Idea is to get the two card combo of Eidolon and Possibility Storm so that neither player can cast spells. Obviously before you lock the game out you need a win condition on the board. The ones I've chosen can grow a board from nothing. I was guessing 4 mana was the correct spot for your win condition, turn 3 eidolon, turn 4 winner, turn 5 storm. Assemble could be cut based on flow, I'll have to see. A mutavault against an empty board can also win on its own.
Kruphix's Insight currently has 10 possible non land misses. It could be right to cut xenagos for more heliod, and maybe even cut caryatids for Font of Fertility. This is draft 1, looking for opinions and suggestions.
4 Temple Garden
4 Sacred Foundry
4 Stomping Grounds
3 Temple of Abandon
3 Temple of Plenty
3 Temple of Triumph
2 Mutavault
2 Mountain
4 Sylvan Caryatid
4 Courser of Kruphix
4 Eidolon of Rhetoric
Enchantments
4 Possibility Storm
4 Chained to the Rocks
4 Banishing Light
1 Sphere of Safety
4 Kruphix's Insight
Win Conditions
2 Xenagos, the Reveler
2 Heliod, God of the Sun
2 Assemble the Legion
Idea is to get the two card combo of Eidolon and Possibility Storm so that neither player can cast spells. Obviously before you lock the game out you need a win condition on the board. The ones I've chosen can grow a board from nothing. I was guessing 4 mana was the correct spot for your win condition, turn 3 eidolon, turn 4 winner, turn 5 storm. Assemble could be cut based on flow, I'll have to see. A mutavault against an empty board can also win on its own.
Kruphix's Insight currently has 10 possible non land misses. It could be right to cut xenagos for more heliod, and maybe even cut caryatids for Font of Fertility. This is draft 1, looking for opinions and suggestions.