindy matches where we can't quickly break through.
Generally, all of these ideas shift the current deck down towards the aggro end, trading long term card advantage and resilience for earlier aggro value and flexibility.
3x Arbor Colossus
2x Courser of Kruphix
3x Deathmist Raptor
3x Den Protector
4x Elvish Mystic
2x Polukranos, World Eater
3x Prognostic Sphinx
4x Rattleclaw Mystic
2x Sylvan Caryatid
4x Whisperwood Elemental
7x Forest
2x Island
3x Nykthos, Shrine to Nyx
4x Temple of Mystery
4x Thornwood Falls
4x Yavimaya Coast
Instant (6)
2x Negate
2x Ranger's Guile
2x Setessan Tactics
2x Ainok Survivalist
2x Clever Impersonator
2x Curse of the Swine
2x Disdainful Stroke
2x Hornet Nest
2x Plummet
3x Polymorphist's Jest
Mainboard clues:
The deck needs 5+ mana to hum. 10 mana guys, 24 lands and Courser help get there.
Arbor Colossus is valuable against dragon decks. Don't let it die prematurely.
Whisperwood Elemental is beautiful of its own, but especially as a blocker-generator against ground-based aggro.
Prognostic Sphinx Pseudo-hexproof lets you run it out early and have a persistent blocker. It's also excellent at digging for cards.
Ranger's Guile, Negate Certain creatures present problems for each opponent. Use these cards to ensure one of those creatures sticks and you win. But if you aren't under pressure, you could ignore this and just try to jam your second-best threats. Ready Negate for a sweeper.
Synergy alert:
With Courser, Sphinx and Whisperwood, you can scry, set up a land for Courser, a morph to manifest and a spell to draw every turn. Or you can scry ahead for any answer. If you get that combo, you almost certainly win.
Winning: There's three main ways. Overwhelming numbers of manifests, Setessan Tactics to sweep away the enemy, or just doing 3 over and over with Sphinx.
Losing: There are very few ways: Very aggressive play (especially with tempo-gaining tricks) overrunning us before our big guys take control; flyers that come early and don't get stopped in time; infinite life gain with Whip. Controlling us is absolutely NOT a viable approach.
Sideboard clues:
Ainok Survivalist is for Whip or any cheaty enchantment strategy. Not certain I prefer this over instants.
Clever Impersonator is for any control or midrange strategy. But if they don't play anything notable, copying a Whisperwood or Sphinx tends to be great.
Curse of the Swine is for Abzan Aggro, but usable against other midrange decks. It's the best answer to Rakshasa and Raptor. Also useful against synergy decks, and can remove Aqueous Form from a hero.
Disdainful Stroke is the best answer to dragons and sweepers, when you can hold open the mana.
Hornet Nest is best against red aggro, but also other aggro.
Polymorphist's Jest in this deck is actually Windstorm in disguise! Only Dragonlord Dromoka presents a problem for this card. (Hence Plummet and Curse.) Nobody will question your 2/2s not attacking into a field of dragons, then they will attack you and POOF, 1/1 walking dragons you can kill with a morph.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
-1 Polukranos
+1 Land
+2 Boon Satyr
There you go
I know it's counter to the original intent of this thread, but it's also a significant change to our toolbox since the beginning of this thread.
I feel like the swap is at least comparable. It seems on the surface to basically be a choice between "aim to kill turn 7-10? Or play for the long game?"
This may also address the "4 more cards" question. Icefall does a good enough job locking down heavy hitters in the maindeck, whilst evasively slamming for 4...
End of their turn, (or earlier) discard Raptor to Sphinx's ability, then flip up a morph. 3/3,death touch in play from hand without ever having cast it.
But I could be pursuaded. Explain how playing Icefall gives 4 more cards.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
Therefore, subbing Icefall for Prognostic means we don't need as many Colossi, or any at all. (So, "3 more cards"?) I do understand that these rough equivalence only hold in "midgame" strategies, and at some point in any given matchup, Prognostic outpaces Icefall.
The combination of Dissolve, Crackling Doom and Secure the Wastes made things very difficult to gain traction, but I also had poor draws and weak plays. How do I even deal with X tokens?
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
In the end, I think more counter spells side is my choice.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
That last match, I had terrible hands and mulliganed to more terrible. Still, it left me wondering what the best strategy is for taking them on. There's a lot of removal and some good card-advantage creatures. Do I try to put all my power in and go aggro, or put all my reactive stuff in and go controlling, or mix it up?
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
4 Caryatid
4 Courser
4 Sidisi,
1 Sidisi,
1 Torrent Elemental,
1 Tasigur,
1 Soul,
1 Hornet Queen,
1 Dragonlord Atarka
2 Whip
4 Thoughtseize
4 Murderous Cut
4 Heroes Downfall
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
This: http://mtgtop8.com/event?e=9814&d=256598&f=ST
I know... it's just an MTGO Standard Daily... and it literally came in at the bottom of the top 8.
But why did it seem to work?! What about his deck makes it OK? Was it just the coincidental meta-game from that day? Did they just get GOD draws every game? It at least makes the case for Kiora's viability in SOME sort of midrange shell, doesn't it?
Or should they just have played 4 other cards and had an even BETTER deck?
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
@LeoninKha - My sincerest apologies. I thought I had seen decks with an additional color previously referenced on this thread for discussion/comparison purposes. I will not repeat the transgression.
