I have been messing around with a UB version of that with thoughtseize, pain seer and disciple. I do like Angel though. I think 4 drums and possibly 4 daring thief is too many. Not 100% on triton tactics either... it doesn't untap drum.
1 thassa is good encase your 5/5 indestructable can't get past the chumps.
There is also a Dakra Mystic/Jace/Dig through Time draw engine. And the new clone is pretty good. You can also run Stubborn Denial if you are on the full ensoul/illusionary angel plan. I don't hate a couple dissolves either.
Thassa is looking like she's almost always going to be an enchantment, though I see more potential in U/x builds with Master of Waves, though the devastation of landing him turn four with seven tokens is a thing of the past. I feel there is something clever that could be done with Embodiment of Spring, but I have no clue what it is just yet.
What about a light green splash for nissa, maybe some more counterspells bounce, new jace and delve draw? I do like the fact that master pumps nissa lands.
Need like 16 green sources for Nissa, which is not a light splash. Every time I think about green I just end up in Carytid/Courser land and that's not what I want to play.
I did a little testing with wimdp'd deck last night, although I put in Stubborn Denial. I think it needs a dedicated control sideboard, but I am not sure what. Maybe Prognostic Sphinx + Dig Through Time. The omenspeakers and sirens are awful and master isn't good either. Counterspells (negate) are good. Not sure about Illusory Angel. Chasm Skulker? + Dictate or [/c]Jace's Ingenuity[/c]? Clever Impersonator deals with a variety of PW wincons (well, it loses to Elspeth on an empty board, although we can probably trade tokens).
Standard Mardu Midrange Modern 4 Colour Delver, Naya Midrange CommanderSidisi 1v1, Sliver Overlord, Intet the Dreamer, Mayael the Anima (shameless plug http://youtu.be/4zu4QRvGSo8)
Alright, so lets say your commander is Riku of Two Reflections. Combo commander, to be sure, but lets push this into the realm of absurd. You cast Palinchron and do your Riku thing to make infinite mana because we're going to need it. Forget about your extra Palinchron tokens. A million flying 4/5s is boring. So now you cast Enter the Infinite, because drawing your deck is important. Follow it up with a Obstinate Familiar because not decking yourself is equally important. Laboratory Maniac could work here too, but we're gonna go some more levels deep. Cast a Greater Good because we want a tasteful sac outlet. Follow this up with Parallel Lives, Doubling Season,Copy Enchantment, Clever Impersonator, Mycosynth Latice, Phyrexian Metamorph, and Copy Artifact giving you 6 double token effects. Here's where it gets fun now. Cast a Reef Worm. Sac it to greater good and get 256 Fish, which you sac to get 65,536 whales, which you sac to get 16,777,216 Krakens. Are we done yet? Nope! Cast Thromok the Insatiable, devouring all your krakens to make a 281,474,976,710,656/281,474,976,710,656 Thromok. Where do we go from here though? Let your opponent cast Death Mutation on him! Why, that's 7.20575940x10^16 tokens! Good thing we have Body Double to make another Thromok the Insatiable who will be a 5.19229686x10^33/5.19229686x10^33! Seems big enough, but not for us! Since we're red anyways, lets cast a Furnace of Rath, Dictate of the Twin Gods, and a Fire Servant! Now it's time to Fling your guy, dealing a spicy 4.15383749x10^34 damage to your opponent. To put that in perspective, there are an estimated 3x10^23 stars in the known universe. You dealt more damage than there are stars. That'll give your opponent something to think about. PROTIP: Dodge Spellskite decks
agreed boys, just ain't in the cards. The devotion is horrible. Only bad enchantments and a single creature carry 2 devotion a piece, most the cards rely on combos so if you knock one cog out of place, the whole thing falls apart. Just got to wait for the next expansion.
Is the consensus pretty much that this deck needs to be shelved for a little while post-rotation? I haven't really found anything that could replace those sweet, sweet Ravnica Blue-mana symbols. I don't want my Thassas to go unplayed, but that might just be what happens.
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1 thassa is good encase your 5/5 indestructable can't get past the chumps.
There is also a Dakra Mystic/Jace/Dig through Time draw engine. And the new clone is pretty good. You can also run Stubborn Denial if you are on the full ensoul/illusionary angel plan. I don't hate a couple dissolves either.
What about a light green splash for nissa, maybe some more counterspells bounce, new jace and delve draw? I do like the fact that master pumps nissa lands.
I did a little testing with wimdp'd deck last night, although I put in Stubborn Denial. I think it needs a dedicated control sideboard, but I am not sure what. Maybe Prognostic Sphinx + Dig Through Time. The omenspeakers and sirens are awful and master isn't good either. Counterspells (negate) are good. Not sure about Illusory Angel. Chasm Skulker? + Dictate or [/c]Jace's Ingenuity[/c]? Clever Impersonator deals with a variety of PW wincons (well, it loses to Elspeth on an empty board, although we can probably trade tokens).
Standard Mardu Midrange
Modern 4 Colour Delver, Naya Midrange
CommanderSidisi 1v1, Sliver Overlord, Intet the Dreamer, Mayael the Anima (shameless plug http://youtu.be/4zu4QRvGSo8)