2x Arbor Colossus
2x Boon Satyr
4x Courser of Kruphix
3x Deathmist Raptor
4x Den Protector
4x Elvish Mystic
3x Prognostic Sphinx
1x Rattleclaw Mystic
1x Sagu Mauler
3x Sylvan Caryatid
3x Whisperwood Elemental
6x Forest
4x Island
2x Nykthos, Shrine to Nyx
4x Temple of Mystery
4x Thornwood Falls
4x Yavimaya Coast
Instant (6)
2x Negate
1x Stratus Dancer
3x Setessan Tactics
2x Ainok Survivalist
2x Clever Impersonator
2x Curse of the Swine
2x Disdainful Stroke
1x Dissolve
2x Nylea's Disciple
2x Polymorphist's Jest
Basically beefing up the Den Protectors and Courser, lowering the creature curve, dropping Ranger's Guile and Polukranos. I'm a bit worried I'm opening myself up to trouble from aggro decks with removal running over my smaller defences, but on the other side it will be easier to reach 5 mana where the real defenses kick in.
For decks that try to control me, a single Sagu Mauler may help generate paranoia. If I attack with two morphs and 5 mana open, do you block? You could trade with a Deathmist that immediately comes back, you could get trampled over by a hexproof Mauler. Or if you don't block, take 6. If you try to kill, you could get foiled by Stratus Dancer or Mauler or Raptor or Den Protector pulling an answer.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
I could try a Follower I suppose, not much difference there.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
Icy Blast. Tap down all your opponent's creatures and they don't untap. Attack through. To be effective, you want Ferocious on, and that means Stubborn Denial is also on. Then we bring in tons of 4+ power creatures.
Difficulties come with hexproof creatures, or too many tokens. But Icy Blast is inherently a good defensive card so tokens itself is not that bad. Profaner of the Dead in the side can reduce the burden. As for the hexproof guys, bestowing a Boon Satyr can help overpower their defense. Thassa can be a good answer too. She doesn't help defense, but breaking through the line is her thing.
2x Polukranos, World Eater
2x Surrak the Hunt Caller
4x Whisperwood Elemental
4x Genesis Hydra
4x Voyaging Satyr
4x Elvish Mystic
2x Sylvan Caryatid
2x Courser of Kruphix
2x Icefall Regent
4x Stubborn Denial
4x Hornet Nest
2x Thassa, God of the Sea
2x Setessan Tactics
3x Profaner of the Dead
2x Clever Impersonator
2x Arbor Colossus
Polymorphist's Jest. Instantly turns all your opponent's creatures into 1/1 frogs. This is great if they are attacking you and you suddenly get to block. It's also good if you attack them and they try to block. It's an answer to Hornet Nest, either before or after it explodes, as well as dragons of all varieties (except Dromoka unless you attack into her). It beats hexproof, and is a virtual and cheap Windstorm if your deck is built to always have creatures.
It's not so good against the variety of creatures that prefer to abstain from combat with green creatures, such as Tasigur and Soulfire Grandmaster. It's also somewhat ineffective against pump effects and +1/+1 counters, but it's sufficient to undo a Gods Willing or Aqueous Form and let you actually block heroes. Tokens are barely affected by the spell.
So in the end, it seems you really want a way to go one step further and actually kill the pests. So Polukranos monstrous is a great start, but the real bonus is to splash red for a damage spell (or Harbinger of the Hunt) or black for a shrink effect. Such as Silumgar or Doomwake. Attack with Silumgar and everybody, then cast Polymorphist's Jest and the game is likely over. The mana can be easily achieved with Caryatid and Opulent Palace or Rattleclaw and Frontier Bivouac, so you don't need to invest in expensive mana cards.
This is one build, but another focusing on Constellation and splashing Doomwake Giant also works. Just include Pharika and some 1-costed enchantments.
4x Elvish Mystic
4x Sylvan Caryatid
4x Courser of Kruphix
4x Deathmist Raptor
3x Polukranos, World Eater
4x Whisperwood Elemental
2x Silumgar, the Drifting Death.
2x Prognostic Sphinx
2x Den Protector
3x Stratus Dancer
3x Polymorphist's Jest
4x Hornet Nest
2x Negate
2x Setessan Tactics
2x Ranger's Guile
2x Clever Impersonator
3x Boon Satyr
Other ideas:
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
1x Boon Satyr
1x Thassa, God of the Sea
2x Courser of Kruphix
4 Deathmist Raptor
4 Den Protector
4x Elvish Mystic
2x Polukranos, World Eater
4 Prognostic Sphinx
4x Rattleclaw Mystic
4x Whisperwood Elemental
7x Forest
2x Island
3x Nykthos, Shrine to Nyx
4x Temple of Mystery
4x Thornwood Falls
4x Yavimaya Coast
Instant (6)
3 Negate
1 Ranger's Guile
2x Setessan Tactics
2x Unravel the Aether
2x Clever Impersonator
2x Curse of the Swine
2 Ranger's Guile
2 Hornet Nest
1 Thassa, God of the Sea
2 Boon Satyr
2 Polymorphist's Jest
I think this list covers every match pretty well. Which is amazing, but I believe in it.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG
Boo Honored Hierarch.
Willbreaker into Curse of the Swine or Icy Blast seems a good source of legendary tales, but not necessarily practical.
Outland Colossus into Thassa, God of the Sea also seems epic, but impractical.
Soulblade Djinn beside Whisperwood Elemental into Curse of the Swine or Icy Blast might be interesting.
Bounding Krasis & Harbinger of the Tides seem like fun inclusions into an aggro slanted midrange. Include Temur Sabertooth for EOT value. Silumgar Sorcerer can fit here as well to deal with those pesky over-the-top Dragonlords.
Generally, all of these ideas shift the current deck down towards the aggro end, trading long term card advantage and resilience for earlier aggro value and flexibility.
GB Electric Dreams BG Deal 20 in one shot, or discard their hand?
GWU Free Stuff Midrange UWG Slowly bury the opponent with more threats and answers than they can handle.
My greatest hits:
GURFate Reforged Temur Ascendancy COMBORUG
GUDragons of Tarkir Whisperwood Forever UG